<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.badwolfmc.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Merc</id>
	<title>BadWolfMC Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.badwolfmc.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Merc"/>
	<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/wiki/Special:Contributions/Merc"/>
	<updated>2026-08-25T07:10:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.4</generator>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Module:ExternalLinks&amp;diff=6675</id>
		<title>Module:ExternalLinks</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Module:ExternalLinks&amp;diff=6675"/>
		<updated>2026-08-18T04:20:13Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local links = {&lt;br /&gt;
    apply = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/membership-application/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Apply&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    discord = {&lt;br /&gt;
        url = &amp;quot;https://discord.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Discord&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapalpha = {&lt;br /&gt;
        url = &amp;quot;https://alpha.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Alpha Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapbeta = {&lt;br /&gt;
        url = &amp;quot;https://beta.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Beta Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapgamma = {&lt;br /&gt;
        url = &amp;quot;https://gamma.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Gamma Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapdelta = {&lt;br /&gt;
        url = &amp;quot;https://delta.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Delta Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    news = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/news/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;News&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    rp = {&lt;br /&gt;
        url = &amp;quot;https://magic.badwolfmc.com/rp/BadWolfMC-RP-v10.8.1.zip&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Resource Pack&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    rules = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/server-rules/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Server Rules&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    shop = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/shop/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;BadWolfMC Shop&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    stats = {&lt;br /&gt;
        url = &amp;quot;https://stats.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Player Stats&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    status = {&lt;br /&gt;
        url = &amp;quot;https://status.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Uptime Status&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    wiki = {&lt;br /&gt;
        url = &amp;quot;https://wiki.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;BadWolfMC Wiki&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    -- Add more aliases here&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.link(frame)&lt;br /&gt;
    local args = frame:getParent().args&lt;br /&gt;
    local key = args[1] or args[&amp;quot;1&amp;quot;]&lt;br /&gt;
    local customLabel = args[2] or args[&amp;quot;2&amp;quot;]&lt;br /&gt;
    local raw = args[&amp;quot;raw&amp;quot;] or args[&amp;quot;bare&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
    if not key or not links[key] then&lt;br /&gt;
        return string.format(&amp;quot;&amp;lt;strong class=&#039;error&#039;&amp;gt;Invalid external link key: %s&amp;lt;/strong&amp;gt;&amp;quot;, key or &amp;quot;nil&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local url = links[key].url&lt;br /&gt;
    local label = customLabel or links[key].label or url&lt;br /&gt;
&lt;br /&gt;
    -- If |raw=1 (or |bare=1), return the bare URL only.&lt;br /&gt;
    if tostring(raw) == &amp;quot;1&amp;quot; or tostring(raw) == &amp;quot;true&amp;quot; then&lt;br /&gt;
        return url&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- Otherwise return a full clickable link with label.&lt;br /&gt;
    return string.format(&#039;&amp;lt;span class=&amp;quot;ext-link&amp;quot;&amp;gt;[%s %s]&amp;lt;/span&amp;gt;&#039;, url, label)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.listKeys(frame)&lt;br /&gt;
    local out = {}&lt;br /&gt;
    for key, data in pairs(links) do&lt;br /&gt;
        table.insert(out, string.format(&amp;quot;* &amp;lt;code&amp;gt;%s&amp;lt;/code&amp;gt; – %s&amp;quot;, key, data.label or data.url))&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(out)&lt;br /&gt;
    return table.concat(out, &amp;quot;\n&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.listBareUrls(frame)&lt;br /&gt;
    local out = {}&lt;br /&gt;
    for key, data in pairs(links) do&lt;br /&gt;
        table.insert(out, string.format(&amp;quot;* &amp;lt;code&amp;gt;%s&amp;lt;/code&amp;gt; – %s&amp;quot;, key, data.url))&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(out)&lt;br /&gt;
    return table.concat(out, &amp;quot;\n&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6674</id>
		<title>Resource Pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6674"/>
		<updated>2026-08-18T04:16:43Z</updated>

		<summary type="html">&lt;p&gt;Merc: Update RP Link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RP&lt;br /&gt;
 | title                  = BadWolfMC Resource Pack&lt;br /&gt;
 | image                  = Copper Bundle.png|frameless|center&lt;br /&gt;
 | image_caption          = Copper Bundle available for the Sonic Tools&lt;br /&gt;
&lt;br /&gt;
 | download_url           = {{ext-link|rp|raw=1}} &amp;lt;!-- or a direct URL --&amp;gt;&lt;br /&gt;
 | download_label         = Download Latest&lt;br /&gt;
&lt;br /&gt;
 | rp_version             = v10.8.1&lt;br /&gt;
 | sha1                   = 43a2e7f9076b3f80f64b2b86b5b9750e09a2ec90&lt;br /&gt;
 | sha256                 = 15E7E49901600E0700F6C2B237F71ED5C8B175DED3F66DBA2F30CA230097537D&lt;br /&gt;
 | mc_version             = 26.2&lt;br /&gt;
 | pack_format_current    = 88&lt;br /&gt;
 | pack_formats_supported = 84-200&lt;br /&gt;
 | contributors           = [[User:merc|merc]], [[User:Cesar|Cesar]], [[User:Caelan|Caelan]], [[User:JBizzle|JBizzle]], [[User:GolighRunes|GolighRunes]], [[User:FreyaHaze|FreyaHaze]], [[User:Rooster|Rooster]]; Legacy contributors: Dr00bles, Night, Toffy, Lix3nn; [https://github.com/ShaneBeee/CompassClockFix Clock/Compass Fix] Copyright (c) 2025 Shane Bee, usage rights granted under the MIT License.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
BadWolfMC uses a &#039;&#039;&#039;custom resource pack&#039;&#039;&#039; that enhances textures and items to better suit our game modes, such as providing skins for our special soulbound tools, custom mobs, and the game pieces for our Game Nights.&lt;br /&gt;
&lt;br /&gt;
The BadWolfMC Resource Pack is designed to &#039;&#039;&#039;layer on top of your favorite resource pack&#039;&#039;&#039; and does not alter the appearance of any blocks or items that you&#039;d encounter through normal play — you can use it with vanilla textures or with another resource pack and you won&#039;t even realize it&#039;s there. It changes the appearance of &#039;&#039;&#039;unobtainable items&#039;&#039;&#039; in Minecraft to create &#039;&#039;&#039;custom tools, hats, and more&#039;&#039;&#039;. For example, all of our hats are unique types of blaze rods!&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Installation ==&lt;br /&gt;
By default, your game will prompt you to &#039;&#039;&#039;automatically download&#039;&#039;&#039; the pack when you log in — this is the &#039;&#039;&#039;recommended&#039;&#039;&#039; method. The pack is small and installs quickly, but may cause a &#039;&#039;&#039;brief pause&#039;&#039;&#039; as it loads. This is normal and only happens once per session, unless the pack is updated or removed from your system.&lt;br /&gt;
&lt;br /&gt;
If you have trouble with the automatic downloads or prefer to skip the loading delay, you can {{ext-link|rp|&#039;&#039;&#039;download the pack manually&#039;&#039;&#039;}}, copy the &#039;&#039;&#039;zipped&#039;&#039;&#039; file to your resourcepacks folder (follow steps 1-3 in [[Resource Pack#Issue 2: Resource pack gets stuck downloading at 100%.|Issue 2]] below), enable it in game in your Resource Packs menu, then &#039;&#039;&#039;disable automatic downloads&#039;&#039;&#039; in your Multiplayer settings. This method is especially useful for players with slower connections, but &#039;&#039;&#039;you would need to repeat the process each time the pack updates&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Troubleshooting ==&lt;br /&gt;
The following aims to address some of the issues that may be encountered when using server resource packs.&lt;br /&gt;
&lt;br /&gt;
=== Issue 1: Minecraft will not download the resource pack ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
When you join the server it does not automatically download the resource pack&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Go to your Minecraft Multiplayer menu and click on your BadWolfMC server listing (play.badwolfmc.com). Click &amp;quot;Edit&amp;quot; in the bottom left hand corner.&lt;br /&gt;
* In the editor, make sure you have your &amp;quot;Server Resource Pack&amp;quot; set to &amp;quot;Enabled&amp;quot; or &amp;quot;Prompt&amp;quot;. &amp;quot;Enabled&amp;quot; will automatically download the resource packs when you join the network, and &amp;quot;Prompt&amp;quot; will ask you before the download begins. To save your settings, hit &amp;quot;Done&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Really, that should solve most instances of this problem. If it still does not work for you, try restarting your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 2: Resource pack gets stuck downloading at 100%. ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
Your &amp;quot;Server Resource Pack&amp;quot; is enabled already.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1. We have to go to our .minecraft folder for this issue. If you know how to get to your folder already, skip to step 4. If not, start by going to &amp;quot;Options&amp;quot; in your Minecraft home screen.&lt;br /&gt;
[[File:Multiplayer.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
2. Then go to your &amp;quot;Resource Packs...&amp;quot;.&lt;br /&gt;
[[File:ResourcePacks.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
3. Then go to &amp;quot;Open resource pack folder&amp;quot;. &lt;br /&gt;
[[File:RPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
4. Now click on the &amp;quot;.minecraft&amp;quot; in the address bar of your Folder Explorer. &lt;br /&gt;
[[File:MinecraftFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
5. You should now see a list of folders, find the one called &amp;quot;server-resource-packs&amp;quot; and go into it. &lt;br /&gt;
[[File:ServerRPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
6. If you can&#039;t find this folder, then right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. This should fix your issue, you can stop here.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
7. Once in the folder, delete everything in the folder. (Don&#039;t worry, this is safe -- it just forces the client to re-download the resource pack since the one you had was probably corrupted)&lt;br /&gt;
&lt;br /&gt;
Restart your Minecraft client and the issue should be fixed. &lt;br /&gt;
&lt;br /&gt;
=== Issue 3: Minecraft crashes when downloading a resource pack. ===&lt;br /&gt;
You have Server Resource Packs enabled - if not, make sure it is enabled or prompted (see Issue 1).&lt;br /&gt;
Some users may also receive an error without a crash, but an error message saying Internal Exception: java.lang.IllegalArgumentException: Parameter &#039;directory&#039; is not a directory&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
# First, follow the steps in Issue 2 to get to your .minecraft folder. &lt;br /&gt;
# Once there, right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. &lt;br /&gt;
# Now, restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 4: Stuck &amp;quot;unloading texture&amp;quot; when joining another server. ===&lt;br /&gt;
This can happen in any server, the solution will still work the same.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Follow the steps in Issue 2 OR&lt;br /&gt;
* Follow the steps in Issue 2 to get to your .minecraft folder. Once there, delete the contents of folder called &amp;quot;server-resource-packs&amp;quot; or delete and recreate the entire folder.&lt;br /&gt;
* Restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 5: I&#039;m tired of messing with the automatic resource pack. ===&lt;br /&gt;
We highly recommend allowing the automatic download of the resource pack since the automatic handling will always download the latest updates. However, if you regularly experience difficulty loading the pack you can download the latest version as a standalone {{ext-link|rp}}. Do not unzip the file, but place it directly in your Resource Packs folder and ensure that it is the topmost pack in your &amp;quot;Selected Resource Packs&amp;quot; list. If you decide to download the Resource Pack manually, be sure to disable the automatic download by following the instructions in Issue 1 above. Resource Pack changes are typically announced on Discord, but we still recommend checking the version number and updating regularly, especially after server version updates. &lt;br /&gt;
&lt;br /&gt;
For other issues with our resource pack, please create a [[Help tickets|ticket]] on our {{ext-link|discord}}for additional assistance.&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Options&amp;diff=6673</id>
		<title>Options</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Options&amp;diff=6673"/>
		<updated>2026-08-14T01:17:53Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* Sign Edit Toggle */ Added command&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Options Menu is an interactive GUI-based system on the [[BadWolfMC Network]] with which players can set preferences for several behaviors on the server. It is accessed through the main &amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt; available on all servers or with the direct &amp;lt;code&amp;gt;/options&amp;lt;/code&amp;gt; command.&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
&lt;br /&gt;
=== Compass Toggle ===&lt;br /&gt;
BadWolfMC has a boss bar compass enabled by default for all players. This compass shows the direction you are facing as well as the direction of various locations including spawn (⤋), your bed location (۩), death location (☠), and vanilla compass target if one is set (ꖴ). The compass can be toggled through the options menu or by using the command &amp;lt;code&amp;gt;/togglecompass&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Payments Toggle ===&lt;br /&gt;
The payments toggle controls all incoming manual payments from other members when using the &amp;lt;code&amp;gt;/money pay&amp;lt;/code&amp;gt; command. This does not prohibit shop payments or payments through jobs or trades. Payments can be toggled through the options menu or with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/togglepayments&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Piggyback Toggle ===&lt;br /&gt;
The [[General Commands &amp;amp; Utilities#Other_Utilities|Piggyback]] toggle controls both your ability to pick up other entities with a shift+right-click using an open hand, and the ability for others to do the same to you. After all, it would not be fair for you to be able to pick someone up but then they can&#039;t do the same to you. The feature can be toggled through the options menu or by using the command &amp;lt;code&amp;gt;/pback toggle&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Pronoun Selection ===&lt;br /&gt;
BadWolfMC enables players to select their preferred pronouns from the Pronoun Selection Menu, accessed via both the Options menu or through the [https://discord.com/channels/234475243349999617/853032864403947531 #📢roles] channel on the BadWolfMC Discord server. Pronoun selection is optional for all players, but encouraged both to reduce confusion and to foster a welcoming environment for everyone. Pronouns will be visible as a suffix to your display name in all public and local chat, and as an additional role on Discord. Due to the way the pronouns are implemented, the available pronoun selection is limited, but have done our best to be as inclusive as possible. &lt;br /&gt;
&lt;br /&gt;
Selection can be made either in game or in Discord, and the selection will automatically sync between both. Likewise the selection can be removed or changed as desired, but it&#039;s highly recommended to first remove the existing selection (by right-clicking the option in the in-game Pronoun Selection Menu or by selecting the role button in Discord to toggle it off) before selecting the desired pronouns. &lt;br /&gt;
&lt;br /&gt;
=== Sign Edit Toggle ===&lt;br /&gt;
This is on by default but can be toggled off in the options menu or with &amp;lt;code&amp;gt;&#039;&#039;&#039;/togglesignedit&#039;&#039;&#039;&amp;lt;/code&amp;gt;. When toggled on, &#039;&#039;&#039;you must have both build and use permissions in a residence to be able to edit signs&#039;&#039;&#039;. This may require some getting used to since any signs with right click interactions such as rent, elevators, disposal signs, etc., may complain in someone else&#039;s residence. Toggle sign editing off to properly use these without getting a warning.&lt;br /&gt;
&lt;br /&gt;
=== TPA Toggle ===&lt;br /&gt;
The TPA toggle controls all incoming teleport requests from other members. This is on by default but can be toggled off in the options menu or with &amp;lt;code&amp;gt;/toggletpa&amp;lt;/code&amp;gt; if you desire some alone-time.&lt;br /&gt;
&lt;br /&gt;
=== Trivia Toggle ===&lt;br /&gt;
The trivia toggle controls your ability to see the in-game trivia questions, which post every 15 minutes. Default behavior is automatically on for all players but can be toggled through the options menu or by using the command &amp;lt;code&amp;gt;/toggletrivia&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== VeinMiner Toggle ===&lt;br /&gt;
The VeinMiner toggle controls your ability to mine entire veins of ore or chop entire trees, etc. with a shift+left-click. While highly useful, it&#039;s best to be careful around your log cabin! Easily toggle all tools through the options menu or by using the command &amp;lt;code&amp;gt;/veinminer toggle&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Seasonal_Events&amp;diff=6672</id>
		<title>Seasonal Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Seasonal_Events&amp;diff=6672"/>
		<updated>2026-08-13T10:15:49Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added Summer Sand Castle Build Contest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox serverbuild&lt;br /&gt;
|title        = BadWolfMC Seasonal Events&lt;br /&gt;
|image        = HauntedMansion.png&lt;br /&gt;
|caption      = The Haunted Mansion&lt;br /&gt;
|contributors = Cesar, merc, GolighRunes, Ca3lan, JBizzle, Outlaw, AzurexeruzAog, TBonDc&lt;br /&gt;
|category     = Holiday&lt;br /&gt;
|underground  = &lt;br /&gt;
|public       = Yes&lt;br /&gt;
|startdate    = &lt;br /&gt;
|releasedate  = seasonally&lt;br /&gt;
|n-s_size     = &lt;br /&gt;
|w-e_size     = &lt;br /&gt;
|height       = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|server       = Alpha&lt;br /&gt;
|dimension    = Events&lt;br /&gt;
|nearestwarp  = various&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
BadWolfMC has a few regular seasonal events, largely hosted on [[BadWolfMC Alpha]]. These include the Valentine&#039;s Build Contest, the Easter Egg Hunt, the Halloween Event, and the Winter Event.&lt;br /&gt;
&lt;br /&gt;
==Valentine&#039;s Build Contest==&lt;br /&gt;
Hosted in a special little pocket universe on [[BadWolfMC Alpha|Alpha]] that will allow your imagination to prance through the flowery meadow of creative mode. Go to &#039;&#039;&#039;/vday&#039;&#039;&#039; or travel from Cupid’s Corner at &#039;&#039;&#039;/spawn&#039;&#039;&#039; to claim your plot and get building! All plots are 51x51x250 and are reserved by using the (free) Residence rental signs located on the southeast corner of each plot.&lt;br /&gt;
&lt;br /&gt;
Prizes include Cupid&#039;s Arrowhead (a nether star) for third place, Cupid&#039;s Wings (enchanted elytra) for second place, and the coveted Cupid&#039;s Bow (bow enchanted with Power 10, Infinity, Flame, Mending, &amp;amp; Unbreaking 3) for first place.&lt;br /&gt;
&lt;br /&gt;
====Past Winners====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Year!!1st Place&lt;br /&gt;
!2nd Place&lt;br /&gt;
!3rd Place&lt;br /&gt;
|-&lt;br /&gt;
|2017||Mizu_Sky&lt;br /&gt;
|Hokage_Hermes&lt;br /&gt;
|iCanon&lt;br /&gt;
|-&lt;br /&gt;
|2018||Mechelle373&lt;br /&gt;
|James_Night&lt;br /&gt;
|Mob_Meal, Chrystla, &amp;amp; darksapphyre&lt;br /&gt;
|-&lt;br /&gt;
|2019||LizzieLadyBug &lt;br /&gt;
|Hokage_Hermes &amp;amp; Triscuiit&lt;br /&gt;
|Chrystla, JennyBlaze, &amp;amp; JrFreshPrince&lt;br /&gt;
|-&lt;br /&gt;
|2020 ||AzurexeruzAog &lt;br /&gt;
|GolighRunes&lt;br /&gt;
|sphere&lt;br /&gt;
|-&lt;br /&gt;
|2021||OKillerCupcakeO &lt;br /&gt;
|SirGruut &amp;amp; Lotus_Blume&lt;br /&gt;
|OpalSuture &amp;amp; Gr8D4ne&lt;br /&gt;
|-&lt;br /&gt;
|2022||fkncasual&lt;br /&gt;
|Hokage_Hermes&lt;br /&gt;
|Casonacademy &amp;amp; Mechelle373&lt;br /&gt;
|-&lt;br /&gt;
|2023||Wrenclade&lt;br /&gt;
|LizzieLadyBug&lt;br /&gt;
|illaena&lt;br /&gt;
|-&lt;br /&gt;
|2024&lt;br /&gt;
|FreyaHaze&lt;br /&gt;
|AzurexeruzAog &amp;amp; Iris_D_Virus&lt;br /&gt;
|Eggles&lt;br /&gt;
|-&lt;br /&gt;
|2025&lt;br /&gt;
|Ca3lan&lt;br /&gt;
|Jennyblaze&lt;br /&gt;
|Beelzcifer&lt;br /&gt;
|-&lt;br /&gt;
|2026&lt;br /&gt;
|Hokage_Hermes&lt;br /&gt;
|Tabithor&lt;br /&gt;
|AuntTina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Easter Egg Hunt==&lt;br /&gt;
Roll out for our popular Easter Egg Hunt with over 200 eggs hidden in over 90 chests throughout the Alpha server. Find them all and trade them in to the Easter Bunny for collectible items! All server builds are potential hiding spots. No blocks need to be broken to access any eggs, and no eggs are hidden on player property.&lt;br /&gt;
&lt;br /&gt;
The Easter event also features our invisible [[Mazes|Cloud Maze]] for endless cursing and pinky cramps. Access it by jumping into the rabbit hole at spawn!&lt;br /&gt;
&lt;br /&gt;
== Stars (Historical Event) ==&lt;br /&gt;
A long time ago, in a galaxy… just a little ways off, really — it’s not that far, only over on [[BadWolfMC Gamma]]. And it happens every May so “a long time ago” doesn’t quite fit either. Anyway… Stars is our annual celebration of the Star Wars universe. Players can choose to join forces with the Rebels or the Empire as they blast through puzzles and mazes to build their very own saber, only available during this event, which they can take with them back to Avalon!&lt;br /&gt;
&lt;br /&gt;
=== Episode One: The Scourge of Geonosia ===&lt;br /&gt;
==== Lore ====&lt;br /&gt;
The Clone Wars have ended and the EMPIRE has emerged from the former Galactic Republic, vowing to crush its enemies with a vengeance. The war machine of GEONOSIA, once known for its massive droid factories, is now rumored to be constructing a SUPER WEAPON for the EMPIRE. But intelligence reports from the desert planet suggest that something has gone horribly wrong between the EMPIRE and the GEONOSIANS.&lt;br /&gt;
&lt;br /&gt;
==== History ====&lt;br /&gt;
&amp;quot;The Scourge of Geonosia&amp;quot; was the first installment in the Stars event, available May 4 through May 15, 2022.&lt;br /&gt;
&lt;br /&gt;
== Summer Sand Castle Build Contest ==&lt;br /&gt;
Build your best sand castle, seaside fortress, beach sculpture, or sandy summer masterpiece for your chance to win your very own Toy Shovel: a special edition Sonic Trowel perfect for the beach!&lt;br /&gt;
&lt;br /&gt;
=== Previous Winners ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Year&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|2026&lt;br /&gt;
|AuntTina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Halloween==&lt;br /&gt;
The Great Pumpkin at &#039;&#039;&#039;/spawn&#039;&#039;&#039; will whisk you away to a land of night terrors, where bizarre creatures prowl the grounds, and a dark mansion lures you inside with the promise of danger and reward (also use &#039;&#039;&#039;/halloween&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
===The Haunted Mansion===&lt;br /&gt;
Visit the library where the books wander off their shelves to attack unsuspecting victims, or the ghostly ballroom where the apparitions quickly lose their tempers if you get too close. And be careful in the kitchens -- the undead cooks tend to throw their sherry bottles. Things start to get strange on the second floor -- something seems to have gone very wrong here. Explore the many rooms and battle the creatures that remain to avenge the fallen and loot the rare treasure. The more adventurous will discover hidden rooms — has anyone else noticed that this house seems to grow new rooms every year?! And stumble through the secret entrance to The Labyrinth of the Damned, where those who persevere will be greatly rewarded. Proceed to the upper floors if you dare -- thick with danger and mystery, only the most courageous will make it to the theater in the apex of the mansion, where menacing creatures make their nest. Do you dare disturb them?&lt;br /&gt;
&lt;br /&gt;
===Beetlejuice!===&lt;br /&gt;
New in 2022, experience our most ambitious Halloween update yet! So you’re dead and doomed to haunt your old house for no less than 125 years, and the new inhabitants are just so… different! Can you get rid of them by yourself? Or will you resort to getting help from… freelancers?! And watch out for those sand worms!&lt;br /&gt;
&lt;br /&gt;
Full of puzzles, mini quests, mind-boggling mechanics, and stunning visuals, our Beetlejuice event is sure to keep you entertained! Find the entrance through the north-east tunnel from Halloween Town!&lt;br /&gt;
&lt;br /&gt;
===The Monster House===&lt;br /&gt;
New in 2021, Meet the Haunted Mansion’s little sister — buried alive in a tragic accident, her spirit possesses the house and eats everyone and everything that wanders too close, while her dutiful husband watches over her and really wants the damned kids to stay off his lawn! Find the entrance through the north-west tunnel from Halloween Town!&lt;br /&gt;
&lt;br /&gt;
===The Lair of the Poltergeist===&lt;br /&gt;
Carved into the mountains behind the mansion, find the entrance to the Poltergeist’s Lair. Peeves has haunted the mansion for years — now discover his dark roots. Bring your sword, and maybe some extra Depends. And be sure to have sounds on.&lt;br /&gt;
&lt;br /&gt;
===The Pink Palace Apartments===&lt;br /&gt;
Tucked in the misty woods of Oregon, a sinister spinster has waited for centuries, luring away any children who get too close with promises of a better life — only to steal their souls. Can you uncover the Pink Palace’s dark secrets and unravel the Beldam’s web? Defeat her for chances of netherite ingots and other hidden loot! Find the entrance on the other side of our Halloween Town!&lt;br /&gt;
&lt;br /&gt;
===Trick or Treat!===&lt;br /&gt;
Halloween Town has gotten into the spooky spirit! Follow the trail near the /halloween warp to check out the creepy decor, battle a few undead monsters, and search for the candy baskets hidden around the town for fun treats!&lt;br /&gt;
&lt;br /&gt;
===Costume Contest &amp;amp; Pumpkin Carving!===&lt;br /&gt;
Join us for our annual pumpkin carving and costume contest! Dress in your most ghoulish getup and have a scary good time! The festivities last each year until 11:00pm EST on October 31, when the contests will be judged.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Beetlejuice Teaser.webp|250px|center|alt=Beetlejuice on BadWolfMC|thumb|Beetlejuice]]&lt;br /&gt;
![[File:MonsterHouse.png|250px|center|thumb|alt=The Monster House|The Monster House]]&lt;br /&gt;
![[File:Peeves.png|250px|center|alt=The Lair of the Poltergeist|thumb|The Lair of the Poltergeist]] &lt;br /&gt;
|-&lt;br /&gt;
![[File:PinkPalace.png|250px|center|alt=The Pink Palace|thumb|The Pink Palace]]&lt;br /&gt;
![[File:PumpkinCarving.png|250px|center|alt=Pumpkin Carving Contest|thumb|Pumpkin Carving Contest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winter Wonderland==&lt;br /&gt;
[[File:WinterSpawn.png|alt=Winter Wonderland|Winter Wonderland|thumb]]&lt;br /&gt;
BadWolfMC&#039;s Winter Wonderland event runs annually from early-December to mid-January. Accessed from Santa&#039;s Sleigh in the [[BadWolfMC Alpha]] spawn&#039;s seasonal corner or via the &#039;&#039;&#039;/winter&#039;&#039;&#039; warp, the event is sugarplum jam-packed with things to do and see, facilitated by quests &lt;br /&gt;
&lt;br /&gt;
===Winter Quests===&lt;br /&gt;
Talk to the Ticket Witch in the train station for individual quests that will take you all around our winter wonderland! Gain a small reward for each, but complete at least 6 and turn in your cookies to Santa for a special set of &#039;&#039;&#039;[[Rewards|Elf Boots]]&#039;&#039;&#039;! These boots give you a nice little speed boost and even come with Mending! &lt;br /&gt;
&lt;br /&gt;
If you already have the Elf Boots, trade in your cookies instead for a Christmas Ornament that can be used to purchase upgrades for your Elf Boots using the &#039;&#039;&#039;/sonics&#039;&#039;&#039; command. &lt;br /&gt;
&lt;br /&gt;
===The Nutcracker Suite===&lt;br /&gt;
[[File:NutcrackerSuite.png|alt=Nutcracker Suite|thumb|Nutcracker Suite]]&lt;br /&gt;
From the giant statue above the Arctic Village’s Ice Rink, tumble through the mouse hole into a realm of sugarplums and tin soldiers. Explore the oversized landscape and discover hidden treasures, some seemingly high out of reach. Find the secret entrance to the &#039;&#039;&#039;Bookcase Challenge&#039;&#039;&#039; where you can navigate a mini-maze and mini-parkour course for cash. And finally, locate the hidden entrance to the &#039;&#039;&#039;Lair of the Mouse King&#039;&#039;&#039;, where you can battle against the rancorous rodent and his minions!&lt;br /&gt;
&lt;br /&gt;
=== Sugar Plum Realm===&lt;br /&gt;
[[File:SugarPlumRealm.png|alt=Sugar Plum Realm|thumb|Sugar Plum Realm]]&lt;br /&gt;
Once you’ve defeated the Mouse King, let the Nutcracker whisk you off to the realm of the Sugar Plum Fairy! She has a present under her tree just for you that we know you will love!&lt;br /&gt;
&lt;br /&gt;
=== The Realm of Winterbolt ===&lt;br /&gt;
Previously thought to have been safely locked away, the big baddie who originally labeled the atypical toys as Misfits and deported them to a secluded island is threatening to escape and unleash his icy terror on the world once more! Find the secret entrance in Santa&#039;s Workshop and navigate the treacherous &#039;&#039;&#039;Ice Maze&#039;&#039;&#039; to defeat the evil Winterbolt and reclaim the Misfit Toys&#039; green cards! &lt;br /&gt;
&lt;br /&gt;
===Jack Skellington’s Spooky Ski Slopes!===&lt;br /&gt;
[[File:JacksSlopes.png|alt=Jack Skellington&#039;s Spooky Ski Slopes|thumb|Jack Skellington&#039;s Spooky Ski Slopes]]&lt;br /&gt;
New in Winter 2020, these are guaranteed to be the steepest slopes you ever did ski! Drop in to ride the ski lifts up to the top and see what Jack has in his bag for you! Find the entrance to this special ski resort in a hollowed-out tree near the giant snowman!&lt;br /&gt;
&lt;br /&gt;
===Winter Wonderland Build Contest===&lt;br /&gt;
A tradition started in Winter 2020 is a special build contest in which the winner each year will be featured in the Winter Wonderland in one of the first plots you see when stepping off the train platform! Additional prizes are awarded to everyone who participates. The entrance to the contest can be found at the end of the street opposite Santa’s Workshop!&lt;br /&gt;
&lt;br /&gt;
====Past Winners====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!Year!!Winners&lt;br /&gt;
|-&lt;br /&gt;
|2020||Hokage_Hermes&lt;br /&gt;
|-&lt;br /&gt;
|2021||Ca3lan &amp;amp; Zsnake626&lt;br /&gt;
|-&lt;br /&gt;
|2022||Maria_Baa&lt;br /&gt;
|-&lt;br /&gt;
|2023&lt;br /&gt;
|Hokage_Hermes&lt;br /&gt;
|-&lt;br /&gt;
|2024&lt;br /&gt;
|Casual&lt;br /&gt;
|-&lt;br /&gt;
|2025||heyitsbex_&lt;br /&gt;
|-&lt;br /&gt;
|2026&lt;br /&gt;
|Your Name Here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Great BadWolfMC Gift Exchange===&lt;br /&gt;
Another tradition started in Winter 2020 was the Great BadWolfMC Gift Exchange. Participants can claim a chest at the center of the Winter Wonderland Build Contest then fill up other people’s chests with presents! Don’t open until Dec. 25!&lt;br /&gt;
&lt;br /&gt;
===Winter Scavenger Hunt===&lt;br /&gt;
Our oldest winter tradition since 2016 - find the lost presents hidden around the entire Winter Wonderland event then return the presents to Santa Claus (in his office) for loot!&lt;br /&gt;
&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=General_Commands_and_Utilities&amp;diff=6671</id>
		<title>General Commands and Utilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=General_Commands_and_Utilities&amp;diff=6671"/>
		<updated>2026-08-12T21:14:10Z</updated>

		<summary type="html">&lt;p&gt;Merc: Minor PiggyBack clarifications&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
== General Utilities ==&lt;br /&gt;
=== Interactive Signs ===&lt;br /&gt;
BadWolfMC has interactive blocks and signs all over the server -- clicking these performs an action such as opening a menu or warping the player or opening hidden doorways. The following are the interactive signs that you are able to create for yourself:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Disposal Signs&#039;&#039;&#039; - These are exactly the same as the /disposal command except it saves you some typing and you can just left- or right-click the sign once it&#039;s set up. To create a disposal sign place a new sign and type &#039;&#039;&#039;&amp;lt;code&amp;gt;[ic:Disposal]&amp;lt;/code&amp;gt;&#039;&#039;&#039; (with the brackets).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Elevator Signs&#039;&#039;&#039; - These super handy signs do exactly what you&#039;d think -- create an elevator. They must be exactly on top of each other (same X &amp;amp; Z coordinates) and enable the player to right-click to travel up or shift+right-click to travel down. All elevator signs are created by placing a sign and typing &amp;quot;&#039;&#039;&#039;[Elevator]&#039;&#039;&#039;&amp;quot; on the first line. Currently there is no limit on how far apart these can be on the Y coordinate -- although that will likely change eventually. Add &amp;quot;[*]&amp;quot; on the second line of an elevator sign to force the user to teleport directly in front of that sign, otherwise the teleport location will be relative to the player&#039;s position to the original sign.&lt;br /&gt;
&lt;br /&gt;
=== Other Utilities ===&lt;br /&gt;
* &#039;&#039;&#039;Backpacks&#039;&#039;&#039; - Enabled everywhere for Diamond contributors and in certain worlds for everyone else, access any shulker box in your inventory without the need to place it first! From your open inventory just shift+right click to open the box, or from your toolbar, shift+right click into the air.&lt;br /&gt;
* &#039;&#039;&#039;Chest Sorting&#039;&#039;&#039; - Toggled off by default, this useful tool can automatically sort your chests by category &amp;gt; items &amp;gt; name &amp;gt; color &amp;gt; custom name. Even when toggled off, hotkeys can still be used to sort chests.&lt;br /&gt;
** &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort (or /chestsort)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Shows the player settings GUI&lt;br /&gt;
** &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort on&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Enable automatic sorting for containers&lt;br /&gt;
** &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort off&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Disable automatic sorting for containers&lt;br /&gt;
** &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort hotkeys&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Open a GUI to change your sorting hotkeys&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;PiggyBack&#039;&#039;&#039; - Shift+right-click any mob/animal with an empty hand to pick it up and carry it! Throw it again with a shift+left-click. You cannot teleport with mobs using this method - you&#039;ll need to use &#039;&#039;/ride&#039;&#039; for that. See the commands list below.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Scroll Paintings&#039;&#039;&#039; - All members can shift+right-click their own &#039;&#039;&#039;vanilla&#039;&#039;&#039; paintings to enable scroll mode. Simply use your mouse wheel to scroll through the choices, then hit a block away from the painting to confirm the current selection. Vanilla placement still works and the maps will scroll through all available images that fit in the available space. Please note this only works on vanilla paintings, not our custom map paintings.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;VeinMiner&#039;&#039;&#039; - Mine entire ore veins, chop trees, harvest gardens, and trim the bushes all in one swift motion! Shift+click with the appropriate tool to do it all! Just be careful not to VeinMine your house! &#039;&#039;&amp;lt;code&amp;gt;/togglechop&amp;lt;/code&amp;gt;&#039;&#039; toggles the behavior.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;List of Vein-Mineable Blocks:&#039;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pickaxe:&#039;&#039;&#039;&lt;br /&gt;
*coal_ore&lt;br /&gt;
*iron_ore&lt;br /&gt;
*gold_ore&lt;br /&gt;
*lapis_ore&lt;br /&gt;
*redstone_ore&lt;br /&gt;
*diamond_ore&lt;br /&gt;
*emerald_ore&lt;br /&gt;
*nether_quartz_ore&lt;br /&gt;
*glowstone&lt;br /&gt;
*ice&lt;br /&gt;
*packed_ice&lt;br /&gt;
*blue_ice&lt;br /&gt;
*nether_gold_ore&lt;br /&gt;
*gilded_blackstone&lt;br /&gt;
*amethyst_cluster&lt;br /&gt;
*copper_ore&lt;br /&gt;
*deepslate_coal_ore&lt;br /&gt;
*deepslate_copper_ore&lt;br /&gt;
*deepslate_diamond_ore&lt;br /&gt;
*deepslate_emerald_ore&lt;br /&gt;
*deepslate_gold_ore&lt;br /&gt;
*deepslate_iron_ore&lt;br /&gt;
*deepslate_lapis_ore&lt;br /&gt;
*deepslate_redstone_ore&lt;br /&gt;
*raw_copper_block&lt;br /&gt;
*raw_gold_block&lt;br /&gt;
*raw_iron_block&lt;br /&gt;
*amethyst_block&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axe:&#039;&#039;&#039;&lt;br /&gt;
*acacia_log&lt;br /&gt;
*acacia_wood&lt;br /&gt;
*bamboo_block&lt;br /&gt;
*bamboo_mosaic&lt;br /&gt;
*birch_log&lt;br /&gt;
*birch_wood&lt;br /&gt;
*brown_mushroom_block&lt;br /&gt;
*carved_pumpkin&lt;br /&gt;
*cherry_log&lt;br /&gt;
*cherry_wood&lt;br /&gt;
*crimson_hyphae&lt;br /&gt;
*crimson_stem&lt;br /&gt;
*dark_oak_log&lt;br /&gt;
*dark_oak_wood&lt;br /&gt;
*jungle_log&lt;br /&gt;
*jungle_wood&lt;br /&gt;
*mangrove_log&lt;br /&gt;
*mangrove_roots&lt;br /&gt;
*mangrove_wood&lt;br /&gt;
*melon&lt;br /&gt;
*mushroom_stem&lt;br /&gt;
*oak_log&lt;br /&gt;
*oak_wood&lt;br /&gt;
*pale_oak_log&lt;br /&gt;
*pale_oak_wood&lt;br /&gt;
*pumpkin&lt;br /&gt;
*red_mushroom_block&lt;br /&gt;
*spruce_log&lt;br /&gt;
*spruce_wood&lt;br /&gt;
*stripped_bamboo_block&lt;br /&gt;
*warped_hyphae&lt;br /&gt;
*warped_stem&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hoe:&#039;&#039;&#039;&lt;br /&gt;
*acacia_leaves&lt;br /&gt;
*azalea_leaves&lt;br /&gt;
*beetroots&lt;br /&gt;
*birch_leaves&lt;br /&gt;
*brown_mushroom&lt;br /&gt;
*carrots&lt;br /&gt;
*cherry_leaves&lt;br /&gt;
*dark_oak_leaves&lt;br /&gt;
*flowering_azalea_leaves&lt;br /&gt;
*jungle_leaves&lt;br /&gt;
*mangrove_leaves&lt;br /&gt;
*moss_block&lt;br /&gt;
*moss_carpet&lt;br /&gt;
*nether_wart&lt;br /&gt;
*nether_wart_block&lt;br /&gt;
*oak_leaves&lt;br /&gt;
*pale_moss_block&lt;br /&gt;
*pale_moss_carpet&lt;br /&gt;
*pale_oak_leaves&lt;br /&gt;
*potatoes&lt;br /&gt;
*red_mushroom&lt;br /&gt;
*sculk_vein&lt;br /&gt;
*spruce_leaves&lt;br /&gt;
*warped_wart_block&lt;br /&gt;
*wheat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shears:&#039;&#039;&#039;&lt;br /&gt;
*acacia_leaves&lt;br /&gt;
*azalea_leaves&lt;br /&gt;
*birch_leaves&lt;br /&gt;
*cherry_leaves&lt;br /&gt;
*dark_oak_leaves&lt;br /&gt;
*flowering_azalea_leaves&lt;br /&gt;
*glow_lichen&lt;br /&gt;
*jungle_leaves&lt;br /&gt;
*mangrove_leaves&lt;br /&gt;
*oak_leaves&lt;br /&gt;
*spruce_leaves&lt;br /&gt;
*tall_grass&lt;br /&gt;
*twisting_vines&lt;br /&gt;
*vine&lt;br /&gt;
*weeping_vines&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;XP Bottler&#039;&#039;&#039; - Store your excess XP for later use or for sale in your shop! Simply left click an empty cauldron with an empty glass bottle, which the bottler will fill with 10 experience points from 12 of your own XP (costs 2xp). Shift+click to create 10 bottles at a time.&lt;br /&gt;
&lt;br /&gt;
== General Commands ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/afk&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Sets your status as &amp;quot;away from keyboard&amp;quot;. This feature is also automatic based on a built-in timer. A reason can be provided if desired, e.g. &amp;quot;/afk I&#039;m not macroing I promise&amp;quot;.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/answ [your answer]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - For all your trivia answering needs!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/colorpicker&amp;lt;/code&amp;gt;&#039;&#039;&#039; - For Diamond contributors, a hex color picker for all your prismatic needs. Just click the color you want to insert the code in your chat bar. From there it can be copied and pasted into anvils, etc. or just type and hit enter to [[Chat|make chat pretty]]!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/colors&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Legacy chat formatting codes! For Diamond contributors only.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/condense&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Available to Gold and Diamond ranks, this command automatically crafts any items craftable in a 3x3 grid that can also be uncrafted on a crafting bench (e.g. it works on iron, redstone, etc., but does not work on melon, netherwart, or quartz).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/dispose&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/disposal&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Opens a GUI to dump unwanted items in. Careful! These are immediately destroyed when exiting the GUI and cannot be retrieved.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/distance&amp;lt;/code&amp;gt;&#039;&#039;&#039; - When targeting a block, provides the distance between you and that block. Can also be used with &#039;&#039;&#039;/distance [playerName] [playerName]&#039;&#039;&#039; to give the distance between two players.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/emojipicker&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Opens a GUI to select an emoji which can be inserted into chat, item names, signs, etc. Click to overwrite existing chat or shift+click to insert.&lt;br /&gt;
* &amp;lt;code&amp;gt;&#039;&#039;&#039;/glist&#039;&#039;&#039; &#039;&#039;&#039;all&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Lists all of the players currently connected to the BadWolfMC Network.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/hat&amp;lt;/code&amp;gt;&#039;&#039;&#039; - For Gold and Diamond contributors, wear any block you&#039;re targeting or item in your hand as a hat!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/help&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Displays help options for the plugins you have access to.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/location&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Implemented as a workaround for the missing Tablist info in Bedrock, this will show your location and some extra info in chat.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Displays our main server menu including the server selector to transfer between servers, helpful links, access to GUI-based bank deposits and withdrawals, access to a GUI-based headshop, and access to select warps.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/motd&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Displays the message of the day (this is what pops up when you first log in).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/near&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Displays the players and distance in meters (blocks) of anyone nearby.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/options&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Opens the [[Options|Options Menu]].&lt;br /&gt;
* &amp;lt;code&amp;gt;&#039;&#039;&#039;/pback&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Toggles PiggyBack functionality (both the ability for you to pick up mobs and for other players to pick you up).&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;code&amp;gt;/point&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Shoots a stream of particles that highlight the block you&#039;re looking at. (Not to be confused with /points, which checks your rewards balance!)&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/points&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Checks your rewards balance for items in the /rewards shop!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/random&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Attempts to teleport you to a random safe location in the current world. Safe teleportation is not guaranteed. This feature is not enabled in all worlds.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/realname [nickname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Handy for figuring out who those people with the colorful names are.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/recipe [item]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Used followed by the Minecraft name or ID of the item you wish to craft, this will show you the recipe. [https://www.digminecraft.com/lists/item_id_list_pc.php Here is a good list of Minecraft block IDs].&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/ride&amp;lt;/code&amp;gt;&#039;&#039;&#039; - When targeting some entities, allows you to ride that entity. Can also be used with /homes and /tpa requests to teleport select entities to your home or friends. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/rules&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Displays the server rules.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/scavenge&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Opens the Scavenger GUI which can break items down into their component parts, including enchants! &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Followed by a username (e.g. /seen mercurialmusic) this command displays how long it has been since the target user has been online &#039;&#039;in that server&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/shakeitoff&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Ejects any passengers you may have on your head.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sit&amp;lt;/code&amp;gt;&#039;&#039;&#039; - For all your sedentary needs. Tired of sitting only in chairs? Now you can /sit wherever you damn well please. You can also just right click on stairs or bottom-slabs to automatically sit on these without a command.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/svis beacon&amp;lt;/code&amp;gt;&#039;&#039;&#039; - When performed while looking at a beacon, this command will show the effect range of the beacon, drawn in fanceh particles.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/svis res&amp;lt;/code&amp;gt;&#039;&#039;&#039; - When &amp;lt;code&amp;gt;/res show&amp;lt;/code&amp;gt; has you squinting, this one&#039;s a bit easier to see.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/svis spawner&amp;lt;/code&amp;gt;&#039;&#039;&#039; - For the mob farm enthusiasts, this command when performed while looking at a spawner will show both the activation range and mob spawning range of that spawner, drawn in fanceh particles.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/time&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Displays the current in-game world time.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/togglechop&amp;lt;/code&amp;gt;&#039;&#039;&#039; - An alias for /veinminer toggle in case you forget that one. Does the same thing.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/togglecompass&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggles the Boss Bar compass at the top of your screen.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/togglepayments&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggles the ability for other users to pay you using the /pay command.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;code&amp;gt;/toggleshiftedit&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggles the ability to right-click a sign to edit it. Useful when using interactive signs such as Elevators especially in places where you do not have build access.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;code&amp;gt;/toggletpa&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Want to be a hermit for a while? Use this command to toggle &#039;&#039;incoming&#039;&#039; TPA requests.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;code&amp;gt;/toggletrivia&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Not sure why you&#039;d want this, but if you don&#039;t want to see the trivia questions use this to toggle them off -- or back on again when you realize how awesome they are. This is on by default.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/uncondense&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Available to Gold and Diamond ranks, this command does the opposite of the /condense command with the same limitations.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/veinminer toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggles your ability to sneak+break veins of ores and chop entire trees! On by default.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/wild&amp;lt;/code&amp;gt;&#039;&#039;&#039; - alias for /warp resource.&lt;br /&gt;
&lt;br /&gt;
== Public Warps ==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
These are some of our public warps, updated as often as we think to do it. Most can be accessed by using &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; to bring up the GUI, by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/warp [warpname]&amp;lt;/code&amp;gt;&#039;&#039;&#039;, and many are also accessed by simply using the warp name as a command, e.g. &#039;&#039;&#039;&amp;lt;code&amp;gt;/mall&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== All Servers ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;spawn&#039;&#039;&#039; - takes you to the spawn location of whichever server you&#039;re on.&lt;br /&gt;
* [[Tardis|&#039;&#039;&#039;tardis&#039;&#039;&#039;]] - takes you inside the Tardis if you&#039;re too lazy to get there from spawn.&lt;br /&gt;
&lt;br /&gt;
=== [[BadWolfMC Alpha|Alpha]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Atlantis|&#039;&#039;&#039;atlantis&#039;&#039;&#039;]] - takes you to Atlantis.&lt;br /&gt;
* &#039;&#039;&#039;balloon&#039;&#039;&#039; - takes you to the Community Board where you can post your /res tp!&lt;br /&gt;
* &#039;&#039;&#039;bank&#039;&#039;&#039; - takes you to the BadWolfMC Bank where you can buy/sell mob drops and exchange precious gems/metals.&lt;br /&gt;
* [[Citadel|&#039;&#039;&#039;citadel&#039;&#039;&#039;]] - takes you to The Citadel.&lt;br /&gt;
* [[EndGrinder|&#039;&#039;&#039;endgrinder&#039;&#039;&#039;]] - takes you to the enderman grinder.&lt;br /&gt;
* &#039;&#039;&#039;endcity&#039;&#039;&#039; - takes you to the server&#039;s end city in the resource end, with new baddies spawned regularly.&lt;br /&gt;
* [[Fair|&#039;&#039;&#039;fair&#039;&#039;&#039;]] - takes you to the BadWolfMC Fairgrounds (vanilla minigames) where members can also build new games!&lt;br /&gt;
* [[:Category:Games|&#039;&#039;&#039;games&#039;&#039;&#039;]] - takes you to our Games Hub on our Alpha server.&lt;br /&gt;
* &#039;&#039;&#039;[[Seasonal Events#Halloween|halloween]]&#039;&#039;&#039; - takes you to the seasonal Haunted House event (seasonal only).&lt;br /&gt;
* [[Mall|&#039;&#039;&#039;mall&#039;&#039;&#039;]] - takes you to the BadWolfMC Mall entrance.&lt;br /&gt;
* &#039;&#039;&#039;mansion&#039;&#039;&#039; - takes you to the server&#039;s Woodland Mansion - new baddies spawned daily!&lt;br /&gt;
* &#039;&#039;&#039;market&#039;&#039;&#039; - takes you to the BadWolfMC Head Shop!&lt;br /&gt;
* [[Old Village|&#039;&#039;&#039;oldvillage&#039;&#039;&#039;]] - takes you to the Old Village where you can reminisce about worlds past.&lt;br /&gt;
* [[Resource Worlds|&#039;&#039;&#039;resource&#039;&#039;&#039;]] - takes you to the resource overworld spawn.&lt;br /&gt;
* [[Resource Worlds|&#039;&#039;&#039;resourceend&#039;&#039;&#039;]] - takes you to the resource end spawn.&lt;br /&gt;
* [[Resource Worlds|&#039;&#039;&#039;resourcenether&#039;&#039;&#039;]] - takes you to the resource nether spawn.&lt;br /&gt;
* &#039;&#039;&#039;[[rewards]]&#039;&#039;&#039; - takes you to the BadWolfMC Rewards Shop!&lt;br /&gt;
* [[Satellite 5|&#039;&#039;&#039;sat5&#039;&#039;&#039;]] - visible from the Tardis observatory, Satellite 5 features escape the room and trivia minigames!&lt;br /&gt;
* [[Stormcage|&#039;&#039;&#039;stormcage&#039;&#039;&#039;]] - takes you to BadWolfMC&#039;s jail where you can view the Wall of Shame and enjoy an escape the room minigame.&lt;br /&gt;
* [[Treefarm|&#039;&#039;&#039;treefarm&#039;&#039;&#039;]] - takes you to the BadWolfMC Tree Farm.&lt;br /&gt;
* &#039;&#039;&#039;vault&#039;&#039;&#039; - must be used with /warp vault, takes you to the Tardis Matrix Room where you can enter [[The Tardis Vaults]]!&lt;br /&gt;
* &#039;&#039;&#039;[[Seasonal Events#Valentine&#039;s Build Contest|vday]]&#039;&#039;&#039; - takes you to the Valentines Build Contest world (seasonal only)&lt;br /&gt;
* &#039;&#039;&#039;[[Seasonal Events#Winter Wonderland|winter]]&#039;&#039;&#039; - takes you to the seasonal Winter Wonderland event (seasonal only).&lt;br /&gt;
* &#039;&#039;&#039;witherarena&#039;&#039;&#039; - takes you to the public Wither Arena for both server wither fights and your own monster battle!&lt;br /&gt;
* &#039;&#039;&#039;worlds&#039;&#039;&#039; - takes you to the Worlds Hub at spawn.&lt;br /&gt;
&lt;br /&gt;
=== [[BadWolfMC Beta|Beta]] ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;acidmall&#039;&#039;&#039; - takes you to the AcidIsland Mall.&lt;br /&gt;
* &#039;&#039;&#039;acidspawn&#039;&#039;&#039; - takes you to the AcidIsland spawn.&lt;br /&gt;
* &#039;&#039;&#039;acidwither&#039;&#039;&#039; - takes you to the AcidIsland Wither Arena.&lt;br /&gt;
* [[Prison|&#039;&#039;&#039;prison&#039;&#039;&#039;]] - takes you to the Prison game mode.&lt;br /&gt;
* &#039;&#039;&#039;skymall&#039;&#039;&#039; - takes you to the SkyBlock Mall.&lt;br /&gt;
* &#039;&#039;&#039;skyspawn&#039;&#039;&#039; - takes you to the SkyBlock spawn.&lt;br /&gt;
* &#039;&#039;&#039;skywither&#039;&#039;&#039; - takes you to the SkyBlock Wither Arena.&lt;br /&gt;
&lt;br /&gt;
=== [[BadWolfMC Gamma|Gamma]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Mall|&#039;&#039;&#039;mall&#039;&#039;&#039;]] - takes you to the BadWolfMC Mall entrance.&lt;br /&gt;
* [[Resource Worlds|&#039;&#039;&#039;resource&#039;&#039;&#039;]] - takes you to the resource overworld spawn.&lt;br /&gt;
* &#039;&#039;&#039;[[rewards]]&#039;&#039;&#039; - takes you to the BadWolfMC Rewards Shop!&lt;br /&gt;
* [[Treefarm|&#039;&#039;&#039;treefarm&#039;&#039;&#039;]] - takes you to the BadWolfMC Tree Farm.&lt;br /&gt;
* &#039;&#039;&#039;witherarena&#039;&#039;&#039; - takes you to the public Wither Arena for both server wither fights and your own monster battle!&lt;br /&gt;
&lt;br /&gt;
=== [[Delta]] ===&lt;br /&gt;
* &#039;&#039;&#039;[[Elytra Challenges|elytraeasy]]&#039;&#039;&#039; - takes  you to the easy elytra challenge course.&lt;br /&gt;
* &#039;&#039;&#039;[[Elytra Challenges|elytramedium]]&#039;&#039;&#039; - takes you to the medium elytra challenge course.&lt;br /&gt;
* &#039;&#039;&#039;[[Elytra Challenges|elytrahard]]&#039;&#039;&#039; - takes  you to the hard elytra challenge course.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Our Plugins ==&lt;br /&gt;
These are a few of the plugins we use, which we keep as up to date as safely possible:&lt;br /&gt;
&lt;br /&gt;
* [[SkyBlock|&#039;&#039;&#039;BentoBox&#039;&#039;&#039;]] - everyone&#039;s favorite island challenges: SkyBlock, AcidIsland, Boxed, &amp;amp; OneBlock!&lt;br /&gt;
* [[Economy#Shops|&#039;&#039;&#039;ChestShop&#039;&#039;&#039;]] - sell your stuff to make extra money or go shopping!&lt;br /&gt;
* &#039;&#039;&#039;Death Messages&#039;&#039;&#039; - for levity in defeat. Make suggestions for new messages on our Discord.&lt;br /&gt;
* &#039;&#039;&#039;DiscordSRV&#039;&#039;&#039; - Discord/server chat integration.&lt;br /&gt;
* [[Enchanted furnaces|&#039;&#039;&#039;EnchantableBlocks&#039;&#039;&#039;]] - enchant &#039;&#039;&#039;furnaces&#039;&#039;&#039; for efficiency and fortune!&lt;br /&gt;
* [[Economy#Jobs|&#039;&#039;&#039;JobsReborn&#039;&#039;&#039;]] - a great way to make money on the server.&lt;br /&gt;
* &#039;&#039;&#039;[[Pets]]&#039;&#039;&#039; - get a cute little companion!&lt;br /&gt;
* &#039;&#039;&#039;[[Residence]]&#039;&#039;&#039; - a massively useful protection plugin available to all members.&lt;br /&gt;
* [[General Commands &amp;amp; Utilities|&#039;&#039;&#039;TryMe&#039;&#039;&#039;]] - for all your trivial pursuits! Answer questions with &#039;&#039;&#039;&amp;lt;code&amp;gt;/answ [your answer]&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
* [[General Commands &amp;amp; Utilities|&#039;&#039;&#039;VeinMiner&#039;&#039;&#039;]] - crouch and mine to collect the entire tree or vein of ore at once! Toggle with &#039;&#039;&#039;&amp;lt;code&amp;gt;/veinminer toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Enchanted_furnaces&amp;diff=6670</id>
		<title>Enchanted furnaces</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Enchanted_furnaces&amp;diff=6670"/>
		<updated>2026-08-11T06:11:22Z</updated>

		<summary type="html">&lt;p&gt;Merc: Removed legacy enchantment IDs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BadWolfMC has a special plugin that allows you to put the enchantments you&#039;re familiar with on regular furnaces in the same way you would enchant any other tool!&lt;br /&gt;
&lt;br /&gt;
== How to Use ==&lt;br /&gt;
Enchantments can be placed on furnaces, blast furnaces, or smokers! These can be enchanted directly in an enchanting table or combined on an anvil with books or another furnace. We recommend first creating a single book with the desired enchantments (using as few combinations as possible so as not to exceed the enchanting limit) and combining these with the furnace on an anvil. &lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = content&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;Warning:&#039;&#039;&#039; It&#039;s best to place furnaces only once, and be sure to place it where you want it. Breaking a furnace soon after it has been placed runs a very high risk of the block losing its enchantments! Breaking an existing enchanted furnace then quickly replacing it in the same location runs a similar risk. The plugin needs time to save the actions, which are updated every 5 minutes.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Enchantments ==&lt;br /&gt;
* &#039;&#039;&#039;Efficiency&#039;&#039;&#039; - increases the smelting speed.&lt;br /&gt;
* &#039;&#039;&#039;Fortune&#039;&#039;&#039; - works much like fortune on a pick would by increasing the chances of additional smelting output. For example, 1 iron ore could output 4 ingots!&lt;br /&gt;
* &#039;&#039;&#039;Silk Touch&#039;&#039;&#039; - saves the time remaining on a fuel type for later use. For example, if you want to smelt just one iron ore and have a blaze rod as your fuel type, this enchantment will stop the fuel usage as soon as the ore has finished and save the remaining fuel for later! Note that breaking and replacing a furnace will lose any saved time with any fuel.&lt;br /&gt;
* &#039;&#039;&#039;Unbreaking&#039;&#039;&#039; - increases the durability of the respective fuel type (the fuel lasts longer).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; while you wouldn&#039;t normally be able to combine fortune and silk touch enchantments (since on regular tools they do opposite things), you can with enchanted furnaces.&lt;br /&gt;
&lt;br /&gt;
== The Numbers ==&lt;br /&gt;
These come directly from the plugin developer. You can safely ignore this part.&lt;br /&gt;
&lt;br /&gt;
=== Efficiency ===&lt;br /&gt;
&lt;br /&gt;
Increases smelting speed. Stock is 10 seconds per smelt.&lt;br /&gt;
Time = 20 / (level + 2) seconds&lt;br /&gt;
Level/Seconds per Smelt&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Level&#039;&#039;&#039; !! &#039;&#039;&#039;Seconds per smelt&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 6.7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 3.3&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2.9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fortune ===&lt;br /&gt;
&lt;br /&gt;
Adds additional result chances.&lt;br /&gt;
Average = (level + 1) / 2 + 1 / (level + 2)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Level&#039;&#039;&#039; !! &#039;&#039;&#039;Average Results&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1.33&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2.20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Unbreaking ===&lt;br /&gt;
&lt;br /&gt;
Increases burn time based on fuel.&lt;br /&gt;
Time = default time * (level / 5 + 1)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Coal Burn Seconds !! Blaze Rod Burn Seconds !! Lava Bucket Burn Seconds&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 80 || 120 || 1000&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 96 || 144 || 1200&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 112 || 168 || 1400&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 128 || 192 || 1600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Gallifrey&amp;diff=6669</id>
		<title>Gallifrey</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Gallifrey&amp;diff=6669"/>
		<updated>2026-08-10T00:19:23Z</updated>

		<summary type="html">&lt;p&gt;Merc: Started adding Spawn info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox serverbuild&lt;br /&gt;
|title        = Gallifrey&lt;br /&gt;
|image        = Citadel Overview.png&lt;br /&gt;
|caption      = The Citadel, capitol of Gallifrey&lt;br /&gt;
|contributors = Everyone&lt;br /&gt;
|category     = Dimensions&lt;br /&gt;
|underground  = true&lt;br /&gt;
|public       = true&lt;br /&gt;
|startdate    = 4 September 2018&lt;br /&gt;
|releasedate  = 8 September 2018&lt;br /&gt;
|n-s_size     = 28,000&lt;br /&gt;
|w-e_size     = 28,000&lt;br /&gt;
|height       = 256&lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|server       = Alpha&lt;br /&gt;
|dimension    = &lt;br /&gt;
|nearestwarp  = spawn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gallifrey is the primary survival build world on the [[BadWolfMC Alpha]] server, currently on its third regeneration. It has a wrapping circular border radius of 16,000 meters for a total playable surface area of approximately 804,247,719 blocks.&lt;br /&gt;
&lt;br /&gt;
== Spawn ==&lt;br /&gt;
Gallifrey&#039;s spawn point is at coordinates x=-401.5, y=67.0, z=190.5 in the center of a large stylized compass with 24 teleport pads arranged on the cardinal and intercardinal direction points that take players to ranges of 3,000, 9,000, and 12,000 blocks in each direction. Notable landmarks around spawn (in clockwise order beginning to the north) include:&lt;br /&gt;
&lt;br /&gt;
* The [[Mall|Alpha Mall]], which includes player shops, the [[Art Gallery]], the [[Economy|Bank]] (&amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt;), the Library, the Market (&amp;lt;code&amp;gt;/market&amp;lt;/code&amp;gt;), the Post Office, several quests NPCs, and more.&lt;br /&gt;
* The Spawn Village, which includes:&lt;br /&gt;
** The Second-Hand Shop, where new players can gear up and established players can donate supplies&lt;br /&gt;
** Coal Hill School, which includes fun troll traps, quests, and our Fortnite dropper&lt;br /&gt;
** Captain Jack&#039;s cabin, which includes quests&lt;br /&gt;
** The Lighthouse&lt;br /&gt;
** A playground&lt;br /&gt;
** [[Stormcage]]&lt;br /&gt;
* The [[Tardis|TARDIS]]&lt;br /&gt;
* The Balloon, also from &amp;lt;code&amp;gt;/warp balloon&amp;lt;/code&amp;gt;&lt;br /&gt;
* The old [[Games|Games Hub]]&lt;br /&gt;
* The &amp;quot;Seasonal Corner&amp;quot;&lt;br /&gt;
* Worlds Hub&lt;br /&gt;
* The Stonewall Inn&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Gallifrey&#039;s first incarnation wasn&#039;t officially known as Gallifrey, but simply the &amp;quot;world&amp;quot;, willed into being with the creation of the server on August 20, 2016. It served us well for a little more than two years, then retired in the update to Minecraft 1.13. Some of our favorite player builds from the first incarnation can still be explored, now in a massive underground cavern in BadWolfMC&#039;s [[Old Village]].&lt;br /&gt;
&lt;br /&gt;
Due to the extensive changes in the release of Minecraft 1.13, including a complete redesign of the oceans, new block ID scheme, and new chunk format, the server gods determined that it would be an appropriate time for BadWolfMC&#039;s first soft reset. Gallifrey Mark 2 was created on September 4, 2018 after the successful and grueling update to 1.13, and the major server builds were migrated. The world was opened to the public with a smaller world border on September 8, 2018 to conserve disk space while players migrated storage rooms from the old world to the new. Player data files were then migrated and the old world was retired on September 22, 2018. The world border was then expanded to a wrapping circular border radius of 14,000 meters for a total playable surface area of approximately 615,752,160 blocks. Some player builds were again curated for inclusion in a redesign of the Old Village.&lt;br /&gt;
&lt;br /&gt;
Once again, with the massive world generation changes in the release of Minecraft 1.18, Gallifrey regenerated to it&#039;s third incarnation on December 20, 2021. While still a soft reset due to players being able to store items on [[Mars]], the update did include a player data wipe and an economy wipe to keep things fresh.&lt;br /&gt;
&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
Notable server builds in Gallifrey include [[Atlantis]] (built in celebration of the Aquatic Update), the BadWolfMC [[Mall]], the [[Citadel]], the [[Fair]], the [[Old Village]], the [[Pirate Isles]], and [[Stormcage]].&lt;br /&gt;
&lt;br /&gt;
[[Category:BadWolfMC Meta]]&lt;br /&gt;
[[Category:Questlines]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Quick_Start_Guide&amp;diff=6668</id>
		<title>Quick Start Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Quick_Start_Guide&amp;diff=6668"/>
		<updated>2026-08-09T23:37:24Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* What are Loyalty Points? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the BadWolfMC Quick Start Guide! Your source of everything you need to know to get started on our network. This guide assumes you are already a {{ext-link|apply|member}}and have joined our &#039;&#039;&#039;&amp;lt;code&amp;gt;/discord&amp;lt;/code&amp;gt;&#039;&#039;&#039;. And now that you&#039;ve agreed to them you might as well &#039;&#039;actually&#039;&#039; read the {{ext-link|rules|rules}}. They cover about 85% of the questions we get from new members. This page covers most of the rest.&lt;br /&gt;
&lt;br /&gt;
== Where can I build? ==&lt;br /&gt;
* The [[BadWolfMC Alpha|Alpha]] and [[BadWolfMC Gamma|Gamma]] servers both have main build worlds and [[Resource Worlds|resource worlds]]. You can hit TAB or use the &amp;lt;code&amp;gt;/location&amp;lt;/code&amp;gt; command to see which world you&#039;re in.&lt;br /&gt;
** On the Alpha server, the main build world is [[Gallifrey]].&lt;br /&gt;
** On the Gamma server, the main build world is [[Trenzalore]].&lt;br /&gt;
* All claims must be 250 blocks away from any other players and must be themselves limited to a 250 block diameter.&lt;br /&gt;
* We recommend first checking the [https://alpha.badwolfmc.com/ live map] to find the perfect place then use the teleport pads at &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; to get closest to it.&lt;br /&gt;
* If you&#039;d just like to look around, you can use the &#039;&#039;&#039;/random&#039;&#039;&#039; command in most worlds to be teleported to random safe coordinates. This command has a 60-second cooldown per user regardless of rank to avoid loading too many chunks too quickly. Still be sure to check your location from the [https://alpha.badwolfmc.com/ live map] to make sure there aren&#039;t any other claims nearby!&lt;br /&gt;
* Once you&#039;ve settled in a spot with no nearby claims, be sure to set up a [[Residence|residence]] both to make sure your claim appears on the map and to protect your stuff!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = speedy&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;Be careful not to build in the [[Resource Worlds|resource worlds]]!&#039;&#039;&#039; Or if you do, don&#039;t make it anything you&#039;ll miss. These worlds are reset regularly and exist to preserve our main worlds for as long as possible.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Where can I get materials? ==&lt;br /&gt;
* &#039;&#039;&#039;Mining and pillaging&#039;&#039;&#039; (including sea temples, sunken ships, treasure chests, etc.) on [[BadWolfMC Alpha|Alpha]] and [[BadWolfMC Gamma|Gamma]] &#039;&#039;&#039;must be limited to the [[Resource Worlds|resource worlds]] &amp;lt;u&amp;gt;only&amp;lt;/u&amp;gt;&#039;&#039;&#039;! Instructions for each server follow:&lt;br /&gt;
** &#039;&#039;&#039;Alpha&#039;&#039;&#039;&lt;br /&gt;
*** Use &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/worlds&amp;lt;/code&amp;gt;&#039;&#039;&#039; from the Alpha server. The &amp;lt;code&amp;gt;/worlds&amp;lt;/code&amp;gt; command will take you to a portal hub, while &amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt; will open a GUI, from which you can select one of the three resource world warps. Each can also be accessed directly with &#039;&#039;&#039;&amp;lt;code&amp;gt;/resource&amp;lt;/code&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;code&amp;gt;/resourceend&amp;lt;/code&amp;gt;&#039;&#039;&#039;, and &#039;&#039;&#039;&amp;lt;code&amp;gt;/resourcenether&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*** The Second Hand Shop at &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; (to the left of the big blue box) contains free, community-supplied, early-game items to help you get started.&lt;br /&gt;
*** You can easily get XP or use the free enchanting tables and anvils at the [[EndGrinder|&#039;&#039;&#039;/endgrinder&#039;&#039;&#039;]].&lt;br /&gt;
** &#039;&#039;&#039;Gamma&#039;&#039;&#039;&lt;br /&gt;
*** The overworld resource world on Gamma can be accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/resource&amp;lt;/code&amp;gt;&#039;&#039;&#039; command or through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; menu. Portals for the End and Nether Resource Worlds can be accessed via portal temples found on the map, with Lyonnesse to the north of spawn for the End Resource World, and Etna to the south for both the Nether Build World and the Nether Resource World. Each temple must be reached on foot the first time, but reaching each temple will also unlock the warp for you in the &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; menu.&lt;br /&gt;
*** The Second Hand Shop for Gamma is located on the second floor of the orange windmill southeast of &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039;. A warp is unlocked upon your first visit.&lt;br /&gt;
**Don&#039;t forget you can use the &#039;&#039;&#039;&amp;lt;code&amp;gt;/random&amp;lt;/code&amp;gt;&#039;&#039;&#039; command to teleport yourself to a random location on the map, useful in the resource worlds for quickly getting away from the more mined out areas close to spawn.&lt;br /&gt;
** Most overworld wood types on both Alpha and Gamma are available at the [[Treefarm|&#039;&#039;&#039;/treefarm&#039;&#039;&#039;]]. Like many Gamma warps, the treefarm must first be visited to unlock the warp.&lt;br /&gt;
** You may still terraform as needed to make way for your base.&lt;br /&gt;
&lt;br /&gt;
== How do I set a home? ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sethome [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - saves your current location as a home with the name you provide.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/homes&amp;lt;/code&amp;gt;&#039;&#039;&#039; - brings up a GUI of all your homes, from which you can click the one you want to go to.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/home [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - teleports to a specific home.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/delhome [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - deletes a home. Homes can also be removed by shift-right-clicking in the &#039;&#039;&#039;&amp;lt;code&amp;gt;/homes&amp;lt;/code&amp;gt;&#039;&#039;&#039; GUI.&lt;br /&gt;
&lt;br /&gt;
[[Residence|Residences]] can also act as extra homes and do not have a cooldown associated with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/res tp [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
== How do I move around the server? ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; - warps to spawn.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the warps menu.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/back&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends you back to your previous location, also works after a death (except on Gamma) as long as you don&#039;t teleport anywhere else before running the command. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/tpa [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a request to the target user to teleport to them.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/tpahere [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a request to the target user to teleport them to you.&lt;br /&gt;
&lt;br /&gt;
== How do I talk to people? ==&lt;br /&gt;
* By default all messages sent will be in global chat unless you change your focused channel. More on that on our [[Chat|&#039;&#039;&#039;chat page&#039;&#039;&#039;]].&lt;br /&gt;
* Prefix your chat with the &amp;lt;code&amp;gt;/l&amp;lt;/code&amp;gt; command (e.g. &amp;lt;code&amp;gt;/l [message]&amp;lt;/code&amp;gt;) to speak in local chat, which has a range of 230 blocks.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/msg [username] [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a whisper/direct message to the target user.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/r [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - responds to the last person who messaged you.&lt;br /&gt;
* You can also click a player&#039;s username in global chat to autofill the command to message them.&lt;br /&gt;
&lt;br /&gt;
== How do I make money? ==&lt;br /&gt;
New members start out with $200 in their account, which you can view by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/balance&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/bal&amp;lt;/code&amp;gt;&#039;&#039;&#039;. To make money, you can sell certain items at the bank (&#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt;&#039;&#039;&#039;) or shops in the mall at spawn. You can teleport to the mall by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/mall&amp;lt;/code&amp;gt;&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The bank has set values for buying and selling certain gems and metals, such as $50 per diamond, $9 per gold ingot ($9 to purchase, $1 to deposit to avoid abuse with gold farms), and $1 per iron ingot (deposit only). &lt;br /&gt;
&lt;br /&gt;
BadWolfMC also has a [[Economy|Jobs]] plugin that allows you to be paid for things like mining, fishing, hunting mobs, etc. Every member is allowed to have two jobs at a time, and these jobs can be switched at will without losing your last job level. The Builder and Miner jobs are the most popular, but we&#039;re not here to tell you what to do with your life.&lt;br /&gt;
&lt;br /&gt;
== How do I protect myself? ==&lt;br /&gt;
BadWolfMC has two plugins that will help protect your things:&lt;br /&gt;
&lt;br /&gt;
* We have a &#039;&#039;&#039;[[Container protection|chest-locking plugin]]&#039;&#039;&#039; that uses signs to protect any Minecraft containers (chests, furnaces, etc.) and entrances such as doors and gates. To lock any of these, place a sign either directly on the container or on the block it’s sitting on and type [Private] on the first line (if you don’t crouch when you place the sign it will fill this in automatically). Your name will show up on the second line, indicating that you have successfully locked your chest. See the [[Container protection|tutorial]] for more information on allowing others to access your chests.&lt;br /&gt;
* The &#039;&#039;&#039;[[Residence]]&#039;&#039;&#039; plugin allows you to make residences which will automatically secure all blocks and chests inside the residence area. We highly recommend checking out the tutorial since this plugin is fairly expansive.&lt;br /&gt;
&lt;br /&gt;
== What are the different servers? ==&lt;br /&gt;
=== Alpha ===&lt;br /&gt;
[[BadWolfMC Alpha]] is home to our main survival world, Gallifrey, and [[Resource Worlds|resource worlds]] for plenty of renewable materials. Lots of dungeons to explore and [[Seasonal Events|seasonal events]] are also hosted here. Alpha is our default server and is where players spawn when they first join the network. You can access the Alpha server from our other servers through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/alpha&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Beta ===&lt;br /&gt;
[[BadWolfMC Beta]] holds our [[SkyBlock]], AcidIsland, Boxed and OneBlock worlds as well as our [[PlotWorld|Creative]] and [[Prison]] game modes. Access the Beta server from the rest of the network through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/beta&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Gamma ===&lt;br /&gt;
[[BadWolfMC Gamma]] features our hardcore worlds where survival is of the utmost importance! Access the Gamma server through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/gamma&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Gamma also features a rotating cast of special custom mobs to keep things interesting.&lt;br /&gt;
&lt;br /&gt;
=== Delta ===&lt;br /&gt;
[[BadWolfMC Delta]] is our minigame server, hosting [[Bed Wars|BedWars]], [[Hide &amp;amp; Seek]], [[TNT Tag]], [[Block Party]], [[Paintball]] &amp;amp; [[Parkour]] Arenas, and [[Elytra Challenges]]. Delta has also hosted events such as our UHC’s, Bingo, Among Us, and HermitCraft world releases! Access the Delta server through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/delta&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
== Any useful plugins I should know about? ==&lt;br /&gt;
Several, really. Take a look at our [[General Commands &amp;amp; Utilities]] page and the [[BadWolfMC:An_Adult_Minecraft_Server|BadWolfMC Wiki]] main page for all of our tutorials, but perhaps the most immediately useful to be familiar with include:&lt;br /&gt;
&lt;br /&gt;
=== Chest Sorting ===&lt;br /&gt;
Toggled off by default, this useful tool can automatically sort your chests by category &amp;gt; items &amp;gt; name &amp;gt; color &amp;gt; custom name. Even when toggled off, hotkeys can still be used to sort chests.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;/chestsort&amp;lt;/code&amp;gt;)&#039;&#039;&#039; - Shows the player settings GUI&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort on&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Enable automatic sorting for containers&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort off&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Disable automatic sorting for containers&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort hotkeys&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Open a GUI to change your sorting hotkeys&lt;br /&gt;
&lt;br /&gt;
=== Enchanted Furnaces ===&lt;br /&gt;
Probably the least vanilla thing about our servers, [[Enchanted furnaces|Enchanted Furnaces]] allow you to enchant your furnaces on a regular enchanting table for efficiency (smelting speed), fortune (bonus output), silk touch (saves fuel burn time), and unbreaking (makes fuel last longer).&lt;br /&gt;
&lt;br /&gt;
=== VeinMiner ===&lt;br /&gt;
Shift+left-click to mine the entire ore vein, chop the entire tree, or shear all the leaves! Just be careful not to chop your entire house! VeinMiner use can be toggled with &#039;&#039;&#039;&amp;lt;code&amp;gt;/veinminer toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== XP Bottler ===&lt;br /&gt;
Store your excess XP for later use or for sale in your shop! Simply &#039;&#039;&#039;left click&#039;&#039;&#039; any cauldron (or some additional special bottler blocks) with an empty glass bottle, which the bottler will fill with 10 experience points from 12 of your own XP (cost of 2xp per bottle). &#039;&#039;&#039;A shift+left-click will convert 10 bottles at a time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== What are Loyalty Points? ==&lt;br /&gt;
Loyalty Points are part of BadWolfMC&#039;s [[Rewards]] system that members earn by playing on the network, completing [[:Category:Questlines|quests]], voting for the server, referring friends, and by helping other players! Points can be spent in the &#039;&#039;&#039;BadWolfMC Rewards Shop&#039;&#039;&#039;, accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Prizes include ranks, rare items, enchanted furnaces, overpowered soulbound tools/armor, pets, and disguises!&lt;br /&gt;
&lt;br /&gt;
[[Category:BadWolfMC Meta]][[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Quick_Start_Guide&amp;diff=6667</id>
		<title>Quick Start Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Quick_Start_Guide&amp;diff=6667"/>
		<updated>2026-08-09T23:36:33Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* What are Loyalty Points? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the BadWolfMC Quick Start Guide! Your source of everything you need to know to get started on our network. This guide assumes you are already a {{ext-link|apply|member}}and have joined our &#039;&#039;&#039;&amp;lt;code&amp;gt;/discord&amp;lt;/code&amp;gt;&#039;&#039;&#039;. And now that you&#039;ve agreed to them you might as well &#039;&#039;actually&#039;&#039; read the {{ext-link|rules|rules}}. They cover about 85% of the questions we get from new members. This page covers most of the rest.&lt;br /&gt;
&lt;br /&gt;
== Where can I build? ==&lt;br /&gt;
* The [[BadWolfMC Alpha|Alpha]] and [[BadWolfMC Gamma|Gamma]] servers both have main build worlds and [[Resource Worlds|resource worlds]]. You can hit TAB or use the &amp;lt;code&amp;gt;/location&amp;lt;/code&amp;gt; command to see which world you&#039;re in.&lt;br /&gt;
** On the Alpha server, the main build world is [[Gallifrey]].&lt;br /&gt;
** On the Gamma server, the main build world is [[Trenzalore]].&lt;br /&gt;
* All claims must be 250 blocks away from any other players and must be themselves limited to a 250 block diameter.&lt;br /&gt;
* We recommend first checking the [https://alpha.badwolfmc.com/ live map] to find the perfect place then use the teleport pads at &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; to get closest to it.&lt;br /&gt;
* If you&#039;d just like to look around, you can use the &#039;&#039;&#039;/random&#039;&#039;&#039; command in most worlds to be teleported to random safe coordinates. This command has a 60-second cooldown per user regardless of rank to avoid loading too many chunks too quickly. Still be sure to check your location from the [https://alpha.badwolfmc.com/ live map] to make sure there aren&#039;t any other claims nearby!&lt;br /&gt;
* Once you&#039;ve settled in a spot with no nearby claims, be sure to set up a [[Residence|residence]] both to make sure your claim appears on the map and to protect your stuff!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = speedy&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;Be careful not to build in the [[Resource Worlds|resource worlds]]!&#039;&#039;&#039; Or if you do, don&#039;t make it anything you&#039;ll miss. These worlds are reset regularly and exist to preserve our main worlds for as long as possible.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Where can I get materials? ==&lt;br /&gt;
* &#039;&#039;&#039;Mining and pillaging&#039;&#039;&#039; (including sea temples, sunken ships, treasure chests, etc.) on [[BadWolfMC Alpha|Alpha]] and [[BadWolfMC Gamma|Gamma]] &#039;&#039;&#039;must be limited to the [[Resource Worlds|resource worlds]] &amp;lt;u&amp;gt;only&amp;lt;/u&amp;gt;&#039;&#039;&#039;! Instructions for each server follow:&lt;br /&gt;
** &#039;&#039;&#039;Alpha&#039;&#039;&#039;&lt;br /&gt;
*** Use &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/worlds&amp;lt;/code&amp;gt;&#039;&#039;&#039; from the Alpha server. The &amp;lt;code&amp;gt;/worlds&amp;lt;/code&amp;gt; command will take you to a portal hub, while &amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt; will open a GUI, from which you can select one of the three resource world warps. Each can also be accessed directly with &#039;&#039;&#039;&amp;lt;code&amp;gt;/resource&amp;lt;/code&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;code&amp;gt;/resourceend&amp;lt;/code&amp;gt;&#039;&#039;&#039;, and &#039;&#039;&#039;&amp;lt;code&amp;gt;/resourcenether&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*** The Second Hand Shop at &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; (to the left of the big blue box) contains free, community-supplied, early-game items to help you get started.&lt;br /&gt;
*** You can easily get XP or use the free enchanting tables and anvils at the [[EndGrinder|&#039;&#039;&#039;/endgrinder&#039;&#039;&#039;]].&lt;br /&gt;
** &#039;&#039;&#039;Gamma&#039;&#039;&#039;&lt;br /&gt;
*** The overworld resource world on Gamma can be accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/resource&amp;lt;/code&amp;gt;&#039;&#039;&#039; command or through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; menu. Portals for the End and Nether Resource Worlds can be accessed via portal temples found on the map, with Lyonnesse to the north of spawn for the End Resource World, and Etna to the south for both the Nether Build World and the Nether Resource World. Each temple must be reached on foot the first time, but reaching each temple will also unlock the warp for you in the &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; menu.&lt;br /&gt;
*** The Second Hand Shop for Gamma is located on the second floor of the orange windmill southeast of &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039;. A warp is unlocked upon your first visit.&lt;br /&gt;
**Don&#039;t forget you can use the &#039;&#039;&#039;&amp;lt;code&amp;gt;/random&amp;lt;/code&amp;gt;&#039;&#039;&#039; command to teleport yourself to a random location on the map, useful in the resource worlds for quickly getting away from the more mined out areas close to spawn.&lt;br /&gt;
** Most overworld wood types on both Alpha and Gamma are available at the [[Treefarm|&#039;&#039;&#039;/treefarm&#039;&#039;&#039;]]. Like many Gamma warps, the treefarm must first be visited to unlock the warp.&lt;br /&gt;
** You may still terraform as needed to make way for your base.&lt;br /&gt;
&lt;br /&gt;
== How do I set a home? ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sethome [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - saves your current location as a home with the name you provide.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/homes&amp;lt;/code&amp;gt;&#039;&#039;&#039; - brings up a GUI of all your homes, from which you can click the one you want to go to.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/home [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - teleports to a specific home.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/delhome [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - deletes a home. Homes can also be removed by shift-right-clicking in the &#039;&#039;&#039;&amp;lt;code&amp;gt;/homes&amp;lt;/code&amp;gt;&#039;&#039;&#039; GUI.&lt;br /&gt;
&lt;br /&gt;
[[Residence|Residences]] can also act as extra homes and do not have a cooldown associated with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/res tp [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
== How do I move around the server? ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; - warps to spawn.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the warps menu.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/back&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends you back to your previous location, also works after a death (except on Gamma) as long as you don&#039;t teleport anywhere else before running the command. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/tpa [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a request to the target user to teleport to them.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/tpahere [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a request to the target user to teleport them to you.&lt;br /&gt;
&lt;br /&gt;
== How do I talk to people? ==&lt;br /&gt;
* By default all messages sent will be in global chat unless you change your focused channel. More on that on our [[Chat|&#039;&#039;&#039;chat page&#039;&#039;&#039;]].&lt;br /&gt;
* Prefix your chat with the &amp;lt;code&amp;gt;/l&amp;lt;/code&amp;gt; command (e.g. &amp;lt;code&amp;gt;/l [message]&amp;lt;/code&amp;gt;) to speak in local chat, which has a range of 230 blocks.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/msg [username] [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a whisper/direct message to the target user.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/r [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - responds to the last person who messaged you.&lt;br /&gt;
* You can also click a player&#039;s username in global chat to autofill the command to message them.&lt;br /&gt;
&lt;br /&gt;
== How do I make money? ==&lt;br /&gt;
New members start out with $200 in their account, which you can view by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/balance&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/bal&amp;lt;/code&amp;gt;&#039;&#039;&#039;. To make money, you can sell certain items at the bank (&#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt;&#039;&#039;&#039;) or shops in the mall at spawn. You can teleport to the mall by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/mall&amp;lt;/code&amp;gt;&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The bank has set values for buying and selling certain gems and metals, such as $50 per diamond, $9 per gold ingot ($9 to purchase, $1 to deposit to avoid abuse with gold farms), and $1 per iron ingot (deposit only). &lt;br /&gt;
&lt;br /&gt;
BadWolfMC also has a [[Economy|Jobs]] plugin that allows you to be paid for things like mining, fishing, hunting mobs, etc. Every member is allowed to have two jobs at a time, and these jobs can be switched at will without losing your last job level. The Builder and Miner jobs are the most popular, but we&#039;re not here to tell you what to do with your life.&lt;br /&gt;
&lt;br /&gt;
== How do I protect myself? ==&lt;br /&gt;
BadWolfMC has two plugins that will help protect your things:&lt;br /&gt;
&lt;br /&gt;
* We have a &#039;&#039;&#039;[[Container protection|chest-locking plugin]]&#039;&#039;&#039; that uses signs to protect any Minecraft containers (chests, furnaces, etc.) and entrances such as doors and gates. To lock any of these, place a sign either directly on the container or on the block it’s sitting on and type [Private] on the first line (if you don’t crouch when you place the sign it will fill this in automatically). Your name will show up on the second line, indicating that you have successfully locked your chest. See the [[Container protection|tutorial]] for more information on allowing others to access your chests.&lt;br /&gt;
* The &#039;&#039;&#039;[[Residence]]&#039;&#039;&#039; plugin allows you to make residences which will automatically secure all blocks and chests inside the residence area. We highly recommend checking out the tutorial since this plugin is fairly expansive.&lt;br /&gt;
&lt;br /&gt;
== What are the different servers? ==&lt;br /&gt;
=== Alpha ===&lt;br /&gt;
[[BadWolfMC Alpha]] is home to our main survival world, Gallifrey, and [[Resource Worlds|resource worlds]] for plenty of renewable materials. Lots of dungeons to explore and [[Seasonal Events|seasonal events]] are also hosted here. Alpha is our default server and is where players spawn when they first join the network. You can access the Alpha server from our other servers through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/alpha&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Beta ===&lt;br /&gt;
[[BadWolfMC Beta]] holds our [[SkyBlock]], AcidIsland, Boxed and OneBlock worlds as well as our [[PlotWorld|Creative]] and [[Prison]] game modes. Access the Beta server from the rest of the network through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/beta&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Gamma ===&lt;br /&gt;
[[BadWolfMC Gamma]] features our hardcore worlds where survival is of the utmost importance! Access the Gamma server through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/gamma&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Gamma also features a rotating cast of special custom mobs to keep things interesting.&lt;br /&gt;
&lt;br /&gt;
=== Delta ===&lt;br /&gt;
[[BadWolfMC Delta]] is our minigame server, hosting [[Bed Wars|BedWars]], [[Hide &amp;amp; Seek]], [[TNT Tag]], [[Block Party]], [[Paintball]] &amp;amp; [[Parkour]] Arenas, and [[Elytra Challenges]]. Delta has also hosted events such as our UHC’s, Bingo, Among Us, and HermitCraft world releases! Access the Delta server through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/delta&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
== Any useful plugins I should know about? ==&lt;br /&gt;
Several, really. Take a look at our [[General Commands &amp;amp; Utilities]] page and the [[BadWolfMC:An_Adult_Minecraft_Server|BadWolfMC Wiki]] main page for all of our tutorials, but perhaps the most immediately useful to be familiar with include:&lt;br /&gt;
&lt;br /&gt;
=== Chest Sorting ===&lt;br /&gt;
Toggled off by default, this useful tool can automatically sort your chests by category &amp;gt; items &amp;gt; name &amp;gt; color &amp;gt; custom name. Even when toggled off, hotkeys can still be used to sort chests.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;/chestsort&amp;lt;/code&amp;gt;)&#039;&#039;&#039; - Shows the player settings GUI&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort on&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Enable automatic sorting for containers&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort off&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Disable automatic sorting for containers&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort hotkeys&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Open a GUI to change your sorting hotkeys&lt;br /&gt;
&lt;br /&gt;
=== Enchanted Furnaces ===&lt;br /&gt;
Probably the least vanilla thing about our servers, [[Enchanted furnaces|Enchanted Furnaces]] allow you to enchant your furnaces on a regular enchanting table for efficiency (smelting speed), fortune (bonus output), silk touch (saves fuel burn time), and unbreaking (makes fuel last longer).&lt;br /&gt;
&lt;br /&gt;
=== VeinMiner ===&lt;br /&gt;
Shift+left-click to mine the entire ore vein, chop the entire tree, or shear all the leaves! Just be careful not to chop your entire house! VeinMiner use can be toggled with &#039;&#039;&#039;&amp;lt;code&amp;gt;/veinminer toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== XP Bottler ===&lt;br /&gt;
Store your excess XP for later use or for sale in your shop! Simply &#039;&#039;&#039;left click&#039;&#039;&#039; any cauldron (or some additional special bottler blocks) with an empty glass bottle, which the bottler will fill with 10 experience points from 12 of your own XP (cost of 2xp per bottle). &#039;&#039;&#039;A shift+left-click will convert 10 bottles at a time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== What are Loyalty Points? ==&lt;br /&gt;
Loyalty Points are part of BadWolfMC&#039;s [[Rewards]] system that members earn by playing on the network, completing [[Category:Questlines|quests]], voting for the server, referring friends, and by helping other players! Points can be spent in the &#039;&#039;&#039;BadWolfMC Rewards Shop&#039;&#039;&#039;, accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Prizes include ranks, rare items, enchanted furnaces, overpowered soulbound tools/armor, pets, and disguises!&lt;br /&gt;
&lt;br /&gt;
[[Category:BadWolfMC Meta]][[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Quick_Start_Guide&amp;diff=6666</id>
		<title>Quick Start Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Quick_Start_Guide&amp;diff=6666"/>
		<updated>2026-08-09T23:19:43Z</updated>

		<summary type="html">&lt;p&gt;Merc: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the BadWolfMC Quick Start Guide! Your source of everything you need to know to get started on our network. This guide assumes you are already a {{ext-link|apply|member}}and have joined our &#039;&#039;&#039;&amp;lt;code&amp;gt;/discord&amp;lt;/code&amp;gt;&#039;&#039;&#039;. And now that you&#039;ve agreed to them you might as well &#039;&#039;actually&#039;&#039; read the {{ext-link|rules|rules}}. They cover about 85% of the questions we get from new members. This page covers most of the rest.&lt;br /&gt;
&lt;br /&gt;
== Where can I build? ==&lt;br /&gt;
* The [[BadWolfMC Alpha|Alpha]] and [[BadWolfMC Gamma|Gamma]] servers both have main build worlds and [[Resource Worlds|resource worlds]]. You can hit TAB or use the &amp;lt;code&amp;gt;/location&amp;lt;/code&amp;gt; command to see which world you&#039;re in.&lt;br /&gt;
** On the Alpha server, the main build world is [[Gallifrey]].&lt;br /&gt;
** On the Gamma server, the main build world is [[Trenzalore]].&lt;br /&gt;
* All claims must be 250 blocks away from any other players and must be themselves limited to a 250 block diameter.&lt;br /&gt;
* We recommend first checking the [https://alpha.badwolfmc.com/ live map] to find the perfect place then use the teleport pads at &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; to get closest to it.&lt;br /&gt;
* If you&#039;d just like to look around, you can use the &#039;&#039;&#039;/random&#039;&#039;&#039; command in most worlds to be teleported to random safe coordinates. This command has a 60-second cooldown per user regardless of rank to avoid loading too many chunks too quickly. Still be sure to check your location from the [https://alpha.badwolfmc.com/ live map] to make sure there aren&#039;t any other claims nearby!&lt;br /&gt;
* Once you&#039;ve settled in a spot with no nearby claims, be sure to set up a [[Residence|residence]] both to make sure your claim appears on the map and to protect your stuff!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = speedy&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;Be careful not to build in the [[Resource Worlds|resource worlds]]!&#039;&#039;&#039; Or if you do, don&#039;t make it anything you&#039;ll miss. These worlds are reset regularly and exist to preserve our main worlds for as long as possible.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Where can I get materials? ==&lt;br /&gt;
* &#039;&#039;&#039;Mining and pillaging&#039;&#039;&#039; (including sea temples, sunken ships, treasure chests, etc.) on [[BadWolfMC Alpha|Alpha]] and [[BadWolfMC Gamma|Gamma]] &#039;&#039;&#039;must be limited to the [[Resource Worlds|resource worlds]] &amp;lt;u&amp;gt;only&amp;lt;/u&amp;gt;&#039;&#039;&#039;! Instructions for each server follow:&lt;br /&gt;
** &#039;&#039;&#039;Alpha&#039;&#039;&#039;&lt;br /&gt;
*** Use &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/worlds&amp;lt;/code&amp;gt;&#039;&#039;&#039; from the Alpha server. The &amp;lt;code&amp;gt;/worlds&amp;lt;/code&amp;gt; command will take you to a portal hub, while &amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt; will open a GUI, from which you can select one of the three resource world warps. Each can also be accessed directly with &#039;&#039;&#039;&amp;lt;code&amp;gt;/resource&amp;lt;/code&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;code&amp;gt;/resourceend&amp;lt;/code&amp;gt;&#039;&#039;&#039;, and &#039;&#039;&#039;&amp;lt;code&amp;gt;/resourcenether&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*** The Second Hand Shop at &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; (to the left of the big blue box) contains free, community-supplied, early-game items to help you get started.&lt;br /&gt;
*** You can easily get XP or use the free enchanting tables and anvils at the [[EndGrinder|&#039;&#039;&#039;/endgrinder&#039;&#039;&#039;]].&lt;br /&gt;
** &#039;&#039;&#039;Gamma&#039;&#039;&#039;&lt;br /&gt;
*** The overworld resource world on Gamma can be accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/resource&amp;lt;/code&amp;gt;&#039;&#039;&#039; command or through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; menu. Portals for the End and Nether Resource Worlds can be accessed via portal temples found on the map, with Lyonnesse to the north of spawn for the End Resource World, and Etna to the south for both the Nether Build World and the Nether Resource World. Each temple must be reached on foot the first time, but reaching each temple will also unlock the warp for you in the &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; menu.&lt;br /&gt;
*** The Second Hand Shop for Gamma is located on the second floor of the orange windmill southeast of &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039;. A warp is unlocked upon your first visit.&lt;br /&gt;
**Don&#039;t forget you can use the &#039;&#039;&#039;&amp;lt;code&amp;gt;/random&amp;lt;/code&amp;gt;&#039;&#039;&#039; command to teleport yourself to a random location on the map, useful in the resource worlds for quickly getting away from the more mined out areas close to spawn.&lt;br /&gt;
** Most overworld wood types on both Alpha and Gamma are available at the [[Treefarm|&#039;&#039;&#039;/treefarm&#039;&#039;&#039;]]. Like many Gamma warps, the treefarm must first be visited to unlock the warp.&lt;br /&gt;
** You may still terraform as needed to make way for your base.&lt;br /&gt;
&lt;br /&gt;
== How do I set a home? ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sethome [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - saves your current location as a home with the name you provide.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/homes&amp;lt;/code&amp;gt;&#039;&#039;&#039; - brings up a GUI of all your homes, from which you can click the one you want to go to.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/home [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - teleports to a specific home.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/delhome [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - deletes a home. Homes can also be removed by shift-right-clicking in the &#039;&#039;&#039;&amp;lt;code&amp;gt;/homes&amp;lt;/code&amp;gt;&#039;&#039;&#039; GUI.&lt;br /&gt;
&lt;br /&gt;
[[Residence|Residences]] can also act as extra homes and do not have a cooldown associated with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/res tp [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
== How do I move around the server? ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; - warps to spawn.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the warps menu.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/back&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends you back to your previous location, also works after a death (except on Gamma) as long as you don&#039;t teleport anywhere else before running the command. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/tpa [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a request to the target user to teleport to them.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/tpahere [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a request to the target user to teleport them to you.&lt;br /&gt;
&lt;br /&gt;
== How do I talk to people? ==&lt;br /&gt;
* By default all messages sent will be in global chat unless you change your focused channel. More on that on our [[Chat|&#039;&#039;&#039;chat page&#039;&#039;&#039;]].&lt;br /&gt;
* Prefix your chat with the &amp;lt;code&amp;gt;/l&amp;lt;/code&amp;gt; command (e.g. &amp;lt;code&amp;gt;/l [message]&amp;lt;/code&amp;gt;) to speak in local chat, which has a range of 230 blocks.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/msg [username] [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a whisper/direct message to the target user.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/r [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - responds to the last person who messaged you.&lt;br /&gt;
* You can also click a player&#039;s username in global chat to autofill the command to message them.&lt;br /&gt;
&lt;br /&gt;
== How do I make money? ==&lt;br /&gt;
New members start out with $200 in their account, which you can view by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/balance&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/bal&amp;lt;/code&amp;gt;&#039;&#039;&#039;. To make money, you can sell certain items at the bank (&#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt;&#039;&#039;&#039;) or shops in the mall at spawn. You can teleport to the mall by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/mall&amp;lt;/code&amp;gt;&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The bank has set values for buying and selling certain gems and metals, such as $50 per diamond, $9 per gold ingot ($9 to purchase, $1 to deposit to avoid abuse with gold farms), and $1 per iron ingot (deposit only). &lt;br /&gt;
&lt;br /&gt;
BadWolfMC also has a [[Economy|Jobs]] plugin that allows you to be paid for things like mining, fishing, hunting mobs, etc. Every member is allowed to have two jobs at a time, and these jobs can be switched at will without losing your last job level. The Builder and Miner jobs are the most popular, but we&#039;re not here to tell you what to do with your life.&lt;br /&gt;
&lt;br /&gt;
== How do I protect myself? ==&lt;br /&gt;
BadWolfMC has two plugins that will help protect your things:&lt;br /&gt;
&lt;br /&gt;
* We have a &#039;&#039;&#039;[[Container protection|chest-locking plugin]]&#039;&#039;&#039; that uses signs to protect any Minecraft containers (chests, furnaces, etc.) and entrances such as doors and gates. To lock any of these, place a sign either directly on the container or on the block it’s sitting on and type [Private] on the first line (if you don’t crouch when you place the sign it will fill this in automatically). Your name will show up on the second line, indicating that you have successfully locked your chest. See the [[Container protection|tutorial]] for more information on allowing others to access your chests.&lt;br /&gt;
* The &#039;&#039;&#039;[[Residence]]&#039;&#039;&#039; plugin allows you to make residences which will automatically secure all blocks and chests inside the residence area. We highly recommend checking out the tutorial since this plugin is fairly expansive.&lt;br /&gt;
&lt;br /&gt;
== What are the different servers? ==&lt;br /&gt;
=== Alpha ===&lt;br /&gt;
[[BadWolfMC Alpha]] is home to our main survival world, Gallifrey, and [[Resource Worlds|resource worlds]] for plenty of renewable materials. Lots of dungeons to explore and [[Seasonal Events|seasonal events]] are also hosted here. Alpha is our default server and is where players spawn when they first join the network. You can access the Alpha server from our other servers through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/alpha&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Beta ===&lt;br /&gt;
[[BadWolfMC Beta]] holds our [[SkyBlock]], AcidIsland, Boxed and OneBlock worlds as well as our [[PlotWorld|Creative]] and [[Prison]] game modes. Access the Beta server from the rest of the network through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/beta&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Gamma ===&lt;br /&gt;
[[BadWolfMC Gamma]] features our hardcore worlds where survival is of the utmost importance! Access the Gamma server through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/gamma&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Gamma also features a rotating cast of special custom mobs to keep things interesting.&lt;br /&gt;
&lt;br /&gt;
=== Delta ===&lt;br /&gt;
[[BadWolfMC Delta]] is our minigame server, hosting [[Bed Wars|BedWars]], [[Hide &amp;amp; Seek]], [[TNT Tag]], [[Block Party]], [[Paintball]] &amp;amp; [[Parkour]] Arenas, and [[Elytra Challenges]]. Delta has also hosted events such as our UHC’s, Bingo, Among Us, and HermitCraft world releases! Access the Delta server through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/delta&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
== Any useful plugins I should know about? ==&lt;br /&gt;
Several, really. Take a look at our [[General Commands &amp;amp; Utilities]] page and the [[BadWolfMC:An_Adult_Minecraft_Server|BadWolfMC Wiki]] main page for all of our tutorials, but perhaps the most immediately useful to be familiar with include:&lt;br /&gt;
&lt;br /&gt;
=== Chest Sorting ===&lt;br /&gt;
Toggled off by default, this useful tool can automatically sort your chests by category &amp;gt; items &amp;gt; name &amp;gt; color &amp;gt; custom name. Even when toggled off, hotkeys can still be used to sort chests.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;/chestsort&amp;lt;/code&amp;gt;)&#039;&#039;&#039; - Shows the player settings GUI&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort on&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Enable automatic sorting for containers&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort off&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Disable automatic sorting for containers&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort hotkeys&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Open a GUI to change your sorting hotkeys&lt;br /&gt;
&lt;br /&gt;
=== Enchanted Furnaces ===&lt;br /&gt;
Probably the least vanilla thing about our servers, [[Enchanted furnaces|Enchanted Furnaces]] allow you to enchant your furnaces on a regular enchanting table for efficiency (smelting speed), fortune (bonus output), silk touch (saves fuel burn time), and unbreaking (makes fuel last longer).&lt;br /&gt;
&lt;br /&gt;
=== VeinMiner ===&lt;br /&gt;
Shift+left-click to mine the entire ore vein, chop the entire tree, or shear all the leaves! Just be careful not to chop your entire house! VeinMiner use can be toggled with &#039;&#039;&#039;&amp;lt;code&amp;gt;/veinminer toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== XP Bottler ===&lt;br /&gt;
Store your excess XP for later use or for sale in your shop! Simply &#039;&#039;&#039;left click&#039;&#039;&#039; any cauldron (or some additional special bottler blocks) with an empty glass bottle, which the bottler will fill with 10 experience points from 12 of your own XP (cost of 2xp per bottle). &#039;&#039;&#039;A shift+left-click will convert 10 bottles at a time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== What are Loyalty Points? ==&lt;br /&gt;
Loyalty Points are part of BadWolfMC&#039;s [[Rewards]] system that members earn by playing on the network, voting for the server, referring friends, and by helping other players! Points can be spent in the &#039;&#039;&#039;BadWolfMC Rewards Shop&#039;&#039;&#039;, accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Prizes include ranks, rare items, enchanted furnaces, overpowered soulbound tools/armor, pets, and disguises!&lt;br /&gt;
&lt;br /&gt;
[[Category:BadWolfMC Meta]][[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Quick_Start_Guide&amp;diff=6665</id>
		<title>Quick Start Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Quick_Start_Guide&amp;diff=6665"/>
		<updated>2026-08-09T23:18:50Z</updated>

		<summary type="html">&lt;p&gt;Merc: Server world clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the BadWolfMC Quick Start Guide! Your source of everything you need to know to get started on our network. This guide assumes you are already a {{ext-link|apply|member}}and have joined our &#039;&#039;&#039;&amp;lt;code&amp;gt;/discord&amp;lt;/code&amp;gt;&#039;&#039;&#039;. And now that you&#039;ve agreed to them you might as well &#039;&#039;actually&#039;&#039; read the {{ext-link|rules|rules}}. They cover about 85% of the questions we get from new members. This page covers most of the rest.&lt;br /&gt;
&lt;br /&gt;
== Where can I build? ==&lt;br /&gt;
* The [[BadWolfMC Alpha|Alpha]] and [[BadWolfMC Gamma|Gamma]] servers both have main build worlds and [[Resource Worlds|resource worlds]]. You can hit TAB or use the &amp;lt;code&amp;gt;/location&amp;lt;/code&amp;gt; command to see which world you&#039;re in.&lt;br /&gt;
** On the Alpha server, the main build world is [[Gallifrey]].&lt;br /&gt;
** On the Gamma server, the main build world is [[Trenzalore]].* All claims must be 250 blocks away from any other players and must be themselves limited to a 250 block diameter.&lt;br /&gt;
* We recommend first checking the [https://alpha.badwolfmc.com/ live map] to find the perfect place then use the teleport pads at &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; to get closest to it.&lt;br /&gt;
* If you&#039;d just like to look around, you can use the &#039;&#039;&#039;/random&#039;&#039;&#039; command in most worlds to be teleported to random safe coordinates. This command has a 60-second cooldown per user regardless of rank to avoid loading too many chunks too quickly. Still be sure to check your location from the [https://alpha.badwolfmc.com/ live map] to make sure there aren&#039;t any other claims nearby!&lt;br /&gt;
* Once you&#039;ve settled in a spot with no nearby claims, be sure to set up a [[Residence|residence]] both to make sure your claim appears on the map and to protect your stuff!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = speedy&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;Be careful not to build in the [[Resource Worlds|resource worlds]]!&#039;&#039;&#039; Or if you do, don&#039;t make it anything you&#039;ll miss. These worlds are reset regularly and exist to preserve our main worlds for as long as possible.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Where can I get materials? ==&lt;br /&gt;
* &#039;&#039;&#039;Mining and pillaging&#039;&#039;&#039; (including sea temples, sunken ships, treasure chests, etc.) on [[BadWolfMC Alpha|Alpha]] and [[BadWolfMC Gamma|Gamma]] &#039;&#039;&#039;must be limited to the [[Resource Worlds|resource worlds]] &amp;lt;u&amp;gt;only&amp;lt;/u&amp;gt;&#039;&#039;&#039;! Instructions for each server follow:&lt;br /&gt;
** &#039;&#039;&#039;Alpha&#039;&#039;&#039;&lt;br /&gt;
*** Use &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/worlds&amp;lt;/code&amp;gt;&#039;&#039;&#039; from the Alpha server. The &amp;lt;code&amp;gt;/worlds&amp;lt;/code&amp;gt; command will take you to a portal hub, while &amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt; will open a GUI, from which you can select one of the three resource world warps. Each can also be accessed directly with &#039;&#039;&#039;&amp;lt;code&amp;gt;/resource&amp;lt;/code&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;code&amp;gt;/resourceend&amp;lt;/code&amp;gt;&#039;&#039;&#039;, and &#039;&#039;&#039;&amp;lt;code&amp;gt;/resourcenether&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*** The Second Hand Shop at &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; (to the left of the big blue box) contains free, community-supplied, early-game items to help you get started.&lt;br /&gt;
*** You can easily get XP or use the free enchanting tables and anvils at the [[EndGrinder|&#039;&#039;&#039;/endgrinder&#039;&#039;&#039;]].&lt;br /&gt;
** &#039;&#039;&#039;Gamma&#039;&#039;&#039;&lt;br /&gt;
*** The overworld resource world on Gamma can be accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/resource&amp;lt;/code&amp;gt;&#039;&#039;&#039; command or through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; menu. Portals for the End and Nether Resource Worlds can be accessed via portal temples found on the map, with Lyonnesse to the north of spawn for the End Resource World, and Etna to the south for both the Nether Build World and the Nether Resource World. Each temple must be reached on foot the first time, but reaching each temple will also unlock the warp for you in the &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; menu.&lt;br /&gt;
*** The Second Hand Shop for Gamma is located on the second floor of the orange windmill southeast of &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039;. A warp is unlocked upon your first visit.&lt;br /&gt;
**Don&#039;t forget you can use the &#039;&#039;&#039;&amp;lt;code&amp;gt;/random&amp;lt;/code&amp;gt;&#039;&#039;&#039; command to teleport yourself to a random location on the map, useful in the resource worlds for quickly getting away from the more mined out areas close to spawn.&lt;br /&gt;
** Most overworld wood types on both Alpha and Gamma are available at the [[Treefarm|&#039;&#039;&#039;/treefarm&#039;&#039;&#039;]]. Like many Gamma warps, the treefarm must first be visited to unlock the warp.&lt;br /&gt;
** You may still terraform as needed to make way for your base.&lt;br /&gt;
&lt;br /&gt;
== How do I set a home? ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sethome [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - saves your current location as a home with the name you provide.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/homes&amp;lt;/code&amp;gt;&#039;&#039;&#039; - brings up a GUI of all your homes, from which you can click the one you want to go to.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/home [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - teleports to a specific home.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/delhome [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - deletes a home. Homes can also be removed by shift-right-clicking in the &#039;&#039;&#039;&amp;lt;code&amp;gt;/homes&amp;lt;/code&amp;gt;&#039;&#039;&#039; GUI.&lt;br /&gt;
&lt;br /&gt;
[[Residence|Residences]] can also act as extra homes and do not have a cooldown associated with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/res tp [name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
== How do I move around the server? ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;&#039;&#039;&#039; - warps to spawn.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/warps&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the warps menu.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/back&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends you back to your previous location, also works after a death (except on Gamma) as long as you don&#039;t teleport anywhere else before running the command. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/tpa [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a request to the target user to teleport to them.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/tpahere [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a request to the target user to teleport them to you.&lt;br /&gt;
&lt;br /&gt;
== How do I talk to people? ==&lt;br /&gt;
* By default all messages sent will be in global chat unless you change your focused channel. More on that on our [[Chat|&#039;&#039;&#039;chat page&#039;&#039;&#039;]].&lt;br /&gt;
* Prefix your chat with the &amp;lt;code&amp;gt;/l&amp;lt;/code&amp;gt; command (e.g. &amp;lt;code&amp;gt;/l [message]&amp;lt;/code&amp;gt;) to speak in local chat, which has a range of 230 blocks.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/msg [username] [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends a whisper/direct message to the target user.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/r [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - responds to the last person who messaged you.&lt;br /&gt;
* You can also click a player&#039;s username in global chat to autofill the command to message them.&lt;br /&gt;
&lt;br /&gt;
== How do I make money? ==&lt;br /&gt;
New members start out with $200 in their account, which you can view by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/balance&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/bal&amp;lt;/code&amp;gt;&#039;&#039;&#039;. To make money, you can sell certain items at the bank (&#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt;&#039;&#039;&#039;) or shops in the mall at spawn. You can teleport to the mall by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/mall&amp;lt;/code&amp;gt;&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The bank has set values for buying and selling certain gems and metals, such as $50 per diamond, $9 per gold ingot ($9 to purchase, $1 to deposit to avoid abuse with gold farms), and $1 per iron ingot (deposit only). &lt;br /&gt;
&lt;br /&gt;
BadWolfMC also has a [[Economy|Jobs]] plugin that allows you to be paid for things like mining, fishing, hunting mobs, etc. Every member is allowed to have two jobs at a time, and these jobs can be switched at will without losing your last job level. The Builder and Miner jobs are the most popular, but we&#039;re not here to tell you what to do with your life.&lt;br /&gt;
&lt;br /&gt;
== How do I protect myself? ==&lt;br /&gt;
BadWolfMC has two plugins that will help protect your things:&lt;br /&gt;
&lt;br /&gt;
* We have a &#039;&#039;&#039;[[Container protection|chest-locking plugin]]&#039;&#039;&#039; that uses signs to protect any Minecraft containers (chests, furnaces, etc.) and entrances such as doors and gates. To lock any of these, place a sign either directly on the container or on the block it’s sitting on and type [Private] on the first line (if you don’t crouch when you place the sign it will fill this in automatically). Your name will show up on the second line, indicating that you have successfully locked your chest. See the [[Container protection|tutorial]] for more information on allowing others to access your chests.&lt;br /&gt;
* The &#039;&#039;&#039;[[Residence]]&#039;&#039;&#039; plugin allows you to make residences which will automatically secure all blocks and chests inside the residence area. We highly recommend checking out the tutorial since this plugin is fairly expansive.&lt;br /&gt;
&lt;br /&gt;
== What are the different servers? ==&lt;br /&gt;
=== Alpha ===&lt;br /&gt;
[[BadWolfMC Alpha]] is home to our main survival world, Gallifrey, and [[Resource Worlds|resource worlds]] for plenty of renewable materials. Lots of dungeons to explore and [[Seasonal Events|seasonal events]] are also hosted here. Alpha is our default server and is where players spawn when they first join the network. You can access the Alpha server from our other servers through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/alpha&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Beta ===&lt;br /&gt;
[[BadWolfMC Beta]] holds our [[SkyBlock]], AcidIsland, Boxed and OneBlock worlds as well as our [[PlotWorld|Creative]] and [[Prison]] game modes. Access the Beta server from the rest of the network through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/beta&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== Gamma ===&lt;br /&gt;
[[BadWolfMC Gamma]] features our hardcore worlds where survival is of the utmost importance! Access the Gamma server through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/gamma&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Gamma also features a rotating cast of special custom mobs to keep things interesting.&lt;br /&gt;
&lt;br /&gt;
=== Delta ===&lt;br /&gt;
[[BadWolfMC Delta]] is our minigame server, hosting [[Bed Wars|BedWars]], [[Hide &amp;amp; Seek]], [[TNT Tag]], [[Block Party]], [[Paintball]] &amp;amp; [[Parkour]] Arenas, and [[Elytra Challenges]]. Delta has also hosted events such as our UHC’s, Bingo, Among Us, and HermitCraft world releases! Access the Delta server through the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; or by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/delta&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
== Any useful plugins I should know about? ==&lt;br /&gt;
Several, really. Take a look at our [[General Commands &amp;amp; Utilities]] page and the [[BadWolfMC:An_Adult_Minecraft_Server|BadWolfMC Wiki]] main page for all of our tutorials, but perhaps the most immediately useful to be familiar with include:&lt;br /&gt;
&lt;br /&gt;
=== Chest Sorting ===&lt;br /&gt;
Toggled off by default, this useful tool can automatically sort your chests by category &amp;gt; items &amp;gt; name &amp;gt; color &amp;gt; custom name. Even when toggled off, hotkeys can still be used to sort chests.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;/chestsort&amp;lt;/code&amp;gt;)&#039;&#039;&#039; - Shows the player settings GUI&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort on&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Enable automatic sorting for containers&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort off&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Disable automatic sorting for containers&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/sort hotkeys&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Open a GUI to change your sorting hotkeys&lt;br /&gt;
&lt;br /&gt;
=== Enchanted Furnaces ===&lt;br /&gt;
Probably the least vanilla thing about our servers, [[Enchanted furnaces|Enchanted Furnaces]] allow you to enchant your furnaces on a regular enchanting table for efficiency (smelting speed), fortune (bonus output), silk touch (saves fuel burn time), and unbreaking (makes fuel last longer).&lt;br /&gt;
&lt;br /&gt;
=== VeinMiner ===&lt;br /&gt;
Shift+left-click to mine the entire ore vein, chop the entire tree, or shear all the leaves! Just be careful not to chop your entire house! VeinMiner use can be toggled with &#039;&#039;&#039;&amp;lt;code&amp;gt;/veinminer toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== XP Bottler ===&lt;br /&gt;
Store your excess XP for later use or for sale in your shop! Simply &#039;&#039;&#039;left click&#039;&#039;&#039; any cauldron (or some additional special bottler blocks) with an empty glass bottle, which the bottler will fill with 10 experience points from 12 of your own XP (cost of 2xp per bottle). &#039;&#039;&#039;A shift+left-click will convert 10 bottles at a time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== What are Loyalty Points? ==&lt;br /&gt;
Loyalty Points are part of BadWolfMC&#039;s [[Rewards]] system that members earn by playing on the network, voting for the server, referring friends, and by helping other players! Points can be spent in the &#039;&#039;&#039;BadWolfMC Rewards Shop&#039;&#039;&#039;, accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Prizes include ranks, rare items, enchanted furnaces, overpowered soulbound tools/armor, pets, and disguises!&lt;br /&gt;
&lt;br /&gt;
[[Category:BadWolfMC Meta]][[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Pets&amp;diff=6664</id>
		<title>Pets</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Pets&amp;diff=6664"/>
		<updated>2026-07-31T15:41:23Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added petstore warning for leashing new mobs and MiniMessage formatting for names.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Get your new best friend here!&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Everyone on BadWolfMC can get a pet for free! All members have their choice of cat, ocelot, wolf, or parrot, and can even purchase additional pet types from the [[Rewards|rewards shop]], because you put your time into it! Or upgrade to [https://www.badwolfmc.com/features/ Diamond rank] and unlock all available mob types automatically!&lt;br /&gt;
&lt;br /&gt;
== How To Get a Pet ==&lt;br /&gt;
=== Step One: Find the Mob You Want ===&lt;br /&gt;
Now it&#039;s up to you to look for and capture the pet you want. Finding a mob type that can be leashed is the easiest step. Keep in mind that you also must have permission for that type — by default, Members have access to cats, ocelots, wolves, or parrots.&lt;br /&gt;
&lt;br /&gt;
=== Step Two: Meet the Leash Requirements ===&lt;br /&gt;
This can be the hardest part depending on the mob you want. Some pet-types have a setting called LeashFlags that adds a little fun and challenge to the experience. They are requirements that must be met for the pet-type to become your pet. You can see each pet-type&#039;s required LeashFlags in the mob list below.&lt;br /&gt;
&lt;br /&gt;
Before proceeding, be sure any existing pets are stored using &amp;lt;code&amp;gt;/petstore&amp;lt;/code&amp;gt;! You won&#039;t be able to have 2 active pets at the same time.&lt;br /&gt;
&lt;br /&gt;
=== Step Three: Take the Mob on a Lead ===&lt;br /&gt;
When Step 1 &amp;amp; 2 are done you just have to punch (left-click) your target with a [https://minecraft.wiki/w/Lead lead]. After hitting your target it will convert from a normal mob into a pet and you will see the message: &amp;quot;You took a pet on a lead, it will be a good pet.&amp;quot; Congratulations! You now have a pet. Be sure to take care of it and it will certainly take care of you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Pets cannot be used in the End. Due to this, you will also not be able to tame pets in the End dimension.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Taking Care of Your Pet ==&lt;br /&gt;
Having a pet on BadWolfMC is not a passive activity! &#039;&#039;&#039;You have to feed it&#039;&#039;&#039; (see what it eats in the list below), and you can teach it new skills by leveling it up along one of the available Skill Trees. &#039;&#039;You will need to choose one of these skill trees in order to level up your pet&#039;&#039;. Just use the command &#039;&#039;&#039;&amp;lt;code&amp;gt;/petchooseskilltree [skilltree name]&amp;lt;/code&amp;gt;&#039;&#039;&#039;. Pets gain experience and levels by working with you to defeat your enemies!&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a list of what you get at each level:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=== Skilltree: Combat ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* Lvl. 1   - Backpack (1 row), Behavior (Friendly, Duel)&lt;br /&gt;
* Lvl. 5   - Damage (+1.5)&lt;br /&gt;
* Lvl. 7   - HP (+2)&lt;br /&gt;
* Lvl. 9   - Poison (Chance 10%, Duration 3 Secs.)&lt;br /&gt;
* Lvl. 10  - Beacon (Fire resistance, Range +5, Simultaneous 1)&lt;br /&gt;
* Lvl. 14  - HPRegen (+1)&lt;br /&gt;
* Lvl. 16  - Thorns (10% chance, 15% damage reflected)&lt;br /&gt;
* Lvl. 18  - HP (+1.5)&lt;br /&gt;
* Lvl. 20  - Behavior (+Farm)&lt;br /&gt;
* Lvl. 21  - Beacon (Strength, Range +1)&lt;br /&gt;
* Lvl. 22  - Damage (+1)&lt;br /&gt;
* Lvl. 25  - Ranged (Damage 2, rate 35, type arrow)&lt;br /&gt;
* Lvl. 27  - Control&lt;br /&gt;
* Lvl. 30  - Beacon (Night Vision, Range +1, Simultaneous +1)&lt;br /&gt;
* Lvl. 32  - Lightning (5% chance, 2 damage)&lt;br /&gt;
* Lvl. 35  - Damage (+1)&lt;br /&gt;
* Lvl. 38  - HP (+1.5)&lt;br /&gt;
* Lvl. 41  - Pickup (range 2)&lt;br /&gt;
* Lvl. 43  - Stomp (5% chance, 2 damage)&lt;br /&gt;
* Lvl. 46  - Beacon (Speed, Range +1)&lt;br /&gt;
* Lvl. 48  - HPRegen (+0.5)&lt;br /&gt;
* Lvl. 50  - Damage (+1), Knockback (15% chance)&lt;br /&gt;
* Lvl. 52  - HP (+1.5)&lt;br /&gt;
* Lvl. 55  - Behaviour (+Aggro)&lt;br /&gt;
* Lvl. 57  - Pickup (range +3)&lt;br /&gt;
* Lvl. 60  - Beacon (Resistance, Range +1, Simultaneous +1)&lt;br /&gt;
* Lvl. 63  - Damage (+1)&lt;br /&gt;
* Lvl. 66  - Shield (15% chance, 20% damage reflected)&lt;br /&gt;
* Lvl. 68  - Ranged (Damage +1)&lt;br /&gt;
* Lvl. 71  - Thorns (+5% chance)&lt;br /&gt;
* Lvl. 73  - Damage (+1.5)&lt;br /&gt;
* Lvl. 75  - HP (+1.5)&lt;br /&gt;
* Lvl. 77  - Behaviour (+Raid)&lt;br /&gt;
* Lvl. 80  - Poison (Chance +10%)&lt;br /&gt;
* Lvl. 82  - Damage (+1.5)&lt;br /&gt;
* Lvl. 85  - Ranged (Damage +1)&lt;br /&gt;
* Lvl. 88  - Thorns (+5% chance, +5% damage reflected)&lt;br /&gt;
* Lvl. 91  - Stomp (+5% chance, +1 damage)&lt;br /&gt;
* Lvl. 93  - Lightning (+2 damage)&lt;br /&gt;
* Lvl. 96  - HPRegen (+0.5)&lt;br /&gt;
* Lvl. 98  - HP (+2)&lt;br /&gt;
* Lvl. 99  - Shield (+5% chance)&lt;br /&gt;
* Lvl. 100 - Beacon (Strength 2, Range +1), Damage (+1.5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skilltree: Utility ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* Lvl. 1   - Backpack (1 row), Behavior (Friendly, Duel)&lt;br /&gt;
* Lvl. 3   - HP (+2)&lt;br /&gt;
* Lvl. 5   - Damage (+0.5)&lt;br /&gt;
* Lvl. 7   - Pickup (range 1)&lt;br /&gt;
* Lvl. 9   - Poison (Chance +10%, Duration 3 Secs.)&lt;br /&gt;
* Lvl. 10  - Beacon (Fire resistance, Range +5, Simultaneous 1)&lt;br /&gt;
* Lvl. 14  - HPRegen (1)&lt;br /&gt;
* Lvl. 16  - Backpack (+1 row)&lt;br /&gt;
* Lvl. 18  - HP (+1.5)&lt;br /&gt;
* Lvl. 20  - Behavior (+Farm)&lt;br /&gt;
* Lvl. 21  - Beacon (Resistance, Range +1)&lt;br /&gt;
* Lvl. 22  - Damage (+1)&lt;br /&gt;
* Lvl. 25  - Ranged (Damage 2, rate 35, type arrow)&lt;br /&gt;
* Lvl. 27  - Control&lt;br /&gt;
* Lvl. 30  - Beacon (Night Vision, Range +1, Simultaneous +1)&lt;br /&gt;
* Lvl. 32  - Sprint&lt;br /&gt;
* Lvl. 35  - HP (+1.5)&lt;br /&gt;
* Lvl. 38  - Pickup (range +1)&lt;br /&gt;
* Lvl. 41  - Poison (Chance +10%)&lt;br /&gt;
* Lvl. 43  - Beacon (Haste, Range +1)&lt;br /&gt;
* Lvl. 46  - HPRegen (+1)&lt;br /&gt;
* Lvl. 48  - Backpack (+1 row)&lt;br /&gt;
* Lvl. 50  - HP (+1.5)&lt;br /&gt;
* Lvl. 52  - Behavior (+Aggro)&lt;br /&gt;
* Lvl. 55  - Pickup (range +1)&lt;br /&gt;
* Lvl. 57  - Beacon (Water Breathing, Range +1, Simultaneous +1)&lt;br /&gt;
* Lvl. 60  - Damage (+1)&lt;br /&gt;
* Lvl. 63  - Shield (15% chance, 20% damage reflected)&lt;br /&gt;
* Lvl. 66  - Ranged (Damage +1)&lt;br /&gt;
* Lvl. 68  - Lightning (5% chance, +1 damage)&lt;br /&gt;
* Lvl. 71  - HP (+1.5)&lt;br /&gt;
* Lvl. 73  - Slow (20% chance, Duration 2 Secs.)&lt;br /&gt;
* Lvl. 75  - Backpack (+1 row)&lt;br /&gt;
* Lvl. 77  - HP (+2)&lt;br /&gt;
* Lvl. 80  - Pickup (range +2)&lt;br /&gt;
* Lvl. 82  - Damage (+2)&lt;br /&gt;
* Lvl. 85  - HP (+2)&lt;br /&gt;
* Lvl. 88  - Ranged (Damage +1)&lt;br /&gt;
* Lvl. 91  - Thorns (+10% chance, +10% damage reflected)&lt;br /&gt;
* Lvl. 93  - Pickup (range +5)&lt;br /&gt;
* Lvl. 96  - Backpack (+1 row)&lt;br /&gt;
* Lvl. 98  - HP (+2)&lt;br /&gt;
* Lvl. 99  - Shield (+5% chance)&lt;br /&gt;
* Lvl. 100 - Backpack (+1 row), Beacon (Haste 2, Range +1)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pet Commands == &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petinfo [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - show info about your or another player&#039;s pet, including hitpoints, experience, damage, owner (only when pets isn&#039;t yours), and skilltree&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petname [new-pet-name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - set the name of your pet using [[Chat#Chat_&amp;amp;_Private_Messages_Format|MiniMessage formatting]]!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petrelease [pet-name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - release (removes) your pet&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petcall&amp;lt;/code&amp;gt;&#039;&#039;&#039; - teleports your pet to you. You can also use &#039;&#039;&#039;&amp;lt;code&amp;gt;/pc&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/petc&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petsendaway&amp;lt;/code&amp;gt;&#039;&#039;&#039; - send your pet away. You can also use &#039;&#039;&#039;&amp;lt;code&amp;gt;/psa&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/petsa&amp;lt;/code&amp;gt;&#039;&#039;&#039;. Don&#039;t worry, you can call it back using the /petcall command.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petrespawn [pay|show|auto]&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
** the &amp;quot;show&amp;quot; argument shows the current respawn settings for your pet.&lt;br /&gt;
** the &amp;quot;auto&amp;quot; argument sets your pet to respawn automatically as long as you are able to pay the respawn fee ($100).&lt;br /&gt;
** the &amp;quot;pay&amp;quot; argument is used if your pet has died and you have not set it to auto-respawn.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petswitch&amp;lt;/code&amp;gt;&#039;&#039;&#039; - allows you to switch between pets.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petstore&amp;lt;/code&amp;gt;&#039;&#039;&#039; - allows you to store your active pet. Stored pets can be retrieved by the /petswitch command. All members can store up to 5 pets.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/pettrade [playername|accept|reject|cancel] (price)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - offers your current pet to another player or reacts to the offer. Note that the receiving player must have permission for that pet type.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petskill&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows info about the skills of your pet.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petstop&amp;lt;/code&amp;gt;&#039;&#039;&#039; - orders your pet to stop attacking his target. Note that this command is useless in farm and aggressive behavior modes.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petchooseskilltree [skilltree name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows all available skilltrees; when used with the skilltree name, selects that skilltree for your pet. Aliases: &#039;&#039;&#039;&amp;lt;code&amp;gt;/pcst&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/petcst&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petcapturehelper&amp;lt;/code&amp;gt;&#039;&#039;&#039; - toggle the CaptureHelper. Alias: &#039;&#039;&#039;&amp;lt;code&amp;gt;/pch&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/pettype [pettype]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - displays info about the pettype like default HP, leash flags and food.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petoptions [option] [parameters]&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
** options:&lt;br /&gt;
*** &#039;&#039;&#039;healthbar&#039;&#039;&#039; - toggles the healthbar&lt;br /&gt;
*** &#039;&#039;&#039;idle-volume [percent]&#039;&#039;&#039; - sets the volume of the idle sound pets make&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petinventory&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the inventory of your pet. Note that these inventories cannot be opened when pet is in water or lava. Aliases: &#039;&#039;&#039;&amp;lt;code&amp;gt;/pi&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/peti&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petpickup&amp;lt;/code&amp;gt;&#039;&#039;&#039; - toggles the ability of your pet to pick up items if a) your pet already has the ability based on their skilltree and level, and b) has an inventory. Aliases: &#039;&#039;&#039;&amp;lt;code&amp;gt;/pp&amp;lt;/code&amp;gt;&#039;&#039;&#039; and &#039;&#039;&#039;&amp;lt;code&amp;gt;/petp&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petbehavior [mode]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - toggles the behavior your pet. Note that depending on your skilltree and level, you may not have all options available.&lt;br /&gt;
** modes:&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;normal&amp;lt;/code&amp;gt;&#039;&#039;&#039; - behaves like a normal tamed wolf.&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;aggressive&amp;lt;/code&amp;gt;&#039;&#039;&#039; - attacks everything within 15 blocks of the owner.&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;farm&amp;lt;/code&amp;gt;&#039;&#039;&#039; - attacks every monster within 15 blocks of the owner.&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;raid&amp;lt;/code&amp;gt;&#039;&#039;&#039; - similar to normal behavior, but the pet doesn&#039;t attack players and their minions (dogs, cats, other pets).&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;duel&amp;lt;/code&amp;gt;&#039;&#039;&#039; - pets will attack other pets with active duel behavior within a 5 block radius.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petbeacon&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the beacon window of your pet. Alias: &amp;lt;code&amp;gt;/pbeacon&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petshop&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the pet shop GUI if your lazy ass doesn&#039;t want to hunt one down. These are very expensive on purpose. &#039;&#039;Note that in an effort to remain EULA compliant not all mob types are available from this shop.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mob Types ==&lt;br /&gt;
We have enabled the following pet types with all variations. Remember that the listed leash flags are conditions that must be met before the mob can be turned into a pet.&lt;br /&gt;
&lt;br /&gt;
=== Passive Mobs ===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
[[File:Allay.png|75px|left|alt=Allay]]&lt;br /&gt;
|&#039;&#039;&#039;ALLAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Amethyst Shard&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; item&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Armadillo.png|left|75x75px]]&lt;br /&gt;
|&#039;&#039;&#039;ARMADILLO&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Spider Eye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Axolotl.png|left|97x97px]]&lt;br /&gt;
|&#039;&#039;&#039;AXOLOTL&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Tropical Fish&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Bat.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;BAT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Spider Eye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Camel.webp|75px|left|alt=Camel]]&lt;br /&gt;
|&#039;&#039;&#039;CAMEL&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cactus&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, saddle&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cat.png|75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;CAT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Cod, Salmon, or Tropical Fish&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Chicken.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;CHICKEN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Food: Wheat Seeds&amp;lt;br&amp;gt;&lt;br /&gt;
Leashflag: none&amp;lt;br&amp;gt;&lt;br /&gt;
Variations: baby&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Copper Golem.png|left|144x144px]]&lt;br /&gt;
|&#039;&#039;&#039;COPPER GOLEM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Food: Copper Ingots&amp;lt;br&amp;gt;&lt;br /&gt;
Leashflag: created by user&amp;lt;br&amp;gt;&lt;br /&gt;
Variations: oxidation, waxed&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cow.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;COW&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Donkey.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;DONKEY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar, Wheat, Apples&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, chest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Frog.png|75px|left|alt=Frog]]&lt;br /&gt;
|&#039;&#039;&#039;FROG&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Slime Ball&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Glow Squid.png|left|110x110px]]&lt;br /&gt;
|&#039;&#039;&#039;GLOW SQUID&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Horse.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;HORSE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar, Wheat, Apples&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; saddle, chest, armor, baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mooshroom.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;MOOSHROOM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ocelot.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;OCELOT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Cod, Salmon, or Tropical Fish&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Parrot.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;PARROT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat Seeds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pig.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;PIG&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Carrots&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; saddle, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rabbit.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;RABBIT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Carrots, Poppies, Orchids, Allium, Azure Bluet, Tulips&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sheep.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SHEEP&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, sheared, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:SkeletonHorse.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SKELETON HORSE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Bones&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; armor, saddle&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sniffer.webp|75px|left|alt=Sniffer]]&lt;br /&gt;
|&#039;&#039;&#039;SNIFFER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Allium, Blue Orchid, Torchflower, Pitcher Plant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Squid.png|left|64x64px]]&lt;br /&gt;
|&#039;&#039;&#039;SQUID&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Strider.png|86x86px|left]]&lt;br /&gt;
|&#039;&#039;&#039;STRIDER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Warped Fungus&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Turtle.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;TURTLE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Seagrass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neutral Mobs ===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
[[File:Bee.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;BEE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Any flower&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, angry, pollen butt&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dolphin.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;DOLPHIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Enderman.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;ENDERMAN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Chorus Fruit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; block (carrying)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fox.png|75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;FOX&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Mutton&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, baby&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Goat.png|left|82x82px]]&lt;br /&gt;
|&#039;&#039;&#039;GOAT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Iron Golem.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;IRON GOLEM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Iron Ingots&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; created by player&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; flower(carrying)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Llama.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;LLAMA&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, chest, baby, decor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Panda.png|75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;PANDA&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Bamboo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; personality, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piglin.png|115x115px|left]]&lt;br /&gt;
|&#039;&#039;&#039;PIGLIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Gold Nugget&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less &amp;gt;:)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:PolarBear.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;POLAR BEAR&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Cod, Salmon, or Tropical Fish&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Snowman.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SNOW GOLEM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Carrot, Snowball&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; User Created&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Wolf.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;WOLF&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Beef, Raw Chicken&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; collar, baby, angry&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Zombified Piglin.png|127x127px|left]]&lt;br /&gt;
|&#039;&#039;&#039;ZOMBIFIED PIGLIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less &amp;gt;:)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, baby&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Aggressive Mobs ===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
[[File:Blaze.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;BLAZE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Magma Cream&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; fire (aggro)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bogged.png|left|150x150px]]&lt;br /&gt;
|&#039;&#039;&#039;BOGGED&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Red or Brown Mushrooms&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; sheared&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Breeze.png|left|100x100px]]&lt;br /&gt;
|&#039;&#039;&#039;BREEZE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Gunpowder&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:CaveSpider.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;CAVE SPIDER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Creaking.png|left|150x150px]]&lt;br /&gt;
|&#039;&#039;&#039;CREAKING&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Resin Clump&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Creeper.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;CREEPER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Gunpowder&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; powered&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Drowned.png|64px|left]]&lt;br /&gt;
|&#039;&#039;&#039;DROWNED&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:ElderGuardian.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;ELDER GUARDIAN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Endermite.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;ENDERMITE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Guardian.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;GUARDIAN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hoglin.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;HOGLIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Crimson Fungus&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Husk.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;HUSK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:MagmaCube.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;MAGMA CUBE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Blaze Powder&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; size&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Phantom.png|64px|left]]&lt;br /&gt;
|&#039;&#039;&#039;PHANTOM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; size&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Piglin Brute.png|left|120x120px]]&lt;br /&gt;
|&#039;&#039;&#039;PIGLIN BRUTE&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Food:&#039;&#039;&#039; Gold Nugget&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Silverfish.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SILVERFISH&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Skeleton.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SKELETON&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Bones&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Slime.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SLIME&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; size&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Spider.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SPIDER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Stray.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;STRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod, Bones&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Vex.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;VEX&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Mushroom Stew&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, glowing (aggro)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:WitherSkeleton.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;WITHER SKELETON&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Bones&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Zoglin.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;ZOGLIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Crimson Fungus&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Zombie.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;ZOMBIE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, baby&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6663</id>
		<title>Resource Pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6663"/>
		<updated>2026-07-25T05:19:07Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RP&lt;br /&gt;
 | title                  = BadWolfMC Resource Pack&lt;br /&gt;
 | image                  = Copper Bundle.png|frameless|center&lt;br /&gt;
 | image_caption          = Copper Bundle available for the Sonic Tools&lt;br /&gt;
&lt;br /&gt;
 | download_url           = {{ext-link|rp|raw=1}} &amp;lt;!-- or a direct URL --&amp;gt;&lt;br /&gt;
 | download_label         = Download Latest&lt;br /&gt;
&lt;br /&gt;
 | rp_version             = v10.8&lt;br /&gt;
 | sha1                   = 3bae8d15c2bf4224b3c0677f7d54803105b0c80a&lt;br /&gt;
 | sha256                 = sha256:4A9C3BF451953F71486BAA73F3F1A16C23F03060A6C29C67DD4CA125FAB50607&lt;br /&gt;
 | mc_version             = 26.2&lt;br /&gt;
 | pack_format_current    = 88&lt;br /&gt;
 | pack_formats_supported = 84-200&lt;br /&gt;
 | contributors           = [[User:merc|merc]], [[User:Cesar|Cesar]], [[User:Caelan|Caelan]], [[User:JBizzle|JBizzle]], [[User:GolighRunes|GolighRunes]], [[User:FreyaHaze|FreyaHaze]], [[User:Rooster|Rooster]]; Legacy contributors: Dr00bles, Night, Toffy, Lix3nn; [https://github.com/ShaneBeee/CompassClockFix Clock/Compass Fix] Copyright (c) 2025 Shane Bee, usage rights granted under the MIT License.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
BadWolfMC uses a &#039;&#039;&#039;custom resource pack&#039;&#039;&#039; that enhances textures and items to better suit our game modes, such as providing skins for our special soulbound tools, custom mobs, and the game pieces for our Game Nights.&lt;br /&gt;
&lt;br /&gt;
The BadWolfMC Resource Pack is designed to &#039;&#039;&#039;layer on top of your favorite resource pack&#039;&#039;&#039; and does not alter the appearance of any blocks or items that you&#039;d encounter through normal play — you can use it with vanilla textures or with another resource pack and you won&#039;t even realize it&#039;s there. It changes the appearance of &#039;&#039;&#039;unobtainable items&#039;&#039;&#039; in Minecraft to create &#039;&#039;&#039;custom tools, hats, and more&#039;&#039;&#039;. For example, all of our hats are unique types of blaze rods!&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Installation ==&lt;br /&gt;
By default, your game will prompt you to &#039;&#039;&#039;automatically download&#039;&#039;&#039; the pack when you log in — this is the &#039;&#039;&#039;recommended&#039;&#039;&#039; method. The pack is small and installs quickly, but may cause a &#039;&#039;&#039;brief pause&#039;&#039;&#039; as it loads. This is normal and only happens once per session, unless the pack is updated or removed from your system.&lt;br /&gt;
&lt;br /&gt;
If you have trouble with the automatic downloads or prefer to skip the loading delay, you can {{ext-link|rp|&#039;&#039;&#039;download the pack manually&#039;&#039;&#039;}}, copy the &#039;&#039;&#039;zipped&#039;&#039;&#039; file to your resourcepacks folder (follow steps 1-3 in [[Resource Pack#Issue 2: Resource pack gets stuck downloading at 100%.|Issue 2]] below), enable it in game in your Resource Packs menu, then &#039;&#039;&#039;disable automatic downloads&#039;&#039;&#039; in your Multiplayer settings. This method is especially useful for players with slower connections, but &#039;&#039;&#039;you would need to repeat the process each time the pack updates&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Troubleshooting ==&lt;br /&gt;
The following aims to address some of the issues that may be encountered when using server resource packs.&lt;br /&gt;
&lt;br /&gt;
=== Issue 1: Minecraft will not download the resource pack ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
When you join the server it does not automatically download the resource pack&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Go to your Minecraft Multiplayer menu and click on your BadWolfMC server listing (play.badwolfmc.com). Click &amp;quot;Edit&amp;quot; in the bottom left hand corner.&lt;br /&gt;
* In the editor, make sure you have your &amp;quot;Server Resource Pack&amp;quot; set to &amp;quot;Enabled&amp;quot; or &amp;quot;Prompt&amp;quot;. &amp;quot;Enabled&amp;quot; will automatically download the resource packs when you join the network, and &amp;quot;Prompt&amp;quot; will ask you before the download begins. To save your settings, hit &amp;quot;Done&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Really, that should solve most instances of this problem. If it still does not work for you, try restarting your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 2: Resource pack gets stuck downloading at 100%. ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
Your &amp;quot;Server Resource Pack&amp;quot; is enabled already.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1. We have to go to our .minecraft folder for this issue. If you know how to get to your folder already, skip to step 4. If not, start by going to &amp;quot;Options&amp;quot; in your Minecraft home screen.&lt;br /&gt;
[[File:Multiplayer.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
2. Then go to your &amp;quot;Resource Packs...&amp;quot;.&lt;br /&gt;
[[File:ResourcePacks.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
3. Then go to &amp;quot;Open resource pack folder&amp;quot;. &lt;br /&gt;
[[File:RPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
4. Now click on the &amp;quot;.minecraft&amp;quot; in the address bar of your Folder Explorer. &lt;br /&gt;
[[File:MinecraftFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
5. You should now see a list of folders, find the one called &amp;quot;server-resource-packs&amp;quot; and go into it. &lt;br /&gt;
[[File:ServerRPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
6. If you can&#039;t find this folder, then right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. This should fix your issue, you can stop here.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
7. Once in the folder, delete everything in the folder. (Don&#039;t worry, this is safe -- it just forces the client to re-download the resource pack since the one you had was probably corrupted)&lt;br /&gt;
&lt;br /&gt;
Restart your Minecraft client and the issue should be fixed. &lt;br /&gt;
&lt;br /&gt;
=== Issue 3: Minecraft crashes when downloading a resource pack. ===&lt;br /&gt;
You have Server Resource Packs enabled - if not, make sure it is enabled or prompted (see Issue 1).&lt;br /&gt;
Some users may also receive an error without a crash, but an error message saying Internal Exception: java.lang.IllegalArgumentException: Parameter &#039;directory&#039; is not a directory&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
# First, follow the steps in Issue 2 to get to your .minecraft folder. &lt;br /&gt;
# Once there, right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. &lt;br /&gt;
# Now, restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 4: Stuck &amp;quot;unloading texture&amp;quot; when joining another server. ===&lt;br /&gt;
This can happen in any server, the solution will still work the same.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Follow the steps in Issue 2 OR&lt;br /&gt;
* Follow the steps in Issue 2 to get to your .minecraft folder. Once there, delete the contents of folder called &amp;quot;server-resource-packs&amp;quot; or delete and recreate the entire folder.&lt;br /&gt;
* Restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 5: I&#039;m tired of messing with the automatic resource pack. ===&lt;br /&gt;
We highly recommend allowing the automatic download of the resource pack since the automatic handling will always download the latest updates. However, if you regularly experience difficulty loading the pack you can download the latest version as a standalone {{ext-link|rp}}. Do not unzip the file, but place it directly in your Resource Packs folder and ensure that it is the topmost pack in your &amp;quot;Selected Resource Packs&amp;quot; list. If you decide to download the Resource Pack manually, be sure to disable the automatic download by following the instructions in Issue 1 above. Resource Pack changes are typically announced on Discord, but we still recommend checking the version number and updating regularly, especially after server version updates. &lt;br /&gt;
&lt;br /&gt;
For other issues with our resource pack, please create a [[Help tickets|ticket]] on our {{ext-link|discord}}for additional assistance.&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Module:ExternalLinks&amp;diff=6662</id>
		<title>Module:ExternalLinks</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Module:ExternalLinks&amp;diff=6662"/>
		<updated>2026-07-25T04:46:11Z</updated>

		<summary type="html">&lt;p&gt;Merc: Updated RP version information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local links = {&lt;br /&gt;
    apply = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/membership-application/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Apply&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    discord = {&lt;br /&gt;
        url = &amp;quot;https://discord.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Discord&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapalpha = {&lt;br /&gt;
        url = &amp;quot;https://alpha.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Alpha Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapbeta = {&lt;br /&gt;
        url = &amp;quot;https://beta.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Beta Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapgamma = {&lt;br /&gt;
        url = &amp;quot;https://gamma.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Gamma Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapdelta = {&lt;br /&gt;
        url = &amp;quot;https://delta.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Delta Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    news = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/news/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;News&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    rp = {&lt;br /&gt;
        url = &amp;quot;https://magic.badwolfmc.com/rp/BadWolfMC-RP-v10.8.zip&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Resource Pack&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    rules = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/server-rules/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Server Rules&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    shop = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/shop/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;BadWolfMC Shop&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    stats = {&lt;br /&gt;
        url = &amp;quot;https://stats.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Player Stats&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    status = {&lt;br /&gt;
        url = &amp;quot;https://status.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Uptime Status&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    wiki = {&lt;br /&gt;
        url = &amp;quot;https://wiki.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;BadWolfMC Wiki&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    -- Add more aliases here&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.link(frame)&lt;br /&gt;
    local args = frame:getParent().args&lt;br /&gt;
    local key = args[1] or args[&amp;quot;1&amp;quot;]&lt;br /&gt;
    local customLabel = args[2] or args[&amp;quot;2&amp;quot;]&lt;br /&gt;
    local raw = args[&amp;quot;raw&amp;quot;] or args[&amp;quot;bare&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
    if not key or not links[key] then&lt;br /&gt;
        return string.format(&amp;quot;&amp;lt;strong class=&#039;error&#039;&amp;gt;Invalid external link key: %s&amp;lt;/strong&amp;gt;&amp;quot;, key or &amp;quot;nil&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local url = links[key].url&lt;br /&gt;
    local label = customLabel or links[key].label or url&lt;br /&gt;
&lt;br /&gt;
    -- If |raw=1 (or |bare=1), return the bare URL only.&lt;br /&gt;
    if tostring(raw) == &amp;quot;1&amp;quot; or tostring(raw) == &amp;quot;true&amp;quot; then&lt;br /&gt;
        return url&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- Otherwise return a full clickable link with label.&lt;br /&gt;
    return string.format(&#039;&amp;lt;span class=&amp;quot;ext-link&amp;quot;&amp;gt;[%s %s]&amp;lt;/span&amp;gt;&#039;, url, label)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.listKeys(frame)&lt;br /&gt;
    local out = {}&lt;br /&gt;
    for key, data in pairs(links) do&lt;br /&gt;
        table.insert(out, string.format(&amp;quot;* &amp;lt;code&amp;gt;%s&amp;lt;/code&amp;gt; – %s&amp;quot;, key, data.label or data.url))&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(out)&lt;br /&gt;
    return table.concat(out, &amp;quot;\n&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.listBareUrls(frame)&lt;br /&gt;
    local out = {}&lt;br /&gt;
    for key, data in pairs(links) do&lt;br /&gt;
        table.insert(out, string.format(&amp;quot;* &amp;lt;code&amp;gt;%s&amp;lt;/code&amp;gt; – %s&amp;quot;, key, data.url))&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(out)&lt;br /&gt;
    return table.concat(out, &amp;quot;\n&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6661</id>
		<title>Resource Pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6661"/>
		<updated>2026-07-25T04:43:51Z</updated>

		<summary type="html">&lt;p&gt;Merc: Updated RP version information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RP&lt;br /&gt;
 | title                  = BadWolfMC Resource Pack&lt;br /&gt;
 | image                  = Copper Bundle.png|frameless|center&lt;br /&gt;
 | image_caption          = Copper Bundle available for the Sonic Tools&lt;br /&gt;
&lt;br /&gt;
 | download_url           = {{ext-link|rp|raw=1}} &amp;lt;!-- or a direct URL --&amp;gt;&lt;br /&gt;
 | download_label         = Download Latest&lt;br /&gt;
&lt;br /&gt;
 | rp_version             = v10.8&lt;br /&gt;
 | sha1                   = 3bae8d15c2bf4224b3c0677f7d54803105b0c80a&lt;br /&gt;
 | sha256                 = sha256:4A9C3BF451953F71486BAA73F3F1A16C23F03060A6C29C67DD4CA125FAB50607&lt;br /&gt;
 | mc_version             = 26.2&lt;br /&gt;
 | pack_format_current    = 88&lt;br /&gt;
 | pack_formats_supported = 84-200&lt;br /&gt;
 | contributors           = [[User:merc|merc]], [[User:Cesar|Cesar]], [[User:JBizzle|JBizzle]], [[User:Caelan|Caelan]], [[User:GolighRunes|GolighRunes]], [[User:FreyaHaze|FreyaHaze]], [[User:Rooster|Rooster]]; Legacy contributors: Dr00bles, Night, Toffy, Lix3nn; [https://github.com/ShaneBeee/CompassClockFix Clock/Compass Fix] Copyright (c) 2025 Shane Bee, usage rights granted under the MIT License.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
BadWolfMC uses a &#039;&#039;&#039;custom resource pack&#039;&#039;&#039; that enhances textures and items to better suit our game modes, such as providing skins for our special soulbound tools, custom mobs, and the game pieces for our Game Nights.&lt;br /&gt;
&lt;br /&gt;
The BadWolfMC Resource Pack is designed to &#039;&#039;&#039;layer on top of your favorite resource pack&#039;&#039;&#039; and does not alter the appearance of any blocks or items that you&#039;d encounter through normal play — you can use it with vanilla textures or with another resource pack and you won&#039;t even realize it&#039;s there. It changes the appearance of &#039;&#039;&#039;unobtainable items&#039;&#039;&#039; in Minecraft to create &#039;&#039;&#039;custom tools, hats, and more&#039;&#039;&#039;. For example, all of our hats are unique types of blaze rods!&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Installation ==&lt;br /&gt;
By default, your game will prompt you to &#039;&#039;&#039;automatically download&#039;&#039;&#039; the pack when you log in — this is the &#039;&#039;&#039;recommended&#039;&#039;&#039; method. The pack is small and installs quickly, but may cause a &#039;&#039;&#039;brief pause&#039;&#039;&#039; as it loads. This is normal and only happens once per session, unless the pack is updated or removed from your system.&lt;br /&gt;
&lt;br /&gt;
If you have trouble with the automatic downloads or prefer to skip the loading delay, you can {{ext-link|rp|&#039;&#039;&#039;download the pack manually&#039;&#039;&#039;}}, copy the &#039;&#039;&#039;zipped&#039;&#039;&#039; file to your resourcepacks folder (follow steps 1-3 in [[Resource Pack#Issue 2: Resource pack gets stuck downloading at 100%.|Issue 2]] below), enable it in game in your Resource Packs menu, then &#039;&#039;&#039;disable automatic downloads&#039;&#039;&#039; in your Multiplayer settings. This method is especially useful for players with slower connections, but &#039;&#039;&#039;you would need to repeat the process each time the pack updates&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Troubleshooting ==&lt;br /&gt;
The following aims to address some of the issues that may be encountered when using server resource packs.&lt;br /&gt;
&lt;br /&gt;
=== Issue 1: Minecraft will not download the resource pack ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
When you join the server it does not automatically download the resource pack&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Go to your Minecraft Multiplayer menu and click on your BadWolfMC server listing (play.badwolfmc.com). Click &amp;quot;Edit&amp;quot; in the bottom left hand corner.&lt;br /&gt;
* In the editor, make sure you have your &amp;quot;Server Resource Pack&amp;quot; set to &amp;quot;Enabled&amp;quot; or &amp;quot;Prompt&amp;quot;. &amp;quot;Enabled&amp;quot; will automatically download the resource packs when you join the network, and &amp;quot;Prompt&amp;quot; will ask you before the download begins. To save your settings, hit &amp;quot;Done&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Really, that should solve most instances of this problem. If it still does not work for you, try restarting your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 2: Resource pack gets stuck downloading at 100%. ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
Your &amp;quot;Server Resource Pack&amp;quot; is enabled already.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1. We have to go to our .minecraft folder for this issue. If you know how to get to your folder already, skip to step 4. If not, start by going to &amp;quot;Options&amp;quot; in your Minecraft home screen.&lt;br /&gt;
[[File:Multiplayer.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
2. Then go to your &amp;quot;Resource Packs...&amp;quot;.&lt;br /&gt;
[[File:ResourcePacks.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
3. Then go to &amp;quot;Open resource pack folder&amp;quot;. &lt;br /&gt;
[[File:RPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
4. Now click on the &amp;quot;.minecraft&amp;quot; in the address bar of your Folder Explorer. &lt;br /&gt;
[[File:MinecraftFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
5. You should now see a list of folders, find the one called &amp;quot;server-resource-packs&amp;quot; and go into it. &lt;br /&gt;
[[File:ServerRPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
6. If you can&#039;t find this folder, then right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. This should fix your issue, you can stop here.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
7. Once in the folder, delete everything in the folder. (Don&#039;t worry, this is safe -- it just forces the client to re-download the resource pack since the one you had was probably corrupted)&lt;br /&gt;
&lt;br /&gt;
Restart your Minecraft client and the issue should be fixed. &lt;br /&gt;
&lt;br /&gt;
=== Issue 3: Minecraft crashes when downloading a resource pack. ===&lt;br /&gt;
You have Server Resource Packs enabled - if not, make sure it is enabled or prompted (see Issue 1).&lt;br /&gt;
Some users may also receive an error without a crash, but an error message saying Internal Exception: java.lang.IllegalArgumentException: Parameter &#039;directory&#039; is not a directory&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
# First, follow the steps in Issue 2 to get to your .minecraft folder. &lt;br /&gt;
# Once there, right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. &lt;br /&gt;
# Now, restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 4: Stuck &amp;quot;unloading texture&amp;quot; when joining another server. ===&lt;br /&gt;
This can happen in any server, the solution will still work the same.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Follow the steps in Issue 2 OR&lt;br /&gt;
* Follow the steps in Issue 2 to get to your .minecraft folder. Once there, delete the contents of folder called &amp;quot;server-resource-packs&amp;quot; or delete and recreate the entire folder.&lt;br /&gt;
* Restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 5: I&#039;m tired of messing with the automatic resource pack. ===&lt;br /&gt;
We highly recommend allowing the automatic download of the resource pack since the automatic handling will always download the latest updates. However, if you regularly experience difficulty loading the pack you can download the latest version as a standalone {{ext-link|rp}}. Do not unzip the file, but place it directly in your Resource Packs folder and ensure that it is the topmost pack in your &amp;quot;Selected Resource Packs&amp;quot; list. If you decide to download the Resource Pack manually, be sure to disable the automatic download by following the instructions in Issue 1 above. Resource Pack changes are typically announced on Discord, but we still recommend checking the version number and updating regularly, especially after server version updates. &lt;br /&gt;
&lt;br /&gt;
For other issues with our resource pack, please create a [[Help tickets|ticket]] on our {{ext-link|discord}}for additional assistance.&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Rank_system&amp;diff=6660</id>
		<title>Rank system</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Rank_system&amp;diff=6660"/>
		<updated>2026-07-06T10:12:55Z</updated>

		<summary type="html">&lt;p&gt;Merc: Staff updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Member Ranks ==&lt;br /&gt;
=== Guest ===&lt;br /&gt;
Guest is our default user group assigned to everyone when they first join the network. Guests cannot break or place blocks and are limited to exploring the servers and chatting. To become a member, guests must apply following the directions at https://www.badwolfmc.com/membership-application.&lt;br /&gt;
&lt;br /&gt;
=== Member ===&lt;br /&gt;
Members are those who have completed the application process and have been approved. They enjoy full crafting/building privileges in the wilderness along with:&lt;br /&gt;
* 2 [[Teleporting &amp;amp; Homes|sethomes]]&lt;br /&gt;
* 5 50x50 [[Residence|residences]]&lt;br /&gt;
* 4 123x123 [[PlotWorld]] plots&lt;br /&gt;
And access to [[SkyBlock]], the BadWolfMC Discord server, [[Enchanted furnaces]], [[General Commands and Utilities#Other Utilities|VeinMiner]], [[General Commands and Utilities#Other Utilities|PiggyBack]], [[Economy|Jobs]], and our [[Resource Worlds]].&lt;br /&gt;
&lt;br /&gt;
=== Iron Member ===&lt;br /&gt;
These members show their support through their time spent on the server and community building. It is our only non-donor rank above member, earned because they worked hard for it!&lt;br /&gt;
{|&lt;br /&gt;
|[[File:IronChest.webp|alt=Block of Iron on BadWolfMC: An Adult Minecraft Server|center|frameless|150x150px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 additional sethome!&lt;br /&gt;
* 1 additional 123x123 plot!&lt;br /&gt;
* 2 additional 50x50 residences!&lt;br /&gt;
* &#039;&#039;&#039;[Iron]&#039;&#039;&#039; prefix in game and on Discord!&lt;br /&gt;
* Exclusive discounts on Gold membership! (see the [https://discord.com/channels/234475243349999617/1290478500012232754 #🧲iron-perks] channel on Discord for info)&lt;br /&gt;
|}&lt;br /&gt;
This rank can only be purchased with 150 loyalty points from the BadWolfMC Rewards Shop!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gold Contributor ===&lt;br /&gt;
Show your support of BadWolfMC with the one-time Gold Contributor package! This will grant you the &#039;&#039;&#039;[Gold]&#039;&#039;&#039; prefix in game and the following perks:&lt;br /&gt;
{|&lt;br /&gt;
|[[File:CesarGold.webp|alt=Block of Gold on BadWolfMC: An Adult Minecraft Server|center|frameless|161x161px]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;No more TP timer!&#039;&#039;&#039; Go where you want when you want to!&lt;br /&gt;
* &#039;&#039;&#039;5 sethome locations and 10 100x100 residences!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6 123x123 plots on the creative PlotWorld!&#039;&#039;&#039;&lt;br /&gt;
* Craft most 3x3 blocks from ingots and dusts with the &#039;&#039;&#039;/condense&#039;&#039;&#039; command!&lt;br /&gt;
* &#039;&#039;&#039;Wear any item or block as a hat!&#039;&#039;&#039; Just use the &#039;&#039;&#039;/hat&#039;&#039;&#039; command.&lt;br /&gt;
* Bypass Residence auto-cleanup! &lt;br /&gt;
* &#039;&#039;&#039;1 free month of Diamond rank&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
The Gold Contributor package is good for the lifetime of the Minecraft account. Username changes to your account will not affect your Gold rank, but account swaps will not carry over.&lt;br /&gt;
&lt;br /&gt;
=== Diamond Contributor ===&lt;br /&gt;
Show your support of BadWolfMC with the Diamond Contributor subscription package! This rank requires the purchase of the &amp;quot;Gold&amp;quot; package and will grant you the &#039;&#039;&#039;[Diamond]&#039;&#039;&#039; prefix in game and the following perks:&lt;br /&gt;
{|&lt;br /&gt;
|[[File:MercDiamond.webp|alt=Block of Diamond on BadWolfMC: An Adult Minecraft Server|center|frameless|150x150px]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;All of the Gold Contributor perks&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;No AFK auto-kicks!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8 123x123 plots on the creative PlotWorld!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10 sethomes and 15 100x100 residences.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Backpacks!&#039;&#039;&#039; Open a shulker box directly from your inventory with a shift+right-click!&lt;br /&gt;
* &#039;&#039;&#039;Custom color nickname!&#039;&#039;&#039; (message an admin in game to set your nick)&lt;br /&gt;
* Customize chat, items, &amp;amp; signs! (using vanilla color codes)&lt;br /&gt;
* Unlock all available pets!&lt;br /&gt;
* More perks to come!&lt;br /&gt;
|}&lt;br /&gt;
Multiple months can be purchased for discounts.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;[https://www.badwolfmc.com/shop Click here to support BadWolfMC]! Remember that by donating and continuing to use our services you agree to our [https://www.badwolfmc.com/terms-conditions Terms &amp;amp; Conditions] and [https://www.badwolfmc.com/privacy-policy/ Privacy Policy].&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Staff Ranks ==&lt;br /&gt;
BadWolfMC Staff are chosen by the owners. They work their pixels off to keep things running smoothly and to give you the best experience possible!&lt;br /&gt;
&lt;br /&gt;
=== Builder ===&lt;br /&gt;
These are the ones that help the owners make the things! If you&#039;re interested in joining our build team, complete the [https://www.badwolfmc.com/staff-portal/builder-application/ application] (login required).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[Caelan]] || [[Empy]] || [[heyitsbex_]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ca3lan.jpg|200px|thumb|center]]&lt;br /&gt;
| [[File:Empy-square.png|200px|thumb|center]]&lt;br /&gt;
| [[File:Heyitsbex2.jpg|200px|thumb|center|alt=Heyitsbex]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; August 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Maryland, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; slime block&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Montana, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; cactus&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 18&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Alberta, Canada&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; flowering azalea leaves&lt;br /&gt;
|+&lt;br /&gt;
! [[Sarah_Eileen]]&lt;br /&gt;
|+&lt;br /&gt;
| [[File:Sarah eileen-square.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; October 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Virginia, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; sea lantern&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Moderator ===&lt;br /&gt;
These are the ones that help keep the peace!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
![[BWinks]]&lt;br /&gt;
! [[Cason]] || [[Tibal]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bwinks11-square.png|center|thumb|200x200px]]&lt;br /&gt;
| [[File:CasonSquare.webp|200px|thumb|center]]&lt;br /&gt;
| [[File:Tibal.webp|center|thumb|200x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Birthday:&#039;&#039;&#039; June 10&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; shulker box&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; January 16&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Florida, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; elytra&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; June 14&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Colorado, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; end crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Builder ===&lt;br /&gt;
This is the H.B.I.C. (Head Builder In Charge).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[GolighRunes]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GolighRunes.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; October 8&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; New York, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; stripped birch log&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admin ===&lt;br /&gt;
This is the H.B.I.C. (Head Bitch In Charge).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[JBizzle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JBizzle.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; April 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Maryland, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; end rod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BigBadWolf ===&lt;br /&gt;
These are the server owners! They do, well, pretty much everything.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CesarMC13 !! mercurialmusic &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CesarMC13.png|thumb|center]] || [[File:Mercurialmusic.png|thumb|center]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; El Salvador&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; bone&lt;br /&gt;
|| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; August 26&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North Carolina, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; Cesar&#039;s bone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: BadWolfMC Meta]][[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=User:AbuelitoCesar&amp;diff=6658</id>
		<title>User:AbuelitoCesar</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=User:AbuelitoCesar&amp;diff=6658"/>
		<updated>2026-06-26T05:43:04Z</updated>

		<summary type="html">&lt;p&gt;Merc: Merc moved page User:Cesar to User:AbuelitoCesar without leaving a redirect: Automatically moved page while renaming the user &amp;quot;Cesar&amp;quot; to &amp;quot;AbuelitoCesar&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== CesarMC13 ===&lt;br /&gt;
&#039;&#039;&#039;Role:&#039;&#039;&#039; BigBadWolf (Owner)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; El Salvador&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; bone&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=OptiFine&amp;diff=6657</id>
		<title>OptiFine</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=OptiFine&amp;diff=6657"/>
		<updated>2026-06-24T23:58:14Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added Java versioning requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OptiFine is a light-weight and well-known Minecraft optimization mod that allows Minecraft to run faster and look better with full support for HD textures and many configuration options. It is the only external mod allowed on BadWolfMC.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
Java must be installed on your computer in order for OptiFine to run. As of Minecraft 26.1, OptiFine requires Java 25 to install, and we recommend either the [https://learn.microsoft.com/en-us/java/openjdk/download Microsoft] or [https://adoptium.net/temurin/releases/ Temurin] builds, although most builds should work.&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
OptiFine is packaged in an executable .jar file that can be downloaded from the [https://optifine.net/downloads optifine.net] website. The software is tied to the current Minecraft version so manual updates are required with every Minecraft version update. OptiFine is also regularly updated for bug fixes and improvements, so it is recommended to occasionally check for updates.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;PRO TIP: Be careful what you click when downloading the jar file from OptiFine&#039;s website. The ads are a bit obnoxious.&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Installation Instructions ===&lt;br /&gt;
# Download the latest JAR file from [https://optifine.net/downloads optifine.net].&lt;br /&gt;
# Double-click the downloaded JAR file and the OptiFine installer should start.&lt;br /&gt;
# Click &amp;quot;Install&amp;quot; and OptiFine will be installed in the official Minecraft launcher with its own profile &amp;quot;OptiFine (version)&amp;quot;.&lt;br /&gt;
# Start the official Minecraft launcher and play.&lt;br /&gt;
&lt;br /&gt;
=== Installation Troubleshooting ===&lt;br /&gt;
* Version-specific installation will fail if the version of Minecraft hasn&#039;t been booted up at least once in the launcher. &lt;br /&gt;
* If your computer doesn&#039;t know how to run the downloaded jar file you may need to install [https://www.java.com/en/ Java] first. &lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Features listed on OptiFine&#039;s website:&lt;br /&gt;
&lt;br /&gt;
* FPS boost - doubling the FPS is common - decreases lag spikes and smooths gameplay&lt;br /&gt;
* Support for HD Textures (info) - HD textures and HD fonts (MCPatcher not needed) - custom terrain and item textures - animated terrain and item textures - custom HD Font character widths - custom colors - custom block color palettes - custom lighting - unlimited texture size&lt;br /&gt;
* Support for Shaders&lt;br /&gt;
* Dynamic Lights - allows handheld and dropped light emitting items to illuminate the objects around them. It is similar, but not related to the Dynamic Lights mod&lt;br /&gt;
* Variable Render Distance - from Tiny to Extreme (2 x Far) in 16m steps - sun, moon and stars are visible in Tiny and Short distance&lt;br /&gt;
* Configurable Smooth Lighting - from 1% - smooth lighting without shadows - to 100% - smooth lighting with full shadows&lt;br /&gt;
* Performance: VSync Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay&lt;br /&gt;
* Smart Advanced OpenGL - more efficient, less artifacts - Fast - faster, some artifacts still visible - Fancy - slower, avoids visual artifacts&lt;br /&gt;
* Fog control - Fog: Fancy, Fast, OFF - Fog start: Near, Far&lt;br /&gt;
* Mipmaps - Visual effect which makes distant objects look better by smoothing the texture details - Mipmap level - OFF, 1, 2, 3, Max - Mipmap type - Nearest, Linear&lt;br /&gt;
* Anisotropic Filtering - Restores details in mipmapped textures - AF level - OFF, 2, 4, 8, 16 (depends on hardware support)&lt;br /&gt;
* Antialiasing - Smooths jagged lines and sharp color transitions - AA level - OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)&lt;br /&gt;
* Better Grass - Fixes grass blocks side texture to match surrounding grass terrain&lt;br /&gt;
* Better Snow - Fixes transparent blocks textures to match surrounding snow terrain&lt;br /&gt;
* Clear Water - Clear, transparent water with good visibility underwater&lt;br /&gt;
* Custom Sky - Use custom textures for the day and night skies. Multiple layers, blending options, time configuration.&lt;br /&gt;
* Random Mobs - Use random mob textures if available in the texture pack&lt;br /&gt;
* Connected Textures - Connects textures for glass, glass panes, sandstone and bookshelf blocks which are next to each other.&lt;br /&gt;
* Natural Textures - Removes the gridlike pattern created by repeating blocks of the same type. Uses rotated and flipped variants of the base block texture.&lt;br /&gt;
* Faster Math - Uses smaller lookup table which fits better in the L1 CPU cache&lt;br /&gt;
* FPS control - Smooth FPS - stabilizes FPS by flushing the graphics driver buffers (examples) - Smooth Input - fixes stuck keys, slow input and sound lag by setting correct thread priorities&lt;br /&gt;
* Chunk Loading Control - Load Far - loads the world chunks at distance Far, allows fast render distance switching - Preloaded Chunks - defines an area in which no new chunks will be loaded - Chunk Updates per Frame - allows for faster world loading - Dynamic Updates - loads more chunks per frame when the player is standing still&lt;br /&gt;
* Configurable Details - Clouds - Default, Fast, Fancy - Cloud Height - from 0% to 100% - Trees - Default, Fast, Fancy - Grass - Default, Fast, Fancy - Water - Default, Fast, Fancy - Rain and Snow - Default, Fast, Fancy - Sky - ON, OFF - Stars - ON, OFF - Sun &amp;amp; Moon - ON, OFF - Depth Fog - ON, OFF - Weather - ON, OFF - Swamp Colors - ON, OFF - Smooth Biomes - ON, OFF - Custom Fonts - ON, OFF - Custom Colors - ON, OFF - Show Capes - ON, OFF (supports HD capes)&lt;br /&gt;
* Configurable animations - Water Animated - OFF, Dynamic, ON - Lava Animated - OFF, Dynamic, ON - Fire Animated - OFF, ON - Portal Animated - OFF, ON - Redstone Animated - OFF, ON - Explosion Animated - OFF, ON - Flame Animated - OFF, ON - Smoke Animated - OFF, ON - Void Particles - OFF, ON - Water Particles - OFF, ON - Rain Splash - OFF, ON - Portal Particles - OFF, ON - Dripping Water/Lava - OFF, ON - Terrain Animated - OFF, ON - Items Animated - OFF, ON&lt;br /&gt;
* Fullscreen Resolution - Configurable fullscreen resolution&lt;br /&gt;
* Debug - Fast Debug Info - removes lagometer from debug screen - Debug Profiler - removes profiler from debug screen&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Rank_system&amp;diff=6655</id>
		<title>Rank system</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Rank_system&amp;diff=6655"/>
		<updated>2026-06-14T22:08:21Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Member Ranks ==&lt;br /&gt;
=== Guest ===&lt;br /&gt;
Guest is our default user group assigned to everyone when they first join the network. Guests cannot break or place blocks and are limited to exploring the servers and chatting. To become a member, guests must apply following the directions at https://www.badwolfmc.com/membership-application.&lt;br /&gt;
&lt;br /&gt;
=== Member ===&lt;br /&gt;
Members are those who have completed the application process and have been approved. They enjoy full crafting/building privileges in the wilderness along with:&lt;br /&gt;
* 2 [[Teleporting &amp;amp; Homes|sethomes]]&lt;br /&gt;
* 5 50x50 [[Residence|residences]]&lt;br /&gt;
* 4 123x123 [[PlotWorld]] plots&lt;br /&gt;
And access to [[SkyBlock]], the BadWolfMC Discord server, [[Enchanted furnaces]], [[General Commands and Utilities#Other Utilities|VeinMiner]], [[General Commands and Utilities#Other Utilities|PiggyBack]], [[Economy|Jobs]], and our [[Resource Worlds]].&lt;br /&gt;
&lt;br /&gt;
=== Iron Member ===&lt;br /&gt;
These members show their support through their time spent on the server and community building. It is our only non-donor rank above member, earned because they worked hard for it!&lt;br /&gt;
{|&lt;br /&gt;
|[[File:IronChest.webp|alt=Block of Iron on BadWolfMC: An Adult Minecraft Server|center|frameless|150x150px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 additional sethome!&lt;br /&gt;
* 1 additional 123x123 plot!&lt;br /&gt;
* 2 additional 50x50 residences!&lt;br /&gt;
* &#039;&#039;&#039;[Iron]&#039;&#039;&#039; prefix in game and on Discord!&lt;br /&gt;
* Exclusive discounts on Gold membership! (see the [https://discord.com/channels/234475243349999617/1290478500012232754 #🧲iron-perks] channel on Discord for info)&lt;br /&gt;
|}&lt;br /&gt;
This rank can only be purchased with 150 loyalty points from the BadWolfMC Rewards Shop!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gold Contributor ===&lt;br /&gt;
Show your support of BadWolfMC with the one-time Gold Contributor package! This will grant you the &#039;&#039;&#039;[Gold]&#039;&#039;&#039; prefix in game and the following perks:&lt;br /&gt;
{|&lt;br /&gt;
|[[File:CesarGold.webp|alt=Block of Gold on BadWolfMC: An Adult Minecraft Server|center|frameless|161x161px]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;No more TP timer!&#039;&#039;&#039; Go where you want when you want to!&lt;br /&gt;
* &#039;&#039;&#039;5 sethome locations and 10 100x100 residences!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6 123x123 plots on the creative PlotWorld!&#039;&#039;&#039;&lt;br /&gt;
* Craft most 3x3 blocks from ingots and dusts with the &#039;&#039;&#039;/condense&#039;&#039;&#039; command!&lt;br /&gt;
* &#039;&#039;&#039;Wear any item or block as a hat!&#039;&#039;&#039; Just use the &#039;&#039;&#039;/hat&#039;&#039;&#039; command.&lt;br /&gt;
* Bypass Residence auto-cleanup! &lt;br /&gt;
* &#039;&#039;&#039;1 free month of Diamond rank&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
The Gold Contributor package is good for the lifetime of the Minecraft account. Username changes to your account will not affect your Gold rank, but account swaps will not carry over.&lt;br /&gt;
&lt;br /&gt;
=== Diamond Contributor ===&lt;br /&gt;
Show your support of BadWolfMC with the Diamond Contributor subscription package! This rank requires the purchase of the &amp;quot;Gold&amp;quot; package and will grant you the &#039;&#039;&#039;[Diamond]&#039;&#039;&#039; prefix in game and the following perks:&lt;br /&gt;
{|&lt;br /&gt;
|[[File:MercDiamond.webp|alt=Block of Diamond on BadWolfMC: An Adult Minecraft Server|center|frameless|150x150px]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;All of the Gold Contributor perks&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;No AFK auto-kicks!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8 123x123 plots on the creative PlotWorld!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10 sethomes and 15 100x100 residences.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Backpacks!&#039;&#039;&#039; Open a shulker box directly from your inventory with a shift+right-click!&lt;br /&gt;
* &#039;&#039;&#039;Custom color nickname!&#039;&#039;&#039; (message an admin in game to set your nick)&lt;br /&gt;
* Customize chat, items, &amp;amp; signs! (using vanilla color codes)&lt;br /&gt;
* Unlock all available pets!&lt;br /&gt;
* More perks to come!&lt;br /&gt;
|}&lt;br /&gt;
Multiple months can be purchased for discounts.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;[https://www.badwolfmc.com/shop Click here to support BadWolfMC]! Remember that by donating and continuing to use our services you agree to our [https://www.badwolfmc.com/terms-conditions Terms &amp;amp; Conditions] and [https://www.badwolfmc.com/privacy-policy/ Privacy Policy].&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Staff Ranks ==&lt;br /&gt;
BadWolfMC Staff are chosen by the owners. They work their pixels off to keep things running smoothly and to give you the best experience possible!&lt;br /&gt;
&lt;br /&gt;
=== Builder ===&lt;br /&gt;
These are the ones that help the owners make the things! If you&#039;re interested in joining our build team, complete the [https://www.badwolfmc.com/staff-portal/builder-application/ application] (login required).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[AzurexeruzA]] || [[Caelan]] || [[Empy]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:AzurexeruzA.webp|200px|thumb|center|alt=AzurexeruzA]]&lt;br /&gt;
| [[File:Ca3lan.jpg|200px|thumb|center]]&lt;br /&gt;
| [[File:Empy-square.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; January 17&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Georgia, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; gilded blackstone&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; August 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Maryland, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; slime block&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Montana, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; cactus&lt;br /&gt;
|+&lt;br /&gt;
! [[heyitsbex_]] || [[Sarah_Eileen]]&lt;br /&gt;
|+&lt;br /&gt;
| [[File:Heyitsbex2.jpg|200px|thumb|center|alt=Heyitsbex]]&lt;br /&gt;
| [[File:Sarah eileen-square.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 18&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Alberta, Canada&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; flowering azalea leaves&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; October 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Virginia, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; sea lantern&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Moderator ===&lt;br /&gt;
These are the ones that help keep the peace!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
![[BWinks]]&lt;br /&gt;
! [[Cason]] || [[Tibal]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bwinks11-square.png|center|thumb|200x200px]]&lt;br /&gt;
| [[File:CasonSquare.webp|200px|thumb|center]]&lt;br /&gt;
| [[File:Tibal.webp|center|thumb|200x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Birthday:&#039;&#039;&#039; June 10&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; shulker box&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; January 16&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Florida, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; elytra&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; June 14&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Colorado, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; end crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Builder ===&lt;br /&gt;
This is the H.B.I.C. (Head Builder In Charge).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[GolighRunes]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GolighRunes.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; October 8&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; New York, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; stripped birch log&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admin ===&lt;br /&gt;
This is the H.B.I.C. (Head Bitch In Charge).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[JBizzle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JBizzle.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; April 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Maryland, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; end rod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BigBadWolf ===&lt;br /&gt;
These are the server owners! They do, well, pretty much everything.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CesarMC13 !! mercurialmusic &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CesarMC13.png|thumb|center]] || [[File:Mercurialmusic.png|thumb|center]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; El Salvador&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; bone&lt;br /&gt;
|| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; August 26&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North Carolina, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; Cesar&#039;s bone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: BadWolfMC Meta]][[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=File:Bwinks11-square.png&amp;diff=6654</id>
		<title>File:Bwinks11-square.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=File:Bwinks11-square.png&amp;diff=6654"/>
		<updated>2026-06-14T22:07:05Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bwinks11&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=File:Bwinks11.webp&amp;diff=6653</id>
		<title>File:Bwinks11.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=File:Bwinks11.webp&amp;diff=6653"/>
		<updated>2026-06-14T22:06:03Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bwinks11&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6651</id>
		<title>Resource Pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6651"/>
		<updated>2026-05-20T08:59:46Z</updated>

		<summary type="html">&lt;p&gt;Merc: Updated RP version information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RP&lt;br /&gt;
 | title                  = BadWolfMC Resource Pack&lt;br /&gt;
 | image                  = Copper Bundle.png|frameless|center&lt;br /&gt;
 | image_caption          = Copper Bundle available for the Sonic Tools&lt;br /&gt;
&lt;br /&gt;
 | download_url           = {{ext-link|rp|raw=1}} &amp;lt;!-- or a direct URL --&amp;gt;&lt;br /&gt;
 | download_label         = Download Latest&lt;br /&gt;
&lt;br /&gt;
 | rp_version             = v10.7.1&lt;br /&gt;
 | sha1                   = 393065a718d14bcff42f0b0348c3720f1f6260c3&lt;br /&gt;
 | sha256                 = sha256:1B75374DE9499F743DF7FDFA011C795EAC16518427C4116EEEE29874B538AE35&lt;br /&gt;
 | mc_version             = 26.1.2&lt;br /&gt;
 | pack_format_current    = 84&lt;br /&gt;
 | pack_formats_supported = 65-84&lt;br /&gt;
 | contributors           = [[User:merc|merc]], [[User:Cesar|Cesar]], [[User:JBizzle|JBizzle]], [[User:Caelan|Caelan]], [[User:FreyaHaze|FreyaHaze]]; Legacy contributors: Dr00bles, Night, Toffy, Lix3nn; [https://github.com/ShaneBeee/CompassClockFix Clock/Compass Fix] Copyright (c) 2025 Shane Bee, usage rights granted under the MIT License.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
BadWolfMC uses a &#039;&#039;&#039;custom resource pack&#039;&#039;&#039; that enhances textures and items to better suit our game modes, such as providing skins for our special soulbound tools, custom mobs, and the game pieces for our Game Nights.&lt;br /&gt;
&lt;br /&gt;
The BadWolfMC Resource Pack is designed to &#039;&#039;&#039;layer on top of your favorite resource pack&#039;&#039;&#039; and does not alter the appearance of any blocks or items that you&#039;d encounter through normal play — you can use it with vanilla textures or with another resource pack and you won&#039;t even realize it&#039;s there. It changes the appearance of &#039;&#039;&#039;unobtainable items&#039;&#039;&#039; in Minecraft to create &#039;&#039;&#039;custom tools, hats, and more&#039;&#039;&#039;. For example, all of our hats are unique types of blaze rods!&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Installation ==&lt;br /&gt;
By default, your game will prompt you to &#039;&#039;&#039;automatically download&#039;&#039;&#039; the pack when you log in — this is the &#039;&#039;&#039;recommended&#039;&#039;&#039; method. The pack is small and installs quickly, but may cause a &#039;&#039;&#039;brief pause&#039;&#039;&#039; as it loads. This is normal and only happens once per session, unless the pack is updated or removed from your system.&lt;br /&gt;
&lt;br /&gt;
If you have trouble with the automatic downloads or prefer to skip the loading delay, you can {{ext-link|rp|&#039;&#039;&#039;download the pack manually&#039;&#039;&#039;}}, copy the &#039;&#039;&#039;zipped&#039;&#039;&#039; file to your resourcepacks folder (follow steps 1-3 in [[Resource Pack#Issue 2: Resource pack gets stuck downloading at 100%.|Issue 2]] below), enable it in game in your Resource Packs menu, then &#039;&#039;&#039;disable automatic downloads&#039;&#039;&#039; in your Multiplayer settings. This method is especially useful for players with slower connections, but &#039;&#039;&#039;you would need to repeat the process each time the pack updates&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Troubleshooting ==&lt;br /&gt;
The following aims to address some of the issues that may be encountered when using server resource packs.&lt;br /&gt;
&lt;br /&gt;
=== Issue 1: Minecraft will not download the resource pack ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
When you join the server it does not automatically download the resource pack&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Go to your Minecraft Multiplayer menu and click on your BadWolfMC server listing (play.badwolfmc.com). Click &amp;quot;Edit&amp;quot; in the bottom left hand corner.&lt;br /&gt;
* In the editor, make sure you have your &amp;quot;Server Resource Pack&amp;quot; set to &amp;quot;Enabled&amp;quot; or &amp;quot;Prompt&amp;quot;. &amp;quot;Enabled&amp;quot; will automatically download the resource packs when you join the network, and &amp;quot;Prompt&amp;quot; will ask you before the download begins. To save your settings, hit &amp;quot;Done&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Really, that should solve most instances of this problem. If it still does not work for you, try restarting your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 2: Resource pack gets stuck downloading at 100%. ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
Your &amp;quot;Server Resource Pack&amp;quot; is enabled already.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1. We have to go to our .minecraft folder for this issue. If you know how to get to your folder already, skip to step 4. If not, start by going to &amp;quot;Options&amp;quot; in your Minecraft home screen.&lt;br /&gt;
[[File:Multiplayer.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
2. Then go to your &amp;quot;Resource Packs...&amp;quot;.&lt;br /&gt;
[[File:ResourcePacks.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
3. Then go to &amp;quot;Open resource pack folder&amp;quot;. &lt;br /&gt;
[[File:RPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
4. Now click on the &amp;quot;.minecraft&amp;quot; in the address bar of your Folder Explorer. &lt;br /&gt;
[[File:MinecraftFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
5. You should now see a list of folders, find the one called &amp;quot;server-resource-packs&amp;quot; and go into it. &lt;br /&gt;
[[File:ServerRPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
6. If you can&#039;t find this folder, then right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. This should fix your issue, you can stop here.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
7. Once in the folder, delete everything in the folder. (Don&#039;t worry, this is safe -- it just forces the client to re-download the resource pack since the one you had was probably corrupted)&lt;br /&gt;
&lt;br /&gt;
Restart your Minecraft client and the issue should be fixed. &lt;br /&gt;
&lt;br /&gt;
=== Issue 3: Minecraft crashes when downloading a resource pack. ===&lt;br /&gt;
You have Server Resource Packs enabled - if not, make sure it is enabled or prompted (see Issue 1).&lt;br /&gt;
Some users may also receive an error without a crash, but an error message saying Internal Exception: java.lang.IllegalArgumentException: Parameter &#039;directory&#039; is not a directory&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
# First, follow the steps in Issue 2 to get to your .minecraft folder. &lt;br /&gt;
# Once there, right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. &lt;br /&gt;
# Now, restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 4: Stuck &amp;quot;unloading texture&amp;quot; when joining another server. ===&lt;br /&gt;
This can happen in any server, the solution will still work the same.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Follow the steps in Issue 2 OR&lt;br /&gt;
* Follow the steps in Issue 2 to get to your .minecraft folder. Once there, delete the contents of folder called &amp;quot;server-resource-packs&amp;quot; or delete and recreate the entire folder.&lt;br /&gt;
* Restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 5: I&#039;m tired of messing with the automatic resource pack. ===&lt;br /&gt;
We highly recommend allowing the automatic download of the resource pack since the automatic handling will always download the latest updates. However, if you regularly experience difficulty loading the pack you can download the latest version as a standalone {{ext-link|rp}}. Do not unzip the file, but place it directly in your Resource Packs folder and ensure that it is the topmost pack in your &amp;quot;Selected Resource Packs&amp;quot; list. If you decide to download the Resource Pack manually, be sure to disable the automatic download by following the instructions in Issue 1 above. Resource Pack changes are typically announced on Discord, but we still recommend checking the version number and updating regularly, especially after server version updates. &lt;br /&gt;
&lt;br /&gt;
For other issues with our resource pack, please create a [[Help tickets|ticket]] on our {{ext-link|discord}}for additional assistance.&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Module:ExternalLinks&amp;diff=6650</id>
		<title>Module:ExternalLinks</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Module:ExternalLinks&amp;diff=6650"/>
		<updated>2026-05-20T08:58:36Z</updated>

		<summary type="html">&lt;p&gt;Merc: Updated RP link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local links = {&lt;br /&gt;
    apply = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/membership-application/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Apply&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    discord = {&lt;br /&gt;
        url = &amp;quot;https://discord.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Discord&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapalpha = {&lt;br /&gt;
        url = &amp;quot;https://alpha.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Alpha Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapbeta = {&lt;br /&gt;
        url = &amp;quot;https://beta.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Beta Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapgamma = {&lt;br /&gt;
        url = &amp;quot;https://gamma.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Gamma Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapdelta = {&lt;br /&gt;
        url = &amp;quot;https://delta.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Delta Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    news = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/news/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;News&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    rp = {&lt;br /&gt;
        url = &amp;quot;https://magic.badwolfmc.com/rp/BadWolfMC-RP-v10.7.1.zip&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Resource Pack&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    rules = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/server-rules/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Server Rules&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    shop = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/shop/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;BadWolfMC Shop&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    stats = {&lt;br /&gt;
        url = &amp;quot;https://stats.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Player Stats&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    status = {&lt;br /&gt;
        url = &amp;quot;https://status.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Uptime Status&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    wiki = {&lt;br /&gt;
        url = &amp;quot;https://wiki.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;BadWolfMC Wiki&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    -- Add more aliases here&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.link(frame)&lt;br /&gt;
    local args = frame:getParent().args&lt;br /&gt;
    local key = args[1] or args[&amp;quot;1&amp;quot;]&lt;br /&gt;
    local customLabel = args[2] or args[&amp;quot;2&amp;quot;]&lt;br /&gt;
    local raw = args[&amp;quot;raw&amp;quot;] or args[&amp;quot;bare&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
    if not key or not links[key] then&lt;br /&gt;
        return string.format(&amp;quot;&amp;lt;strong class=&#039;error&#039;&amp;gt;Invalid external link key: %s&amp;lt;/strong&amp;gt;&amp;quot;, key or &amp;quot;nil&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local url = links[key].url&lt;br /&gt;
    local label = customLabel or links[key].label or url&lt;br /&gt;
&lt;br /&gt;
    -- If |raw=1 (or |bare=1), return the bare URL only.&lt;br /&gt;
    if tostring(raw) == &amp;quot;1&amp;quot; or tostring(raw) == &amp;quot;true&amp;quot; then&lt;br /&gt;
        return url&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- Otherwise return a full clickable link with label.&lt;br /&gt;
    return string.format(&#039;&amp;lt;span class=&amp;quot;ext-link&amp;quot;&amp;gt;[%s %s]&amp;lt;/span&amp;gt;&#039;, url, label)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.listKeys(frame)&lt;br /&gt;
    local out = {}&lt;br /&gt;
    for key, data in pairs(links) do&lt;br /&gt;
        table.insert(out, string.format(&amp;quot;* &amp;lt;code&amp;gt;%s&amp;lt;/code&amp;gt; – %s&amp;quot;, key, data.label or data.url))&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(out)&lt;br /&gt;
    return table.concat(out, &amp;quot;\n&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.listBareUrls(frame)&lt;br /&gt;
    local out = {}&lt;br /&gt;
    for key, data in pairs(links) do&lt;br /&gt;
        table.insert(out, string.format(&amp;quot;* &amp;lt;code&amp;gt;%s&amp;lt;/code&amp;gt; – %s&amp;quot;, key, data.url))&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(out)&lt;br /&gt;
    return table.concat(out, &amp;quot;\n&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6649</id>
		<title>Resource Pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Resource_Pack&amp;diff=6649"/>
		<updated>2026-05-20T04:32:02Z</updated>

		<summary type="html">&lt;p&gt;Merc: Updated RP version information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox RP&lt;br /&gt;
 | title                  = BadWolfMC Resource Pack&lt;br /&gt;
 | image                  = Copper Bundle.png|frameless|center&lt;br /&gt;
 | image_caption          = Copper Bundle available for the Sonic Tools&lt;br /&gt;
&lt;br /&gt;
 | download_url           = {{ext-link|rp|raw=1}} &amp;lt;!-- or a direct URL --&amp;gt;&lt;br /&gt;
 | download_label         = Download Latest&lt;br /&gt;
&lt;br /&gt;
 | rp_version             = v10.7&lt;br /&gt;
 | sha1                   = 688414d333f26e0422a54552fc74c3d769a5a43f&lt;br /&gt;
 | sha256                 = sha256:AC21A5B59C5F98A67426766055DDEA04F0D527AFE4DF7CE238E15F575C0E903C&lt;br /&gt;
 | mc_version             = 1.21.11&lt;br /&gt;
 | pack_format_current    = 84&lt;br /&gt;
 | pack_formats_supported = 65-84&lt;br /&gt;
 | contributors           = [[User:merc|merc]], [[User:Cesar|Cesar]], [[User:JBizzle|JBizzle]], [[User:Caelan|Caelan]], [[User:FreyaHaze|FreyaHaze]]; Legacy contributors: Dr00bles, Night, Toffy, Lix3nn; [https://github.com/ShaneBeee/CompassClockFix Clock/Compass Fix] Copyright (c) 2025 Shane Bee, usage rights granted under the MIT License.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
BadWolfMC uses a &#039;&#039;&#039;custom resource pack&#039;&#039;&#039; that enhances textures and items to better suit our game modes, such as providing skins for our special soulbound tools, custom mobs, and the game pieces for our Game Nights.&lt;br /&gt;
&lt;br /&gt;
The BadWolfMC Resource Pack is designed to &#039;&#039;&#039;layer on top of your favorite resource pack&#039;&#039;&#039; and does not alter the appearance of any blocks or items that you&#039;d encounter through normal play — you can use it with vanilla textures or with another resource pack and you won&#039;t even realize it&#039;s there. It changes the appearance of &#039;&#039;&#039;unobtainable items&#039;&#039;&#039; in Minecraft to create &#039;&#039;&#039;custom tools, hats, and more&#039;&#039;&#039;. For example, all of our hats are unique types of blaze rods!&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Installation ==&lt;br /&gt;
By default, your game will prompt you to &#039;&#039;&#039;automatically download&#039;&#039;&#039; the pack when you log in — this is the &#039;&#039;&#039;recommended&#039;&#039;&#039; method. The pack is small and installs quickly, but may cause a &#039;&#039;&#039;brief pause&#039;&#039;&#039; as it loads. This is normal and only happens once per session, unless the pack is updated or removed from your system.&lt;br /&gt;
&lt;br /&gt;
If you have trouble with the automatic downloads or prefer to skip the loading delay, you can {{ext-link|rp|&#039;&#039;&#039;download the pack manually&#039;&#039;&#039;}}, copy the &#039;&#039;&#039;zipped&#039;&#039;&#039; file to your resourcepacks folder (follow steps 1-3 in [[Resource Pack#Issue 2: Resource pack gets stuck downloading at 100%.|Issue 2]] below), enable it in game in your Resource Packs menu, then &#039;&#039;&#039;disable automatic downloads&#039;&#039;&#039; in your Multiplayer settings. This method is especially useful for players with slower connections, but &#039;&#039;&#039;you would need to repeat the process each time the pack updates&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Resource Pack Troubleshooting ==&lt;br /&gt;
The following aims to address some of the issues that may be encountered when using server resource packs.&lt;br /&gt;
&lt;br /&gt;
=== Issue 1: Minecraft will not download the resource pack ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
When you join the server it does not automatically download the resource pack&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Go to your Minecraft Multiplayer menu and click on your BadWolfMC server listing (play.badwolfmc.com). Click &amp;quot;Edit&amp;quot; in the bottom left hand corner.&lt;br /&gt;
* In the editor, make sure you have your &amp;quot;Server Resource Pack&amp;quot; set to &amp;quot;Enabled&amp;quot; or &amp;quot;Prompt&amp;quot;. &amp;quot;Enabled&amp;quot; will automatically download the resource packs when you join the network, and &amp;quot;Prompt&amp;quot; will ask you before the download begins. To save your settings, hit &amp;quot;Done&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Really, that should solve most instances of this problem. If it still does not work for you, try restarting your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 2: Resource pack gets stuck downloading at 100%. ===&lt;br /&gt;
&#039;&#039;&#039;Problem:&#039;&#039;&#039;&lt;br /&gt;
Your &amp;quot;Server Resource Pack&amp;quot; is enabled already.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1. We have to go to our .minecraft folder for this issue. If you know how to get to your folder already, skip to step 4. If not, start by going to &amp;quot;Options&amp;quot; in your Minecraft home screen.&lt;br /&gt;
[[File:Multiplayer.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
2. Then go to your &amp;quot;Resource Packs...&amp;quot;.&lt;br /&gt;
[[File:ResourcePacks.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
3. Then go to &amp;quot;Open resource pack folder&amp;quot;. &lt;br /&gt;
[[File:RPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
4. Now click on the &amp;quot;.minecraft&amp;quot; in the address bar of your Folder Explorer. &lt;br /&gt;
[[File:MinecraftFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
5. You should now see a list of folders, find the one called &amp;quot;server-resource-packs&amp;quot; and go into it. &lt;br /&gt;
[[File:ServerRPFolder.png|350px|thumb|left]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
6. If you can&#039;t find this folder, then right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. This should fix your issue, you can stop here.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
7. Once in the folder, delete everything in the folder. (Don&#039;t worry, this is safe -- it just forces the client to re-download the resource pack since the one you had was probably corrupted)&lt;br /&gt;
&lt;br /&gt;
Restart your Minecraft client and the issue should be fixed. &lt;br /&gt;
&lt;br /&gt;
=== Issue 3: Minecraft crashes when downloading a resource pack. ===&lt;br /&gt;
You have Server Resource Packs enabled - if not, make sure it is enabled or prompted (see Issue 1).&lt;br /&gt;
Some users may also receive an error without a crash, but an error message saying Internal Exception: java.lang.IllegalArgumentException: Parameter &#039;directory&#039; is not a directory&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
# First, follow the steps in Issue 2 to get to your .minecraft folder. &lt;br /&gt;
# Once there, right click in an empty area of your Folder Explorer and click &amp;quot;New&amp;quot;, then &amp;quot;Folder&amp;quot;. Name your new folder &amp;quot;server-resource-packs&amp;quot;. &lt;br /&gt;
# Now, restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 4: Stuck &amp;quot;unloading texture&amp;quot; when joining another server. ===&lt;br /&gt;
This can happen in any server, the solution will still work the same.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Solution:&#039;&#039;&#039;&lt;br /&gt;
* Follow the steps in Issue 2 OR&lt;br /&gt;
* Follow the steps in Issue 2 to get to your .minecraft folder. Once there, delete the contents of folder called &amp;quot;server-resource-packs&amp;quot; or delete and recreate the entire folder.&lt;br /&gt;
* Restart your Minecraft client.&lt;br /&gt;
&lt;br /&gt;
=== Issue 5: I&#039;m tired of messing with the automatic resource pack. ===&lt;br /&gt;
We highly recommend allowing the automatic download of the resource pack since the automatic handling will always download the latest updates. However, if you regularly experience difficulty loading the pack you can download the latest version as a standalone {{ext-link|rp}}. Do not unzip the file, but place it directly in your Resource Packs folder and ensure that it is the topmost pack in your &amp;quot;Selected Resource Packs&amp;quot; list. If you decide to download the Resource Pack manually, be sure to disable the automatic download by following the instructions in Issue 1 above. Resource Pack changes are typically announced on Discord, but we still recommend checking the version number and updating regularly, especially after server version updates. &lt;br /&gt;
&lt;br /&gt;
For other issues with our resource pack, please create a [[Help tickets|ticket]] on our {{ext-link|discord}}for additional assistance.&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Module:ExternalLinks&amp;diff=6648</id>
		<title>Module:ExternalLinks</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Module:ExternalLinks&amp;diff=6648"/>
		<updated>2026-05-20T04:26:15Z</updated>

		<summary type="html">&lt;p&gt;Merc: Update RP link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local links = {&lt;br /&gt;
    apply = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/membership-application/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Apply&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    discord = {&lt;br /&gt;
        url = &amp;quot;https://discord.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Discord&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapalpha = {&lt;br /&gt;
        url = &amp;quot;https://alpha.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Alpha Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapbeta = {&lt;br /&gt;
        url = &amp;quot;https://beta.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Beta Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapgamma = {&lt;br /&gt;
        url = &amp;quot;https://gamma.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Gamma Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    mapdelta = {&lt;br /&gt;
        url = &amp;quot;https://delta.badwolfmc.com&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Delta Map&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    news = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/news/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;News&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    rp = {&lt;br /&gt;
        url = &amp;quot;https://magic.badwolfmc.com/rp/BadWolfMC-RP-v10.7.zip&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Resource Pack&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    rules = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/server-rules/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Server Rules&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    shop = {&lt;br /&gt;
        url = &amp;quot;https://www.badwolfmc.com/shop/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;BadWolfMC Shop&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    stats = {&lt;br /&gt;
        url = &amp;quot;https://stats.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Player Stats&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    status = {&lt;br /&gt;
        url = &amp;quot;https://status.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;Uptime Status&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    wiki = {&lt;br /&gt;
        url = &amp;quot;https://wiki.badwolfmc.com/&amp;quot;,&lt;br /&gt;
        label = &amp;quot;BadWolfMC Wiki&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    -- Add more aliases here&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.link(frame)&lt;br /&gt;
    local args = frame:getParent().args&lt;br /&gt;
    local key = args[1] or args[&amp;quot;1&amp;quot;]&lt;br /&gt;
    local customLabel = args[2] or args[&amp;quot;2&amp;quot;]&lt;br /&gt;
    local raw = args[&amp;quot;raw&amp;quot;] or args[&amp;quot;bare&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
    if not key or not links[key] then&lt;br /&gt;
        return string.format(&amp;quot;&amp;lt;strong class=&#039;error&#039;&amp;gt;Invalid external link key: %s&amp;lt;/strong&amp;gt;&amp;quot;, key or &amp;quot;nil&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local url = links[key].url&lt;br /&gt;
    local label = customLabel or links[key].label or url&lt;br /&gt;
&lt;br /&gt;
    -- If |raw=1 (or |bare=1), return the bare URL only.&lt;br /&gt;
    if tostring(raw) == &amp;quot;1&amp;quot; or tostring(raw) == &amp;quot;true&amp;quot; then&lt;br /&gt;
        return url&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- Otherwise return a full clickable link with label.&lt;br /&gt;
    return string.format(&#039;&amp;lt;span class=&amp;quot;ext-link&amp;quot;&amp;gt;[%s %s]&amp;lt;/span&amp;gt;&#039;, url, label)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.listKeys(frame)&lt;br /&gt;
    local out = {}&lt;br /&gt;
    for key, data in pairs(links) do&lt;br /&gt;
        table.insert(out, string.format(&amp;quot;* &amp;lt;code&amp;gt;%s&amp;lt;/code&amp;gt; – %s&amp;quot;, key, data.label or data.url))&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(out)&lt;br /&gt;
    return table.concat(out, &amp;quot;\n&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.listBareUrls(frame)&lt;br /&gt;
    local out = {}&lt;br /&gt;
    for key, data in pairs(links) do&lt;br /&gt;
        table.insert(out, string.format(&amp;quot;* &amp;lt;code&amp;gt;%s&amp;lt;/code&amp;gt; – %s&amp;quot;, key, data.url))&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(out)&lt;br /&gt;
    return table.concat(out, &amp;quot;\n&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Chat&amp;diff=6647</id>
		<title>Chat</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Chat&amp;diff=6647"/>
		<updated>2026-05-07T23:56:44Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added MiniMessage Head usage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
== General Chat &amp;amp; Messaging ==&lt;br /&gt;
&lt;br /&gt;
=== Direct Messaging ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/msg [playerName] (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Sends a direct message to the target player. You can also click a user&#039;s name in chat (even if they&#039;re on another server) to auto-populate the &amp;lt;code&amp;gt;/msg [playername]&amp;lt;/code&amp;gt; command.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/continue (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/c (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Continues the conversation with the last person you messaged. Useful when there&#039;s a lot of cross chatter to avoid confusing replies.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/reply (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/r&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Followed by your message (e.g. &amp;lt;code&amp;gt;/r hi!&amp;lt;/code&amp;gt;), this quickly and privately responds to the last player who messaged you.&lt;br /&gt;
&lt;br /&gt;
=== Privacy &amp;amp; Ignoring ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/togglemsg&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/togglepm&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Want some quiet? This toggles your ability to receive private messages from all players. Also available from the Options Menu in &amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt; &amp;gt; options.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/ignore [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/block [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Followed by a username (e.g. &amp;lt;code&amp;gt;/ignore mercurialmusic&amp;lt;/code&amp;gt;), this will ignore all public and private messages from a particular player.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/ignorelist&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Allows you to see and manage your currently ignored players.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/unignore [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &amp;lt;code&amp;gt;&#039;&#039;&#039;/unblock&#039;&#039;&#039; &#039;&#039;&#039;[playerName]&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Removes the target player from your ignore list.&lt;br /&gt;
&lt;br /&gt;
=== Emotes ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/me (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Emotes in the third person (e.g. &amp;quot;/me smiles&amp;quot; would print &amp;quot;*merc smiles&amp;quot;). This is only visible on the server you are currently connected to.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/emojipicker&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Opens a GUI to select an emoji which can be inserted into chat, item names, signs, etc. Click to overwrite existing chat or shift+click to insert.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;&amp;lt;item&amp;gt;&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Using this tag in a chat message inserts the name of your currently active item (in your main hand) and adds hover context to show enchantments, lore, etc.&lt;br /&gt;
&lt;br /&gt;
=== Mail ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/mail send [playerName] (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends mail to the target player whether online or offline. Usernames for offline players must be accurate.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/mail read&amp;lt;/code&amp;gt;&#039;&#039;&#039; - reads any received mail messages.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/mail clear&amp;lt;/code&amp;gt;&#039;&#039;&#039; - clears all mail messages from your inbox.&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
Channels can be &amp;quot;focused&amp;quot; so that all of your normal chats go into that channel. If you prefer keep your current channel focused but wish to speak into another channel on a per-message basis you can prefix your message with either the alias command or the quick prefix so that only that prefixed chat goes into the target channel. The current list of publicly available chat channels are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Channel&#039;&#039;&#039; !! &#039;&#039;&#039;Alias&#039;&#039;&#039; &lt;br /&gt;
!Quick Prefix!! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Global|| &amp;lt;code&amp;gt;/g&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/global&amp;lt;/code&amp;gt;&lt;br /&gt;
|!|| Typical global chat.&lt;br /&gt;
|-&lt;br /&gt;
| Local|| &amp;lt;code&amp;gt;/l&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/local&amp;lt;/code&amp;gt;&lt;br /&gt;
| || Limited to players within a 230 block radius. This channel is highly recommended when working in close proximity to someone else to keep global chat sane.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/channel [channel]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Focuses the desired channel in your chat -- all messages that you type will appear in your focused channels.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/leave [channel]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Want some quiet? Leave the channel! Just don&#039;t forget that you left it...&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/join [channel]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Rejoins a previously left channel.&lt;br /&gt;
&lt;br /&gt;
== Party Chat ==&lt;br /&gt;
You can also create your own temporary chat channels called party chats!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party create&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Host a party! After starting a party you can message your friends to join it. Note that while the party isn&#039;t publicly broadcast, anyone can still join it.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party invite [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Invites the target player to your party chat.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party disband&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Removes the active party.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party accept [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Join your friend&#039;s party!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party leave&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Leave the party.&lt;br /&gt;
&lt;br /&gt;
== Color &amp;amp; Formatting Codes ==&lt;br /&gt;
Minecraft allows for some formatting in chat, item names, books, and signs using [https://www.w3schools.com/colors/colors_picker.asp hex codes] and/or special prefixes or tags. Since they are entirely cosmetic, use of these codes is limited to our [[Rank system|Diamond members]]. This system allows for the addition of exactly 16,777,216 colors to the game! Because no set format was defined by Mojang, plugin authors have created a patchwork of formats that differ depending on where you would like to use them.&lt;br /&gt;
&lt;br /&gt;
=== Chat &amp;amp; Private Messages Format ===&lt;br /&gt;
BadWolfMC Chat uses Adventure&#039;s MiniMessage format which employs angle brackets (&amp;quot;&amp;lt;&amp;quot; and &amp;quot;&amp;gt;&amp;quot;) for ridiculously easy chat formatting similar to BBCode or HTML. Multiple tags can be used on a single chat element, either as just a prefix &amp;quot;&amp;lt;[tag]&amp;gt;&amp;quot; or with a closing tag &amp;quot;&amp;lt;/[tag]&amp;gt;&amp;quot; so that different formatting can be applied to multiple chat elements and across elements in the same line of text. For example, &amp;quot;&amp;lt;red&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;b&amp;gt;Hello World!&amp;lt;/b&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/red&amp;gt;&amp;quot; would appear as &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Hello World!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;quot;. While &amp;quot;&amp;lt;nowiki&amp;gt;&amp;lt;yellow&amp;gt;Hello &amp;lt;blue&amp;gt;World&amp;lt;/blue&amp;gt;!&amp;lt;/nowiki&amp;gt;&amp;quot; would appear as &amp;quot;&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;Hello &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;World&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;!&amp;lt;/span&amp;gt;&amp;quot;. Note that in the latter example the &amp;lt;nowiki&amp;gt;&amp;lt;yellow&amp;gt;&amp;lt;/nowiki&amp;gt; tag was not closed so it continues beyond the &amp;lt;nowiki&amp;gt;&amp;lt;blue&amp;gt;&amp;lt;/nowiki&amp;gt; tag in the same line, making nested tags possible. Legacy color and formatting codes also work in chat. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+MiniMessage Tags&lt;br /&gt;
!Name&lt;br /&gt;
!Tag&lt;br /&gt;
!Description&lt;br /&gt;
!Example&lt;br /&gt;
|-&lt;br /&gt;
|Color&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;_colorname_&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Accepts a hex code in #rrggbb format or any minecraft color constant: &amp;lt;code&amp;gt;black&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_blue&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_green&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_aqua&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_red&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_purple&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gold&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gray&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_gray&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;aqua&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;red&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;light_purple&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;yellow&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;white&amp;lt;/code&amp;gt;. &lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;yellow&amp;gt;Hello &amp;lt;blue&amp;gt;World&amp;lt;/blue&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Color (verbose)&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;color:_colorNameOrHex_&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|A more verbose way of defining colors, useful when using several tags at once. Accepts the same hex or color names as the Color tag.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;color:yellow&amp;gt;Hello &amp;lt;color:blue&amp;gt;World&amp;lt;/color:blue&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Decoration&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;_decorationname_&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Accepts bold (or b), italic (or i), underlined (or u), and strikethrough (or st).&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;underlined&amp;gt;This is &amp;lt;bold&amp;gt;important&amp;lt;/bold&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;reset&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Closes all currently open tags, resetting color/decoration/etc. The reset tag cannot be closed. Best practice is to not rely on the reset tag and simply close any open tags using &amp;lt;/[tag]&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rainbow&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;rainbow:[!][phase]&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Rainbow text! The ! option reverses the current rainbow order while the phase option modifies the color the rainbow begins with.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;rainbow&amp;gt;Your text here!&amp;lt;/rainbow&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;rainbow:!&amp;gt;Your text here!&amp;lt;/rainbow&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;rainbow:2&amp;gt;Your text here!&amp;lt;/rainbow&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;rainbow:!2&amp;gt;Your text here!&amp;lt;/rainbow&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Pride&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;pride[:flag]&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Formats text according to given flag colors, defaulting to the traditional rainbow if no flag is specified. The &amp;lt;code&amp;gt;flag&amp;lt;/code&amp;gt; option may be one of &amp;lt;code&amp;gt;pride&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;progress&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;trans&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;bi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;pan&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;nb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;lesbian&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;ace&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;agender&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;demisexual&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;genderqueer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;genderfluid&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;intersex&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;aro&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;baker&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;philly&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;queer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gay&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;bigender&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;demigender&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;Happy &amp;lt;pride&amp;gt;pride month&amp;lt;/pride&amp;gt;!&amp;lt;/code&amp;gt;  &lt;br /&gt;
* &amp;lt;code&amp;gt;BadWolfMC supports &amp;lt;pride:trans&amp;gt;trans rights&amp;lt;/pride&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gradient&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;gradient:[color1]:[color...]:[phase]&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Accepts a list of 1 to n colors, either hex or named colors and an optional phase parameter (range -1 to 1) allows you to shift the gradient around, creating animations.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;gradient:#5e4fa2:#f79459&amp;gt;Your text here!&amp;lt;/gradient&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;gradient:#5e4fa2:#f79459:red&amp;gt;Your text here!&amp;lt;/gradient&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Text Shadow Color&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;shadow:_colorNameOrHex_:[alpha_as_float]&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;!shadow&amp;gt;&amp;lt;/code&amp;gt; as an alias to disable the shadow (equivalent to &amp;lt;code&amp;gt;&amp;lt;shadow:#00000000&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Adds or alters the text shadow.&lt;br /&gt;
&amp;lt;code&amp;gt;_colorNameOrHex_&amp;lt;/code&amp;gt;, a named color or hex color string with the format &amp;lt;code&amp;gt;#RRGGBB&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;#RRGGBBAA&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[alpha_as_float]&amp;lt;/code&amp;gt;, a float value between 0 and 1, representing the alpha value of the shadow. Optional, defaults to 0.25. Has no effect if an alpha value is already provided in the hex color string.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;shadow:yellow&amp;gt;Hello &amp;lt;shadow:aqua:0.5&amp;gt;World&amp;lt;/shadow&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;shadow:#FF5555&amp;gt;This is a &amp;lt;shadow:#55FF55&amp;gt;test!&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;shadow:#000000FF&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;b&amp;gt;Thicc&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Sprite&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;sprite[:atlas]:sprite&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Inserts a sprite.&lt;br /&gt;
Arguments:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;atlas&amp;lt;/code&amp;gt; the atlas to use, e.g. &amp;lt;code&amp;gt;minecraft:blocks&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;sprite&amp;lt;/code&amp;gt; the sprite to use, e.g. &amp;lt;code&amp;gt;item/emerald&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
* Look at my &amp;lt;code&amp;gt;&amp;lt;sprite:blocks:block/stone&amp;gt;&amp;lt;/code&amp;gt;!&lt;br /&gt;
* This item costs 10 x &amp;lt;code&amp;gt;&amp;lt;sprite:&amp;quot;minecraft:items&amp;quot;:item/porkchop&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Head&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;head:name|uuid|texture[:outer_layer]&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Inserts a player head.&lt;br /&gt;
Arguments&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;name|uuid|texture&amp;lt;/code&amp;gt; the name, UUID or path to the texture of the skin to use to draw the head.&lt;br /&gt;
* &amp;lt;code&amp;gt;outer_layer&amp;lt;/code&amp;gt; either &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;, determines if the outer layer (or “hat” layer) should be drawn. Defaults to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
* My favorite dev is &amp;lt;code&amp;gt;&amp;lt;head:1f085b2d-9548-4159-a8c7-f3ccdf0c2054&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Do you prefer &amp;lt;code&amp;gt;&amp;lt;head:entity/player/wide/steve&amp;gt;&amp;lt;/code&amp;gt; Steve or &amp;lt;code&amp;gt;&amp;lt;head:entity/player/slim/alex&amp;gt;&amp;lt;/code&amp;gt; Alex?&lt;br /&gt;
* Thanks &amp;lt;code&amp;gt;&amp;lt;head:Strokkur24:false&amp;gt;&amp;lt;/code&amp;gt; for the docs!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== External Formatting Tools ====&lt;br /&gt;
[https://webui.advntr.dev/ Adventure&#039;s MiniMessage Viewer] can be used to test and preview your formatting. Please note that we have disabled tags not listed above to avoid abuse.&lt;br /&gt;
&lt;br /&gt;
[https://www.birdflop.com/resources/rgb/ Birdflop&#039;s Gradient Generator] is quite handy for finding the perfect hex code combinations. Also works for basic MiniMessage formatting.&lt;br /&gt;
&lt;br /&gt;
=== Books, Items, and Signs Format ===&lt;br /&gt;
Non-chat formatting for books, item names, and signs can be achieved using the &amp;quot;{#rrggbb}Text&amp;quot; format. For example &amp;quot;{#FF0000}Hello World!&amp;quot; would appear as &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hello World!&amp;lt;/span&amp;gt;&amp;quot;. With this method, many hex colors (currently slightly over 1,000) are also mapped directly to color names, so using &amp;quot;{#red}Hello World!&amp;quot; would achieve the same result. Note that this color mapping is different from the MiniMessage mapping, which is limited to the default Minecraft chat colors. &lt;br /&gt;
&lt;br /&gt;
You can also use the &#039;&#039;&#039;&amp;lt;code&amp;gt;/colorpicker&amp;lt;/code&amp;gt;&#039;&#039;&#039; command to bring up a clickable interface. Just click the color you want to populate the code in your chat bar or shift-click to insert it into existing text. From there it can be copied and pasted into anvils, etc.&lt;br /&gt;
&lt;br /&gt;
===== Gradients in Books, Items, and Signs =====&lt;br /&gt;
Gradients can be achieved with hex codes using angle brackets to indicate direction of the gradient. The tag on the first color requires &#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;, for example, {#red&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;}, colors in the middle require &#039;&#039;&#039;&amp;lt;&amp;gt;&#039;&#039;&#039;, for example {#green&#039;&#039;&#039;&amp;lt;&amp;gt;&#039;&#039;&#039;}, and the last color requires &#039;&#039;&#039;&amp;lt;&#039;&#039;&#039;, or {#blue&#039;&#039;&#039;&amp;lt;&#039;&#039;&#039;}. A fully formed gradient would look something like: &amp;quot;{#red&amp;gt;}The quick brown fox {#green&amp;lt;&amp;gt;}jumps over the lazy dog{#blue&amp;lt;}&amp;quot;. The tags are picky and will fail if not accurately enclosed or if the color/hex code is poorly formed.&lt;br /&gt;
&lt;br /&gt;
==== Formatting Codes in Books, Items, and Signs ====&lt;br /&gt;
Vanilla text formatting codes (e.g. bold, underline, etc.) can also be used with both legacy and hex codes, including in gradients. Similar to vanilla behavior, the formatting codes must be used after each unique hex code after the closing bracket of the hex code and before the text. For example, &amp;quot;{#17B4E6&amp;gt;}&#039;&#039;&#039;&amp;amp;l&#039;&#039;&#039;BadWolfMC{#5555FF&amp;lt;}&amp;quot; would produce a bold gradient as: &amp;lt;span style=&amp;quot;color:#17B4E6&amp;quot;&amp;gt;&#039;&#039;&#039;B&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1FA8E9&amp;quot;&amp;gt;&#039;&#039;&#039;a&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#279CEC&amp;quot;&amp;gt;&#039;&#039;&#039;d&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#2E90EF&amp;quot;&amp;gt;&#039;&#039;&#039;W&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3685F3&amp;quot;&amp;gt;&#039;&#039;&#039;o&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3E79F6&amp;quot;&amp;gt;&#039;&#039;&#039;l&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#466DF9&amp;quot;&amp;gt;&#039;&#039;&#039;f&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#4D61FC&amp;quot;&amp;gt;&#039;&#039;&#039;M&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;&#039;&#039;&#039;C&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Note that multiple color gradients in the same expression would still require a new formatting code after each new hex code, for example, &amp;quot;{#17B4E6&amp;gt;}&#039;&#039;&#039;&amp;amp;l&#039;&#039;&#039;Bad{#2E90EF&amp;lt;&amp;gt;}&#039;&#039;&#039;&amp;amp;l&#039;&#039;&#039;WolfMC{#5555FF&amp;lt;}.&lt;br /&gt;
&lt;br /&gt;
=== Legacy Character Codes ===&lt;br /&gt;
Text formatting is achieved by prefixing the text with an ampersand (&amp;amp;) immediately followed by a character code. For example, using &amp;quot;&amp;amp;4Hello World!&amp;quot; would appear as &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hello World!&amp;lt;/span&amp;gt;&amp;quot;. The full list of character codes can be seen in game using the &#039;&#039;&#039;/colors&#039;&#039;&#039; command and are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Color Name !! Legacy Code !! Hex Code&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#AA0000&amp;quot;&amp;gt;Dark Red&amp;lt;/span&amp;gt; || &amp;amp;4 || #AA0000&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; || &amp;amp;c || #FF5555&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; || &amp;amp;6 || #FFAA00&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; || &amp;amp;e || #FFFF55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#00AA00&amp;quot;&amp;gt;Dark Green&amp;lt;/span&amp;gt; || &amp;amp;2 || #00AA00&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; || &amp;amp;a || #55FF55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#00AAAA&amp;quot;&amp;gt;Dark Aqua&amp;lt;/span&amp;gt; || &amp;amp;3 || #00AAAA&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Aqua&amp;lt;/span&amp;gt; || &amp;amp;b || #55FFFF&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#0000AA&amp;quot;&amp;gt;Dark Blue&amp;lt;/span&amp;gt; || &amp;amp;1 || #0000AA&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; || &amp;amp;9 || #5555FF&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#AA00AA&amp;quot;&amp;gt;Dark Purple&amp;lt;/span&amp;gt; || &amp;amp;5 || #AA00AA&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Light Purple&amp;lt;/span&amp;gt; || &amp;amp;d || #FF55FF&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;White&amp;lt;/span&amp;gt; || &amp;amp;f || #FFFFFF&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#AAAAAA&amp;quot;&amp;gt;Gray&amp;lt;/span&amp;gt; || &amp;amp;7 || #AAAAAA&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#555555&amp;quot;&amp;gt;Dark Gray&amp;lt;/span&amp;gt; || &amp;amp;8 || #555555&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Black&amp;lt;/span&amp;gt; || &amp;amp;0 || #000000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bold&#039;&#039;&#039; || &amp;amp;l || &amp;lt;nowiki&amp;gt;&amp;lt;b&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;Strikethrough&amp;lt;/s&amp;gt; || &amp;amp;m || &amp;lt;st&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;Underline&amp;lt;/u&amp;gt; || &amp;amp;n || &amp;lt;nowiki&amp;gt;&amp;lt;u&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Italic&#039;&#039; || &amp;amp;o || &amp;lt;nowiki&amp;gt;&amp;lt;i&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Reset Code || &amp;amp;r || &amp;lt;reset&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| name  = &lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&lt;br /&gt;
Use of a color code will reset all formatting codes used previously, so if you&#039;d like to format the text as well be careful to use the color code before the formatting code. For example, &amp;quot;&amp;amp;4&amp;amp;lHello World!&amp;quot; will return &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Hello World!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;quot; while using &amp;quot;&amp;amp;l&amp;amp;4Hello World!&amp;quot; will simply return &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hello World!&amp;lt;/span&amp;gt;&amp;quot;. Reset codes are used to reset all previously used color and formatting codes to the default color (white for chat and item names, black for books and signs).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Nicknames ==&lt;br /&gt;
Diamond members are allowed a nickname in chat using these color codes, which must be set by an admin or moderator. Because of a character limit we are only able to use multiple colors using vanilla character codes, but can still use hex codes if only a single color or one color gradient using two colors is desired (for example {#green&amp;gt;}merc{#blue&amp;lt;}). &#039;&#039;&#039;Please note that the desired color(s) and format(s) must be legible in chat.&#039;&#039;&#039; &lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Chat&amp;diff=6646</id>
		<title>Chat</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Chat&amp;diff=6646"/>
		<updated>2026-05-07T23:53:21Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added MiniMessage Sprite usage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
== General Chat &amp;amp; Messaging ==&lt;br /&gt;
&lt;br /&gt;
=== Direct Messaging ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/msg [playerName] (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Sends a direct message to the target player. You can also click a user&#039;s name in chat (even if they&#039;re on another server) to auto-populate the &amp;lt;code&amp;gt;/msg [playername]&amp;lt;/code&amp;gt; command.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/continue (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/c (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Continues the conversation with the last person you messaged. Useful when there&#039;s a lot of cross chatter to avoid confusing replies.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/reply (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/r&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Followed by your message (e.g. &amp;lt;code&amp;gt;/r hi!&amp;lt;/code&amp;gt;), this quickly and privately responds to the last player who messaged you.&lt;br /&gt;
&lt;br /&gt;
=== Privacy &amp;amp; Ignoring ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/togglemsg&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/togglepm&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Want some quiet? This toggles your ability to receive private messages from all players. Also available from the Options Menu in &amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt; &amp;gt; options.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/ignore [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/block [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Followed by a username (e.g. &amp;lt;code&amp;gt;/ignore mercurialmusic&amp;lt;/code&amp;gt;), this will ignore all public and private messages from a particular player.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/ignorelist&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Allows you to see and manage your currently ignored players.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/unignore [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &amp;lt;code&amp;gt;&#039;&#039;&#039;/unblock&#039;&#039;&#039; &#039;&#039;&#039;[playerName]&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Removes the target player from your ignore list.&lt;br /&gt;
&lt;br /&gt;
=== Emotes ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/me (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Emotes in the third person (e.g. &amp;quot;/me smiles&amp;quot; would print &amp;quot;*merc smiles&amp;quot;). This is only visible on the server you are currently connected to.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/emojipicker&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Opens a GUI to select an emoji which can be inserted into chat, item names, signs, etc. Click to overwrite existing chat or shift+click to insert.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;&amp;lt;item&amp;gt;&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Using this tag in a chat message inserts the name of your currently active item (in your main hand) and adds hover context to show enchantments, lore, etc.&lt;br /&gt;
&lt;br /&gt;
=== Mail ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/mail send [playerName] (message)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sends mail to the target player whether online or offline. Usernames for offline players must be accurate.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/mail read&amp;lt;/code&amp;gt;&#039;&#039;&#039; - reads any received mail messages.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/mail clear&amp;lt;/code&amp;gt;&#039;&#039;&#039; - clears all mail messages from your inbox.&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
Channels can be &amp;quot;focused&amp;quot; so that all of your normal chats go into that channel. If you prefer keep your current channel focused but wish to speak into another channel on a per-message basis you can prefix your message with either the alias command or the quick prefix so that only that prefixed chat goes into the target channel. The current list of publicly available chat channels are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Channel&#039;&#039;&#039; !! &#039;&#039;&#039;Alias&#039;&#039;&#039; &lt;br /&gt;
!Quick Prefix!! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Global|| &amp;lt;code&amp;gt;/g&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/global&amp;lt;/code&amp;gt;&lt;br /&gt;
|!|| Typical global chat.&lt;br /&gt;
|-&lt;br /&gt;
| Local|| &amp;lt;code&amp;gt;/l&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/local&amp;lt;/code&amp;gt;&lt;br /&gt;
| || Limited to players within a 230 block radius. This channel is highly recommended when working in close proximity to someone else to keep global chat sane.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/channel [channel]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Focuses the desired channel in your chat -- all messages that you type will appear in your focused channels.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/leave [channel]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Want some quiet? Leave the channel! Just don&#039;t forget that you left it...&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/join [channel]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Rejoins a previously left channel.&lt;br /&gt;
&lt;br /&gt;
== Party Chat ==&lt;br /&gt;
You can also create your own temporary chat channels called party chats!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party create&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Host a party! After starting a party you can message your friends to join it. Note that while the party isn&#039;t publicly broadcast, anyone can still join it.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party invite [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Invites the target player to your party chat.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party disband&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Removes the active party.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party accept [playerName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Join your friend&#039;s party!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/party leave&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Leave the party.&lt;br /&gt;
&lt;br /&gt;
== Color &amp;amp; Formatting Codes ==&lt;br /&gt;
Minecraft allows for some formatting in chat, item names, books, and signs using [https://www.w3schools.com/colors/colors_picker.asp hex codes] and/or special prefixes or tags. Since they are entirely cosmetic, use of these codes is limited to our [[Rank system|Diamond members]]. This system allows for the addition of exactly 16,777,216 colors to the game! Because no set format was defined by Mojang, plugin authors have created a patchwork of formats that differ depending on where you would like to use them.&lt;br /&gt;
&lt;br /&gt;
=== Chat &amp;amp; Private Messages Format ===&lt;br /&gt;
BadWolfMC Chat uses Adventure&#039;s MiniMessage format which employs angle brackets (&amp;quot;&amp;lt;&amp;quot; and &amp;quot;&amp;gt;&amp;quot;) for ridiculously easy chat formatting similar to BBCode or HTML. Multiple tags can be used on a single chat element, either as just a prefix &amp;quot;&amp;lt;[tag]&amp;gt;&amp;quot; or with a closing tag &amp;quot;&amp;lt;/[tag]&amp;gt;&amp;quot; so that different formatting can be applied to multiple chat elements and across elements in the same line of text. For example, &amp;quot;&amp;lt;red&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;b&amp;gt;Hello World!&amp;lt;/b&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/red&amp;gt;&amp;quot; would appear as &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Hello World!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;quot;. While &amp;quot;&amp;lt;nowiki&amp;gt;&amp;lt;yellow&amp;gt;Hello &amp;lt;blue&amp;gt;World&amp;lt;/blue&amp;gt;!&amp;lt;/nowiki&amp;gt;&amp;quot; would appear as &amp;quot;&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;Hello &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;World&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;!&amp;lt;/span&amp;gt;&amp;quot;. Note that in the latter example the &amp;lt;nowiki&amp;gt;&amp;lt;yellow&amp;gt;&amp;lt;/nowiki&amp;gt; tag was not closed so it continues beyond the &amp;lt;nowiki&amp;gt;&amp;lt;blue&amp;gt;&amp;lt;/nowiki&amp;gt; tag in the same line, making nested tags possible. Legacy color and formatting codes also work in chat. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+MiniMessage Tags&lt;br /&gt;
!Name&lt;br /&gt;
!Tag&lt;br /&gt;
!Description&lt;br /&gt;
!Example&lt;br /&gt;
|-&lt;br /&gt;
|Color&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;_colorname_&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Accepts a hex code in #rrggbb format or any minecraft color constant: &amp;lt;code&amp;gt;black&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_blue&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_green&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_aqua&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_red&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_purple&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gold&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gray&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_gray&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;aqua&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;red&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;light_purple&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;yellow&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;white&amp;lt;/code&amp;gt;. &lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;yellow&amp;gt;Hello &amp;lt;blue&amp;gt;World&amp;lt;/blue&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Color (verbose)&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;color:_colorNameOrHex_&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|A more verbose way of defining colors, useful when using several tags at once. Accepts the same hex or color names as the Color tag.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;color:yellow&amp;gt;Hello &amp;lt;color:blue&amp;gt;World&amp;lt;/color:blue&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Decoration&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;_decorationname_&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Accepts bold (or b), italic (or i), underlined (or u), and strikethrough (or st).&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;underlined&amp;gt;This is &amp;lt;bold&amp;gt;important&amp;lt;/bold&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;reset&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Closes all currently open tags, resetting color/decoration/etc. The reset tag cannot be closed. Best practice is to not rely on the reset tag and simply close any open tags using &amp;lt;/[tag]&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rainbow&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;rainbow:[!][phase]&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Rainbow text! The ! option reverses the current rainbow order while the phase option modifies the color the rainbow begins with.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;rainbow&amp;gt;Your text here!&amp;lt;/rainbow&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;rainbow:!&amp;gt;Your text here!&amp;lt;/rainbow&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;rainbow:2&amp;gt;Your text here!&amp;lt;/rainbow&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;rainbow:!2&amp;gt;Your text here!&amp;lt;/rainbow&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Pride&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;pride[:flag]&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Formats text according to given flag colors, defaulting to the traditional rainbow if no flag is specified. The &amp;lt;code&amp;gt;flag&amp;lt;/code&amp;gt; option may be one of &amp;lt;code&amp;gt;pride&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;progress&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;trans&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;bi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;pan&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;nb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;lesbian&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;ace&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;agender&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;demisexual&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;genderqueer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;genderfluid&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;intersex&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;aro&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;baker&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;philly&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;queer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gay&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;bigender&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;demigender&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;Happy &amp;lt;pride&amp;gt;pride month&amp;lt;/pride&amp;gt;!&amp;lt;/code&amp;gt;  &lt;br /&gt;
* &amp;lt;code&amp;gt;BadWolfMC supports &amp;lt;pride:trans&amp;gt;trans rights&amp;lt;/pride&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gradient&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;gradient:[color1]:[color...]:[phase]&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Accepts a list of 1 to n colors, either hex or named colors and an optional phase parameter (range -1 to 1) allows you to shift the gradient around, creating animations.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;gradient:#5e4fa2:#f79459&amp;gt;Your text here!&amp;lt;/gradient&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;gradient:#5e4fa2:#f79459:red&amp;gt;Your text here!&amp;lt;/gradient&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Text Shadow Color&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;shadow:_colorNameOrHex_:[alpha_as_float]&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;!shadow&amp;gt;&amp;lt;/code&amp;gt; as an alias to disable the shadow (equivalent to &amp;lt;code&amp;gt;&amp;lt;shadow:#00000000&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Adds or alters the text shadow.&lt;br /&gt;
&amp;lt;code&amp;gt;_colorNameOrHex_&amp;lt;/code&amp;gt;, a named color or hex color string with the format &amp;lt;code&amp;gt;#RRGGBB&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;#RRGGBBAA&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[alpha_as_float]&amp;lt;/code&amp;gt;, a float value between 0 and 1, representing the alpha value of the shadow. Optional, defaults to 0.25. Has no effect if an alpha value is already provided in the hex color string.&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;shadow:yellow&amp;gt;Hello &amp;lt;shadow:aqua:0.5&amp;gt;World&amp;lt;/shadow&amp;gt;!&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;shadow:#FF5555&amp;gt;This is a &amp;lt;shadow:#55FF55&amp;gt;test!&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;shadow:#000000FF&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;b&amp;gt;Thicc&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Sprite&lt;br /&gt;
|&amp;lt;code&amp;gt;&amp;lt;sprite[:atlas]:sprite&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|Inserts a sprite.&lt;br /&gt;
Arguments:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;atlas&amp;lt;/code&amp;gt; the atlas to use, e.g. &amp;lt;code&amp;gt;minecraft:blocks&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;sprite&amp;lt;/code&amp;gt; the sprite to use, e.g. &amp;lt;code&amp;gt;item/emerald&amp;lt;/code&amp;gt;.&lt;br /&gt;
|&lt;br /&gt;
* Look at my &amp;lt;code&amp;gt;&amp;lt;sprite:blocks:block/stone&amp;gt;&amp;lt;/code&amp;gt;!&lt;br /&gt;
* This item costs 10 x &amp;lt;code&amp;gt;&amp;lt;sprite:&amp;quot;minecraft:items&amp;quot;:item/porkchop&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== External Formatting Tools ====&lt;br /&gt;
[https://webui.advntr.dev/ Adventure&#039;s MiniMessage Viewer] can be used to test and preview your formatting. Please note that we have disabled tags not listed above to avoid abuse.&lt;br /&gt;
&lt;br /&gt;
[https://www.birdflop.com/resources/rgb/ Birdflop&#039;s Gradient Generator] is quite handy for finding the perfect hex code combinations. Also works for basic MiniMessage formatting.&lt;br /&gt;
&lt;br /&gt;
=== Books, Items, and Signs Format ===&lt;br /&gt;
Non-chat formatting for books, item names, and signs can be achieved using the &amp;quot;{#rrggbb}Text&amp;quot; format. For example &amp;quot;{#FF0000}Hello World!&amp;quot; would appear as &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hello World!&amp;lt;/span&amp;gt;&amp;quot;. With this method, many hex colors (currently slightly over 1,000) are also mapped directly to color names, so using &amp;quot;{#red}Hello World!&amp;quot; would achieve the same result. Note that this color mapping is different from the MiniMessage mapping, which is limited to the default Minecraft chat colors. &lt;br /&gt;
&lt;br /&gt;
You can also use the &#039;&#039;&#039;&amp;lt;code&amp;gt;/colorpicker&amp;lt;/code&amp;gt;&#039;&#039;&#039; command to bring up a clickable interface. Just click the color you want to populate the code in your chat bar or shift-click to insert it into existing text. From there it can be copied and pasted into anvils, etc.&lt;br /&gt;
&lt;br /&gt;
===== Gradients in Books, Items, and Signs =====&lt;br /&gt;
Gradients can be achieved with hex codes using angle brackets to indicate direction of the gradient. The tag on the first color requires &#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;, for example, {#red&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;}, colors in the middle require &#039;&#039;&#039;&amp;lt;&amp;gt;&#039;&#039;&#039;, for example {#green&#039;&#039;&#039;&amp;lt;&amp;gt;&#039;&#039;&#039;}, and the last color requires &#039;&#039;&#039;&amp;lt;&#039;&#039;&#039;, or {#blue&#039;&#039;&#039;&amp;lt;&#039;&#039;&#039;}. A fully formed gradient would look something like: &amp;quot;{#red&amp;gt;}The quick brown fox {#green&amp;lt;&amp;gt;}jumps over the lazy dog{#blue&amp;lt;}&amp;quot;. The tags are picky and will fail if not accurately enclosed or if the color/hex code is poorly formed.&lt;br /&gt;
&lt;br /&gt;
==== Formatting Codes in Books, Items, and Signs ====&lt;br /&gt;
Vanilla text formatting codes (e.g. bold, underline, etc.) can also be used with both legacy and hex codes, including in gradients. Similar to vanilla behavior, the formatting codes must be used after each unique hex code after the closing bracket of the hex code and before the text. For example, &amp;quot;{#17B4E6&amp;gt;}&#039;&#039;&#039;&amp;amp;l&#039;&#039;&#039;BadWolfMC{#5555FF&amp;lt;}&amp;quot; would produce a bold gradient as: &amp;lt;span style=&amp;quot;color:#17B4E6&amp;quot;&amp;gt;&#039;&#039;&#039;B&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1FA8E9&amp;quot;&amp;gt;&#039;&#039;&#039;a&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#279CEC&amp;quot;&amp;gt;&#039;&#039;&#039;d&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#2E90EF&amp;quot;&amp;gt;&#039;&#039;&#039;W&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3685F3&amp;quot;&amp;gt;&#039;&#039;&#039;o&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3E79F6&amp;quot;&amp;gt;&#039;&#039;&#039;l&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#466DF9&amp;quot;&amp;gt;&#039;&#039;&#039;f&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#4D61FC&amp;quot;&amp;gt;&#039;&#039;&#039;M&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;&#039;&#039;&#039;C&#039;&#039;&#039;&amp;lt;/span&amp;gt;. Note that multiple color gradients in the same expression would still require a new formatting code after each new hex code, for example, &amp;quot;{#17B4E6&amp;gt;}&#039;&#039;&#039;&amp;amp;l&#039;&#039;&#039;Bad{#2E90EF&amp;lt;&amp;gt;}&#039;&#039;&#039;&amp;amp;l&#039;&#039;&#039;WolfMC{#5555FF&amp;lt;}.&lt;br /&gt;
&lt;br /&gt;
=== Legacy Character Codes ===&lt;br /&gt;
Text formatting is achieved by prefixing the text with an ampersand (&amp;amp;) immediately followed by a character code. For example, using &amp;quot;&amp;amp;4Hello World!&amp;quot; would appear as &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hello World!&amp;lt;/span&amp;gt;&amp;quot;. The full list of character codes can be seen in game using the &#039;&#039;&#039;/colors&#039;&#039;&#039; command and are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Color Name !! Legacy Code !! Hex Code&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#AA0000&amp;quot;&amp;gt;Dark Red&amp;lt;/span&amp;gt; || &amp;amp;4 || #AA0000&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; || &amp;amp;c || #FF5555&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; || &amp;amp;6 || #FFAA00&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; || &amp;amp;e || #FFFF55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#00AA00&amp;quot;&amp;gt;Dark Green&amp;lt;/span&amp;gt; || &amp;amp;2 || #00AA00&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; || &amp;amp;a || #55FF55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#00AAAA&amp;quot;&amp;gt;Dark Aqua&amp;lt;/span&amp;gt; || &amp;amp;3 || #00AAAA&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Aqua&amp;lt;/span&amp;gt; || &amp;amp;b || #55FFFF&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#0000AA&amp;quot;&amp;gt;Dark Blue&amp;lt;/span&amp;gt; || &amp;amp;1 || #0000AA&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; || &amp;amp;9 || #5555FF&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#AA00AA&amp;quot;&amp;gt;Dark Purple&amp;lt;/span&amp;gt; || &amp;amp;5 || #AA00AA&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Light Purple&amp;lt;/span&amp;gt; || &amp;amp;d || #FF55FF&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;White&amp;lt;/span&amp;gt; || &amp;amp;f || #FFFFFF&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#AAAAAA&amp;quot;&amp;gt;Gray&amp;lt;/span&amp;gt; || &amp;amp;7 || #AAAAAA&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#555555&amp;quot;&amp;gt;Dark Gray&amp;lt;/span&amp;gt; || &amp;amp;8 || #555555&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Black&amp;lt;/span&amp;gt; || &amp;amp;0 || #000000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bold&#039;&#039;&#039; || &amp;amp;l || &amp;lt;nowiki&amp;gt;&amp;lt;b&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;Strikethrough&amp;lt;/s&amp;gt; || &amp;amp;m || &amp;lt;st&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;Underline&amp;lt;/u&amp;gt; || &amp;amp;n || &amp;lt;nowiki&amp;gt;&amp;lt;u&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Italic&#039;&#039; || &amp;amp;o || &amp;lt;nowiki&amp;gt;&amp;lt;i&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Reset Code || &amp;amp;r || &amp;lt;reset&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| name  = &lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&lt;br /&gt;
Use of a color code will reset all formatting codes used previously, so if you&#039;d like to format the text as well be careful to use the color code before the formatting code. For example, &amp;quot;&amp;amp;4&amp;amp;lHello World!&amp;quot; will return &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Hello World!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;quot; while using &amp;quot;&amp;amp;l&amp;amp;4Hello World!&amp;quot; will simply return &amp;quot;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Hello World!&amp;lt;/span&amp;gt;&amp;quot;. Reset codes are used to reset all previously used color and formatting codes to the default color (white for chat and item names, black for books and signs).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Nicknames ==&lt;br /&gt;
Diamond members are allowed a nickname in chat using these color codes, which must be set by an admin or moderator. Because of a character limit we are only able to use multiple colors using vanilla character codes, but can still use hex codes if only a single color or one color gradient using two colors is desired (for example {#green&amp;gt;}merc{#blue&amp;lt;}). &#039;&#039;&#039;Please note that the desired color(s) and format(s) must be legible in chat.&#039;&#039;&#039; &lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=BadWolfMC:Things_To_Do&amp;diff=6643</id>
		<title>BadWolfMC:Things To Do</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=BadWolfMC:Things_To_Do&amp;diff=6643"/>
		<updated>2026-05-01T00:22:09Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added Chest Auction link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--        BANNER ACROSS TOP OF PAGE        --&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mp-topbanner&amp;quot; style=&amp;quot;width:100%; padding: 1em 1em 1em 1em; margin: 1em auto 1em auto; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThingsToDoBanner.png|alt=Things  to Do on BadWolfMC: An Adult Minecraft Server|center|link=[[BadWolfMC:An_Adult_Minecraft_Server]]]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; ; style=&amp;quot;border: 1px solid darkgray; width:100%; margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:50px; width:100%; text-align:center; font-size:150%; color:white; background:#003B6f&amp;quot; | Things To Do &amp;amp; See&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin: auto; padding: 1em 1em 1em 1em;&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Atlantis]]&#039;&#039;&#039;&lt;br /&gt;
:The lost city. OR IS IT?!&lt;br /&gt;
&#039;&#039;&#039;[[Bed Wars]]&#039;&#039;&#039;&lt;br /&gt;
:The classic PVP strategy game on BadWolfMC Delta.&lt;br /&gt;
&#039;&#039;&#039;[[Chest Auction]]&#039;&#039;&#039;&lt;br /&gt;
:Plunder the booty of reclaimed goods!&lt;br /&gt;
&#039;&#039;&#039;[[Citadel|The Citadel]]&#039;&#039;&#039;&lt;br /&gt;
:The capitol of the Time Lords.&lt;br /&gt;
&#039;&#039;&#039;[[The Crystal Cave]]&#039;&#039;&#039;&lt;br /&gt;
:Merlin&#039;s prison on BadWolfMC Gamma.&lt;br /&gt;
&#039;&#039;&#039;[[Elytra Challenges]]&#039;&#039;&#039;&lt;br /&gt;
:Hone your flight skills.&lt;br /&gt;
&#039;&#039;&#039;[[EndGrinder]]&#039;&#039;&#039;&lt;br /&gt;
:Watch your step!&lt;br /&gt;
&#039;&#039;&#039;[[Fair|The Fair]]&#039;&#039;&#039;&lt;br /&gt;
:Vanilla gaming park built by both players and admins.&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Games|Games]]&#039;&#039;&#039;&lt;br /&gt;
:Stuff to do when you&#039;re bored.&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Krop Tor]]&#039;&#039;&#039;&lt;br /&gt;
:The Impossible Planet: BadWolfMC Alpha&#039;s first dungeon!&lt;br /&gt;
&#039;&#039;&#039;[[Mall|The Mall]]&#039;&#039;&#039;&lt;br /&gt;
:Shop &#039;till you drop!&lt;br /&gt;
&#039;&#039;&#039;[[Mario 2D]]&#039;&#039;&#039;&lt;br /&gt;
:The pipes are calling!&lt;br /&gt;
&#039;&#039;&#039;[[Mars]]&#039;&#039;&#039;&lt;br /&gt;
:The end of the world as we know it.&lt;br /&gt;
&#039;&#039;&#039;[[Mazes]]&#039;&#039;&#039;&lt;br /&gt;
:Get lost.&lt;br /&gt;
&#039;&#039;&#039;[[Old Village]]&#039;&#039;&#039;&lt;br /&gt;
:Nostalgiaville!&lt;br /&gt;
&#039;&#039;&#039;[[Paintball]]&#039;&#039;&#039;&lt;br /&gt;
:Splat!&lt;br /&gt;
&#039;&#039;&#039;[[Parkour]]&#039;&#039;&#039;&lt;br /&gt;
:How to throw your computer across the room.&lt;br /&gt;
&#039;&#039;&#039;[[Prison]]&#039;&#039;&#039;&lt;br /&gt;
:Your ass is mine. Welcome to Stormcage.&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[List of Public Resources|Public Resources]]&#039;&#039;&#039;&lt;br /&gt;
:A list of publicly available farms.&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Questlines|Questlines]]&#039;&#039;&#039;&lt;br /&gt;
:IF(ACTION, PROFIT)&lt;br /&gt;
&#039;&#039;&#039;[[Cleanup and Reset Options|Reset Options]]&#039;&#039;&#039;&lt;br /&gt;
:For the freshest of starts!&lt;br /&gt;
&#039;&#039;&#039;[[Satellite 5]]&#039;&#039;&#039;&lt;br /&gt;
:A space station in earth orbit.&lt;br /&gt;
&#039;&#039;&#039;[[Seasonal Events]]&#039;&#039;&#039;&lt;br /&gt;
:Our favorite limited-time traditions!&lt;br /&gt;
&#039;&#039;&#039;[[Stormcage]]&#039;&#039;&#039;&lt;br /&gt;
:Containment facility for dangerous criminals.&lt;br /&gt;
&#039;&#039;&#039;[[Tardis|The Tardis]]&#039;&#039;&#039;&lt;br /&gt;
:Time and Relative Dimension in Space&lt;br /&gt;
&#039;&#039;&#039;[[The Tardis Vaults]]&#039;&#039;&#039;&lt;br /&gt;
:BadWolfMC&#039;s Vault Dungeon Series&lt;br /&gt;
&#039;&#039;&#039;[[Treefarm|The Tree Farm]]&#039;&#039;&#039;&lt;br /&gt;
:Get wood.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{QuickLinks}}&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Rank_system&amp;diff=6642</id>
		<title>Rank system</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Rank_system&amp;diff=6642"/>
		<updated>2026-04-25T05:52:02Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Member Ranks ==&lt;br /&gt;
=== Guest ===&lt;br /&gt;
Guest is our default user group assigned to everyone when they first join the network. Guests cannot break or place blocks and are limited to exploring the servers and chatting. To become a member, guests must apply following the directions at https://www.badwolfmc.com/membership-application.&lt;br /&gt;
&lt;br /&gt;
=== Member ===&lt;br /&gt;
Members are those who have completed the application process and have been approved. They enjoy full crafting/building privileges in the wilderness along with:&lt;br /&gt;
* 2 [[Teleporting &amp;amp; Homes|sethomes]]&lt;br /&gt;
* 5 50x50 [[Residence|residences]]&lt;br /&gt;
* 4 123x123 [[PlotWorld]] plots&lt;br /&gt;
And access to [[SkyBlock]], the BadWolfMC Discord server, [[Enchanted furnaces]], [[General Commands and Utilities#Other Utilities|VeinMiner]], [[General Commands and Utilities#Other Utilities|PiggyBack]], [[Economy|Jobs]], and our [[Resource Worlds]].&lt;br /&gt;
&lt;br /&gt;
=== Iron Member ===&lt;br /&gt;
These members show their support through their time spent on the server and community building. It is our only non-donor rank above member, earned because they worked hard for it!&lt;br /&gt;
{|&lt;br /&gt;
|[[File:IronChest.webp|alt=Block of Iron on BadWolfMC: An Adult Minecraft Server|center|frameless|150x150px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 additional sethome!&lt;br /&gt;
* 1 additional 123x123 plot!&lt;br /&gt;
* 2 additional 50x50 residences!&lt;br /&gt;
* &#039;&#039;&#039;[Iron]&#039;&#039;&#039; prefix in game and on Discord!&lt;br /&gt;
* Exclusive discounts on Gold membership! (see the [https://discord.com/channels/234475243349999617/1290478500012232754 #🧲iron-perks] channel on Discord for info)&lt;br /&gt;
|}&lt;br /&gt;
This rank can only be purchased with 150 loyalty points from the BadWolfMC Rewards Shop!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gold Contributor ===&lt;br /&gt;
Show your support of BadWolfMC with the one-time Gold Contributor package! This will grant you the &#039;&#039;&#039;[Gold]&#039;&#039;&#039; prefix in game and the following perks:&lt;br /&gt;
{|&lt;br /&gt;
|[[File:CesarGold.webp|alt=Block of Gold on BadWolfMC: An Adult Minecraft Server|center|frameless|161x161px]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;No more TP timer!&#039;&#039;&#039; Go where you want when you want to!&lt;br /&gt;
* &#039;&#039;&#039;5 sethome locations and 10 100x100 residences!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6 123x123 plots on the creative PlotWorld!&#039;&#039;&#039;&lt;br /&gt;
* Craft most 3x3 blocks from ingots and dusts with the &#039;&#039;&#039;/condense&#039;&#039;&#039; command!&lt;br /&gt;
* &#039;&#039;&#039;Wear any item or block as a hat!&#039;&#039;&#039; Just use the &#039;&#039;&#039;/hat&#039;&#039;&#039; command.&lt;br /&gt;
* Bypass Residence auto-cleanup! &lt;br /&gt;
* &#039;&#039;&#039;1 free month of Diamond rank&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
The Gold Contributor package is good for the lifetime of the Minecraft account. Username changes to your account will not affect your Gold rank, but account swaps will not carry over.&lt;br /&gt;
&lt;br /&gt;
=== Diamond Contributor ===&lt;br /&gt;
Show your support of BadWolfMC with the Diamond Contributor subscription package! This rank requires the purchase of the &amp;quot;Gold&amp;quot; package and will grant you the &#039;&#039;&#039;[Diamond]&#039;&#039;&#039; prefix in game and the following perks:&lt;br /&gt;
{|&lt;br /&gt;
|[[File:MercDiamond.webp|alt=Block of Diamond on BadWolfMC: An Adult Minecraft Server|center|frameless|150x150px]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;All of the Gold Contributor perks&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;No AFK auto-kicks!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8 123x123 plots on the creative PlotWorld!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10 sethomes and 15 100x100 residences.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Backpacks!&#039;&#039;&#039; Open a shulker box directly from your inventory with a shift+right-click!&lt;br /&gt;
* &#039;&#039;&#039;Custom color nickname!&#039;&#039;&#039; (message an admin in game to set your nick)&lt;br /&gt;
* Customize chat, items, &amp;amp; signs! (using vanilla color codes)&lt;br /&gt;
* Unlock all available pets!&lt;br /&gt;
* More perks to come!&lt;br /&gt;
|}&lt;br /&gt;
Multiple months can be purchased for discounts.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;[https://www.badwolfmc.com/shop Click here to support BadWolfMC]! Remember that by donating and continuing to use our services you agree to our [https://www.badwolfmc.com/terms-conditions Terms &amp;amp; Conditions] and [https://www.badwolfmc.com/privacy-policy/ Privacy Policy].&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Staff Ranks ==&lt;br /&gt;
BadWolfMC Staff are chosen by the owners. They work their pixels off to keep things running smoothly and to give you the best experience possible!&lt;br /&gt;
&lt;br /&gt;
=== Builder ===&lt;br /&gt;
These are the ones that help the owners make the things! If you&#039;re interested in joining our build team, complete the [https://www.badwolfmc.com/staff-portal/builder-application/ application] (login required).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[AzurexeruzA]] || [[Caelan]] || [[Empy]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:AzurexeruzA.webp|200px|thumb|center|alt=AzurexeruzA]]&lt;br /&gt;
| [[File:Ca3lan.jpg|200px|thumb|center]]&lt;br /&gt;
| [[File:Empy-square.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; January 17&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Georgia, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; gilded blackstone&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; August 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Maryland, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; slime block&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Montana, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; cactus&lt;br /&gt;
|+&lt;br /&gt;
! [[heyitsbex_]] || [[Sarah_Eileen]]&lt;br /&gt;
|+&lt;br /&gt;
| [[File:Heyitsbex2.jpg|200px|thumb|center|alt=Heyitsbex]]&lt;br /&gt;
| [[File:Sarah eileen-square.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 18&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Alberta, Canada&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; flowering azalea leaves&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; October 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Virginia, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; sea lantern&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Moderator ===&lt;br /&gt;
These are the ones that help keep the peace!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Cason]] || [[Tibal]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CasonSquare.webp|200px|thumb|center]]&lt;br /&gt;
| [[File:Tibal.webp|center|thumb|200x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; January 16&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Florida, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; elytra&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; June 14&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Colorado, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; end crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Builder ===&lt;br /&gt;
This is the H.B.I.C. (Head Builder In Charge).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[GolighRunes]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GolighRunes.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; October 8&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; New York, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; stripped birch log&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admin ===&lt;br /&gt;
This is the H.B.I.C. (Head Bitch In Charge).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[JBizzle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JBizzle.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; April 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Maryland, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; end rod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BigBadWolf ===&lt;br /&gt;
These are the server owners! They do, well, pretty much everything.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CesarMC13 !! mercurialmusic &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CesarMC13.png|thumb|center]] || [[File:Mercurialmusic.png|thumb|center]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; El Salvador&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; bone&lt;br /&gt;
|| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; August 26&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North Carolina, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; Cesar&#039;s bone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: BadWolfMC Meta]][[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Economy&amp;diff=6641</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Economy&amp;diff=6641"/>
		<updated>2026-04-19T00:21:43Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* Mall Shop Lag Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All of your money and shop needs!&lt;br /&gt;
&lt;br /&gt;
== General Economy Commands ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/bal&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/balance&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/money&amp;lt;/code&amp;gt;&#039;&#039;&#039; - This will tell you your current balance of in-game currency.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt;&#039;&#039;&#039; - This command warps you to the BadWolfMC Bank located in the mall.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Selecting the Bank icon in the main menu will open a GUI-based version of our bank, allowing you to make deposits, withdrawals, and trade mob drops from the comfort of your base!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/pay [username] [amount]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Followed by a username and dollar amount (e.g. &amp;lt;code&amp;gt;/pay mercurialmusic 5&amp;lt;/code&amp;gt;) this command will transfer funds from your in-game account to the target player.&lt;br /&gt;
&lt;br /&gt;
== Jobs ==&lt;br /&gt;
The easiest way to get money on the network is with a job, which pays for doing things you&#039;d be doing anyway. Each player is allowed two jobs at a time that they can level up as they progress, which provides a slight increase in pay as you move up the corporate ladder. &lt;br /&gt;
&lt;br /&gt;
You can quit or join jobs at anytime, and re-joining a job will put you back at the same level you were when you quit, although you will lose any progress towards the next level.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| name  = &lt;br /&gt;
| subst = &amp;lt;includeonly&amp;gt;{{subst:substcheck}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
| small = {{{small|}}}&lt;br /&gt;
| type  = style&lt;br /&gt;
| issue = &#039;&#039;&#039;Careful!&#039;&#039;&#039; Low-level jobs are cleaned every night. You must reach at least level 2 in a job to keep it!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wanted ===&lt;br /&gt;
Workers in the following fields:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Brewer&#039;&#039;&#039; - earns money brewing potions.&lt;br /&gt;
* &#039;&#039;&#039;Builder&#039;&#039;&#039; - earns money for building structures.&lt;br /&gt;
* &#039;&#039;&#039;Crafter&#039;&#039;&#039; - earns money from crafting items.&lt;br /&gt;
* &#039;&#039;&#039;Enchanter&#039;&#039;&#039; - earns money enchanting weapons.&lt;br /&gt;
* &#039;&#039;&#039;Farmer&#039;&#039;&#039; - earns money farming crops and animals.&lt;br /&gt;
* &#039;&#039;&#039;Fisherman&#039;&#039;&#039; - earns money from fishing.&lt;br /&gt;
* &#039;&#039;&#039;Hunter&#039;&#039;&#039; - earns money killing animals and monsters.&lt;br /&gt;
* &#039;&#039;&#039;Miner&#039;&#039;&#039; - earns money mining minerals and ores.&lt;br /&gt;
* &#039;&#039;&#039;Redstoner&#039;&#039;&#039; - earns money for crafting and using redstone components.&lt;br /&gt;
* &#039;&#039;&#039;Terraformer&#039;&#039;&#039; - earns money for placing dirt and making things pretty.&lt;br /&gt;
* &#039;&#039;&#039;Weaponsmith&#039;&#039;&#039; - earns money from crafting and repairing weapons.&lt;br /&gt;
* &#039;&#039;&#039;Woodcutter&#039;&#039;&#039; - earns money felling and planting trees&lt;br /&gt;
&lt;br /&gt;
=== Job Commands ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs&amp;lt;/code&amp;gt;&#039;&#039;&#039; - access the help menu; view additional screens by clicking &amp;quot;next page&amp;quot; in chat.&lt;br /&gt;
* &amp;lt;code&amp;gt;/jobs archive&amp;lt;/code&amp;gt; - shows your saved jobs history and allows you to click to rejoin a job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs browse&amp;lt;/code&amp;gt;&#039;&#039;&#039; - look through the list of jobs!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs info [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows what you can get paid for and your current pay rates (note that the higher level you are in a job, the higher your multiplier is for these base rates).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs join [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - join the job!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs leave [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - leaves the specified job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs leave all&amp;lt;/code&amp;gt;&#039;&#039;&#039; - quit all your jobs.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs quests&amp;lt;/code&amp;gt;&#039;&#039;&#039; - view any active daily quests for your job. Quests give a bonus payout if the conditions are met - note that not all jobs have quests.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs stats&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows your current levels and JobsXP.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs top [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows the top players in a job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs gtop&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows the global top 15.&lt;br /&gt;
&lt;br /&gt;
== Shops ==&lt;br /&gt;
Shops can be rented in the [[Mall|BadWolfMC Mall]] at [[spawn]], at  &amp;lt;code&amp;gt;/res tp PirateIsles&amp;lt;/code&amp;gt;, or created by players in any area of the server where you have build permissions.&lt;br /&gt;
&lt;br /&gt;
Rent for shops is charged weekly according to the price listed on the sign. Shops in the Alpha Mall are $150/week for the first floor, $125 for the second floor, $100 for the third floor, and $75 for the fourth floor. &lt;br /&gt;
&lt;br /&gt;
=== Mall Shop Renting Rules ===&lt;br /&gt;
* In the Alpha Mall, each player is limited to two rental units. You can combine shops on floors 1-3, but the first floor is limited to one shop (additional shops can be obtained on higher levels). In the Gamma Mall, players are limited to one rental unit, and combining shops is not possible.&lt;br /&gt;
* Mall rental spaces are exclusively for shops. We will evict squatters and remove ads.&lt;br /&gt;
* Once you rent a space, you have 7 days to stock your shop with items for sale. After that, we will reclaim it and make it available to other players. Inactive shops may also be cleared at the admins&#039; discretion.&lt;br /&gt;
* It is your responsibility to ensure your rent is paid or that you have sufficient funds for auto-renewal. We cannot recover items lost due to shop reversion.&lt;br /&gt;
* In the malls, you can customize the blocks if you can break them. However, please maintain opaque and solid walls, except when combining your shop with another.&lt;br /&gt;
&lt;br /&gt;
=== Mall Shop Lag Rules ===&lt;br /&gt;
Mall shops must comply with all lag-reduction standards. Because the Mall is a high-traffic area and one of the first places seen by guests, all shops must be built and maintained with performance in mind.&lt;br /&gt;
&lt;br /&gt;
The following are &#039;&#039;&#039;not permitted&#039;&#039;&#039; in Mall shops:&lt;br /&gt;
&lt;br /&gt;
* Regular chests&lt;br /&gt;
* Any block that generates particles or other visual effects&lt;br /&gt;
* Transparent decorative blocks, including leaves and vines&lt;br /&gt;
* Armor stands&lt;br /&gt;
* Player heads&lt;br /&gt;
&lt;br /&gt;
The following are &#039;&#039;&#039;limited&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Item frames and shelves:&#039;&#039;&#039; maximum &#039;&#039;&#039;8 combined&#039;&#039;&#039; &#039;&#039;&#039;total&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Glowing signs:&#039;&#039;&#039; maximum &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Glass blocks and panes:&#039;&#039;&#039; allowed only as &#039;&#039;&#039;single-layer glass&#039;&#039;&#039; or panes&lt;br /&gt;
&lt;br /&gt;
Shops must use &#039;&#039;&#039;barrels or shulker boxes only&#039;&#039;&#039;, with &#039;&#039;&#039;barrels strongly preferred&#039;&#039;&#039; wherever possible. If a shop is selling a block item, the block itself should be used in the build where possible rather than relying on other display-heavy decoration. Single-layer glass blocks and panes are still okay, and it&#039;s still ok to use, for example, a leaf block placed next to a shop as an example of what you&#039;re selling.&lt;br /&gt;
&lt;br /&gt;
Shops violating performance rules will receive a warning from staff with at least 7 days to correct any violation. Continued non-compliance may result in eviction and reversion. Any items lost may be auctioned at &#039;&#039;&#039;[[Chest Auction|The Chest]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Additional Economy Rules ===&lt;br /&gt;
* The BadWolfMC Bank sets prices for certain items like iron, gold, and diamonds. &#039;&#039;&#039;Attempting to sell these items below the bank&#039;s price to manipulate the economy may result in a ban.&#039;&#039;&#039; Players and the economy itself determine prices for other items. &#039;&#039;&#039;However, prices for advanced-game items should be reasonably high to prevent them from being easily obtainable.&#039;&#039;&#039; Please see the table below for some example price minimums on popular items.&lt;br /&gt;
* &#039;&#039;&#039;Reselling items by buying from other shops to sell in your own shop is prohibited.&#039;&#039;&#039; Our focus is on Minecraft, not playing an economy. You can purchase component parts as long as they make up less than 50% of any single item you&#039;re selling, unless you have a written agreement with the seller.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Minimum Prices&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Minimum Price&lt;br /&gt;
|-&lt;br /&gt;
|Beacon Block&lt;br /&gt;
|$1500&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted Book (all types) || $200&lt;br /&gt;
|-&lt;br /&gt;
| Nether Star || $1500&lt;br /&gt;
|-&lt;br /&gt;
| Netherite Ingot || $500&lt;br /&gt;
|-&lt;br /&gt;
|Shulker Box&lt;br /&gt;
|$250 ($125/shell)&lt;br /&gt;
|-&lt;br /&gt;
| Smithing Templates || $400&lt;br /&gt;
|-&lt;br /&gt;
| Wither Skull || $500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shop Creation ===&lt;br /&gt;
* Place a container (accepts barrels, shulker boxes, chests, and trapped chests, but please avoid chests in the mall whenever possible since they can be quite laggy).&lt;br /&gt;
* Place a sign within 1 block of the chest (for example, above it or on it).&lt;br /&gt;
* On the sign, write (for example):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [leave blank]&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
|-&lt;br /&gt;
| B 10:5 S&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
* The first line will be automatically filled with your name by the plugin&lt;br /&gt;
* The second line is the &#039;&#039;&#039;amount&#039;&#039;&#039; of items to buy or sell in each transaction.&lt;br /&gt;
* The third line is a combination of buy and sell prices. You need to have a price indicator (like &#039;B&#039; - price that will apply to items BOUGHT by PLAYERS - or &#039;S&#039; - the SELL price that you will pay players when they sell the item to you) near the price - the prices are separated by a colon (:). Some of the possible price combinations: &amp;quot;B 5:5 S&amp;quot;, &amp;quot;B 5&amp;quot;, &amp;quot;S free&amp;quot;&lt;br /&gt;
* The fourth line will hold the id/name of the item. Write &amp;quot;?&amp;quot; on the sign and the item will be autofilled with whatever is already in the chest or you can click on the sign with the item afterwards.&lt;br /&gt;
* Optionally you can put the actual name of the item on the fourth line. You can find out the name of the item that you&#039;re holding by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Ambox&lt;br /&gt;
| name  = &lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&lt;br /&gt;
Once the shop is correctly created you can &#039;&#039;&#039;buy an item by right clicking the sign&#039;&#039;&#039; or &#039;&#039;&#039;sell an item by left clicking the sign&#039;&#039;&#039;. Shop owners, when clicking the sign, will instead just open the chest so you can restock it.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Shop Commands ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Get information about the item in your hand.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo [id/name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Get information about the item with the given id or name.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/cstoggle&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggle buy and sell notification messages.&lt;br /&gt;
* &amp;lt;code&amp;gt;&#039;&#039;&#039;/csn history&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Shows a history of your shop&#039;s transactions.&lt;br /&gt;
* &amp;lt;code&amp;gt;&#039;&#039;&#039;/csn clear&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Clear your transaction history.&lt;br /&gt;
&lt;br /&gt;
=== How To Not Go Bankrupt ===&lt;br /&gt;
When adding the S tag to allow players to sell items to you, it might be useful to fill your chest with another item like dirt, leaving one or two slots open to receive the items you&#039;re purchasing. By doing this you can control exactly how many stacks of items can be sold to you and limit the drain on your bank account. For example, if you want to buy diamonds from players you might fill a 27-stack chest with 26 dirt pieces. Now all they can sell you is a single stack since beyond that the chest is considered full and will not accept any more items. If all 27 stacks were open you could lose a lot of money very quickly.&lt;br /&gt;
&lt;br /&gt;
== Trading Post ==&lt;br /&gt;
Now you can more easily trade with any member of the community using the BadWolfMC Trading Post! Trade items, money, XP, [[Pets]], &amp;amp; even [[Residence|Residences]]!&lt;br /&gt;
&lt;br /&gt;
Based in a handy GUI, it does take a little playing around to get used to it, but it&#039;s quite a powerful little tool. Hover over the items at the bottom of the GUI for explanations and instructions, then once you&#039;re satisfied with the trade click the red panes of glass on your side of the screen to turn them green and accept the trade. There&#039;s a short warm-up in case you change your mind, then the trade is finalized.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade [playername]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Sends trade offer&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade accept&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Accept to currently pending trade request (or click the offer notification in chat).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade deny&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Refuses trade request (or click the &amp;quot;[X]&amp;quot; next to the notification in chat).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade block [playername]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Blocks trade requests from player (per user)&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggles the ability for you to receive trade offers at all.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Economy&amp;diff=6640</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Economy&amp;diff=6640"/>
		<updated>2026-04-18T12:42:37Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* Mall Shop Lag Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All of your money and shop needs!&lt;br /&gt;
&lt;br /&gt;
== General Economy Commands ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/bal&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/balance&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/money&amp;lt;/code&amp;gt;&#039;&#039;&#039; - This will tell you your current balance of in-game currency.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt;&#039;&#039;&#039; - This command warps you to the BadWolfMC Bank located in the mall.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Selecting the Bank icon in the main menu will open a GUI-based version of our bank, allowing you to make deposits, withdrawals, and trade mob drops from the comfort of your base!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/pay [username] [amount]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Followed by a username and dollar amount (e.g. &amp;lt;code&amp;gt;/pay mercurialmusic 5&amp;lt;/code&amp;gt;) this command will transfer funds from your in-game account to the target player.&lt;br /&gt;
&lt;br /&gt;
== Jobs ==&lt;br /&gt;
The easiest way to get money on the network is with a job, which pays for doing things you&#039;d be doing anyway. Each player is allowed two jobs at a time that they can level up as they progress, which provides a slight increase in pay as you move up the corporate ladder. &lt;br /&gt;
&lt;br /&gt;
You can quit or join jobs at anytime, and re-joining a job will put you back at the same level you were when you quit, although you will lose any progress towards the next level.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| name  = &lt;br /&gt;
| subst = &amp;lt;includeonly&amp;gt;{{subst:substcheck}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
| small = {{{small|}}}&lt;br /&gt;
| type  = style&lt;br /&gt;
| issue = &#039;&#039;&#039;Careful!&#039;&#039;&#039; Low-level jobs are cleaned every night. You must reach at least level 2 in a job to keep it!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wanted ===&lt;br /&gt;
Workers in the following fields:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Brewer&#039;&#039;&#039; - earns money brewing potions.&lt;br /&gt;
* &#039;&#039;&#039;Builder&#039;&#039;&#039; - earns money for building structures.&lt;br /&gt;
* &#039;&#039;&#039;Crafter&#039;&#039;&#039; - earns money from crafting items.&lt;br /&gt;
* &#039;&#039;&#039;Enchanter&#039;&#039;&#039; - earns money enchanting weapons.&lt;br /&gt;
* &#039;&#039;&#039;Farmer&#039;&#039;&#039; - earns money farming crops and animals.&lt;br /&gt;
* &#039;&#039;&#039;Fisherman&#039;&#039;&#039; - earns money from fishing.&lt;br /&gt;
* &#039;&#039;&#039;Hunter&#039;&#039;&#039; - earns money killing animals and monsters.&lt;br /&gt;
* &#039;&#039;&#039;Miner&#039;&#039;&#039; - earns money mining minerals and ores.&lt;br /&gt;
* &#039;&#039;&#039;Redstoner&#039;&#039;&#039; - earns money for crafting and using redstone components.&lt;br /&gt;
* &#039;&#039;&#039;Terraformer&#039;&#039;&#039; - earns money for placing dirt and making things pretty.&lt;br /&gt;
* &#039;&#039;&#039;Weaponsmith&#039;&#039;&#039; - earns money from crafting and repairing weapons.&lt;br /&gt;
* &#039;&#039;&#039;Woodcutter&#039;&#039;&#039; - earns money felling and planting trees&lt;br /&gt;
&lt;br /&gt;
=== Job Commands ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs&amp;lt;/code&amp;gt;&#039;&#039;&#039; - access the help menu; view additional screens by clicking &amp;quot;next page&amp;quot; in chat.&lt;br /&gt;
* &amp;lt;code&amp;gt;/jobs archive&amp;lt;/code&amp;gt; - shows your saved jobs history and allows you to click to rejoin a job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs browse&amp;lt;/code&amp;gt;&#039;&#039;&#039; - look through the list of jobs!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs info [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows what you can get paid for and your current pay rates (note that the higher level you are in a job, the higher your multiplier is for these base rates).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs join [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - join the job!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs leave [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - leaves the specified job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs leave all&amp;lt;/code&amp;gt;&#039;&#039;&#039; - quit all your jobs.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs quests&amp;lt;/code&amp;gt;&#039;&#039;&#039; - view any active daily quests for your job. Quests give a bonus payout if the conditions are met - note that not all jobs have quests.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs stats&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows your current levels and JobsXP.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs top [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows the top players in a job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs gtop&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows the global top 15.&lt;br /&gt;
&lt;br /&gt;
== Shops ==&lt;br /&gt;
Shops can be rented in the [[Mall|BadWolfMC Mall]] at [[spawn]], at  &amp;lt;code&amp;gt;/res tp PirateIsles&amp;lt;/code&amp;gt;, or created by players in any area of the server where you have build permissions.&lt;br /&gt;
&lt;br /&gt;
Rent for shops is charged weekly according to the price listed on the sign. Shops in the Alpha Mall are $150/week for the first floor, $125 for the second floor, $100 for the third floor, and $75 for the fourth floor. &lt;br /&gt;
&lt;br /&gt;
=== Mall Shop Renting Rules ===&lt;br /&gt;
* In the Alpha Mall, each player is limited to two rental units. You can combine shops on floors 1-3, but the first floor is limited to one shop (additional shops can be obtained on higher levels). In the Gamma Mall, players are limited to one rental unit, and combining shops is not possible.&lt;br /&gt;
* Mall rental spaces are exclusively for shops. We will evict squatters and remove ads.&lt;br /&gt;
* Once you rent a space, you have 7 days to stock your shop with items for sale. After that, we will reclaim it and make it available to other players. Inactive shops may also be cleared at the admins&#039; discretion.&lt;br /&gt;
* It is your responsibility to ensure your rent is paid or that you have sufficient funds for auto-renewal. We cannot recover items lost due to shop reversion.&lt;br /&gt;
* In the malls, you can customize the blocks if you can break them. However, please maintain opaque and solid walls, except when combining your shop with another.&lt;br /&gt;
&lt;br /&gt;
=== Mall Shop Lag Rules ===&lt;br /&gt;
Mall shops must comply with all lag-reduction standards. Because the Mall is a high-traffic area and one of the first places seen by guests, all shops must be built and maintained with performance in mind.&lt;br /&gt;
&lt;br /&gt;
The following are &#039;&#039;&#039;not permitted&#039;&#039;&#039; in Mall shops:&lt;br /&gt;
&lt;br /&gt;
* Regular chests&lt;br /&gt;
* Any block that generates particles or other visual effects&lt;br /&gt;
* Transparent decorative blocks, including leaves and vines&lt;br /&gt;
* Armor stands&lt;br /&gt;
* Player heads&lt;br /&gt;
&lt;br /&gt;
The following are &#039;&#039;&#039;limited&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Item frames and shelves:&#039;&#039;&#039; maximum &#039;&#039;&#039;8 combined&#039;&#039;&#039; &#039;&#039;&#039;total&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Glowing signs:&#039;&#039;&#039; maximum &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Glass blocks and panes:&#039;&#039;&#039; allowed only as &#039;&#039;&#039;single-layer glass&#039;&#039;&#039; or panes&lt;br /&gt;
&lt;br /&gt;
Shops must use &#039;&#039;&#039;barrels or shulker boxes only&#039;&#039;&#039;, with &#039;&#039;&#039;barrels strongly preferred&#039;&#039;&#039; wherever possible. If a shop is selling a block item, the block itself should be used in the build where possible rather than relying on other display-heavy decoration.&lt;br /&gt;
&lt;br /&gt;
Shops violating performance rules will receive a warning from staff with at least 7 days to correct any violation. Continued non-compliance may result in eviction and reversion. Any items lost may be auctioned at &#039;&#039;&#039;[[Chest Auction|The Chest]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Additional Economy Rules ===&lt;br /&gt;
* The BadWolfMC Bank sets prices for certain items like iron, gold, and diamonds. &#039;&#039;&#039;Attempting to sell these items below the bank&#039;s price to manipulate the economy may result in a ban.&#039;&#039;&#039; Players and the economy itself determine prices for other items. &#039;&#039;&#039;However, prices for advanced-game items should be reasonably high to prevent them from being easily obtainable.&#039;&#039;&#039; Please see the table below for some example price minimums on popular items.&lt;br /&gt;
* &#039;&#039;&#039;Reselling items by buying from other shops to sell in your own shop is prohibited.&#039;&#039;&#039; Our focus is on Minecraft, not playing an economy. You can purchase component parts as long as they make up less than 50% of any single item you&#039;re selling, unless you have a written agreement with the seller.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Minimum Prices&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Minimum Price&lt;br /&gt;
|-&lt;br /&gt;
|Beacon Block&lt;br /&gt;
|$1500&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted Book (all types) || $200&lt;br /&gt;
|-&lt;br /&gt;
| Nether Star || $1500&lt;br /&gt;
|-&lt;br /&gt;
| Netherite Ingot || $500&lt;br /&gt;
|-&lt;br /&gt;
|Shulker Box&lt;br /&gt;
|$250 ($125/shell)&lt;br /&gt;
|-&lt;br /&gt;
| Smithing Templates || $400&lt;br /&gt;
|-&lt;br /&gt;
| Wither Skull || $500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shop Creation ===&lt;br /&gt;
* Place a container (accepts barrels, shulker boxes, chests, and trapped chests, but please avoid chests in the mall whenever possible since they can be quite laggy).&lt;br /&gt;
* Place a sign within 1 block of the chest (for example, above it or on it).&lt;br /&gt;
* On the sign, write (for example):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [leave blank]&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
|-&lt;br /&gt;
| B 10:5 S&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
* The first line will be automatically filled with your name by the plugin&lt;br /&gt;
* The second line is the &#039;&#039;&#039;amount&#039;&#039;&#039; of items to buy or sell in each transaction.&lt;br /&gt;
* The third line is a combination of buy and sell prices. You need to have a price indicator (like &#039;B&#039; - price that will apply to items BOUGHT by PLAYERS - or &#039;S&#039; - the SELL price that you will pay players when they sell the item to you) near the price - the prices are separated by a colon (:). Some of the possible price combinations: &amp;quot;B 5:5 S&amp;quot;, &amp;quot;B 5&amp;quot;, &amp;quot;S free&amp;quot;&lt;br /&gt;
* The fourth line will hold the id/name of the item. Write &amp;quot;?&amp;quot; on the sign and the item will be autofilled with whatever is already in the chest or you can click on the sign with the item afterwards.&lt;br /&gt;
* Optionally you can put the actual name of the item on the fourth line. You can find out the name of the item that you&#039;re holding by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Ambox&lt;br /&gt;
| name  = &lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&lt;br /&gt;
Once the shop is correctly created you can &#039;&#039;&#039;buy an item by right clicking the sign&#039;&#039;&#039; or &#039;&#039;&#039;sell an item by left clicking the sign&#039;&#039;&#039;. Shop owners, when clicking the sign, will instead just open the chest so you can restock it.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Shop Commands ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Get information about the item in your hand.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo [id/name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Get information about the item with the given id or name.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/cstoggle&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggle buy and sell notification messages.&lt;br /&gt;
* &amp;lt;code&amp;gt;&#039;&#039;&#039;/csn history&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Shows a history of your shop&#039;s transactions.&lt;br /&gt;
* &amp;lt;code&amp;gt;&#039;&#039;&#039;/csn clear&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Clear your transaction history.&lt;br /&gt;
&lt;br /&gt;
=== How To Not Go Bankrupt ===&lt;br /&gt;
When adding the S tag to allow players to sell items to you, it might be useful to fill your chest with another item like dirt, leaving one or two slots open to receive the items you&#039;re purchasing. By doing this you can control exactly how many stacks of items can be sold to you and limit the drain on your bank account. For example, if you want to buy diamonds from players you might fill a 27-stack chest with 26 dirt pieces. Now all they can sell you is a single stack since beyond that the chest is considered full and will not accept any more items. If all 27 stacks were open you could lose a lot of money very quickly.&lt;br /&gt;
&lt;br /&gt;
== Trading Post ==&lt;br /&gt;
Now you can more easily trade with any member of the community using the BadWolfMC Trading Post! Trade items, money, XP, [[Pets]], &amp;amp; even [[Residence|Residences]]!&lt;br /&gt;
&lt;br /&gt;
Based in a handy GUI, it does take a little playing around to get used to it, but it&#039;s quite a powerful little tool. Hover over the items at the bottom of the GUI for explanations and instructions, then once you&#039;re satisfied with the trade click the red panes of glass on your side of the screen to turn them green and accept the trade. There&#039;s a short warm-up in case you change your mind, then the trade is finalized.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade [playername]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Sends trade offer&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade accept&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Accept to currently pending trade request (or click the offer notification in chat).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade deny&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Refuses trade request (or click the &amp;quot;[X]&amp;quot; next to the notification in chat).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade block [playername]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Blocks trade requests from player (per user)&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggles the ability for you to receive trade offers at all.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Economy&amp;diff=6639</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Economy&amp;diff=6639"/>
		<updated>2026-04-18T12:34:17Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* Mall Shop Renting Rules */ Separate and expand Mall Shop Lag Rules&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All of your money and shop needs!&lt;br /&gt;
&lt;br /&gt;
== General Economy Commands ==&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/bal&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/balance&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/money&amp;lt;/code&amp;gt;&#039;&#039;&#039; - This will tell you your current balance of in-game currency.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt;&#039;&#039;&#039; - This command warps you to the BadWolfMC Bank located in the mall.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Selecting the Bank icon in the main menu will open a GUI-based version of our bank, allowing you to make deposits, withdrawals, and trade mob drops from the comfort of your base!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/pay [username] [amount]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Followed by a username and dollar amount (e.g. &amp;lt;code&amp;gt;/pay mercurialmusic 5&amp;lt;/code&amp;gt;) this command will transfer funds from your in-game account to the target player.&lt;br /&gt;
&lt;br /&gt;
== Jobs ==&lt;br /&gt;
The easiest way to get money on the network is with a job, which pays for doing things you&#039;d be doing anyway. Each player is allowed two jobs at a time that they can level up as they progress, which provides a slight increase in pay as you move up the corporate ladder. &lt;br /&gt;
&lt;br /&gt;
You can quit or join jobs at anytime, and re-joining a job will put you back at the same level you were when you quit, although you will lose any progress towards the next level.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| name  = &lt;br /&gt;
| subst = &amp;lt;includeonly&amp;gt;{{subst:substcheck}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
| small = {{{small|}}}&lt;br /&gt;
| type  = style&lt;br /&gt;
| issue = &#039;&#039;&#039;Careful!&#039;&#039;&#039; Low-level jobs are cleaned every night. You must reach at least level 2 in a job to keep it!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wanted ===&lt;br /&gt;
Workers in the following fields:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Brewer&#039;&#039;&#039; - earns money brewing potions.&lt;br /&gt;
* &#039;&#039;&#039;Builder&#039;&#039;&#039; - earns money for building structures.&lt;br /&gt;
* &#039;&#039;&#039;Crafter&#039;&#039;&#039; - earns money from crafting items.&lt;br /&gt;
* &#039;&#039;&#039;Enchanter&#039;&#039;&#039; - earns money enchanting weapons.&lt;br /&gt;
* &#039;&#039;&#039;Farmer&#039;&#039;&#039; - earns money farming crops and animals.&lt;br /&gt;
* &#039;&#039;&#039;Fisherman&#039;&#039;&#039; - earns money from fishing.&lt;br /&gt;
* &#039;&#039;&#039;Hunter&#039;&#039;&#039; - earns money killing animals and monsters.&lt;br /&gt;
* &#039;&#039;&#039;Miner&#039;&#039;&#039; - earns money mining minerals and ores.&lt;br /&gt;
* &#039;&#039;&#039;Redstoner&#039;&#039;&#039; - earns money for crafting and using redstone components.&lt;br /&gt;
* &#039;&#039;&#039;Terraformer&#039;&#039;&#039; - earns money for placing dirt and making things pretty.&lt;br /&gt;
* &#039;&#039;&#039;Weaponsmith&#039;&#039;&#039; - earns money from crafting and repairing weapons.&lt;br /&gt;
* &#039;&#039;&#039;Woodcutter&#039;&#039;&#039; - earns money felling and planting trees&lt;br /&gt;
&lt;br /&gt;
=== Job Commands ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs&amp;lt;/code&amp;gt;&#039;&#039;&#039; - access the help menu; view additional screens by clicking &amp;quot;next page&amp;quot; in chat.&lt;br /&gt;
* &amp;lt;code&amp;gt;/jobs archive&amp;lt;/code&amp;gt; - shows your saved jobs history and allows you to click to rejoin a job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs browse&amp;lt;/code&amp;gt;&#039;&#039;&#039; - look through the list of jobs!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs info [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows what you can get paid for and your current pay rates (note that the higher level you are in a job, the higher your multiplier is for these base rates).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs join [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - join the job!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs leave [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - leaves the specified job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs leave all&amp;lt;/code&amp;gt;&#039;&#039;&#039; - quit all your jobs.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs quests&amp;lt;/code&amp;gt;&#039;&#039;&#039; - view any active daily quests for your job. Quests give a bonus payout if the conditions are met - note that not all jobs have quests.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs stats&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows your current levels and JobsXP.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs top [jobname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows the top players in a job.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/jobs gtop&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows the global top 15.&lt;br /&gt;
&lt;br /&gt;
== Shops ==&lt;br /&gt;
Shops can be rented in the [[Mall|BadWolfMC Mall]] at [[spawn]], at  &amp;lt;code&amp;gt;/res tp PirateIsles&amp;lt;/code&amp;gt;, or created by players in any area of the server where you have build permissions.&lt;br /&gt;
&lt;br /&gt;
Rent for shops is charged weekly according to the price listed on the sign. Shops in the Alpha Mall are $150/week for the first floor, $125 for the second floor, $100 for the third floor, and $75 for the fourth floor. &lt;br /&gt;
&lt;br /&gt;
=== Mall Shop Renting Rules ===&lt;br /&gt;
* In the Alpha Mall, each player is limited to two rental units. You can combine shops on floors 1-3, but the first floor is limited to one shop (additional shops can be obtained on higher levels). In the Gamma Mall, players are limited to one rental unit, and combining shops is not possible.&lt;br /&gt;
* Mall rental spaces are exclusively for shops. We will evict squatters and remove ads.&lt;br /&gt;
* Once you rent a space, you have 7 days to stock your shop with items for sale. After that, we will reclaim it and make it available to other players. Inactive shops may also be cleared at the admins&#039; discretion.&lt;br /&gt;
* It is your responsibility to ensure your rent is paid or that you have sufficient funds for auto-renewal. We cannot recover items lost due to shop reversion.&lt;br /&gt;
* In the malls, you can customize the blocks if you can break them. However, please maintain opaque and solid walls, except when combining your shop with another.&lt;br /&gt;
&lt;br /&gt;
=== Mall Shop Lag Rules ===&lt;br /&gt;
Mall shops must comply with all lag-reduction standards. Because the Mall is a high-traffic area and one of the first places seen by guests, all shops must be built and maintained with performance in mind.&lt;br /&gt;
&lt;br /&gt;
The following are &#039;&#039;&#039;not permitted&#039;&#039;&#039; in Mall shops:&lt;br /&gt;
&lt;br /&gt;
* Regular chests&lt;br /&gt;
* Any block that generates particles or other visual effects&lt;br /&gt;
* Transparent decorative blocks, including leaves and vines&lt;br /&gt;
* Armor stands&lt;br /&gt;
* Player heads&lt;br /&gt;
&lt;br /&gt;
The following are &#039;&#039;&#039;limited&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Item frames and shelves:&#039;&#039;&#039; maximum &#039;&#039;&#039;8 combined&#039;&#039;&#039; &#039;&#039;&#039;total&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Glowing signs:&#039;&#039;&#039; maximum &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Glass blocks and panes:&#039;&#039;&#039; allowed only as &#039;&#039;&#039;single-layer glass&#039;&#039;&#039; or panes&lt;br /&gt;
&lt;br /&gt;
Shops must use &#039;&#039;&#039;barrels or shulker boxes only&#039;&#039;&#039;, with &#039;&#039;&#039;barrels strongly preferred&#039;&#039;&#039; wherever possible. If a shop is selling a full block item, the block itself should be used in the build where possible rather than relying on item frames, shelves, or other display-heavy decoration.&lt;br /&gt;
&lt;br /&gt;
Staff may require any shop to be brought into compliance if it contains prohibited or excessive lag-causing elements and may issue &#039;&#039;&#039;7 days’ notice&#039;&#039;&#039; to correct any violation. If the shop is still not compliant after that notice period, it may be removed and its contents may be immediately remanded to &#039;&#039;&#039;The Chest&#039;&#039;&#039; for auction without recourse.&lt;br /&gt;
&lt;br /&gt;
=== Additional Economy Rules ===&lt;br /&gt;
* The BadWolfMC Bank sets prices for certain items like iron, gold, and diamonds. &#039;&#039;&#039;Attempting to sell these items below the bank&#039;s price to manipulate the economy may result in a ban.&#039;&#039;&#039; Players and the economy itself determine prices for other items. &#039;&#039;&#039;However, prices for advanced-game items should be reasonably high to prevent them from being easily obtainable.&#039;&#039;&#039; Please see the table below for some example price minimums on popular items.&lt;br /&gt;
* &#039;&#039;&#039;Reselling items by buying from other shops to sell in your own shop is prohibited.&#039;&#039;&#039; Our focus is on Minecraft, not playing an economy. You can purchase component parts as long as they make up less than 50% of any single item you&#039;re selling, unless you have a written agreement with the seller.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Minimum Prices&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Minimum Price&lt;br /&gt;
|-&lt;br /&gt;
|Beacon Block&lt;br /&gt;
|$1500&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted Book (all types) || $200&lt;br /&gt;
|-&lt;br /&gt;
| Nether Star || $1500&lt;br /&gt;
|-&lt;br /&gt;
| Netherite Ingot || $500&lt;br /&gt;
|-&lt;br /&gt;
|Shulker Box&lt;br /&gt;
|$250 ($125/shell)&lt;br /&gt;
|-&lt;br /&gt;
| Smithing Templates || $400&lt;br /&gt;
|-&lt;br /&gt;
| Wither Skull || $500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shop Creation ===&lt;br /&gt;
* Place a container (accepts barrels, shulker boxes, chests, and trapped chests, but please avoid chests in the mall whenever possible since they can be quite laggy).&lt;br /&gt;
* Place a sign within 1 block of the chest (for example, above it or on it).&lt;br /&gt;
* On the sign, write (for example):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [leave blank]&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
|-&lt;br /&gt;
| B 10:5 S&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
* The first line will be automatically filled with your name by the plugin&lt;br /&gt;
* The second line is the &#039;&#039;&#039;amount&#039;&#039;&#039; of items to buy or sell in each transaction.&lt;br /&gt;
* The third line is a combination of buy and sell prices. You need to have a price indicator (like &#039;B&#039; - price that will apply to items BOUGHT by PLAYERS - or &#039;S&#039; - the SELL price that you will pay players when they sell the item to you) near the price - the prices are separated by a colon (:). Some of the possible price combinations: &amp;quot;B 5:5 S&amp;quot;, &amp;quot;B 5&amp;quot;, &amp;quot;S free&amp;quot;&lt;br /&gt;
* The fourth line will hold the id/name of the item. Write &amp;quot;?&amp;quot; on the sign and the item will be autofilled with whatever is already in the chest or you can click on the sign with the item afterwards.&lt;br /&gt;
* Optionally you can put the actual name of the item on the fourth line. You can find out the name of the item that you&#039;re holding by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Ambox&lt;br /&gt;
| name  = &lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&lt;br /&gt;
Once the shop is correctly created you can &#039;&#039;&#039;buy an item by right clicking the sign&#039;&#039;&#039; or &#039;&#039;&#039;sell an item by left clicking the sign&#039;&#039;&#039;. Shop owners, when clicking the sign, will instead just open the chest so you can restock it.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Shop Commands ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Get information about the item in your hand.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/iteminfo [id/name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Get information about the item with the given id or name.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/cstoggle&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggle buy and sell notification messages.&lt;br /&gt;
* &amp;lt;code&amp;gt;&#039;&#039;&#039;/csn history&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Shows a history of your shop&#039;s transactions.&lt;br /&gt;
* &amp;lt;code&amp;gt;&#039;&#039;&#039;/csn clear&#039;&#039;&#039;&amp;lt;/code&amp;gt; - Clear your transaction history.&lt;br /&gt;
&lt;br /&gt;
=== How To Not Go Bankrupt ===&lt;br /&gt;
When adding the S tag to allow players to sell items to you, it might be useful to fill your chest with another item like dirt, leaving one or two slots open to receive the items you&#039;re purchasing. By doing this you can control exactly how many stacks of items can be sold to you and limit the drain on your bank account. For example, if you want to buy diamonds from players you might fill a 27-stack chest with 26 dirt pieces. Now all they can sell you is a single stack since beyond that the chest is considered full and will not accept any more items. If all 27 stacks were open you could lose a lot of money very quickly.&lt;br /&gt;
&lt;br /&gt;
== Trading Post ==&lt;br /&gt;
Now you can more easily trade with any member of the community using the BadWolfMC Trading Post! Trade items, money, XP, [[Pets]], &amp;amp; even [[Residence|Residences]]!&lt;br /&gt;
&lt;br /&gt;
Based in a handy GUI, it does take a little playing around to get used to it, but it&#039;s quite a powerful little tool. Hover over the items at the bottom of the GUI for explanations and instructions, then once you&#039;re satisfied with the trade click the red panes of glass on your side of the screen to turn them green and accept the trade. There&#039;s a short warm-up in case you change your mind, then the trade is finalized.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade [playername]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Sends trade offer&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade accept&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Accept to currently pending trade request (or click the offer notification in chat).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade deny&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Refuses trade request (or click the &amp;quot;[X]&amp;quot; next to the notification in chat).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade block [playername]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Blocks trade requests from player (per user)&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/trade toggle&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Toggles the ability for you to receive trade offers at all.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Rewards&amp;diff=6636</id>
		<title>Rewards</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Rewards&amp;diff=6636"/>
		<updated>2026-03-29T02:37:02Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added Quest Points exchange&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Loyalty Points ==&lt;br /&gt;
Loyalty Points are BadWolfMC&#039;s primary reward currency which can be spent in the &#039;&#039;&#039;[[Rewards#BadWolfMC Rewards Shop|BadWolfMC Rewards Shop]]&#039;&#039;&#039;, accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== How To Earn Points ===&lt;br /&gt;
[[File:Kroptor.png|thumb|300x300px|Krop Tor: The Impossible Planet]]&lt;br /&gt;
* Earn 1 point for every hour spent on the server!&lt;br /&gt;
* Earn 1 point for every &#039;&#039;&#039;&amp;lt;code&amp;gt;/vote&amp;lt;/code&amp;gt;&#039;&#039;&#039; you cast for the server!&lt;br /&gt;
* Gain Loyalty Point Shards in chests hidden around server builds and exchange them in the rewards menu!&lt;br /&gt;
* Do quests around the server and exchange your Quest Points in the rewards menu!&lt;br /&gt;
* Earn 10 points for every friend you successfully refer.&lt;br /&gt;
** Your friend MUST list your username on their application to the server! Points are awarded once your friend sticks around for a bit.&lt;br /&gt;
* Staff may also give points, at their discretion, if they see you being especially helpful to other players.&lt;br /&gt;
* Points can also be lost by breaking server rules/conventions (at the discretion of the admins).&lt;br /&gt;
* Any time spent AFK does not count towards your points.&lt;br /&gt;
&lt;br /&gt;
Check your current points balance by using &#039;&#039;&#039;&amp;lt;code&amp;gt;/points&amp;lt;/code&amp;gt;&#039;&#039;&#039;! Points carry over between servers and can be spent on your server of choice.&lt;br /&gt;
&lt;br /&gt;
== BadWolfMC Rewards Shop ==&lt;br /&gt;
The BadWolfMC Rewards Shop is where you can spend all your hard-earned Loyalty Points! Rewards include ranks, items, and specialty OP tools that you won&#039;t be able to find anywhere else on the server! The Rewards Shop can be accessed on all servers from the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039;, or if you prefer a brick and mortar operation, visit the [[Mall]] on [[BadWolfMC Alpha|Alpha]] and find the store on the first floor across from the BadWolfMC Art Gallery. All items are subject to change and update.&lt;br /&gt;
&lt;br /&gt;
=== Iron Rank! ===&lt;br /&gt;
These members show their support through their time spent on the server and community building. It is our only non-donor rank above member, earned because they worked hard for it! &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|[[File:IronChest.webp|frameless|140x140px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 additional sethome!&lt;br /&gt;
* 1 additional 123x123 plot!&lt;br /&gt;
* 2 additional 50x50 residences!&lt;br /&gt;
* [Iron] prefix in game, Discord, and the forums!&lt;br /&gt;
* Exclusive discounts on [[Rank system|Gold]] membership! (see Discord for info)&lt;br /&gt;
|}&lt;br /&gt;
This rank costs 150 loyalty points from the BadWolfMC Rewards Shop!&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
* &#039;&#039;&#039;Shulker Box&#039;&#039;&#039;: 10 points&lt;br /&gt;
* &#039;&#039;&#039;Enchanted Golden Apple&#039;&#039;&#039;: 250 points&lt;br /&gt;
* &#039;&#039;&#039;Infernal Furnace&#039;&#039;&#039; (Furnace with Fortune 5): 350 points&lt;br /&gt;
&lt;br /&gt;
=== Soulbound Items ===&lt;br /&gt;
Soulbound items cannot be dropped, even on death, but can still be moved, stored, destroyed, and broken, so care must still be taken when handling them. Enchantments in &#039;&#039;&#039;bold&#039;&#039;&#039; are only able to be found on Soul-bound items.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Tool&lt;br /&gt;
!Enchantments&lt;br /&gt;
!Cost&lt;br /&gt;
!Skinnable&lt;br /&gt;
!Available Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Sword)&lt;br /&gt;
|&#039;&#039;&#039;Sharpness 10&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Looting 5&#039;&#039;&#039;&amp;lt;br&amp;gt;Sweeping Edge 3&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Knockback 2&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|1,000 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449831 yes]&lt;br /&gt;
|Bane of Athropods 5&amp;lt;br&amp;gt;Fire Aspect 2&amp;lt;br&amp;gt;Smite 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Sweeping Edge 5&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Blaster&#039;&#039;&#039;&amp;lt;br&amp;gt;(Bow)&lt;br /&gt;
|Unbreaking 3&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;Power 5&amp;lt;br&amp;gt;&lt;br /&gt;
|750 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449840 yes]&lt;br /&gt;
|Flame&amp;lt;br&amp;gt;&#039;&#039;&#039;Infinity&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Power 6 &amp;amp; 7&#039;&#039;&#039;&amp;lt;br&amp;gt;Punch 2&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Booster&#039;&#039;&#039;&amp;lt;br&amp;gt;(Mace)&lt;br /&gt;
|Density 5&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|750 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449846 yes]&lt;br /&gt;
|Bane of Athropods 5&amp;lt;br&amp;gt;Breach 4 &amp;amp; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Density 6 &amp;amp; 7&#039;&#039;&#039;&amp;lt;br&amp;gt;Fire Aspect 2&amp;lt;br&amp;gt;Looting 3&amp;lt;br&amp;gt;Smite 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;Wind Burst 3&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Disruptor&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Axe)&lt;br /&gt;
|&#039;&#039;&#039;Sharpness 10&#039;&#039;&#039;&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Silk Touch&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|750 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449834 yes]&lt;br /&gt;
|Bane of Athropods 5&amp;lt;br&amp;gt;Fortune 3*&amp;lt;br&amp;gt;Looting 3&amp;lt;br&amp;gt;Silk Touch*&amp;lt;br&amp;gt;Smite 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Lance&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Spear)&lt;br /&gt;
|Sharpness 5&amp;lt;br&amp;gt;Looting 3&amp;lt;br&amp;gt;Lunge 5&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Knockback 2&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|600 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/523827 yes]&lt;br /&gt;
|&#039;&#039;&#039;Looting 5&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Lunge 7 &amp;amp; 10&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Sharpness 7 &amp;amp; 10&#039;&#039;&#039;&amp;lt;br&amp;gt;Bane of Arthropods 5&amp;lt;br&amp;gt;Fire Aspect 2&amp;lt;br&amp;gt;Smite 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Probe&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Pickaxe)&lt;br /&gt;
|&#039;&#039;&#039;Fortune 5&#039;&#039;&#039;&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;&lt;br /&gt;
|500 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449849 yes]&lt;br /&gt;
|&#039;&#039;&#039;Fortune 5*&#039;&#039;&#039;&amp;lt;br&amp;gt;Silk Touch*&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Pulsator&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Hoe)&lt;br /&gt;
|Fortune 3&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|350 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449843 yes]&lt;br /&gt;
|Silk Touch*&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Trowel&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Shovel)&lt;br /&gt;
|Silk Touch&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;&lt;br /&gt;
|250 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449852 yes]&lt;br /&gt;
|Fortune 3*&amp;lt;br&amp;gt;Silk Touch*&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Krillitane Wings&#039;&#039;&#039;&amp;lt;br&amp;gt;(Elytra)&lt;br /&gt;
|Unbreaking 3&amp;lt;br&amp;gt;&#039;&#039;&#039;Protection 4&#039;&#039;&#039;&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;&#039;&#039;&#039;+8 Armor Points&#039;&#039;&#039;&lt;br /&gt;
|500 Loyalty Points&lt;br /&gt;
|no&lt;br /&gt;
|Blast Protection 4&amp;lt;br&amp;gt;Fire Protection 4&amp;lt;br&amp;gt;Projectile Protection 4&amp;lt;br&amp;gt;Thorns 3&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Portable Workbench&#039;&#039;&#039;&lt;br /&gt;
|Click to bring up the workbench GUI without needing to place it!&lt;br /&gt;
|300 Loyalty Points&lt;br /&gt;
|no&lt;br /&gt;
|Additional workstations can be unlocked with more points.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Fortune and Silk Touch are mutually exclusive on all tools with the exception of the Infernal Furnace, but can be switched at will when both are unlocked by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/sonics&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
If for whatever reason Sonic tools cease functioning, they can be reset to &amp;quot;factory settings&amp;quot; by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/sonictrade&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Any unlocked skins or upgrades can then be reapplied to the base item.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
In addition to the [[pets]] you can unlock for free, you can buy additional pet types with your points! Find these in the BadWolfMC Pet Shop, right across from the &#039;&#039;&#039;/bank&#039;&#039;&#039; on [[BadWolfMC Alpha|Alpha]]! Diamond members should remember that they already have all available pet types unlocked!&lt;br /&gt;
&lt;br /&gt;
== Quest Rewards ==&lt;br /&gt;
[[File:VaultAltar.webp|alt=Altar where you make your sacrifice to enter The Tardis Vaults on BadWolfMC: An Adult Minecraft Server|thumb|300x300px|The Tardis Vaults Altar]]&lt;br /&gt;
[[File:Thascalos.png|thumb|300x300px|Atlantis&#039;s Quest Master, Professor Thascalos]]&lt;br /&gt;
These items can be won by completing certain quest lines or by conquering dungeons on the BadWolfMC Network.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!How to Obtain&lt;br /&gt;
!Available Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Atlantean Diving Helmet&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;(Soulbound Turtle Helmet)&lt;br /&gt;
|&#039;&#039;&#039;Respiration 10&#039;&#039;&#039;&amp;lt;br&amp;gt;Protection 4&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;Aqua Affinity&amp;lt;br&amp;gt;[https://www.badwolfmc.com/magic-hats/ &#039;&#039;&#039;Skinnable!&#039;&#039;&#039;]&lt;br /&gt;
|Complete the [[Atlantis]] quests!&lt;br /&gt;
|Blast Protection 4&amp;lt;br&amp;gt;Fire Protection 4&amp;lt;br&amp;gt;Projectile Protection 4&amp;lt;br&amp;gt;Thorns 3&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Elf Boots&#039;&#039;&#039;&amp;lt;br&amp;gt;(Soulbound Netherite Boots)&lt;br /&gt;
|Depth Strider 3&amp;lt;br&amp;gt;Fire Protection 4&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;Protection 4&amp;lt;br&amp;gt;Unbreaking 3&lt;br /&gt;
|Complete the [[Seasonal Events#Winter Quests|Winter]] quests!&lt;br /&gt;
|Blast Protection 4&amp;lt;br&amp;gt;Feather Falling 4&amp;lt;br&amp;gt;Projectile Protection 4&amp;lt;br&amp;gt;Soul Speed 3&amp;lt;br&amp;gt;Thorns 3&amp;lt;br&amp;gt;(using [[Seasonal Events#Winter Wonderland|Christmas Ornaments]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Infernal Furnace&#039;&#039;&#039;&lt;br /&gt;
|Furnace with [[Enchanted furnaces|Fortune 5]]&lt;br /&gt;
|Conquer [[Krop Tor]]!&lt;br /&gt;
|Silk Touch&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;(using books)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Sneaky Britches&#039;&#039;&#039;&amp;lt;br&amp;gt;(Soulbound Netherite Leggings)&lt;br /&gt;
|Swift Sneak 3&amp;lt;br&amp;gt;Protection 4&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|Conquer [[The Tardis Vaults|Vault 6]]!&lt;br /&gt;
|Blast Protection 4&amp;lt;br&amp;gt;Fire Protection 4&amp;lt;br&amp;gt;Projectile Protection 4&amp;lt;br&amp;gt;&#039;&#039;&#039;Swift Sneak 4 &amp;amp; 5&#039;&#039;&#039;&amp;lt;br&amp;gt;Thorns 3&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Shimmer&#039;&#039;&#039;&amp;lt;br&amp;gt;(Soulbound Disguise Tool)&lt;br /&gt;
|Tool that facilitates disguising the user as one of several mob types. The sheep disguise is unlocked by default.&lt;br /&gt;
|Complete the [[Citadel]] quests!&lt;br /&gt;
|Additional disguises can be unlocked with Loyalty Points or by purchasing them in the [https://store.badwolfmc.com server store].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]][[Category:Questlines]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Cleanup_and_Reset_Options&amp;diff=6635</id>
		<title>Cleanup and Reset Options</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Cleanup_and_Reset_Options&amp;diff=6635"/>
		<updated>2026-03-22T09:58:44Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Cleanup and Reset Options =&lt;br /&gt;
&lt;br /&gt;
Looking for a fresh start, or want to help tidy up the server? This page covers BadWolfMC&#039;s available reset options for players, as well as our ongoing Spring Cleaning project. Like our [[Resource Worlds]], we offer these options to preserve our main worlds as long as possible to prevent a global reset.&lt;br /&gt;
&lt;br /&gt;
== Personal Reset Options ==&lt;br /&gt;
&lt;br /&gt;
Feeling like you&#039;ve done it all? Sometimes the best way to shake things up is to start fresh.&lt;br /&gt;
&lt;br /&gt;
BadWolfMC offers three optional ways to reset &#039;&#039;your own&#039;&#039; progress and begin a new adventure:&lt;br /&gt;
&lt;br /&gt;
=== Thorough Throwback (Total Reset) ===&lt;br /&gt;
A full reset for players who want the complete starting-over experience.&lt;br /&gt;
&lt;br /&gt;
This option wipes:&lt;br /&gt;
* Inventory and items&lt;br /&gt;
* Balances&lt;br /&gt;
* Homes&lt;br /&gt;
* Residences&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = speedy&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;Please note:&#039;&#039;&#039; the &amp;quot;Thorough Throwback&amp;quot; option also includes &#039;&#039;&#039;soulbound items&#039;&#039;&#039; unless you specifically request that they be excluded.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Soft Shift (Soft Reset) ===&lt;br /&gt;
A lighter reset for players who want a fresh start without losing everything.&lt;br /&gt;
&lt;br /&gt;
This option &#039;&#039;&#039;keeps your inventory&#039;&#039;&#039;, but resets:&lt;br /&gt;
* Balances&lt;br /&gt;
* Homes&lt;br /&gt;
* Residences&lt;br /&gt;
&lt;br /&gt;
=== Custom Cleanse (Custom Reset) ===&lt;br /&gt;
A flexible option for players who want more control.&lt;br /&gt;
&lt;br /&gt;
With a Custom Cleanse, you decide what should and should not be reset. This is a good option if you have a specific plan in mind.&lt;br /&gt;
&lt;br /&gt;
=== How to Request a Reset ===&lt;br /&gt;
If you are interested in any of these reset options, create a ticket in-game or reach out to Cesar or merc and let them know which reset you would like.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &#039;&#039;&#039;Important:&#039;&#039;&#039; These resets are &#039;&#039;&#039;individual only&#039;&#039;&#039;, &#039;&#039;&#039;not global&#039;&#039;&#039;, and entirely &#039;&#039;&#039;optional&#039;&#039;&#039;.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Spring Cleaning ==&lt;br /&gt;
&lt;br /&gt;
BadWolfMC&#039;s Spring Cleaning is an ongoing effort to clean up very old, abandoned, and extremely basic starter hidey-holes around the server. The goal is to help freshen things up, make room for new features and new players, and improve the overall world over time.&lt;br /&gt;
&lt;br /&gt;
Players can also help with this project by reporting qualifying locations.&lt;br /&gt;
&lt;br /&gt;
=== What We Are Looking For ===&lt;br /&gt;
Spring Cleaning is aimed at:&lt;br /&gt;
* Very early &amp;quot;hidey holes&amp;quot;.&lt;br /&gt;
* Incomplete or empty starter bases.&lt;br /&gt;
&lt;br /&gt;
As a general guide:&lt;br /&gt;
* Very early hidey holes should usually have an owner offline for around &#039;&#039;&#039;3 to 6 months&#039;&#039;&#039;.&lt;br /&gt;
* Incomplete or empty starter bases should usually have an owner offline for around &#039;&#039;&#039;6 to 12 months&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
We strongly prefer that players use the {{ext-link|mapalpha}}to identify possible cleanup candidates rather than flying around or teleporting to random players&#039; bases.&lt;br /&gt;
&lt;br /&gt;
The goal is to report obvious abandoned starter spots, not active or developed homes.&lt;br /&gt;
&lt;br /&gt;
=== Reporting a Cleanup Candidate ===&lt;br /&gt;
To submit a cleanup report in-game, use the &amp;lt;code&amp;gt;/cleanup&amp;lt;/code&amp;gt; command.&lt;br /&gt;
&lt;br /&gt;
This will open the cleanup dialog and automatically attach your name to the report.&lt;br /&gt;
&lt;br /&gt;
Please include:&lt;br /&gt;
* &#039;&#039;&#039;Coordinates&#039;&#039;&#039; &#039;&#039;(required)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Residence]] name&#039;&#039;&#039; &#039;&#039;(if applicable)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Owner name&#039;&#039;&#039; &#039;&#039;(if determinable)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Owner last seen&#039;&#039;&#039; &#039;&#039;(using &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt;)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== What Happens After You Submit ===&lt;br /&gt;
Submitting a report also creates a ticket in your name where you can track the progress of your report.&lt;br /&gt;
&lt;br /&gt;
Reports may be:&lt;br /&gt;
* Accepted for further review&lt;br /&gt;
* Closed due to incomplete information&lt;br /&gt;
* Closed because the location is not a good cleanup candidate&lt;br /&gt;
&lt;br /&gt;
If a report results in a cleanup, the reporting player will receive &#039;&#039;&#039;2 [[Rewards|Loyalty Points]]&#039;&#039;&#039; per cleanup.&lt;br /&gt;
&lt;br /&gt;
Please note that rewards are paid out in batches after approved cleanups and regens are completed, not immediately upon submission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=BadWolfMC:Things_To_Do&amp;diff=6634</id>
		<title>BadWolfMC:Things To Do</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=BadWolfMC:Things_To_Do&amp;diff=6634"/>
		<updated>2026-03-22T09:23:49Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--        BANNER ACROSS TOP OF PAGE        --&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mp-topbanner&amp;quot; style=&amp;quot;width:100%; padding: 1em 1em 1em 1em; margin: 1em auto 1em auto; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThingsToDoBanner.png|alt=Things  to Do on BadWolfMC: An Adult Minecraft Server|center|link=[[BadWolfMC:An_Adult_Minecraft_Server]]]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; ; style=&amp;quot;border: 1px solid darkgray; width:100%; margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:50px; width:100%; text-align:center; font-size:150%; color:white; background:#003B6f&amp;quot; | Things To Do &amp;amp; See&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin: auto; padding: 1em 1em 1em 1em;&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Atlantis]]&#039;&#039;&#039;&lt;br /&gt;
:The lost city. OR IS IT?!&lt;br /&gt;
&#039;&#039;&#039;[[Bed Wars]]&#039;&#039;&#039;&lt;br /&gt;
:The classic PVP strategy game on BadWolfMC Delta.&lt;br /&gt;
&#039;&#039;&#039;[[Citadel|The Citadel]]&#039;&#039;&#039;&lt;br /&gt;
:The capitol of the Time Lords.&lt;br /&gt;
&#039;&#039;&#039;[[The Crystal Cave]]&#039;&#039;&#039;&lt;br /&gt;
:Merlin&#039;s prison on BadWolfMC Gamma.&lt;br /&gt;
&#039;&#039;&#039;[[Elytra Challenges]]&#039;&#039;&#039;&lt;br /&gt;
:Hone your flight skills.&lt;br /&gt;
&#039;&#039;&#039;[[EndGrinder]]&#039;&#039;&#039;&lt;br /&gt;
:Watch your step!&lt;br /&gt;
&#039;&#039;&#039;[[Fair|The Fair]]&#039;&#039;&#039;&lt;br /&gt;
:Vanilla gaming park built by both players and admins.&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Games|Games]]&#039;&#039;&#039;&lt;br /&gt;
:Stuff to do when you&#039;re bored.&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Krop Tor]]&#039;&#039;&#039;&lt;br /&gt;
:The Impossible Planet: BadWolfMC Alpha&#039;s first dungeon!&lt;br /&gt;
&#039;&#039;&#039;[[Mall|The Mall]]&#039;&#039;&#039;&lt;br /&gt;
:Shop &#039;till you drop!&lt;br /&gt;
&#039;&#039;&#039;[[Mario 2D]]&#039;&#039;&#039;&lt;br /&gt;
:The pipes are calling!&lt;br /&gt;
&#039;&#039;&#039;[[Mars]]&#039;&#039;&#039;&lt;br /&gt;
:The end of the world as we know it.&lt;br /&gt;
&#039;&#039;&#039;[[Mazes]]&#039;&#039;&#039;&lt;br /&gt;
:Get lost.&lt;br /&gt;
&#039;&#039;&#039;[[Old Village]]&#039;&#039;&#039;&lt;br /&gt;
:Nostalgiaville!&lt;br /&gt;
&#039;&#039;&#039;[[Paintball]]&#039;&#039;&#039;&lt;br /&gt;
:Splat!&lt;br /&gt;
&#039;&#039;&#039;[[Parkour]]&#039;&#039;&#039;&lt;br /&gt;
:How to throw your computer across the room.&lt;br /&gt;
&#039;&#039;&#039;[[Prison]]&#039;&#039;&#039;&lt;br /&gt;
:Your ass is mine. Welcome to Stormcage.&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[List of Public Resources|Public Resources]]&#039;&#039;&#039;&lt;br /&gt;
:A list of publicly available farms.&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Questlines|Questlines]]&#039;&#039;&#039;&lt;br /&gt;
:IF(ACTION, PROFIT)&lt;br /&gt;
&#039;&#039;&#039;[[Cleanup and Reset Options|Reset Options]]&#039;&#039;&#039;&lt;br /&gt;
:For the freshest of starts!&lt;br /&gt;
&#039;&#039;&#039;[[Satellite 5]]&#039;&#039;&#039;&lt;br /&gt;
:A space station in earth orbit.&lt;br /&gt;
&#039;&#039;&#039;[[Seasonal Events]]&#039;&#039;&#039;&lt;br /&gt;
:Our favorite limited-time traditions!&lt;br /&gt;
&#039;&#039;&#039;[[Stormcage]]&#039;&#039;&#039;&lt;br /&gt;
:Containment facility for dangerous criminals.&lt;br /&gt;
&#039;&#039;&#039;[[Tardis|The Tardis]]&#039;&#039;&#039;&lt;br /&gt;
:Time and Relative Dimension in Space&lt;br /&gt;
&#039;&#039;&#039;[[The Tardis Vaults]]&#039;&#039;&#039;&lt;br /&gt;
:BadWolfMC&#039;s Vault Dungeon Series&lt;br /&gt;
&#039;&#039;&#039;[[Treefarm|The Tree Farm]]&#039;&#039;&#039;&lt;br /&gt;
:Get wood.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{QuickLinks}}&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=BadWolfMC:Things_To_Do&amp;diff=6633</id>
		<title>BadWolfMC:Things To Do</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=BadWolfMC:Things_To_Do&amp;diff=6633"/>
		<updated>2026-03-22T09:13:20Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added Mario 2D&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--        BANNER ACROSS TOP OF PAGE        --&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mp-topbanner&amp;quot; style=&amp;quot;width:100%; padding: 1em 1em 1em 1em; margin: 1em auto 1em auto; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThingsToDoBanner.png|alt=Things  to Do on BadWolfMC: An Adult Minecraft Server|center|link=[[BadWolfMC:An_Adult_Minecraft_Server]]]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; ; style=&amp;quot;border: 1px solid darkgray; width:100%; margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:50px; width:100%; text-align:center; font-size:150%; color:white; background:#003B6f&amp;quot; | Things To Do &amp;amp; See&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin: auto; padding: 1em 1em 1em 1em;&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Atlantis]]&#039;&#039;&#039;&lt;br /&gt;
:The lost city. OR IS IT?!&lt;br /&gt;
&#039;&#039;&#039;[[Bed Wars]]&#039;&#039;&#039;&lt;br /&gt;
:The classic PVP strategy game on BadWolfMC Delta.&lt;br /&gt;
&#039;&#039;&#039;[[Citadel|The Citadel]]&#039;&#039;&#039;&lt;br /&gt;
:The capitol of the Time Lords.&lt;br /&gt;
&#039;&#039;&#039;[[The Crystal Cave]]&#039;&#039;&#039;&lt;br /&gt;
:Merlin&#039;s prison on BadWolfMC Gamma.&lt;br /&gt;
&#039;&#039;&#039;[[Elytra Challenges]]&#039;&#039;&#039;&lt;br /&gt;
:Hone your flight skills.&lt;br /&gt;
&#039;&#039;&#039;[[EndGrinder]]&#039;&#039;&#039;&lt;br /&gt;
:Watch your step!&lt;br /&gt;
&#039;&#039;&#039;[[Fair|The Fair]]&#039;&#039;&#039;&lt;br /&gt;
:Vanilla gaming park built by both players and admins.&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Games|Games]]&#039;&#039;&#039;&lt;br /&gt;
:Stuff to do when you&#039;re bored.&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Krop Tor]]&#039;&#039;&#039;&lt;br /&gt;
:The Impossible Planet: BadWolfMC Alpha&#039;s first dungeon!&lt;br /&gt;
&#039;&#039;&#039;[[Mall|The Mall]]&#039;&#039;&#039;&lt;br /&gt;
:Shop &#039;till you drop!&lt;br /&gt;
&#039;&#039;&#039;[[Mars]]&#039;&#039;&#039;&lt;br /&gt;
:The end of the world as we know it.&lt;br /&gt;
&#039;&#039;&#039;[[Mario 2D]]&#039;&#039;&#039;&lt;br /&gt;
:The pipes are calling!&lt;br /&gt;
&#039;&#039;&#039;[[Mazes]]&#039;&#039;&#039;&lt;br /&gt;
:Get lost.&lt;br /&gt;
&#039;&#039;&#039;[[Old Village]]&#039;&#039;&#039;&lt;br /&gt;
:Nostalgiaville!&lt;br /&gt;
&#039;&#039;&#039;[[Paintball]]&#039;&#039;&#039;&lt;br /&gt;
:Splat!&lt;br /&gt;
&#039;&#039;&#039;[[Parkour]]&#039;&#039;&#039;&lt;br /&gt;
:How to throw your computer across the room.&lt;br /&gt;
&#039;&#039;&#039;[[Prison]]&#039;&#039;&#039;&lt;br /&gt;
:Your ass is mine. Welcome to Stormcage.&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[List of Public Resources|Public Resources]]&#039;&#039;&#039;&lt;br /&gt;
:A list of publicly available farms.&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Questlines|Questlines]]&#039;&#039;&#039;&lt;br /&gt;
:IF(ACTION, PROFIT)&lt;br /&gt;
&#039;&#039;&#039;[[Cleanup and Reset Options|Reset Options]]&#039;&#039;&#039;&lt;br /&gt;
:For the freshest of starts!&lt;br /&gt;
&#039;&#039;&#039;[[Satellite 5]]&#039;&#039;&#039;&lt;br /&gt;
:A space station in earth orbit.&lt;br /&gt;
&#039;&#039;&#039;[[Seasonal Events]]&#039;&#039;&#039;&lt;br /&gt;
:Our favorite limited-time traditions!&lt;br /&gt;
&#039;&#039;&#039;[[Stormcage]]&#039;&#039;&#039;&lt;br /&gt;
:Containment facility for dangerous criminals.&lt;br /&gt;
&#039;&#039;&#039;[[Tardis|The Tardis]]&#039;&#039;&#039;&lt;br /&gt;
:Time and Relative Dimension in Space&lt;br /&gt;
&#039;&#039;&#039;[[The Tardis Vaults]]&#039;&#039;&#039;&lt;br /&gt;
:BadWolfMC&#039;s Vault Dungeon Series&lt;br /&gt;
&#039;&#039;&#039;[[Treefarm|The Tree Farm]]&#039;&#039;&#039;&lt;br /&gt;
:Get wood.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{QuickLinks}}&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Mario_2D&amp;diff=6632</id>
		<title>Mario 2D</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Mario_2D&amp;diff=6632"/>
		<updated>2026-03-22T09:11:42Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|title            = Mario 2D&lt;br /&gt;
|image            = MarioJoin.png&lt;br /&gt;
|caption          = The Pipes are Calling!&lt;br /&gt;
|inventor         = &lt;br /&gt;
|category         = Games&lt;br /&gt;
|playernumber     = 1&lt;br /&gt;
|public           = yes&lt;br /&gt;
|availability     = on demand&lt;br /&gt;
|locationspecific = &lt;br /&gt;
|server           = Alpha&lt;br /&gt;
|dimension        = Gallifrey&lt;br /&gt;
|restp            = &lt;br /&gt;
|nearestwarp      = spawn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mario 2D is a BadWolfMC minigame that lovingly recreates levels from the original Super Mario Bros. inside Minecraft. Built as a side-scrolling platforming experience, Mario 2D combines faithful map recreation, custom mechanics, collectible rewards, and a healthy dose of nostalgia.&lt;br /&gt;
&lt;br /&gt;
Originally introduced as an April Fool’s Day surprise in 2023, Mario 2D has since grown into an ongoing BadWolfMC tradition, with new worlds continuing to be added over time.&lt;br /&gt;
&lt;br /&gt;
== How to Play ==&lt;br /&gt;
&lt;br /&gt;
Players can access Mario 2D from the large green pipe on the hill beside the Games Skull at &amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Those who would rather watch than play can spectate through Lakitu’s camera, making it possible to enjoy the chaos from the sidelines while friends attempt their runs.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Basics ===&lt;br /&gt;
&lt;br /&gt;
Mario 2D is designed to evoke the feel of classic Super Mario Bros. while still functioning within Minecraft.&lt;br /&gt;
&lt;br /&gt;
Players enter with their normal gear, though some functions are restricted to preserve the intended experience. In particular, shoot permissions are disabled while playing.&lt;br /&gt;
&lt;br /&gt;
Instead of the traditional 3 lives, players begin each run with 5 hearts. Additional 1-Ups can also be found in each level, usually placed where Super Mushrooms would traditionally appear in the original game.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
&lt;br /&gt;
At the end of each level, players can find loot chests containing a mix of traditional and Mario 2D-specific rewards.&lt;br /&gt;
&lt;br /&gt;
Possible rewards include:&lt;br /&gt;
* exclusive Mario 2D goodies&lt;br /&gt;
* Loyalty Point Shards&lt;br /&gt;
* Vault Loot&lt;br /&gt;
* Fate Coins&lt;br /&gt;
* diamonds and other familiar treasures&lt;br /&gt;
&lt;br /&gt;
These rewards help make each run worthwhile, even for players returning to replay completed levels.&lt;br /&gt;
&lt;br /&gt;
== Current Levels ==&lt;br /&gt;
&lt;br /&gt;
Mario 2D currently includes recreations of all levels through World 2-1.&lt;br /&gt;
&lt;br /&gt;
Each level is painstakingly recreated from the original Super Mario Bros. maps, with special care given to preserving the look, flow, and challenge of the classic game inside Minecraft.&lt;br /&gt;
&lt;br /&gt;
=== Included Worlds ===&lt;br /&gt;
* World 1-1 (Overworld)&lt;br /&gt;
* World 1-2 (Underground)&lt;br /&gt;
* World 1-3 (Sky)&lt;br /&gt;
* World 1-4 (Mini Boss)&lt;br /&gt;
* World 2-1 (Overworld)&lt;br /&gt;
&lt;br /&gt;
Because Mario 2D is an ongoing tradition, this list may continue to expand as new worlds are released.&lt;br /&gt;
&lt;br /&gt;
== Behind the Scenes ==&lt;br /&gt;
&lt;br /&gt;
Although Mario 2D is designed to feel simple and familiar when played, the minigame relies on a number of custom mechanics and creative visual tricks behind the scenes.&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
Many enemies are created using custom upside-down wither skeletons wearing upside-down heads. This technique allows creatures such as Goombas and Koopas to appear correctly within the side-scrolling format.&lt;br /&gt;
&lt;br /&gt;
=== Blocks and Terrain ===&lt;br /&gt;
&lt;br /&gt;
In places where blocks would traditionally be breakable in Super Mario Bros., Mario 2D uses fake blocks that can be jumped through. This helps recreate classic movement and interaction without requiring players to actually mine their way forward.&lt;br /&gt;
&lt;br /&gt;
=== Faithful Recreation ===&lt;br /&gt;
&lt;br /&gt;
Every level is carefully built to match the layouts of the original Super Mario Bros. maps as closely as possible. The goal is not merely to reference Mario, but to recreate the flow and structure of the original game in a way that feels instantly recognizable.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Mario 2D began as an April Fool’s Day feature on April 1, 2023.&lt;br /&gt;
&lt;br /&gt;
What started as a playful seasonal surprise quickly became something more: a lovingly built minigame that captured both the charm of retro platforming and the creativity of BadWolfMC. Rather than remaining a one-off joke, Mario 2D became a recurring tradition, with additional levels and worlds added over time.&lt;br /&gt;
&lt;br /&gt;
In later years, the release cadence shifted from April Fool’s Day to MAR10 Day, BadWolfMC’s way of celebrating Mario on March 10. This allowed the series to grow beyond its origins while still honoring the lighthearted spirit that inspired it in the first place.&lt;br /&gt;
&lt;br /&gt;
Today, Mario 2D stands as both a tribute to a classic game and a continuing BadWolfMC tradition.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Mario 2D began as an April Fool’s Day feature before evolving into a yearly MAR10 tradition.&lt;br /&gt;
* Spectators can watch active runs through Lakitu’s camera.&lt;br /&gt;
* Players keep their normal gear while playing, though shooting is disabled.&lt;br /&gt;
* Coins are mostly decorative and nostalgic rather than especially important to progression.&lt;br /&gt;
* 1-Ups are typically placed where Super Mushrooms would have been found in the original game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Things to Do]] [[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Mario_2D&amp;diff=6631</id>
		<title>Mario 2D</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Mario_2D&amp;diff=6631"/>
		<updated>2026-03-22T09:10:44Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* Included Worlds */ Formatting and brief description added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|title            = Mario 2D&lt;br /&gt;
|image            = MarioJoin.png&lt;br /&gt;
|caption          = The Pipes are Calling!&lt;br /&gt;
|inventor         = &lt;br /&gt;
|category         = Games&lt;br /&gt;
|playernumber     = 1&lt;br /&gt;
|public           = yes&lt;br /&gt;
|availability     = on demand&lt;br /&gt;
|locationspecific = &lt;br /&gt;
|server           = Alpha&lt;br /&gt;
|dimension        = Gallifrey&lt;br /&gt;
|restp            = &lt;br /&gt;
|nearestwarp      = spawn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mario 2D is a BadWolfMC minigame that lovingly recreates levels from the original Super Mario Bros. inside Minecraft. Built as a side-scrolling platforming experience, Mario 2D combines faithful map recreation, custom mechanics, collectible rewards, and a healthy dose of nostalgia.&lt;br /&gt;
&lt;br /&gt;
Originally introduced as an April Fool’s Day surprise in 2023, Mario 2D has since grown into an ongoing BadWolfMC tradition, with new worlds continuing to be added over time.&lt;br /&gt;
&lt;br /&gt;
== How to Play ==&lt;br /&gt;
&lt;br /&gt;
Players can access Mario 2D from the large green pipe on the hill beside the Games Skull at &amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Those who would rather watch than play can spectate through Lakitu’s camera, making it possible to enjoy the chaos from the sidelines while friends attempt their runs.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Basics ===&lt;br /&gt;
&lt;br /&gt;
Mario 2D is designed to evoke the feel of classic Super Mario Bros. while still functioning within Minecraft.&lt;br /&gt;
&lt;br /&gt;
Players enter with their normal gear, though some functions are restricted to preserve the intended experience. In particular, shoot permissions are disabled while playing.&lt;br /&gt;
&lt;br /&gt;
Instead of the traditional 3 lives, players begin each run with 5 hearts. Additional 1-Ups can also be found in each level, usually placed where Super Mushrooms would traditionally appear in the original game.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
&lt;br /&gt;
At the end of each level, players can find loot chests containing a mix of traditional and Mario 2D-specific rewards.&lt;br /&gt;
&lt;br /&gt;
Possible rewards include:&lt;br /&gt;
* exclusive Mario 2D goodies&lt;br /&gt;
* Loyalty Point Shards&lt;br /&gt;
* Vault Loot&lt;br /&gt;
* Fate Coins&lt;br /&gt;
* diamonds and other familiar treasures&lt;br /&gt;
&lt;br /&gt;
These rewards help make each run worthwhile, even for players returning to replay completed levels.&lt;br /&gt;
&lt;br /&gt;
== Current Levels ==&lt;br /&gt;
&lt;br /&gt;
Mario 2D currently includes recreations of all levels through World 2-1.&lt;br /&gt;
&lt;br /&gt;
Each level is painstakingly recreated from the original Super Mario Bros. maps, with special care given to preserving the look, flow, and challenge of the classic game inside Minecraft.&lt;br /&gt;
&lt;br /&gt;
=== Included Worlds ===&lt;br /&gt;
* World 1-1 (Overworld)&lt;br /&gt;
* World 1-2 (Underground)&lt;br /&gt;
* World 1-3 (Sky)&lt;br /&gt;
* World 1-4 (Mini Boss)&lt;br /&gt;
* World 2-1 (Overworld)&lt;br /&gt;
&lt;br /&gt;
Because Mario 2D is an ongoing tradition, this list may continue to expand as new worlds are released.&lt;br /&gt;
&lt;br /&gt;
== Behind the Scenes ==&lt;br /&gt;
&lt;br /&gt;
Although Mario 2D is designed to feel simple and familiar when played, the minigame relies on a number of custom mechanics and creative visual tricks behind the scenes.&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
Many enemies are created using custom upside-down wither skeletons wearing upside-down heads. This technique allows creatures such as Goombas and Koopas to appear correctly within the side-scrolling format.&lt;br /&gt;
&lt;br /&gt;
=== Blocks and Terrain ===&lt;br /&gt;
&lt;br /&gt;
In places where blocks would traditionally be breakable in Super Mario Bros., Mario 2D uses fake blocks that can be jumped through. This helps recreate classic movement and interaction without requiring players to actually mine their way forward.&lt;br /&gt;
&lt;br /&gt;
=== Faithful Recreation ===&lt;br /&gt;
&lt;br /&gt;
Every level is carefully built to match the layouts of the original Super Mario Bros. maps as closely as possible. The goal is not merely to reference Mario, but to recreate the flow and structure of the original game in a way that feels instantly recognizable.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Mario 2D began as an April Fool’s Day feature on April 1, 2023.&lt;br /&gt;
&lt;br /&gt;
What started as a playful seasonal surprise quickly became something more: a lovingly built minigame that captured both the charm of retro platforming and the creativity of BadWolfMC. Rather than remaining a one-off joke, Mario 2D became a recurring tradition, with additional levels and worlds added over time.&lt;br /&gt;
&lt;br /&gt;
In later years, the release cadence shifted from April Fool’s Day to MAR10 Day, BadWolfMC’s way of celebrating Mario on March 10. This allowed the series to grow beyond its origins while still honoring the lighthearted spirit that inspired it in the first place.&lt;br /&gt;
&lt;br /&gt;
Today, Mario 2D stands as both a tribute to a classic game and a continuing BadWolfMC tradition.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Mario 2D began as an April Fool’s Day feature before evolving into a yearly MAR10 tradition.&lt;br /&gt;
* Spectators can watch active runs through Lakitu’s camera.&lt;br /&gt;
* Players keep their normal gear while playing, though shooting is disabled.&lt;br /&gt;
* Coins are mostly decorative and nostalgic rather than especially important to progression.&lt;br /&gt;
* 1-Ups are typically placed where Super Mushrooms would have been found in the original game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Things To Do]] [[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Mario_2D&amp;diff=6630</id>
		<title>Mario 2D</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Mario_2D&amp;diff=6630"/>
		<updated>2026-03-22T09:08:29Z</updated>

		<summary type="html">&lt;p&gt;Merc: Initial Page Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|title            = Mario 2D&lt;br /&gt;
|image            = MarioJoin.png&lt;br /&gt;
|caption          = The Pipes are Calling!&lt;br /&gt;
|inventor         = &lt;br /&gt;
|category         = Games&lt;br /&gt;
|playernumber     = 1&lt;br /&gt;
|public           = yes&lt;br /&gt;
|availability     = on demand&lt;br /&gt;
|locationspecific = &lt;br /&gt;
|server           = Alpha&lt;br /&gt;
|dimension        = Gallifrey&lt;br /&gt;
|restp            = &lt;br /&gt;
|nearestwarp      = spawn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mario 2D is a BadWolfMC minigame that lovingly recreates levels from the original Super Mario Bros. inside Minecraft. Built as a side-scrolling platforming experience, Mario 2D combines faithful map recreation, custom mechanics, collectible rewards, and a healthy dose of nostalgia.&lt;br /&gt;
&lt;br /&gt;
Originally introduced as an April Fool’s Day surprise in 2023, Mario 2D has since grown into an ongoing BadWolfMC tradition, with new worlds continuing to be added over time.&lt;br /&gt;
&lt;br /&gt;
== How to Play ==&lt;br /&gt;
&lt;br /&gt;
Players can access Mario 2D from the large green pipe on the hill beside the Games Skull at &amp;lt;code&amp;gt;/spawn&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Those who would rather watch than play can spectate through Lakitu’s camera, making it possible to enjoy the chaos from the sidelines while friends attempt their runs.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Basics ===&lt;br /&gt;
&lt;br /&gt;
Mario 2D is designed to evoke the feel of classic Super Mario Bros. while still functioning within Minecraft.&lt;br /&gt;
&lt;br /&gt;
Players enter with their normal gear, though some functions are restricted to preserve the intended experience. In particular, shoot permissions are disabled while playing.&lt;br /&gt;
&lt;br /&gt;
Instead of the traditional 3 lives, players begin each run with 5 hearts. Additional 1-Ups can also be found in each level, usually placed where Super Mushrooms would traditionally appear in the original game.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
&lt;br /&gt;
At the end of each level, players can find loot chests containing a mix of traditional and Mario 2D-specific rewards.&lt;br /&gt;
&lt;br /&gt;
Possible rewards include:&lt;br /&gt;
* exclusive Mario 2D goodies&lt;br /&gt;
* Loyalty Point Shards&lt;br /&gt;
* Vault Loot&lt;br /&gt;
* Fate Coins&lt;br /&gt;
* diamonds and other familiar treasures&lt;br /&gt;
&lt;br /&gt;
These rewards help make each run worthwhile, even for players returning to replay completed levels.&lt;br /&gt;
&lt;br /&gt;
== Current Levels ==&lt;br /&gt;
&lt;br /&gt;
Mario 2D currently includes recreations of all levels through World 2-1.&lt;br /&gt;
&lt;br /&gt;
Each level is painstakingly recreated from the original Super Mario Bros. maps, with special care given to preserving the look, flow, and challenge of the classic game inside Minecraft.&lt;br /&gt;
&lt;br /&gt;
=== Included Worlds ===&lt;br /&gt;
World 1-1&lt;br /&gt;
World 1-2&lt;br /&gt;
World 1-3&lt;br /&gt;
World 1-4&lt;br /&gt;
World 2-1&lt;br /&gt;
&lt;br /&gt;
Because Mario 2D is an ongoing tradition, this list may continue to expand as new worlds are released.&lt;br /&gt;
&lt;br /&gt;
== Behind the Scenes ==&lt;br /&gt;
&lt;br /&gt;
Although Mario 2D is designed to feel simple and familiar when played, the minigame relies on a number of custom mechanics and creative visual tricks behind the scenes.&lt;br /&gt;
&lt;br /&gt;
=== Enemies ===&lt;br /&gt;
&lt;br /&gt;
Many enemies are created using custom upside-down wither skeletons wearing upside-down heads. This technique allows creatures such as Goombas and Koopas to appear correctly within the side-scrolling format.&lt;br /&gt;
&lt;br /&gt;
=== Blocks and Terrain ===&lt;br /&gt;
&lt;br /&gt;
In places where blocks would traditionally be breakable in Super Mario Bros., Mario 2D uses fake blocks that can be jumped through. This helps recreate classic movement and interaction without requiring players to actually mine their way forward.&lt;br /&gt;
&lt;br /&gt;
=== Faithful Recreation ===&lt;br /&gt;
&lt;br /&gt;
Every level is carefully built to match the layouts of the original Super Mario Bros. maps as closely as possible. The goal is not merely to reference Mario, but to recreate the flow and structure of the original game in a way that feels instantly recognizable.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Mario 2D began as an April Fool’s Day feature on April 1, 2023.&lt;br /&gt;
&lt;br /&gt;
What started as a playful seasonal surprise quickly became something more: a lovingly built minigame that captured both the charm of retro platforming and the creativity of BadWolfMC. Rather than remaining a one-off joke, Mario 2D became a recurring tradition, with additional levels and worlds added over time.&lt;br /&gt;
&lt;br /&gt;
In later years, the release cadence shifted from April Fool’s Day to MAR10 Day, BadWolfMC’s way of celebrating Mario on March 10. This allowed the series to grow beyond its origins while still honoring the lighthearted spirit that inspired it in the first place.&lt;br /&gt;
&lt;br /&gt;
Today, Mario 2D stands as both a tribute to a classic game and a continuing BadWolfMC tradition.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Mario 2D began as an April Fool’s Day feature before evolving into a yearly MAR10 tradition.&lt;br /&gt;
* Spectators can watch active runs through Lakitu’s camera.&lt;br /&gt;
* Players keep their normal gear while playing, though shooting is disabled.&lt;br /&gt;
* Coins are mostly decorative and nostalgic rather than especially important to progression.&lt;br /&gt;
* 1-Ups are typically placed where Super Mushrooms would have been found in the original game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Things To Do]] [[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=File:MarioJoin.png&amp;diff=6629</id>
		<title>File:MarioJoin.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=File:MarioJoin.png&amp;diff=6629"/>
		<updated>2026-03-22T09:06:14Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mario 2D join area&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=File:MarioCorner.webp&amp;diff=6628</id>
		<title>File:MarioCorner.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=File:MarioCorner.webp&amp;diff=6628"/>
		<updated>2026-03-22T09:04:29Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MarioCorner&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=File:Mario2D.png&amp;diff=6627</id>
		<title>File:Mario2D.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=File:Mario2D.png&amp;diff=6627"/>
		<updated>2026-03-22T08:59:44Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mario2D&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=BadWolfMC:Things_To_Do&amp;diff=6626</id>
		<title>BadWolfMC:Things To Do</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=BadWolfMC:Things_To_Do&amp;diff=6626"/>
		<updated>2026-03-22T07:39:22Z</updated>

		<summary type="html">&lt;p&gt;Merc: Added Cleanup and Reset Options link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--        BANNER ACROSS TOP OF PAGE        --&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mp-topbanner&amp;quot; style=&amp;quot;width:100%; padding: 1em 1em 1em 1em; margin: 1em auto 1em auto; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ThingsToDoBanner.png|alt=Things  to Do on BadWolfMC: An Adult Minecraft Server|center|link=[[BadWolfMC:An_Adult_Minecraft_Server]]]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; ; style=&amp;quot;border: 1px solid darkgray; width:100%; margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:50px; width:100%; text-align:center; font-size:150%; color:white; background:#003B6f&amp;quot; | Things To Do &amp;amp; See&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin: auto; padding: 1em 1em 1em 1em;&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Atlantis]]&#039;&#039;&#039;&lt;br /&gt;
:The lost city. OR IS IT?!&lt;br /&gt;
&#039;&#039;&#039;[[Bed Wars]]&#039;&#039;&#039;&lt;br /&gt;
:The classic PVP strategy game on BadWolfMC Delta.&lt;br /&gt;
&#039;&#039;&#039;[[Citadel|The Citadel]]&#039;&#039;&#039;&lt;br /&gt;
:The capitol of the Time Lords.&lt;br /&gt;
&#039;&#039;&#039;[[The Crystal Cave]]&#039;&#039;&#039;&lt;br /&gt;
:Merlin&#039;s prison on BadWolfMC Gamma.&lt;br /&gt;
&#039;&#039;&#039;[[Elytra Challenges]]&#039;&#039;&#039;&lt;br /&gt;
:Hone your flight skills.&lt;br /&gt;
&#039;&#039;&#039;[[EndGrinder]]&#039;&#039;&#039;&lt;br /&gt;
:Watch your step!&lt;br /&gt;
&#039;&#039;&#039;[[Fair|The Fair]]&#039;&#039;&#039;&lt;br /&gt;
:Vanilla gaming park built by both players and admins.&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Games|Games]]&#039;&#039;&#039;&lt;br /&gt;
:Stuff to do when you&#039;re bored.&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Krop Tor]]&#039;&#039;&#039;&lt;br /&gt;
:The Impossible Planet: BadWolfMC Alpha&#039;s first dungeon!&lt;br /&gt;
&#039;&#039;&#039;[[Mall|The Mall]]&#039;&#039;&#039;&lt;br /&gt;
:Shop &#039;till you drop!&lt;br /&gt;
&#039;&#039;&#039;[[Mars]]&#039;&#039;&#039;&lt;br /&gt;
:The end of the world as we know it.&lt;br /&gt;
&#039;&#039;&#039;[[Mazes]]&#039;&#039;&#039;&lt;br /&gt;
:Get lost.&lt;br /&gt;
&#039;&#039;&#039;[[Old Village]]&#039;&#039;&#039;&lt;br /&gt;
:Nostalgiaville!&lt;br /&gt;
&#039;&#039;&#039;[[Paintball]]&#039;&#039;&#039;&lt;br /&gt;
:Splat!&lt;br /&gt;
&#039;&#039;&#039;[[Parkour]]&#039;&#039;&#039;&lt;br /&gt;
:How to throw your computer across the room.&lt;br /&gt;
&#039;&#039;&#039;[[Prison]]&#039;&#039;&#039;&lt;br /&gt;
:Your ass is mine. Welcome to Stormcage.&lt;br /&gt;
| style=&amp;quot;text-align:left; font-size:130%; width:33%;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[List of Public Resources|Public Resources]]&#039;&#039;&#039;&lt;br /&gt;
:A list of publicly available farms.&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Questlines|Questlines]]&#039;&#039;&#039;&lt;br /&gt;
:IF(ACTION, PROFIT)&lt;br /&gt;
&#039;&#039;&#039;[[Cleanup and Reset Options|Reset Options]]&#039;&#039;&#039;&lt;br /&gt;
:For the freshest of starts!&lt;br /&gt;
&#039;&#039;&#039;[[Satellite 5]]&#039;&#039;&#039;&lt;br /&gt;
:A space station in earth orbit.&lt;br /&gt;
&#039;&#039;&#039;[[Seasonal Events]]&#039;&#039;&#039;&lt;br /&gt;
:Our favorite limited-time traditions!&lt;br /&gt;
&#039;&#039;&#039;[[Stormcage]]&#039;&#039;&#039;&lt;br /&gt;
:Containment facility for dangerous criminals.&lt;br /&gt;
&#039;&#039;&#039;[[Tardis|The Tardis]]&#039;&#039;&#039;&lt;br /&gt;
:Time and Relative Dimension in Space&lt;br /&gt;
&#039;&#039;&#039;[[The Tardis Vaults]]&#039;&#039;&#039;&lt;br /&gt;
:BadWolfMC&#039;s Vault Dungeon Series&lt;br /&gt;
&#039;&#039;&#039;[[Treefarm|The Tree Farm]]&#039;&#039;&#039;&lt;br /&gt;
:Get wood.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{QuickLinks}}&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Cleanup_and_Reset_Options&amp;diff=6625</id>
		<title>Cleanup and Reset Options</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Cleanup_and_Reset_Options&amp;diff=6625"/>
		<updated>2026-03-22T07:36:30Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* Thorough Throwback (Total Reset) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Cleanup and Reset Options =&lt;br /&gt;
&lt;br /&gt;
Looking for a fresh start, or want to help tidy up the server? This page covers BadWolfMC&#039;s available reset options for players, as well as our Spring Cleaning cleanup project. Like our [[Resource Worlds]], we offer these options to preserve our main worlds as long as possible to prevent a global reset.&lt;br /&gt;
&lt;br /&gt;
== Individual Reset Options ==&lt;br /&gt;
&lt;br /&gt;
Feeling like you&#039;ve done it all? Sometimes the best way to shake things up is to start fresh.&lt;br /&gt;
&lt;br /&gt;
BadWolfMC offers three optional ways to reset &#039;&#039;your own&#039;&#039; progress and begin a new adventure:&lt;br /&gt;
&lt;br /&gt;
=== Thorough Throwback (Total Reset) ===&lt;br /&gt;
A full reset for players who want the complete starting-over experience.&lt;br /&gt;
&lt;br /&gt;
This option wipes:&lt;br /&gt;
* Inventory and items&lt;br /&gt;
* Balances&lt;br /&gt;
* Homes&lt;br /&gt;
* Residences&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = speedy&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;Please note:&#039;&#039;&#039; the &amp;quot;Thorough Throwback&amp;quot; option also includes &#039;&#039;&#039;soulbound items&#039;&#039;&#039; unless you specifically request that they be excluded.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Soft Shift (Soft Reset) ===&lt;br /&gt;
A lighter reset for players who want a fresh start without losing everything.&lt;br /&gt;
&lt;br /&gt;
This option &#039;&#039;&#039;keeps your inventory&#039;&#039;&#039;, but resets:&lt;br /&gt;
* Balances&lt;br /&gt;
* Homes&lt;br /&gt;
* Residences&lt;br /&gt;
&lt;br /&gt;
=== Custom Cleanse (Custom Reset) ===&lt;br /&gt;
A flexible option for players who want more control.&lt;br /&gt;
&lt;br /&gt;
With a Custom Cleanse, you decide what should and should not be reset. This is a good option if you have a specific plan in mind.&lt;br /&gt;
&lt;br /&gt;
=== How to Request a Reset ===&lt;br /&gt;
If you are interested in any of these reset options, create a ticket in-game or reach out to Cesar or merc and let them know which reset you would like.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &#039;&#039;&#039;Important:&#039;&#039;&#039; These resets are &#039;&#039;&#039;individual only&#039;&#039;&#039;, &#039;&#039;&#039;not global&#039;&#039;&#039;, and entirely &#039;&#039;&#039;optional&#039;&#039;&#039;.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Spring Cleaning ==&lt;br /&gt;
&lt;br /&gt;
BadWolfMC&#039;s Spring Cleaning is an ongoing effort to clean up very old, abandoned, and extremely basic starter hidey-holes around the server. The goal is to help freshen things up, make room for new features and new players, and improve the overall world over time.&lt;br /&gt;
&lt;br /&gt;
Players can also help with this project by reporting qualifying locations.&lt;br /&gt;
&lt;br /&gt;
=== What We Are Looking For ===&lt;br /&gt;
Spring Cleaning is aimed at:&lt;br /&gt;
* Very early &amp;quot;hidey holes&amp;quot;.&lt;br /&gt;
* Incomplete or empty starter bases.&lt;br /&gt;
&lt;br /&gt;
As a general guide:&lt;br /&gt;
* Very early hidey holes should usually have an owner offline for around &#039;&#039;&#039;3 to 6 months&#039;&#039;&#039;.&lt;br /&gt;
* Incomplete or empty starter bases should usually have an owner offline for around &#039;&#039;&#039;6 to 12 months&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
We strongly prefer that players use the {{ext-link|mapalpha}}to identify possible cleanup candidates rather than flying around or teleporting to random players&#039; bases.&lt;br /&gt;
&lt;br /&gt;
The goal is to report obvious abandoned starter spots, not active or developed homes.&lt;br /&gt;
&lt;br /&gt;
=== Reporting a Cleanup Candidate ===&lt;br /&gt;
To submit a cleanup report in-game, use the &amp;lt;code&amp;gt;/cleanup&amp;lt;/code&amp;gt; command.&lt;br /&gt;
&lt;br /&gt;
This will open the cleanup dialog and automatically attach your name to the report.&lt;br /&gt;
&lt;br /&gt;
Please include:&lt;br /&gt;
* &#039;&#039;&#039;Coordinates&#039;&#039;&#039; &#039;&#039;(required)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Residence]] name&#039;&#039;&#039; &#039;&#039;(if applicable)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Owner name&#039;&#039;&#039; &#039;&#039;(if determinable)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Owner last seen&#039;&#039;&#039; &#039;&#039;(using &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt;)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== What Happens After You Submit ===&lt;br /&gt;
Submitting a report also creates a ticket in your name where you can track the progress of your report.&lt;br /&gt;
&lt;br /&gt;
Reports may be:&lt;br /&gt;
* Accepted for further review&lt;br /&gt;
* Closed due to incomplete information&lt;br /&gt;
* Closed because the location is not a good cleanup candidate&lt;br /&gt;
&lt;br /&gt;
If a report results in a cleanup, the reporting player will receive &#039;&#039;&#039;2 [[Rewards|Loyalty Points]]&#039;&#039;&#039; per cleanup.&lt;br /&gt;
&lt;br /&gt;
Please note that rewards are paid out in batches after approved cleanups and regens are completed, not immediately upon submission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Cleanup_and_Reset_Options&amp;diff=6624</id>
		<title>Cleanup and Reset Options</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Cleanup_and_Reset_Options&amp;diff=6624"/>
		<updated>2026-03-22T07:35:41Z</updated>

		<summary type="html">&lt;p&gt;Merc: Initial Page Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Cleanup and Reset Options =&lt;br /&gt;
&lt;br /&gt;
Looking for a fresh start, or want to help tidy up the server? This page covers BadWolfMC&#039;s available reset options for players, as well as our Spring Cleaning cleanup project. Like our [[Resource Worlds]], we offer these options to preserve our main worlds as long as possible to prevent a global reset.&lt;br /&gt;
&lt;br /&gt;
== Individual Reset Options ==&lt;br /&gt;
&lt;br /&gt;
Feeling like you&#039;ve done it all? Sometimes the best way to shake things up is to start fresh.&lt;br /&gt;
&lt;br /&gt;
BadWolfMC offers three optional ways to reset &#039;&#039;your own&#039;&#039; progress and begin a new adventure:&lt;br /&gt;
&lt;br /&gt;
=== Thorough Throwback (Total Reset) ===&lt;br /&gt;
A full reset for players who want the complete starting-over experience.&lt;br /&gt;
&lt;br /&gt;
This option wipes:&lt;br /&gt;
* Inventory and items&lt;br /&gt;
* Balances&lt;br /&gt;
* Homes&lt;br /&gt;
* Residences&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = speedy&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;&#039;&#039;&#039;Please note:&#039;&#039;&#039; this also includes &#039;&#039;&#039;soulbound items&#039;&#039;&#039; unless you specifically request that they be excluded.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Soft Shift (Soft Reset) ===&lt;br /&gt;
A lighter reset for players who want a fresh start without losing everything.&lt;br /&gt;
&lt;br /&gt;
This option &#039;&#039;&#039;keeps your inventory&#039;&#039;&#039;, but resets:&lt;br /&gt;
* Balances&lt;br /&gt;
* Homes&lt;br /&gt;
* Residences&lt;br /&gt;
&lt;br /&gt;
=== Custom Cleanse (Custom Reset) ===&lt;br /&gt;
A flexible option for players who want more control.&lt;br /&gt;
&lt;br /&gt;
With a Custom Cleanse, you decide what should and should not be reset. This is a good option if you have a specific plan in mind.&lt;br /&gt;
&lt;br /&gt;
=== How to Request a Reset ===&lt;br /&gt;
If you are interested in any of these reset options, create a ticket in-game or reach out to Cesar or merc and let them know which reset you would like.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &#039;&#039;&#039;Important:&#039;&#039;&#039; These resets are &#039;&#039;&#039;individual only&#039;&#039;&#039;, &#039;&#039;&#039;not global&#039;&#039;&#039;, and entirely &#039;&#039;&#039;optional&#039;&#039;&#039;.&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Spring Cleaning ==&lt;br /&gt;
&lt;br /&gt;
BadWolfMC&#039;s Spring Cleaning is an ongoing effort to clean up very old, abandoned, and extremely basic starter hidey-holes around the server. The goal is to help freshen things up, make room for new features and new players, and improve the overall world over time.&lt;br /&gt;
&lt;br /&gt;
Players can also help with this project by reporting qualifying locations.&lt;br /&gt;
&lt;br /&gt;
=== What We Are Looking For ===&lt;br /&gt;
Spring Cleaning is aimed at:&lt;br /&gt;
* Very early &amp;quot;hidey holes&amp;quot;.&lt;br /&gt;
* Incomplete or empty starter bases.&lt;br /&gt;
&lt;br /&gt;
As a general guide:&lt;br /&gt;
* Very early hidey holes should usually have an owner offline for around &#039;&#039;&#039;3 to 6 months&#039;&#039;&#039;.&lt;br /&gt;
* Incomplete or empty starter bases should usually have an owner offline for around &#039;&#039;&#039;6 to 12 months&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
We strongly prefer that players use the {{ext-link|mapalpha}}to identify possible cleanup candidates rather than flying around or teleporting to random players&#039; bases.&lt;br /&gt;
&lt;br /&gt;
The goal is to report obvious abandoned starter spots, not active or developed homes.&lt;br /&gt;
&lt;br /&gt;
=== Reporting a Cleanup Candidate ===&lt;br /&gt;
To submit a cleanup report in-game, use the &amp;lt;code&amp;gt;/cleanup&amp;lt;/code&amp;gt; command.&lt;br /&gt;
&lt;br /&gt;
This will open the cleanup dialog and automatically attach your name to the report.&lt;br /&gt;
&lt;br /&gt;
Please include:&lt;br /&gt;
* &#039;&#039;&#039;Coordinates&#039;&#039;&#039; &#039;&#039;(required)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Residence]] name&#039;&#039;&#039; &#039;&#039;(if applicable)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Owner name&#039;&#039;&#039; &#039;&#039;(if determinable)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Owner last seen&#039;&#039;&#039; &#039;&#039;(using &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt;)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== What Happens After You Submit ===&lt;br /&gt;
Submitting a report also creates a ticket in your name where you can track the progress of your report.&lt;br /&gt;
&lt;br /&gt;
Reports may be:&lt;br /&gt;
* Accepted for further review&lt;br /&gt;
* Closed due to incomplete information&lt;br /&gt;
* Closed because the location is not a good cleanup candidate&lt;br /&gt;
&lt;br /&gt;
If a report results in a cleanup, the reporting player will receive &#039;&#039;&#039;2 [[Rewards|Loyalty Points]]&#039;&#039;&#039; per cleanup.&lt;br /&gt;
&lt;br /&gt;
Please note that rewards are paid out in batches after approved cleanups and regens are completed, not immediately upon submission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Rewards&amp;diff=6623</id>
		<title>Rewards</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Rewards&amp;diff=6623"/>
		<updated>2026-03-13T04:04:28Z</updated>

		<summary type="html">&lt;p&gt;Merc: Remove outdated server target info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Loyalty Points ==&lt;br /&gt;
Loyalty Points are BadWolfMC&#039;s primary reward currency which can be spent in the &#039;&#039;&#039;[[Rewards#BadWolfMC Rewards Shop|BadWolfMC Rewards Shop]]&#039;&#039;&#039;, accessed with the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
=== How To Earn Points ===&lt;br /&gt;
[[File:Kroptor.png|thumb|300x300px|Krop Tor: The Impossible Planet]]&lt;br /&gt;
* Earn 1 point for every hour spent on the server!&lt;br /&gt;
* Earn 1 point for every &#039;&#039;&#039;&amp;lt;code&amp;gt;/vote&amp;lt;/code&amp;gt;&#039;&#039;&#039; you cast for the server!&lt;br /&gt;
* Gain Loyalty Point Shards in chests hidden around server builds and exchange them in the rewards menu!&lt;br /&gt;
* Earn 10 points for every friend you successfully refer.&lt;br /&gt;
** Your friend MUST list your username on their application to the server! Points are awarded once your friend sticks around for a bit.&lt;br /&gt;
* Staff may also give points, at their discretion, if they see you being especially helpful to other players.&lt;br /&gt;
* Points can also be lost by breaking server rules/conventions (at the discretion of the admins).&lt;br /&gt;
* Any time spent AFK does not count towards your points.&lt;br /&gt;
&lt;br /&gt;
Check your current points balance by using &#039;&#039;&#039;&amp;lt;code&amp;gt;/points&amp;lt;/code&amp;gt;&#039;&#039;&#039;! Points carry over between servers and can be spent on your server of choice.&lt;br /&gt;
&lt;br /&gt;
== BadWolfMC Rewards Shop ==&lt;br /&gt;
The BadWolfMC Rewards Shop is where you can spend all your hard-earned Loyalty Points! Rewards include ranks, items, and specialty OP tools that you won&#039;t be able to find anywhere else on the server! The Rewards Shop can be accessed on all servers from the &#039;&#039;&#039;&amp;lt;code&amp;gt;/menu&amp;lt;/code&amp;gt;&#039;&#039;&#039;, or if you prefer a brick and mortar operation, visit the [[Mall]] on [[BadWolfMC Alpha|Alpha]] and find the store on the first floor across from the BadWolfMC Art Gallery. All items are subject to change and update.&lt;br /&gt;
&lt;br /&gt;
=== Iron Rank! ===&lt;br /&gt;
These members show their support through their time spent on the server and community building. It is our only non-donor rank above member, earned because they worked hard for it! &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|[[File:IronChest.webp|frameless|140x140px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 additional sethome!&lt;br /&gt;
* 1 additional 123x123 plot!&lt;br /&gt;
* 2 additional 50x50 residences!&lt;br /&gt;
* [Iron] prefix in game, Discord, and the forums!&lt;br /&gt;
* Exclusive discounts on [[Rank system|Gold]] membership! (see Discord for info)&lt;br /&gt;
|}&lt;br /&gt;
This rank costs 150 loyalty points from the BadWolfMC Rewards Shop!&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
* &#039;&#039;&#039;Shulker Box&#039;&#039;&#039;: 10 points&lt;br /&gt;
* &#039;&#039;&#039;Enchanted Golden Apple&#039;&#039;&#039;: 250 points&lt;br /&gt;
* &#039;&#039;&#039;Infernal Furnace&#039;&#039;&#039; (Furnace with Fortune 5): 350 points&lt;br /&gt;
&lt;br /&gt;
=== Soulbound Items ===&lt;br /&gt;
Soulbound items cannot be dropped, even on death, but can still be moved, stored, destroyed, and broken, so care must still be taken when handling them. Enchantments in &#039;&#039;&#039;bold&#039;&#039;&#039; are only able to be found on Soul-bound items.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Tool&lt;br /&gt;
!Enchantments&lt;br /&gt;
!Cost&lt;br /&gt;
!Skinnable&lt;br /&gt;
!Available Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Sword)&lt;br /&gt;
|&#039;&#039;&#039;Sharpness 10&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Looting 5&#039;&#039;&#039;&amp;lt;br&amp;gt;Sweeping Edge 3&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Knockback 2&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|1,000 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449831 yes]&lt;br /&gt;
|Bane of Athropods 5&amp;lt;br&amp;gt;Fire Aspect 2&amp;lt;br&amp;gt;Smite 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Sweeping Edge 5&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Blaster&#039;&#039;&#039;&amp;lt;br&amp;gt;(Bow)&lt;br /&gt;
|Unbreaking 3&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;Power 5&amp;lt;br&amp;gt;&lt;br /&gt;
|750 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449840 yes]&lt;br /&gt;
|Flame&amp;lt;br&amp;gt;&#039;&#039;&#039;Infinity&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Power 6 &amp;amp; 7&#039;&#039;&#039;&amp;lt;br&amp;gt;Punch 2&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Booster&#039;&#039;&#039;&amp;lt;br&amp;gt;(Mace)&lt;br /&gt;
|Density 5&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|750 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449846 yes]&lt;br /&gt;
|Bane of Athropods 5&amp;lt;br&amp;gt;Breach 4 &amp;amp; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Density 6 &amp;amp; 7&#039;&#039;&#039;&amp;lt;br&amp;gt;Fire Aspect 2&amp;lt;br&amp;gt;Looting 3&amp;lt;br&amp;gt;Smite 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;Wind Burst 3&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Disruptor&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Axe)&lt;br /&gt;
|&#039;&#039;&#039;Sharpness 10&#039;&#039;&#039;&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Silk Touch&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|750 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449834 yes]&lt;br /&gt;
|Bane of Athropods 5&amp;lt;br&amp;gt;Fortune 3*&amp;lt;br&amp;gt;Looting 3&amp;lt;br&amp;gt;Silk Touch*&amp;lt;br&amp;gt;Smite 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Lance&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Spear)&lt;br /&gt;
|Sharpness 5&amp;lt;br&amp;gt;Looting 3&amp;lt;br&amp;gt;Lunge 5&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Knockback 2&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|600 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/523827 yes]&lt;br /&gt;
|&#039;&#039;&#039;Looting 5&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Lunge 7 &amp;amp; 10&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Sharpness 7 &amp;amp; 10&#039;&#039;&#039;&amp;lt;br&amp;gt;Bane of Arthropods 5&amp;lt;br&amp;gt;Fire Aspect 2&amp;lt;br&amp;gt;Smite 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Probe&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Pickaxe)&lt;br /&gt;
|&#039;&#039;&#039;Fortune 5&#039;&#039;&#039;&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;&lt;br /&gt;
|500 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449849 yes]&lt;br /&gt;
|&#039;&#039;&#039;Fortune 5*&#039;&#039;&#039;&amp;lt;br&amp;gt;Silk Touch*&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Pulsator&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Hoe)&lt;br /&gt;
|Fortune 3&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|350 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449843 yes]&lt;br /&gt;
|Silk Touch*&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Trowel&#039;&#039;&#039;&amp;lt;br&amp;gt;(Netherite Shovel)&lt;br /&gt;
|Silk Touch&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;&lt;br /&gt;
|250 Loyalty Points&lt;br /&gt;
|[https://store.badwolfmc.com/category/449852 yes]&lt;br /&gt;
|Fortune 3*&amp;lt;br&amp;gt;Silk Touch*&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Krillitane Wings&#039;&#039;&#039;&amp;lt;br&amp;gt;(Elytra)&lt;br /&gt;
|Unbreaking 3&amp;lt;br&amp;gt;&#039;&#039;&#039;Protection 4&#039;&#039;&#039;&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;&#039;&#039;&#039;+8 Armor Points&#039;&#039;&#039;&lt;br /&gt;
|500 Loyalty Points&lt;br /&gt;
|no&lt;br /&gt;
|Blast Protection 4&amp;lt;br&amp;gt;Fire Protection 4&amp;lt;br&amp;gt;Projectile Protection 4&amp;lt;br&amp;gt;Thorns 3&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Portable Workbench&#039;&#039;&#039;&lt;br /&gt;
|Click to bring up the workbench GUI without needing to place it!&lt;br /&gt;
|300 Loyalty Points&lt;br /&gt;
|no&lt;br /&gt;
|Additional workstations can be unlocked with more points.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Fortune and Silk Touch are mutually exclusive on all tools with the exception of the Infernal Furnace, but can be switched at will when both are unlocked by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/sonics&amp;lt;/code&amp;gt;&#039;&#039;&#039; command.&lt;br /&gt;
&lt;br /&gt;
If for whatever reason Sonic tools cease functioning, they can be reset to &amp;quot;factory settings&amp;quot; by using the &#039;&#039;&#039;&amp;lt;code&amp;gt;/sonictrade&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Any unlocked skins or upgrades can then be reapplied to the base item.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
In addition to the [[pets]] you can unlock for free, you can buy additional pet types with your points! Find these in the BadWolfMC Pet Shop, right across from the &#039;&#039;&#039;/bank&#039;&#039;&#039; on [[BadWolfMC Alpha|Alpha]]! Diamond members should remember that they already have all available pet types unlocked!&lt;br /&gt;
&lt;br /&gt;
== Quest Rewards ==&lt;br /&gt;
[[File:VaultAltar.webp|alt=Altar where you make your sacrifice to enter The Tardis Vaults on BadWolfMC: An Adult Minecraft Server|thumb|300x300px|The Tardis Vaults Altar]]&lt;br /&gt;
[[File:Thascalos.png|thumb|300x300px|Atlantis&#039;s Quest Master, Professor Thascalos]]&lt;br /&gt;
These items can be won by completing certain quest lines or by conquering dungeons on the BadWolfMC Network.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!How to Obtain&lt;br /&gt;
!Available Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Atlantean Diving Helmet&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;(Soulbound Turtle Helmet)&lt;br /&gt;
|&#039;&#039;&#039;Respiration 10&#039;&#039;&#039;&amp;lt;br&amp;gt;Protection 4&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;Aqua Affinity&amp;lt;br&amp;gt;[https://www.badwolfmc.com/magic-hats/ &#039;&#039;&#039;Skinnable!&#039;&#039;&#039;]&lt;br /&gt;
|Complete the [[Atlantis]] quests!&lt;br /&gt;
|Blast Protection 4&amp;lt;br&amp;gt;Fire Protection 4&amp;lt;br&amp;gt;Projectile Protection 4&amp;lt;br&amp;gt;Thorns 3&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Elf Boots&#039;&#039;&#039;&amp;lt;br&amp;gt;(Soulbound Netherite Boots)&lt;br /&gt;
|Depth Strider 3&amp;lt;br&amp;gt;Fire Protection 4&amp;lt;br&amp;gt;Mending&amp;lt;br&amp;gt;Protection 4&amp;lt;br&amp;gt;Unbreaking 3&lt;br /&gt;
|Complete the [[Seasonal Events#Winter Quests|Winter]] quests!&lt;br /&gt;
|Blast Protection 4&amp;lt;br&amp;gt;Feather Falling 4&amp;lt;br&amp;gt;Projectile Protection 4&amp;lt;br&amp;gt;Soul Speed 3&amp;lt;br&amp;gt;Thorns 3&amp;lt;br&amp;gt;(using [[Seasonal Events#Winter Wonderland|Christmas Ornaments]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Infernal Furnace&#039;&#039;&#039;&lt;br /&gt;
|Furnace with [[Enchanted furnaces|Fortune 5]]&lt;br /&gt;
|Conquer [[Krop Tor]]!&lt;br /&gt;
|Silk Touch&amp;lt;br&amp;gt;Efficiency 5&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;(using books)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Sneaky Britches&#039;&#039;&#039;&amp;lt;br&amp;gt;(Soulbound Netherite Leggings)&lt;br /&gt;
|Swift Sneak 3&amp;lt;br&amp;gt;Protection 4&amp;lt;br&amp;gt;Unbreaking 3&amp;lt;br&amp;gt;Mending&lt;br /&gt;
|Conquer [[The Tardis Vaults|Vault 6]]!&lt;br /&gt;
|Blast Protection 4&amp;lt;br&amp;gt;Fire Protection 4&amp;lt;br&amp;gt;Projectile Protection 4&amp;lt;br&amp;gt;&#039;&#039;&#039;Swift Sneak 4 &amp;amp; 5&#039;&#039;&#039;&amp;lt;br&amp;gt;Thorns 3&amp;lt;br&amp;gt;&#039;&#039;&#039;Unbreaking 5&#039;&#039;&#039;&amp;lt;br&amp;gt;(using [[The Tardis Vaults#Prizes|Vault Stars]])&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sonic Shimmer&#039;&#039;&#039;&amp;lt;br&amp;gt;(Soulbound Disguise Tool)&lt;br /&gt;
|Tool that facilitates disguising the user as one of several mob types. The sheep disguise is unlocked by default.&lt;br /&gt;
|Complete the [[Citadel]] quests!&lt;br /&gt;
|Additional disguises can be unlocked with Loyalty Points or by purchasing them in the [https://store.badwolfmc.com server store].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]][[Category:Questlines]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Rank_system&amp;diff=6622</id>
		<title>Rank system</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Rank_system&amp;diff=6622"/>
		<updated>2026-03-06T06:58:21Z</updated>

		<summary type="html">&lt;p&gt;Merc: /* Moderator */ Updating moderator list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Member Ranks ==&lt;br /&gt;
=== Guest ===&lt;br /&gt;
Guest is our default user group assigned to everyone when they first join the network. Guests cannot break or place blocks and are limited to exploring the servers and chatting. To become a member, guests must apply following the directions at https://www.badwolfmc.com/membership-application.&lt;br /&gt;
&lt;br /&gt;
=== Member ===&lt;br /&gt;
Members are those who have completed the application process and have been approved. They enjoy full crafting/building privileges in the wilderness along with:&lt;br /&gt;
* 2 [[Teleporting &amp;amp; Homes|sethomes]]&lt;br /&gt;
* 5 50x50 [[Residence|residences]]&lt;br /&gt;
* 4 123x123 [[PlotWorld]] plots&lt;br /&gt;
And access to [[SkyBlock]], the BadWolfMC Discord server, [[Enchanted furnaces]], [[General Commands and Utilities#Other Utilities|VeinMiner]], [[General Commands and Utilities#Other Utilities|PiggyBack]], [[Economy|Jobs]], and our [[Resource Worlds]].&lt;br /&gt;
&lt;br /&gt;
=== Iron Member ===&lt;br /&gt;
These members show their support through their time spent on the server and community building. It is our only non-donor rank above member, earned because they worked hard for it!&lt;br /&gt;
{|&lt;br /&gt;
|[[File:IronChest.webp|alt=Block of Iron on BadWolfMC: An Adult Minecraft Server|center|frameless|150x150px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 additional sethome!&lt;br /&gt;
* 1 additional 123x123 plot!&lt;br /&gt;
* 2 additional 50x50 residences!&lt;br /&gt;
* &#039;&#039;&#039;[Iron]&#039;&#039;&#039; prefix in game and on Discord!&lt;br /&gt;
* Exclusive discounts on Gold membership! (see the [https://discord.com/channels/234475243349999617/1290478500012232754 #🧲iron-perks] channel on Discord for info)&lt;br /&gt;
|}&lt;br /&gt;
This rank can only be purchased with 150 loyalty points from the BadWolfMC Rewards Shop!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gold Contributor ===&lt;br /&gt;
Show your support of BadWolfMC with the one-time Gold Contributor package! This will grant you the &#039;&#039;&#039;[Gold]&#039;&#039;&#039; prefix in game and the following perks:&lt;br /&gt;
{|&lt;br /&gt;
|[[File:CesarGold.webp|alt=Block of Gold on BadWolfMC: An Adult Minecraft Server|center|frameless|161x161px]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;No more TP timer!&#039;&#039;&#039; Go where you want when you want to!&lt;br /&gt;
* &#039;&#039;&#039;5 sethome locations and 10 100x100 residences!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;6 123x123 plots on the creative PlotWorld!&#039;&#039;&#039;&lt;br /&gt;
* Craft most 3x3 blocks from ingots and dusts with the &#039;&#039;&#039;/condense&#039;&#039;&#039; command!&lt;br /&gt;
* &#039;&#039;&#039;Wear any item or block as a hat!&#039;&#039;&#039; Just use the &#039;&#039;&#039;/hat&#039;&#039;&#039; command.&lt;br /&gt;
* Bypass Residence auto-cleanup! &lt;br /&gt;
* &#039;&#039;&#039;1 free month of Diamond rank&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
The Gold Contributor package is good for the lifetime of the Minecraft account. Username changes to your account will not affect your Gold rank, but account swaps will not carry over.&lt;br /&gt;
&lt;br /&gt;
=== Diamond Contributor ===&lt;br /&gt;
Show your support of BadWolfMC with the Diamond Contributor subscription package! This rank requires the purchase of the &amp;quot;Gold&amp;quot; package and will grant you the &#039;&#039;&#039;[Diamond]&#039;&#039;&#039; prefix in game and the following perks:&lt;br /&gt;
{|&lt;br /&gt;
|[[File:MercDiamond.webp|alt=Block of Diamond on BadWolfMC: An Adult Minecraft Server|center|frameless|150x150px]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;All of the Gold Contributor perks&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;No AFK auto-kicks!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;8 123x123 plots on the creative PlotWorld!&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;10 sethomes and 15 100x100 residences.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Backpacks!&#039;&#039;&#039; Open a shulker box directly from your inventory with a shift+right-click!&lt;br /&gt;
* &#039;&#039;&#039;Custom color nickname!&#039;&#039;&#039; (message an admin in game to set your nick)&lt;br /&gt;
* Customize chat, items, &amp;amp; signs! (using vanilla color codes)&lt;br /&gt;
* Unlock all available pets!&lt;br /&gt;
* More perks to come!&lt;br /&gt;
|}&lt;br /&gt;
Multiple months can be purchased for discounts.&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| text  = &amp;lt;div&amp;gt;[https://www.badwolfmc.com/shop Click here to support BadWolfMC]! Remember that by donating and continuing to use our services you agree to our [https://www.badwolfmc.com/terms-conditions Terms &amp;amp; Conditions] and [https://www.badwolfmc.com/privacy-policy/ Privacy Policy].&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Staff Ranks ==&lt;br /&gt;
BadWolfMC Staff are chosen by the owners. They work their pixels off to keep things running smoothly and to give you the best experience possible!&lt;br /&gt;
&lt;br /&gt;
=== Builder ===&lt;br /&gt;
These are the ones that help the owners make the things! If you&#039;re interested in joining our build team, complete the [https://www.badwolfmc.com/staff-portal/builder-application/ application] (login required).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! [[AzurexeruzA]] || [[Caelan]] || [[Empy]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:AzurexeruzA.webp|200px|thumb|center|alt=AzurexeruzA]]&lt;br /&gt;
| [[File:Ca3lan.jpg|200px|thumb|center]]&lt;br /&gt;
| [[File:Empy-square.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; January 17&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Georgia, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; gilded blackstone&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; August 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Maryland, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; slime block&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Montana, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; cactus&lt;br /&gt;
|+&lt;br /&gt;
! [[FreyaHaze]] || [[heyitsbex_]] || [[Sarah_Eileen]]&lt;br /&gt;
|+&lt;br /&gt;
| [[File:FreyaHaze.webp|200px|thumb|center|alt=FreyaHaze]]&lt;br /&gt;
| [[File:Heyitsbex2.jpg|200px|thumb|center|alt=Heyitsbex]]&lt;br /&gt;
| [[File:Sarah eileen-square.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; January 21&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Wisconsin, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; brewing stand&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 18&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Alberta, Canada&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; flowering azalea leaves&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; October 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Virginia, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; sea lantern&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Moderator ===&lt;br /&gt;
These are the ones that help keep the peace!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Cason]] || [[Tibal]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CasonSquare.webp|200px|thumb|center]]&lt;br /&gt;
| [[File:Tibal.webp|center|thumb|200x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; January 16&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Florida, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; elytra&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; June 14&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Colorado, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; end crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Builder ===&lt;br /&gt;
This is the H.B.I.C. (Head Builder In Charge).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[GolighRunes]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GolighRunes.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; October 8&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; New York, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; stripped birch log&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admin ===&lt;br /&gt;
This is the H.B.I.C. (Head Bitch In Charge).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[JBizzle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JBizzle.png|200px|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; April 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Maryland, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; end rod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BigBadWolf ===&lt;br /&gt;
These are the server owners! They do, well, pretty much everything.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CesarMC13 !! mercurialmusic &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CesarMC13.png|thumb|center]] || [[File:Mercurialmusic.png|thumb|center]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; July 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; El Salvador&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; bone&lt;br /&gt;
|| &#039;&#039;&#039;Birthday:&#039;&#039;&#039; August 26&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North Carolina, USA&amp;lt;br&amp;gt;&#039;&#039;&#039;Favorite MC Item:&#039;&#039;&#039; Cesar&#039;s bone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: BadWolfMC Meta]][[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Seasonal_Events&amp;diff=6621</id>
		<title>Seasonal Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Seasonal_Events&amp;diff=6621"/>
		<updated>2026-03-03T11:06:05Z</updated>

		<summary type="html">&lt;p&gt;Merc: Updated 2026 Valentine&amp;#039;s Build Contest Winners&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox serverbuild&lt;br /&gt;
|title        = BadWolfMC Seasonal Events&lt;br /&gt;
|image        = HauntedMansion.png&lt;br /&gt;
|caption      = The Haunted Mansion&lt;br /&gt;
|contributors = Cesar, merc, GolighRunes, Ca3lan, JBizzle, Outlaw, AzurexeruzAog, TBonDc&lt;br /&gt;
|category     = Holiday&lt;br /&gt;
|underground  = &lt;br /&gt;
|public       = Yes&lt;br /&gt;
|startdate    = &lt;br /&gt;
|releasedate  = seasonally&lt;br /&gt;
|n-s_size     = &lt;br /&gt;
|w-e_size     = &lt;br /&gt;
|height       = &lt;br /&gt;
|xcoord       = &lt;br /&gt;
|ycoord       = &lt;br /&gt;
|zcoord       = &lt;br /&gt;
|server       = Alpha&lt;br /&gt;
|dimension    = Events&lt;br /&gt;
|nearestwarp  = various&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
BadWolfMC has a few regular seasonal events, largely hosted on [[BadWolfMC Alpha]]. These include the Valentine&#039;s Build Contest, the Easter Egg Hunt, the Halloween Event, and the Winter Event.&lt;br /&gt;
&lt;br /&gt;
==Valentine&#039;s Build Contest==&lt;br /&gt;
Hosted in a special little pocket universe on [[BadWolfMC Alpha|Alpha]] that will allow your imagination to prance through the flowery meadow of creative mode. Go to &#039;&#039;&#039;/vday&#039;&#039;&#039; or travel from Cupid’s Corner at &#039;&#039;&#039;/spawn&#039;&#039;&#039; to claim your plot and get building! All plots are 51x51x250 and are reserved by using the (free) Residence rental signs located on the southeast corner of each plot.&lt;br /&gt;
&lt;br /&gt;
Prizes include Cupid&#039;s Arrowhead (a nether star) for third place, Cupid&#039;s Wings (enchanted elytra) for second place, and the coveted Cupid&#039;s Bow (bow enchanted with Power 10, Infinity, Flame, Mending, &amp;amp; Unbreaking 3) for first place.&lt;br /&gt;
&lt;br /&gt;
====Past Winners====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Year!!1st Place&lt;br /&gt;
!2nd Place&lt;br /&gt;
!3rd Place&lt;br /&gt;
|-&lt;br /&gt;
|2017||Mizu_Sky&lt;br /&gt;
|Hokage_Hermes&lt;br /&gt;
|iCanon&lt;br /&gt;
|-&lt;br /&gt;
|2018||Mechelle373&lt;br /&gt;
|James_Night&lt;br /&gt;
|Mob_Meal, Chrystla, &amp;amp; darksapphyre&lt;br /&gt;
|-&lt;br /&gt;
|2019||LizzieLadyBug &lt;br /&gt;
|Hokage_Hermes &amp;amp; Triscuiit&lt;br /&gt;
|Chrystla, JennyBlaze, &amp;amp; JrFreshPrince&lt;br /&gt;
|-&lt;br /&gt;
|2020 ||AzurexeruzAog &lt;br /&gt;
|GolighRunes&lt;br /&gt;
|sphere&lt;br /&gt;
|-&lt;br /&gt;
|2021||OKillerCupcakeO &lt;br /&gt;
|SirGruut &amp;amp; Lotus_Blume&lt;br /&gt;
|OpalSuture &amp;amp; Gr8D4ne&lt;br /&gt;
|-&lt;br /&gt;
|2022||fkncasual&lt;br /&gt;
|Hokage_Hermes&lt;br /&gt;
|Casonacademy &amp;amp; Mechelle373&lt;br /&gt;
|-&lt;br /&gt;
|2023||Wrenclade&lt;br /&gt;
|LizzieLadyBug&lt;br /&gt;
|illaena&lt;br /&gt;
|-&lt;br /&gt;
|2024&lt;br /&gt;
|FreyaHaze&lt;br /&gt;
|AzurexeruzAog &amp;amp; Iris_D_Virus&lt;br /&gt;
|Eggles&lt;br /&gt;
|-&lt;br /&gt;
|2025&lt;br /&gt;
|Ca3lan&lt;br /&gt;
|Jennyblaze&lt;br /&gt;
|Beelzcifer&lt;br /&gt;
|-&lt;br /&gt;
|2026&lt;br /&gt;
|Hokage_Hermes&lt;br /&gt;
|Tabithor&lt;br /&gt;
|AuntTina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Easter Egg Hunt==&lt;br /&gt;
Roll out for our popular Easter Egg Hunt with over 200 eggs hidden in over 90 chests throughout the Alpha server. Find them all and trade them in to the Easter Bunny for collectible items! All server builds are potential hiding spots. No blocks need to be broken to access any eggs, and no eggs are hidden on player property.&lt;br /&gt;
&lt;br /&gt;
The Easter event also features our invisible [[Mazes|Cloud Maze]] for endless cursing and pinky cramps. Access it by jumping into the rabbit hole at spawn!&lt;br /&gt;
&lt;br /&gt;
== Stars (Historical Event) ==&lt;br /&gt;
A long time ago, in a galaxy… just a little ways off, really — it’s not that far, only over on [[BadWolfMC Gamma]]. And it happens every May so “a long time ago” doesn’t quite fit either. Anyway… Stars is our annual celebration of the Star Wars universe. Players can choose to join forces with the Rebels or the Empire as they blast through puzzles and mazes to build their very own saber, only available during this event, which they can take with them back to Avalon!&lt;br /&gt;
&lt;br /&gt;
=== Episode One: The Scourge of Geonosia ===&lt;br /&gt;
==== Lore ====&lt;br /&gt;
The Clone Wars have ended and the EMPIRE has emerged from the former Galactic Republic, vowing to crush its enemies with a vengeance. The war machine of GEONOSIA, once known for its massive droid factories, is now rumored to be constructing a SUPER WEAPON for the EMPIRE. But intelligence reports from the desert planet suggest that something has gone horribly wrong between the EMPIRE and the GEONOSIANS.&lt;br /&gt;
&lt;br /&gt;
==== History ====&lt;br /&gt;
&amp;quot;The Scourge of Geonosia&amp;quot; was the first installment in the Stars event, available May 4 through May 15, 2022.&lt;br /&gt;
&lt;br /&gt;
== Halloween==&lt;br /&gt;
The Great Pumpkin at &#039;&#039;&#039;/spawn&#039;&#039;&#039; will whisk you away to a land of night terrors, where bizarre creatures prowl the grounds, and a dark mansion lures you inside with the promise of danger and reward (also use &#039;&#039;&#039;/halloween&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
===The Haunted Mansion===&lt;br /&gt;
Visit the library where the books wander off their shelves to attack unsuspecting victims, or the ghostly ballroom where the apparitions quickly lose their tempers if you get too close. And be careful in the kitchens -- the undead cooks tend to throw their sherry bottles. Things start to get strange on the second floor -- something seems to have gone very wrong here. Explore the many rooms and battle the creatures that remain to avenge the fallen and loot the rare treasure. The more adventurous will discover hidden rooms — has anyone else noticed that this house seems to grow new rooms every year?! And stumble through the secret entrance to The Labyrinth of the Damned, where those who persevere will be greatly rewarded. Proceed to the upper floors if you dare -- thick with danger and mystery, only the most courageous will make it to the theater in the apex of the mansion, where menacing creatures make their nest. Do you dare disturb them?&lt;br /&gt;
&lt;br /&gt;
===Beetlejuice!===&lt;br /&gt;
New in 2022, experience our most ambitious Halloween update yet! So you’re dead and doomed to haunt your old house for no less than 125 years, and the new inhabitants are just so… different! Can you get rid of them by yourself? Or will you resort to getting help from… freelancers?! And watch out for those sand worms!&lt;br /&gt;
&lt;br /&gt;
Full of puzzles, mini quests, mind-boggling mechanics, and stunning visuals, our Beetlejuice event is sure to keep you entertained! Find the entrance through the north-east tunnel from Halloween Town!&lt;br /&gt;
&lt;br /&gt;
===The Monster House===&lt;br /&gt;
New in 2021, Meet the Haunted Mansion’s little sister — buried alive in a tragic accident, her spirit possesses the house and eats everyone and everything that wanders too close, while her dutiful husband watches over her and really wants the damned kids to stay off his lawn! Find the entrance through the north-west tunnel from Halloween Town!&lt;br /&gt;
&lt;br /&gt;
===The Lair of the Poltergeist===&lt;br /&gt;
Carved into the mountains behind the mansion, find the entrance to the Poltergeist’s Lair. Peeves has haunted the mansion for years — now discover his dark roots. Bring your sword, and maybe some extra Depends. And be sure to have sounds on.&lt;br /&gt;
&lt;br /&gt;
===The Pink Palace Apartments===&lt;br /&gt;
Tucked in the misty woods of Oregon, a sinister spinster has waited for centuries, luring away any children who get too close with promises of a better life — only to steal their souls. Can you uncover the Pink Palace’s dark secrets and unravel the Beldam’s web? Defeat her for chances of netherite ingots and other hidden loot! Find the entrance on the other side of our Halloween Town!&lt;br /&gt;
&lt;br /&gt;
===Trick or Treat!===&lt;br /&gt;
Halloween Town has gotten into the spooky spirit! Follow the trail near the /halloween warp to check out the creepy decor, battle a few undead monsters, and search for the candy baskets hidden around the town for fun treats!&lt;br /&gt;
&lt;br /&gt;
===Costume Contest &amp;amp; Pumpkin Carving!===&lt;br /&gt;
Join us for our annual pumpkin carving and costume contest! Dress in your most ghoulish getup and have a scary good time! The festivities last each year until 11:00pm EST on October 31, when the contests will be judged.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Beetlejuice Teaser.webp|250px|center|alt=Beetlejuice on BadWolfMC|thumb|Beetlejuice]]&lt;br /&gt;
![[File:MonsterHouse.png|250px|center|thumb|alt=The Monster House|The Monster House]]&lt;br /&gt;
![[File:Peeves.png|250px|center|alt=The Lair of the Poltergeist|thumb|The Lair of the Poltergeist]] &lt;br /&gt;
|-&lt;br /&gt;
![[File:PinkPalace.png|250px|center|alt=The Pink Palace|thumb|The Pink Palace]]&lt;br /&gt;
![[File:PumpkinCarving.png|250px|center|alt=Pumpkin Carving Contest|thumb|Pumpkin Carving Contest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Winter Wonderland==&lt;br /&gt;
[[File:WinterSpawn.png|alt=Winter Wonderland|Winter Wonderland|thumb]]&lt;br /&gt;
BadWolfMC&#039;s Winter Wonderland event runs annually from early-December to mid-January. Accessed from Santa&#039;s Sleigh in the [[BadWolfMC Alpha]] spawn&#039;s seasonal corner or via the &#039;&#039;&#039;/winter&#039;&#039;&#039; warp, the event is sugarplum jam-packed with things to do and see, facilitated by quests &lt;br /&gt;
&lt;br /&gt;
===Winter Quests===&lt;br /&gt;
Talk to the Ticket Witch in the train station for individual quests that will take you all around our winter wonderland! Gain a small reward for each, but complete at least 6 and turn in your cookies to Santa for a special set of &#039;&#039;&#039;[[Rewards|Elf Boots]]&#039;&#039;&#039;! These boots give you a nice little speed boost and even come with Mending! &lt;br /&gt;
&lt;br /&gt;
If you already have the Elf Boots, trade in your cookies instead for a Christmas Ornament that can be used to purchase upgrades for your Elf Boots using the &#039;&#039;&#039;/sonics&#039;&#039;&#039; command. &lt;br /&gt;
&lt;br /&gt;
===The Nutcracker Suite===&lt;br /&gt;
[[File:NutcrackerSuite.png|alt=Nutcracker Suite|thumb|Nutcracker Suite]]&lt;br /&gt;
From the giant statue above the Arctic Village’s Ice Rink, tumble through the mouse hole into a realm of sugarplums and tin soldiers. Explore the oversized landscape and discover hidden treasures, some seemingly high out of reach. Find the secret entrance to the &#039;&#039;&#039;Bookcase Challenge&#039;&#039;&#039; where you can navigate a mini-maze and mini-parkour course for cash. And finally, locate the hidden entrance to the &#039;&#039;&#039;Lair of the Mouse King&#039;&#039;&#039;, where you can battle against the rancorous rodent and his minions!&lt;br /&gt;
&lt;br /&gt;
=== Sugar Plum Realm===&lt;br /&gt;
[[File:SugarPlumRealm.png|alt=Sugar Plum Realm|thumb|Sugar Plum Realm]]&lt;br /&gt;
Once you’ve defeated the Mouse King, let the Nutcracker whisk you off to the realm of the Sugar Plum Fairy! She has a present under her tree just for you that we know you will love!&lt;br /&gt;
&lt;br /&gt;
=== The Realm of Winterbolt ===&lt;br /&gt;
Previously thought to have been safely locked away, the big baddie who originally labeled the atypical toys as Misfits and deported them to a secluded island is threatening to escape and unleash his icy terror on the world once more! Find the secret entrance in Santa&#039;s Workshop and navigate the treacherous &#039;&#039;&#039;Ice Maze&#039;&#039;&#039; to defeat the evil Winterbolt and reclaim the Misfit Toys&#039; green cards! &lt;br /&gt;
&lt;br /&gt;
===Jack Skellington’s Spooky Ski Slopes!===&lt;br /&gt;
[[File:JacksSlopes.png|alt=Jack Skellington&#039;s Spooky Ski Slopes|thumb|Jack Skellington&#039;s Spooky Ski Slopes]]&lt;br /&gt;
New in Winter 2020, these are guaranteed to be the steepest slopes you ever did ski! Drop in to ride the ski lifts up to the top and see what Jack has in his bag for you! Find the entrance to this special ski resort in a hollowed-out tree near the giant snowman!&lt;br /&gt;
&lt;br /&gt;
===Winter Wonderland Build Contest===&lt;br /&gt;
A tradition started in Winter 2020 is a special build contest in which the winner each year will be featured in the Winter Wonderland in one of the first plots you see when stepping off the train platform! Additional prizes are awarded to everyone who participates. The entrance to the contest can be found at the end of the street opposite Santa’s Workshop!&lt;br /&gt;
&lt;br /&gt;
====Past Winners====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!Year!!Winners&lt;br /&gt;
|-&lt;br /&gt;
|2020||Hokage_Hermes&lt;br /&gt;
|-&lt;br /&gt;
|2021||Ca3lan &amp;amp; Zsnake626&lt;br /&gt;
|-&lt;br /&gt;
|2022||Maria_Baa&lt;br /&gt;
|-&lt;br /&gt;
|2023&lt;br /&gt;
|Hokage_Hermes&lt;br /&gt;
|-&lt;br /&gt;
|2024&lt;br /&gt;
|Casual&lt;br /&gt;
|-&lt;br /&gt;
|2025||heyitsbex_&lt;br /&gt;
|-&lt;br /&gt;
|2026&lt;br /&gt;
|Your Name Here&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Great BadWolfMC Gift Exchange===&lt;br /&gt;
Another tradition started in Winter 2020 was the Great BadWolfMC Gift Exchange. Participants can claim a chest at the center of the Winter Wonderland Build Contest then fill up other people’s chests with presents! Don’t open until Dec. 25!&lt;br /&gt;
&lt;br /&gt;
===Winter Scavenger Hunt===&lt;br /&gt;
Our oldest winter tradition since 2016 - find the lost presents hidden around the entire Winter Wonderland event then return the presents to Santa Claus (in his office) for loot!&lt;br /&gt;
&lt;br /&gt;
[[Category:Things_to_Do]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Pets&amp;diff=6620</id>
		<title>Pets</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Pets&amp;diff=6620"/>
		<updated>2026-02-24T11:22:38Z</updated>

		<summary type="html">&lt;p&gt;Merc: Tweaked behavior wording.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Get your new best friend here!&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Everyone on BadWolfMC can get a pet for free! All members have their choice of cat, ocelot, wolf, or parrot, and can even purchase additional pet types from the [[Rewards|rewards shop]], because you put your time into it! Or upgrade to [https://www.badwolfmc.com/features/ Diamond rank] and unlock all available mob types automatically!&lt;br /&gt;
&lt;br /&gt;
== How To Get a Pet ==&lt;br /&gt;
=== Step One: Find the Mob You Want ===&lt;br /&gt;
Now it&#039;s up to you to look for and capture the pet you want. Finding a mob type that can be leashed is the easiest step. Keep in mind that you also must have permission for that type -- by default, Members have access to cats, ocelots, wolves, or parrots.&lt;br /&gt;
&lt;br /&gt;
=== Step Two: Meet the Leash Requirements ===&lt;br /&gt;
This can be the hardest part depending on the mob you want. Some pet-types have a setting called LeashFlags that adds a little fun and challenge to the experience. They are requirements that must be met for the pet-type to become your pet. You can see each pet-type&#039;s required LeashFlags in the mob list below.&lt;br /&gt;
&lt;br /&gt;
=== Step Three: Take the Mob on a Lead ===&lt;br /&gt;
When Step 1 &amp;amp; 2 are done you just have to punch (left-click) your target with a [https://minecraft.wiki/w/Lead lead]. After hitting your target it will convert from a normal mob into a pet and you will see the message: &amp;quot;You took a pet on a lead, it will be a good pet.&amp;quot; Congratulations! You now have a pet. Be sure to take care of it and it will certainly take care of you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Pets cannot be used in the End. Due to this, you will also not be able to tame pets in the End dimension.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Taking Care of Your Pet ==&lt;br /&gt;
Having a pet on BadWolfMC is not a passive activity! &#039;&#039;&#039;You have to feed it&#039;&#039;&#039; (see what it eats in the list below), and you can teach it new skills by leveling it up along one of the available Skill Trees. &#039;&#039;You will need to choose one of these skill trees in order to level up your pet&#039;&#039;. Just use the command &#039;&#039;&#039;&amp;lt;code&amp;gt;/petchooseskilltree [skilltree name]&amp;lt;/code&amp;gt;&#039;&#039;&#039;. Pets gain experience and levels by working with you to defeat your enemies!&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a list of what you get at each level:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
=== Skilltree: Combat ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* Lvl. 1   - Backpack (1 row), Behavior (Friendly, Duel)&lt;br /&gt;
* Lvl. 5   - Damage (+1.5)&lt;br /&gt;
* Lvl. 7   - HP (+2)&lt;br /&gt;
* Lvl. 9   - Poison (Chance 10%, Duration 3 Secs.)&lt;br /&gt;
* Lvl. 10  - Beacon (Fire resistance, Range +5, Simultaneous 1)&lt;br /&gt;
* Lvl. 14  - HPRegen (+1)&lt;br /&gt;
* Lvl. 16  - Thorns (10% chance, 15% damage reflected)&lt;br /&gt;
* Lvl. 18  - HP (+1.5)&lt;br /&gt;
* Lvl. 20  - Behavior (+Farm)&lt;br /&gt;
* Lvl. 21  - Beacon (Strength, Range +1)&lt;br /&gt;
* Lvl. 22  - Damage (+1)&lt;br /&gt;
* Lvl. 25  - Ranged (Damage 2, rate 35, type arrow)&lt;br /&gt;
* Lvl. 27  - Control&lt;br /&gt;
* Lvl. 30  - Beacon (Night Vision, Range +1, Simultaneous +1)&lt;br /&gt;
* Lvl. 32  - Lightning (5% chance, 2 damage)&lt;br /&gt;
* Lvl. 35  - Damage (+1)&lt;br /&gt;
* Lvl. 38  - HP (+1.5)&lt;br /&gt;
* Lvl. 41  - Pickup (range 2)&lt;br /&gt;
* Lvl. 43  - Stomp (5% chance, 2 damage)&lt;br /&gt;
* Lvl. 46  - Beacon (Speed, Range +1)&lt;br /&gt;
* Lvl. 48  - HPRegen (+0.5)&lt;br /&gt;
* Lvl. 50  - Damage (+1), Knockback (15% chance)&lt;br /&gt;
* Lvl. 52  - HP (+1.5)&lt;br /&gt;
* Lvl. 55  - Behaviour (+Aggro)&lt;br /&gt;
* Lvl. 57  - Pickup (range +3)&lt;br /&gt;
* Lvl. 60  - Beacon (Resistance, Range +1, Simultaneous +1)&lt;br /&gt;
* Lvl. 63  - Damage (+1)&lt;br /&gt;
* Lvl. 66  - Shield (15% chance, 20% damage reflected)&lt;br /&gt;
* Lvl. 68  - Ranged (Damage +1)&lt;br /&gt;
* Lvl. 71  - Thorns (+5% chance)&lt;br /&gt;
* Lvl. 73  - Damage (+1.5)&lt;br /&gt;
* Lvl. 75  - HP (+1.5)&lt;br /&gt;
* Lvl. 77  - Behaviour (+Raid)&lt;br /&gt;
* Lvl. 80  - Poison (Chance +10%)&lt;br /&gt;
* Lvl. 82  - Damage (+1.5)&lt;br /&gt;
* Lvl. 85  - Ranged (Damage +1)&lt;br /&gt;
* Lvl. 88  - Thorns (+5% chance, +5% damage reflected)&lt;br /&gt;
* Lvl. 91  - Stomp (+5% chance, +1 damage)&lt;br /&gt;
* Lvl. 93  - Lightning (+2 damage)&lt;br /&gt;
* Lvl. 96  - HPRegen (+0.5)&lt;br /&gt;
* Lvl. 98  - HP (+2)&lt;br /&gt;
* Lvl. 99  - Shield (+5% chance)&lt;br /&gt;
* Lvl. 100 - Beacon (Strength 2, Range +1), Damage (+1.5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skilltree: Utility ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* Lvl. 1   - Backpack (1 row), Behavior (Friendly, Duel)&lt;br /&gt;
* Lvl. 3   - HP (+2)&lt;br /&gt;
* Lvl. 5   - Damage (+0.5)&lt;br /&gt;
* Lvl. 7   - Pickup (range 1)&lt;br /&gt;
* Lvl. 9   - Poison (Chance +10%, Duration 3 Secs.)&lt;br /&gt;
* Lvl. 10  - Beacon (Fire resistance, Range +5, Simultaneous 1)&lt;br /&gt;
* Lvl. 14  - HPRegen (1)&lt;br /&gt;
* Lvl. 16  - Backpack (+1 row)&lt;br /&gt;
* Lvl. 18  - HP (+1.5)&lt;br /&gt;
* Lvl. 20  - Behavior (+Farm)&lt;br /&gt;
* Lvl. 21  - Beacon (Resistance, Range +1)&lt;br /&gt;
* Lvl. 22  - Damage (+1)&lt;br /&gt;
* Lvl. 25  - Ranged (Damage 2, rate 35, type arrow)&lt;br /&gt;
* Lvl. 27  - Control&lt;br /&gt;
* Lvl. 30  - Beacon (Night Vision, Range +1, Simultaneous +1)&lt;br /&gt;
* Lvl. 32  - Sprint&lt;br /&gt;
* Lvl. 35  - HP (+1.5)&lt;br /&gt;
* Lvl. 38  - Pickup (range +1)&lt;br /&gt;
* Lvl. 41  - Poison (Chance +10%)&lt;br /&gt;
* Lvl. 43  - Beacon (Haste, Range +1)&lt;br /&gt;
* Lvl. 46  - HPRegen (+1)&lt;br /&gt;
* Lvl. 48  - Backpack (+1 row)&lt;br /&gt;
* Lvl. 50  - HP (+1.5)&lt;br /&gt;
* Lvl. 52  - Behavior (+Aggro)&lt;br /&gt;
* Lvl. 55  - Pickup (range +1)&lt;br /&gt;
* Lvl. 57  - Beacon (Water Breathing, Range +1, Simultaneous +1)&lt;br /&gt;
* Lvl. 60  - Damage (+1)&lt;br /&gt;
* Lvl. 63  - Shield (15% chance, 20% damage reflected)&lt;br /&gt;
* Lvl. 66  - Ranged (Damage +1)&lt;br /&gt;
* Lvl. 68  - Lightning (5% chance, +1 damage)&lt;br /&gt;
* Lvl. 71  - HP (+1.5)&lt;br /&gt;
* Lvl. 73  - Slow (20% chance, Duration 2 Secs.)&lt;br /&gt;
* Lvl. 75  - Backpack (+1 row)&lt;br /&gt;
* Lvl. 77  - HP (+2)&lt;br /&gt;
* Lvl. 80  - Pickup (range +2)&lt;br /&gt;
* Lvl. 82  - Damage (+2)&lt;br /&gt;
* Lvl. 85  - HP (+2)&lt;br /&gt;
* Lvl. 88  - Ranged (Damage +1)&lt;br /&gt;
* Lvl. 91  - Thorns (+10% chance, +10% damage reflected)&lt;br /&gt;
* Lvl. 93  - Pickup (range +5)&lt;br /&gt;
* Lvl. 96  - Backpack (+1 row)&lt;br /&gt;
* Lvl. 98  - HP (+2)&lt;br /&gt;
* Lvl. 99  - Shield (+5% chance)&lt;br /&gt;
* Lvl. 100 - Backpack (+1 row), Beacon (Haste 2, Range +1)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pet Commands == &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petinfo [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - show info about your or another player&#039;s pet, including hitpoints, experience, damage, owner (only when pets isn&#039;t yours), and skilltree&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petname [new-pet-name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - set the name of your pet.&lt;br /&gt;
** owners can use colors with these placeholders: &amp;lt;black&amp;gt;, &amp;lt;darkaqua&amp;gt;, &amp;lt;darkblue&amp;gt;, &amp;lt;darkgreen&amp;gt;, &amp;lt;darkred&amp;gt;, &amp;lt;darkpurple&amp;gt;, &amp;lt;gold&amp;gt;, &amp;lt;gray&amp;gt;, &amp;lt;darkgray&amp;gt;, &amp;lt;blue&amp;gt;, &amp;lt;green&amp;gt;, &amp;lt;aqua&amp;gt;, &amp;lt;red&amp;gt;, &amp;lt;lightpurple&amp;gt;, &amp;lt;yellow&amp;gt;, &amp;lt;white&amp;gt;, &amp;lt;magic&amp;gt;, &amp;lt;bold&amp;gt;, &amp;lt;strikethrough&amp;gt;, &amp;lt;underline&amp;gt;, &amp;lt;italic&amp;gt;, &amp;lt;reset&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petrelease [pet-name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - release (removes) your pet&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petcall&amp;lt;/code&amp;gt;&#039;&#039;&#039; - teleports your pet to you. You can also use &#039;&#039;&#039;&amp;lt;code&amp;gt;/pc&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/petc&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petsendaway&amp;lt;/code&amp;gt;&#039;&#039;&#039; - send your pet away. You can also use &#039;&#039;&#039;&amp;lt;code&amp;gt;/psa&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/petsa&amp;lt;/code&amp;gt;&#039;&#039;&#039;. Don&#039;t worry, you can call it back using the /petcall command.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petrespawn [pay|show|auto]&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
** the &amp;quot;show&amp;quot; argument shows the current respawn settings for your pet.&lt;br /&gt;
** the &amp;quot;auto&amp;quot; argument sets your pet to respawn automatically as long as you are able to pay the respawn fee ($100).&lt;br /&gt;
** the &amp;quot;pay&amp;quot; argument is used if your pet has died and you have not set it to auto-respawn.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petswitch&amp;lt;/code&amp;gt;&#039;&#039;&#039; - allows you to switch between pets.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petstore&amp;lt;/code&amp;gt;&#039;&#039;&#039; - allows you to store your active pet. Stored pets can be retrieved by the /petswitch command. All members can store up to 5 pets.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/pettrade [playername|accept|reject|cancel] (price)&amp;lt;/code&amp;gt;&#039;&#039;&#039; - offers your current pet to another player or reacts to the offer. Note that the receiving player must have permission for that pet type.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petskill&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows info about the skills of your pet.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petstop&amp;lt;/code&amp;gt;&#039;&#039;&#039; - orders your pet to stop attacking his target. Note that this command is useless in farm and aggressive behavior modes.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petchooseskilltree [skilltree name]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - shows all available skilltrees; when used with the skilltree name, selects that skilltree for your pet. Aliases: &#039;&#039;&#039;&amp;lt;code&amp;gt;/pcst&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/petcst&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petcapturehelper&amp;lt;/code&amp;gt;&#039;&#039;&#039; - toggle the CaptureHelper. Alias: &#039;&#039;&#039;&amp;lt;code&amp;gt;/pch&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/pettype [pettype]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - displays info about the pettype like default HP, leash flags and food.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petoptions [option] [parameters]&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
** options:&lt;br /&gt;
*** &#039;&#039;&#039;healthbar&#039;&#039;&#039; - toggles the healthbar&lt;br /&gt;
*** &#039;&#039;&#039;idle-volume [percent]&#039;&#039;&#039; - sets the volume of the idle sound pets make&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petinventory&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the inventory of your pet. Note that these inventories cannot be opened when pet is in water or lava. Aliases: &#039;&#039;&#039;&amp;lt;code&amp;gt;/pi&amp;lt;/code&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;code&amp;gt;/peti&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petpickup&amp;lt;/code&amp;gt;&#039;&#039;&#039; - toggles the ability of your pet to pick up items if a) your pet already has the ability based on their skilltree and level, and b) has an inventory. Aliases: &#039;&#039;&#039;&amp;lt;code&amp;gt;/pp&amp;lt;/code&amp;gt;&#039;&#039;&#039; and &#039;&#039;&#039;&amp;lt;code&amp;gt;/petp&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petbehavior [mode]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - toggles the behavior your pet. Note that depending on your skilltree and level, you may not have all options available.&lt;br /&gt;
** modes:&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;normal&amp;lt;/code&amp;gt;&#039;&#039;&#039; - behaves like a normal tamed wolf.&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;aggressive&amp;lt;/code&amp;gt;&#039;&#039;&#039; - attacks everything within 15 blocks of the owner.&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;farm&amp;lt;/code&amp;gt;&#039;&#039;&#039; - attacks every monster within 15 blocks of the owner.&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;raid&amp;lt;/code&amp;gt;&#039;&#039;&#039; - similar to normal behavior, but the pet doesn&#039;t attack players and their minions (dogs, cats, other pets).&lt;br /&gt;
*** &#039;&#039;&#039;&amp;lt;code&amp;gt;duel&amp;lt;/code&amp;gt;&#039;&#039;&#039; - pets will attack other pets with active duel behavior within a 5 block radius.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petbeacon&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the beacon window of your pet. Alias: &amp;lt;code&amp;gt;/pbeacon&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/petshop&amp;lt;/code&amp;gt;&#039;&#039;&#039; - opens the pet shop GUI if your lazy ass doesn&#039;t want to hunt one down. These are very expensive on purpose. &#039;&#039;Note that in an effort to remain EULA compliant not all mob types are available from this shop.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mob Types ==&lt;br /&gt;
We have enabled the following pet types with all variations. Remember that the listed leash flags are conditions that must be met before the mob can be turned into a pet.&lt;br /&gt;
&lt;br /&gt;
=== Passive Mobs ===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
[[File:Allay.png|75px|left|alt=Allay]]&lt;br /&gt;
|&#039;&#039;&#039;ALLAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Amethyst Shard&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; item&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Armadillo.png|left|75x75px]]&lt;br /&gt;
|&#039;&#039;&#039;ARMADILLO&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Spider Eye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Axolotl.png|left|97x97px]]&lt;br /&gt;
|&#039;&#039;&#039;AXOLOTL&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Tropical Fish&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Bat.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;BAT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Spider Eye&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Camel.webp|75px|left|alt=Camel]]&lt;br /&gt;
|&#039;&#039;&#039;CAMEL&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cactus&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, saddle&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cat.png|75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;CAT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Cod, Salmon, or Tropical Fish&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Chicken.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;CHICKEN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Food: Wheat Seeds&amp;lt;br&amp;gt;&lt;br /&gt;
Leashflag: none&amp;lt;br&amp;gt;&lt;br /&gt;
Variations: baby&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Copper Golem.png|left|144x144px]]&lt;br /&gt;
|&#039;&#039;&#039;COPPER GOLEM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Food: Copper Ingots&amp;lt;br&amp;gt;&lt;br /&gt;
Leashflag: created by user&amp;lt;br&amp;gt;&lt;br /&gt;
Variations: oxidation, waxed&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cow.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;COW&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Donkey.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;DONKEY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar, Wheat, Apples&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, chest&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Frog.png|75px|left|alt=Frog]]&lt;br /&gt;
|&#039;&#039;&#039;FROG&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Slime Ball&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Glow Squid.png|left|110x110px]]&lt;br /&gt;
|&#039;&#039;&#039;GLOW SQUID&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Horse.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;HORSE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar, Wheat, Apples&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; saddle, chest, armor, baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Mooshroom.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;MOOSHROOM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ocelot.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;OCELOT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Cod, Salmon, or Tropical Fish&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Parrot.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;PARROT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat Seeds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pig.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;PIG&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Carrots&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; saddle, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rabbit.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;RABBIT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Carrots, Poppies, Orchids, Allium, Azure Bluet, Tulips&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, color&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sheep.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SHEEP&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, sheared, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:SkeletonHorse.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SKELETON HORSE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Bones&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; armor, saddle&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Sniffer.webp|75px|left|alt=Sniffer]]&lt;br /&gt;
|&#039;&#039;&#039;SNIFFER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Allium, Blue Orchid, Torchflower, Pitcher Plant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Squid.png|left|64x64px]]&lt;br /&gt;
|&#039;&#039;&#039;SQUID&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Strider.png|86x86px|left]]&lt;br /&gt;
|&#039;&#039;&#039;STRIDER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Warped Fungus&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Turtle.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;TURTLE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Seagrass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neutral Mobs ===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
[[File:Bee.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;BEE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Any flower&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby, angry, pollen butt&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dolphin.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;DOLPHIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Enderman.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;ENDERMAN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Chorus Fruit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; block (carrying)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fox.png|75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;FOX&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Mutton&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, baby&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Goat.png|left|82x82px]]&lt;br /&gt;
|&#039;&#039;&#039;GOAT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Iron Golem.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;IRON GOLEM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Iron Ingots&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; created by player&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; flower(carrying)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Llama.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;LLAMA&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Wheat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; color, chest, baby, decor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Panda.png|75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;PANDA&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Bamboo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; personality, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piglin.png|115x115px|left]]&lt;br /&gt;
|&#039;&#039;&#039;PIGLIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Gold Nugget&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less &amp;gt;:)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:PolarBear.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;POLAR BEAR&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Cod, Salmon, or Tropical Fish&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Snowman.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SNOW GOLEM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Carrot, Snowball&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; User Created&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Wolf.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;WOLF&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Raw Beef, Raw Chicken&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; tamed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; collar, baby, angry&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Zombified Piglin.png|127x127px|left]]&lt;br /&gt;
|&#039;&#039;&#039;ZOMBIFIED PIGLIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less &amp;gt;:)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, baby&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Aggressive Mobs ===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
[[File:Blaze.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;BLAZE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Magma Cream&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; fire (aggro)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bogged.png|left|150x150px]]&lt;br /&gt;
|&#039;&#039;&#039;BOGGED&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Red or Brown Mushrooms&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; sheared&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Breeze.png|left|100x100px]]&lt;br /&gt;
|&#039;&#039;&#039;BREEZE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Gunpowder&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:CaveSpider.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;CAVE SPIDER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Creaking.png|left|150x150px]]&lt;br /&gt;
|&#039;&#039;&#039;CREAKING&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Resin Clump&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; none&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Creeper.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;CREEPER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Gunpowder&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; powered&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Drowned.png|64px|left]]&lt;br /&gt;
|&#039;&#039;&#039;DROWNED&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:ElderGuardian.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;ELDER GUARDIAN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Endermite.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;ENDERMITE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Guardian.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;GUARDIAN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hoglin.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;HOGLIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Crimson Fungus&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Husk.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;HUSK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:MagmaCube.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;MAGMA CUBE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Blaze Powder&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; size&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Phantom.png|64px|left]]&lt;br /&gt;
|&#039;&#039;&#039;PHANTOM&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; size&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Piglin Brute.png|left|120x120px]]&lt;br /&gt;
|&#039;&#039;&#039;PIGLIN BRUTE&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Food:&#039;&#039;&#039; Gold Nugget&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Silverfish.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SILVERFISH&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Skeleton.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SKELETON&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Bones&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Slime.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SLIME&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Sugar&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; size&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Spider.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;SPIDER&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; none&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Stray.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;STRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Cod, Bones&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Vex.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;VEX&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Mushroom Stew&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, glowing (aggro)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:WitherSkeleton.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;WITHER SKELETON&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Bones&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Zoglin.png|75x75px|left]]&lt;br /&gt;
|&#039;&#039;&#039;ZOGLIN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Crimson Fungus&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; baby&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Zombie.png|left]]&lt;br /&gt;
|&#039;&#039;&#039;ZOMBIE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Food:&#039;&#039;&#039; Rotten Flesh&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Leashflag:&#039;&#039;&#039; 10% HP or less&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Variations:&#039;&#039;&#039; equipment, baby&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
	<entry>
		<id>https://wiki.badwolfmc.com/w/index.php?title=Residence&amp;diff=6618</id>
		<title>Residence</title>
		<link rel="alternate" type="text/html" href="https://wiki.badwolfmc.com/w/index.php?title=Residence&amp;diff=6618"/>
		<updated>2026-02-06T06:53:45Z</updated>

		<summary type="html">&lt;p&gt;Merc: &lt;/p&gt;
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&#039;&#039;&#039;Residence&#039;&#039;&#039; is a protection system that players can use to protect their areas. The plugin is complex but allows incredible flexibility and fine-tuning depending on your needs. This tutorial will guide you on how to use it.&lt;br /&gt;
&lt;br /&gt;
== Residence Info ==&lt;br /&gt;
You can access the plugin&#039;s help menu at any time by using &#039;&#039;&#039;&amp;lt;code&amp;gt;/res ?&amp;lt;/code&amp;gt;&#039;&#039;&#039;. To know the cost and limits of your residence, use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res limits&amp;lt;/code&amp;gt;&#039;&#039;&#039;. The price is set at $0.02 per block, and refunds are set at $0.01 per block. This brings the minimum residence creation of a 5x5x1 (x z y) area to a total of 50 cents.&lt;br /&gt;
&lt;br /&gt;
Protections only persist as long as players are active on the server. If you are inactive more than 60 days the plugin will automatically reclaim the area for the server. &#039;&#039;&#039;Your builds will not be deleted&#039;&#039;&#039;, but protections will. You can bypass this auto-cleanup by [https://www.badwolfmc.com/shop supporting the server].&lt;br /&gt;
&lt;br /&gt;
For the purposes of this tutorial (and our wiki in general), square brackets &amp;quot;&amp;lt;code&amp;gt;[&amp;lt;/code&amp;gt;&amp;quot; and &amp;quot;&amp;lt;code&amp;gt;]&amp;lt;/code&amp;gt;&amp;quot; indicate a required argument, parentheses &amp;quot;&amp;lt;code&amp;gt;(&amp;lt;/code&amp;gt;&amp;quot; and &amp;quot;&amp;lt;code&amp;gt;)&amp;lt;/code&amp;gt;&amp;quot; indicate an optional argument, while a pipe &amp;quot;&amp;lt;code&amp;gt;|&amp;lt;/code&amp;gt;&amp;quot; between options &amp;quot;&amp;lt;code&amp;gt;[a|b]&amp;lt;/code&amp;gt;&amp;quot; indicates that you must use either a &#039;&#039;&#039;or&#039;&#039;&#039; b. With the exception of  the slash &amp;quot;/&amp;quot; do not include any special characters in the commands unless explicitly indicated.&lt;br /&gt;
&lt;br /&gt;
== Residence Creation ==&lt;br /&gt;
To create a residence, you need to first select the area you want to protect. You can do this using two methods, using a stick or using coordinate radii. Once you have your selection, you can adjust it using the expand or contract commands until the area matches what you want to protect. To confirm the creation of your residence, type &#039;&#039;&#039;&amp;lt;code&amp;gt;/res create [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039;, where [resname] is a globally unique name without spaces or special characters, e.g. &amp;lt;code&amp;gt;/res create cesarsawesomebuild&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Method One: Use a Stick ===&lt;br /&gt;
[[File:Cuboid selection.png|200px|thumb|right|Visual representation of a cuboid selection, with the red wool as &amp;quot;position one&amp;quot; and the blue wool as &amp;quot;position two&amp;quot;.]]&lt;br /&gt;
To select a cuboid area in Minecraft, imagine a cube around the desired area with 8 corners. Identify two corners: &amp;quot;position one&amp;quot; on the bottom left of the front side, and &amp;quot;position two&amp;quot; on the top right of the back side. Using a &#039;&#039;&#039;stick&#039;&#039;&#039;. &#039;&#039;&#039;left-click the block at position one&#039;&#039;&#039; and &#039;&#039;&#039;right-click the block at position two&#039;&#039;&#039;. Since you cannot select air or liquid, place blocks in these corners if needed. Adjust your selection as necessary by left-clicking a new position one or right-clicking a new position two. Together these two points can determine the outline of the entire area. See the image to the right for an illustration.&lt;br /&gt;
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{{Ambox&lt;br /&gt;
| type  = notice&lt;br /&gt;
| issue = Keep in mind that the y-level is not automatically included in residence creation. Your selection must include &#039;&#039;height&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Method Two: Use Coordinate Radii ===&lt;br /&gt;
# Stand where the exact center of the residence will be.&lt;br /&gt;
# &amp;lt;code&amp;gt;/res select X Y Z&amp;lt;/code&amp;gt;&lt;br /&gt;
Your feet are the center block, so X, Y or Z = the radius of blocks along the X, Y or Z axis from your feet. e.g: &amp;lt;code&amp;gt;/res select 10 5 10&amp;lt;/code&amp;gt; = a selection size of 21 11 21. 10 blocks east, 10 west, 1 block in the center, 5 blocks above your feet, 5 blocks below your feet and 1 block where your feet are.&lt;br /&gt;
&lt;br /&gt;
=== Adjust the Selection (for either method) ===&lt;br /&gt;
*To select from sky to bedrock, type &#039;&#039;&#039;/res select vert&#039;&#039;&#039;. &lt;br /&gt;
*To expand the selection, look in the desired direction and type &#039;&#039;&#039;&amp;lt;code&amp;gt;/res select expand #&amp;lt;/code&amp;gt;&#039;&#039;&#039; (replace # with the number of blocks). &lt;br /&gt;
*To contract the selection in the direction you&#039;re looking, use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res select contract #&amp;lt;/code&amp;gt;&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
A helpful tip is to select a 3x3 area at your feet with the stick, then use expand commands until you have the desired area. &lt;br /&gt;
&lt;br /&gt;
Once you have the desired area selected you can type &#039;&#039;&#039;&amp;lt;code&amp;gt;/res select cost&amp;lt;/code&amp;gt;&#039;&#039;&#039; to see the size and price or type &#039;&#039;&#039;&amp;lt;code&amp;gt;/res create [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; to confirm your selection with a unique name like &#039;&#039;&#039;&amp;lt;code&amp;gt;/res create cesarsawesomebuild&amp;lt;/code&amp;gt;&#039;&#039;&#039; (no spaces or special characters).&lt;br /&gt;
&lt;br /&gt;
=== Create Subzones ===&lt;br /&gt;
[[File:Subzones.png|200px|thumb|right|What a subzone might look like within your residence.]]&lt;br /&gt;
Create subzones within your residence to have areas with their own flags and teleport location. These can be used for different purposes such as renting out apartments, restricting or allowing mob spawning in specific parts of your residence, or having multiple teleport locations within your build. To set up a subzone, use the selection methods described above and type &#039;&#039;&#039;&amp;lt;code&amp;gt;/res subzone [subzonename]&amp;lt;/code&amp;gt;&#039;&#039;&#039; to create. This is a free feature!&lt;br /&gt;
&lt;br /&gt;
=== Set Your Teleport ===&lt;br /&gt;
Every residence has a teleport point, by default usually the center block but can be anywhere the plugin feels like at the time. You can customize your teleport location by standing at the desired location within the residence and typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/res tpset&amp;lt;/code&amp;gt;&#039;&#039;&#039;. Note that half-slabs can make this a little buggy, so try to keep these to full block levels. To use this teleport you can then type &#039;&#039;&#039;&amp;lt;code&amp;gt;/res tp [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039;. Anyone that you add to your residence will also be able to use this teleport, or you can make it public by typing &#039;&#039;&#039;&amp;lt;code&amp;gt;/res set tp true&amp;lt;/code&amp;gt;&#039;&#039;&#039;. Anyone can then teleport to that location by using the same &#039;&#039;&#039;&amp;lt;code&amp;gt;/res tp [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; command. Subzones can be accessed with &#039;&#039;&#039;&amp;lt;code&amp;gt;/res tp [resname.subzonename]&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
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=== Stuck?! ===&lt;br /&gt;
Sometimes after teleporting to a residence, you may find yourself stuck in an awkward location like someone&#039;s secret diamond vault or dungeon sling. Just use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res unstuck&amp;lt;/code&amp;gt;&#039;&#039;&#039; and don&#039;t speak of it. Ever.&lt;br /&gt;
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=== Get Residence Info ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;/res info&amp;lt;/code&amp;gt;&#039;&#039;&#039; - check permissions/details of the residence you are currently in&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;/res info [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - check permissions/details of the specified residence &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;code&amp;gt;/res list&amp;lt;/code&amp;gt;&#039;&#039;&#039; - list the residences you own.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;/res list #&amp;lt;/code&amp;gt;&#039;&#039;&#039; - list residences by page number (if you have more than one page of listings)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;/res sublist&amp;lt;/code&amp;gt;&#039;&#039;&#039; - list all subzones in current residence&lt;br /&gt;
&lt;br /&gt;
== Residence Modification ==&lt;br /&gt;
=== Modify the Area ===&lt;br /&gt;
To change the size of your entire residence after it has been created, use the following commands while standing in the residence. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;/res expand [#]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - expands the residence in the direction you are facing by the specified amount. Note that this will immediately commit the expansion and charge your account for the associated cost. &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;code&amp;gt;/res contract [#]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - contracts the residence from the direction you are facing by the specified amount. Again, this is a one-step modification and the changes will be immediate. &lt;br /&gt;
&lt;br /&gt;
If you would like to see how much it would cost to expand your residence &#039;&#039;&#039;before&#039;&#039;&#039; you commit to the expansions, we&#039;ll need to use a different method:&lt;br /&gt;
# First select the physical area of the residence by using &#039;&#039;&#039;&amp;lt;code&amp;gt;/res select residence [resname] [areaname]&amp;lt;/code&amp;gt;&#039;&#039;&#039;. The area here is usually just &amp;quot;main&amp;quot;.&lt;br /&gt;
# Next use the expansion command &#039;&#039;&#039;&amp;lt;code&amp;gt;/res select expand [#]&amp;lt;/code&amp;gt;&#039;&#039;&#039; until you&#039;ve selected the desired area (here you can also use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res select vert&amp;lt;/code&amp;gt;&#039;&#039;&#039; to select everything from bedrock to sky—but this gets expensive fast).&lt;br /&gt;
# Now you can use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res select cost&amp;lt;/code&amp;gt;&#039;&#039;&#039; to see what the cost of the entire selection would be. Note that this is the cost of the entire selection—not the cost of the expansion. If you remember the original cost of your residence you can subtract that from this new amount to get the cost of the expansion. The plugin will not otherwise charge you twice for the area you&#039;ve already purchased.&lt;br /&gt;
# To commit your changes and purchase the additional blocks use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res area replace [resname] [areaname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; (again, where [areaname] is typically &amp;quot;main&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Modify Your Flags ===&lt;br /&gt;
Residences have customizable flags that allow players to control activities within the residence, including subzones. These flags can be modified using the GUI or commands. Some flags, such as animalkilling, build, container, firespread, and creeper, usually default to &amp;quot;false&amp;quot;. To revert all flags to their defaults, use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res reset [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Note that some flags are nested within others to allow for fine-tuning of permissions. For example, the &amp;quot;button&amp;quot; flag is nested under &amp;quot;redstone&amp;quot; which is itself nested under &amp;quot;use&amp;quot;. The parent flag usually overrides the child if the child flag is set to &amp;quot;removed&amp;quot; (with some exceptions noted in the flags). To allow visitors to push a button but not flip levers, set &amp;quot;use&amp;quot; to true, &amp;quot;button&amp;quot; to true, and &amp;quot;lever&amp;quot; to false.&lt;br /&gt;
&lt;br /&gt;
The commands are divided into two sets:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;To set flags for the entire residence and everyone inside it:&#039;&#039;&#039;&lt;br /&gt;
** Type &#039;&#039;&#039;&amp;lt;code&amp;gt;/res set (resname)&amp;lt;/code&amp;gt;&#039;&#039;&#039; to access the GUI&lt;br /&gt;
** Or use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res set (resname) [flagname] [true|false|removed]&amp;lt;/code&amp;gt;&#039;&#039;&#039; to use the commands.&lt;br /&gt;
** Including the (resname) is optional if you are inside the residence. However, attempting to run the command while standing outside of the residence without including the (resname) will result in an &amp;quot;Invalid Residence&amp;quot; error.&lt;br /&gt;
* To set flags for specific subzones (if not standing inside them) you&#039;ll want to use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res subzone (resname.subzonename) [flagname] [true|false|removed]&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Add Your Friends ===&lt;br /&gt;
You can also set specific flags for individual players, also with the GUI or with commands.&lt;br /&gt;
*&#039;&#039;&#039;To set flags for specific players:&#039;&#039;&#039;&lt;br /&gt;
** Type &#039;&#039;&#039;&amp;lt;code&amp;gt;/res pset (resname) [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; to access the GUI.&lt;br /&gt;
** Or use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res pset (resname) [username] [flagname] [true|false|removed]&amp;lt;/code&amp;gt;&#039;&#039;&#039; to use the commands.&lt;br /&gt;
** Again, you are able to do these commands without including (resname) if you are inside the residence, but you&#039;ll still need to include the [username].&lt;br /&gt;
** This is where you can set the &amp;quot;trusted&amp;quot; flags for your friends  by using &#039;&#039;&#039;&amp;lt;code&amp;gt;/res pset CesarMC13 trusted true&amp;lt;/code&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
** A similar command exists to add trusted players through &amp;lt;code&amp;gt;/res padd (resname) [username]&amp;lt;/code&amp;gt;, but this grants an unusually high level of access so only use it when you explicitly trust someone with full control over the things in your area. Rather, we recommend using the trusted flag described above in conjunction with additional fine-tuning through the pset command whenever necessary.&lt;br /&gt;
&lt;br /&gt;
To quickly edit &#039;&#039;existing&#039;&#039; flags for a player in your residence, use the &#039;&#039;&#039;&amp;lt;code&amp;gt;/res info&amp;lt;/code&amp;gt;&#039;&#039;&#039; command and click on their username to bring up the pset GUI for that player. If there are more than 5 players added to a residence and the names are not included in the info list, you can use the -players flag on the command, i.e. &#039;&#039;&#039;&amp;lt;code&amp;gt;/res info (resname) -players&amp;lt;/code&amp;gt;&#039;&#039;&#039; to bring up the full list, then click the desired username from there.&lt;br /&gt;
&lt;br /&gt;
=== Remove Your Friends ===&lt;br /&gt;
To quickly remove players from your residence use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res pdel (resname) [username]&amp;lt;/code&amp;gt;&#039;&#039;&#039;. This command will only remove any explicitly set permissions for the user, and their permissions will otherwise revert to your current global residence settings applied to all users (set with /res set). To instead deny a specific user access to certain flags beyond your normal residence settings you would need to use the pset command described above.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===List of Flags===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;admin&#039;&#039;&#039; - Gives a player permission to change flags on a residence&lt;br /&gt;
* &#039;&#039;&#039;anchor&#039;&#039;&#039; - Allows or denies respawn anchor usage&lt;br /&gt;
* &#039;&#039;&#039;animalfeeding&#039;&#039;&#039; - Allows or denies animal feeding&lt;br /&gt;
* &#039;&#039;&#039;animalkilling&#039;&#039;&#039; - Allows or denies animal killing&lt;br /&gt;
* &#039;&#039;&#039;animals&#039;&#039;&#039; - Allows or denies animal spawns&lt;br /&gt;
* &#039;&#039;&#039;anvil&#039;&#039;&#039; - Allows or denies interaction with anvil&lt;br /&gt;
* &#039;&#039;&#039;beacon&#039;&#039;&#039; - Allows or denies interaction with beacon&lt;br /&gt;
* &#039;&#039;&#039;bed&#039;&#039;&#039; - Allows or denies players to use beds&lt;br /&gt;
* &#039;&#039;&#039;boarding&#039;&#039;&#039; - Allows or denies animal boarding in residences&lt;br /&gt;
* &#039;&#039;&#039;brew&#039;&#039;&#039; - Allows or denies players to use brewing stands&lt;br /&gt;
* &#039;&#039;&#039;brush&#039;&#039;&#039; - Allows or denies block brushing&lt;br /&gt;
* &#039;&#039;&#039;bucket&#039;&#039;&#039; - Allows or denies bucket use&lt;br /&gt;
* &#039;&#039;&#039;bucketempty&#039;&#039;&#039; - Allows or denies playes to empty buckets in residences&lt;br /&gt;
* &#039;&#039;&#039;bucketfill&#039;&#039;&#039; - Allows or denies playes to fill buckets in residences&lt;br /&gt;
* &#039;&#039;&#039;build&#039;&#039;&#039; - Allows or denies building&lt;br /&gt;
* &#039;&#039;&#039;burn&#039;&#039;&#039; - Allows or denies Mob combustion in residences&lt;br /&gt;
* &#039;&#039;&#039;button&#039;&#039;&#039; - Allows or denies players to use buttons&lt;br /&gt;
* &#039;&#039;&#039;cake&#039;&#039;&#039; - Allows or denies players to eat cake&lt;br /&gt;
* &#039;&#039;&#039;canimals&#039;&#039;&#039; - Allows or denies custom animal spawns&lt;br /&gt;
* &#039;&#039;&#039;chorustp&#039;&#039;&#039; - Allow or disallow teleporting to the residence with chorus fruit&lt;br /&gt;
* &#039;&#039;&#039;container&#039;&#039;&#039; - Allows or denies use of furnaces, chests, dispensers, etc...&lt;br /&gt;
* &#039;&#039;&#039;copper&#039;&#039;&#039; - Allows to modify copper blocks&lt;br /&gt;
* &#039;&#039;&#039;coraldryup&#039;&#039;&#039; - Allow or deny all corals from drying up&lt;br /&gt;
* &#039;&#039;&#039;craft&#039;&#039;&#039; - Gives table, enchant, brew flags&lt;br /&gt;
* &#039;&#039;&#039;creeper&#039;&#039;&#039; - Allow or deny creeper explosions&lt;br /&gt;
* &#039;&#039;&#039;damage&#039;&#039;&#039; - Allows or denies all entity damage within the residence&lt;br /&gt;
* &#039;&#039;&#039;decay&#039;&#039;&#039; - Allows or denies leave decay in the residence&lt;br /&gt;
* &#039;&#039;&#039;destroy&#039;&#039;&#039; - Allows or denies only destruction of blocks, overrides the build flag&lt;br /&gt;
* &#039;&#039;&#039;diode&#039;&#039;&#039; - Allows or denies players to use redstone repeaters&lt;br /&gt;
* &#039;&#039;&#039;door&#039;&#039;&#039; - Allows or denies players to use doors and trapdoors&lt;br /&gt;
* &#039;&#039;&#039;dryup&#039;&#039;&#039; - Prevents land from drying up&lt;br /&gt;
* &#039;&#039;&#039;dye&#039;&#039;&#039; - Allows or denies sheep dyeing&lt;br /&gt;
* &#039;&#039;&#039;egg&#039;&#039;&#039; - Allows or denies interaction with dragon egg&lt;br /&gt;
* &#039;&#039;&#039;enchant&#039;&#039;&#039; - Allows or denies players to use enchanting tables&lt;br /&gt;
* &#039;&#039;&#039;enderpearl&#039;&#039;&#039; - Allow or disallow teleporting to the residence with enderpearl&lt;br /&gt;
* &#039;&#039;&#039;explode&#039;&#039;&#039; - Allows or denies explosions in residences&lt;br /&gt;
* &#039;&#039;&#039;fallinprotection&#039;&#039;&#039; - Protects from blocks falling into residence&lt;br /&gt;
* &#039;&#039;&#039;fireball&#039;&#039;&#039; - Allows or denies fire balls in residences&lt;br /&gt;
* &#039;&#039;&#039;firespread&#039;&#039;&#039; - Allows or denies fire spread&lt;br /&gt;
* &#039;&#039;&#039;flow&#039;&#039;&#039; - Allows or denies liquid flow&lt;br /&gt;
* &#039;&#039;&#039;flowerpot&#039;&#039;&#039; - Allows or denies interaction with flower pot&lt;br /&gt;
* &#039;&#039;&#039;flowinprotection&#039;&#039;&#039; - Allows or denies liquid flow into residence&lt;br /&gt;
* &#039;&#039;&#039;goathorn&#039;&#039;&#039; - Allows or denies goat horn usage&lt;br /&gt;
* &#039;&#039;&#039;golemopenchest&#039;&#039;&#039; - Allow or deny golem open chest&lt;br /&gt;
* &#039;&#039;&#039;grow&#039;&#039;&#039; - Allows or denies plant growing&lt;br /&gt;
* &#039;&#039;&#039;harvest&#039;&#039;&#039; - Allows harvesting&lt;br /&gt;
* &#039;&#039;&#039;honey&#039;&#039;&#039; - Allows or denies players to get honey&lt;br /&gt;
* &#039;&#039;&#039;honeycomb&#039;&#039;&#039; - Allows or denies players to get honeycomb&lt;br /&gt;
* &#039;&#039;&#039;hook&#039;&#039;&#039; - Allows or denies fishing rod hooking entities&lt;br /&gt;
* &#039;&#039;&#039;hotfloor&#039;&#039;&#039; - Prevent damage from magma blocks&lt;br /&gt;
* &#039;&#039;&#039;iceform&#039;&#039;&#039; - Prevents from ice forming&lt;br /&gt;
* &#039;&#039;&#039;icemelt&#039;&#039;&#039; - Prevents ice from melting&lt;br /&gt;
* &#039;&#039;&#039;ignite&#039;&#039;&#039; - Allows or denies fire ignition&lt;br /&gt;
* &#039;&#039;&#039;itemdrop&#039;&#039;&#039; - Allows or denies item drop&lt;br /&gt;
* &#039;&#039;&#039;itempickup&#039;&#039;&#039; - Allows or denies item pickup&lt;br /&gt;
* &#039;&#039;&#039;lavaflow&#039;&#039;&#039; - Allows or denies lava flow, overrides flow&lt;br /&gt;
* &#039;&#039;&#039;leash&#039;&#039;&#039; - Allows or denies aninal leash&lt;br /&gt;
* &#039;&#039;&#039;lever&#039;&#039;&#039; - Allows or denies players to use levers&lt;br /&gt;
* &#039;&#039;&#039;monsters&#039;&#039;&#039; - Allows or denies monster spawns&lt;br /&gt;
* &#039;&#039;&#039;nametag&#039;&#039;&#039; - Allows or denies name tag usage&lt;br /&gt;
* &#039;&#039;&#039;nanimals&#039;&#039;&#039; - Allows or denies natural animal spawns&lt;br /&gt;
* &#039;&#039;&#039;nmonsters&#039;&#039;&#039; - Allows or denies natural monster spawns&lt;br /&gt;
* &#039;&#039;&#039;note&#039;&#039;&#039; - Allows or denies players to use note blocks&lt;br /&gt;
* &#039;&#039;&#039;phantomspawn&#039;&#039;&#039; - Allows or denies phantom spawning&lt;br /&gt;
* &#039;&#039;&#039;piston&#039;&#039;&#039; - Allow or deny pistons from pushing or pulling blocks in the residence&lt;br /&gt;
* &#039;&#039;&#039;pistonprotection&#039;&#039;&#039; - Enables or disabled piston block move in or out of residence&lt;br /&gt;
* &#039;&#039;&#039;place&#039;&#039;&#039; - Allows or denies only placement of blocks, overrides the build flag&lt;br /&gt;
* &#039;&#039;&#039;pressure&#039;&#039;&#039; - Allows or denies players to use pressure plates&lt;br /&gt;
* &#039;&#039;&#039;pvp&#039;&#039;&#039; - Allow or deny pvp in the residence&lt;br /&gt;
* &#039;&#039;&#039;redstone&#039;&#039;&#039; - Nested flag which includes the following subflags: note, pressure, lever, button, and diode&lt;br /&gt;
* &#039;&#039;&#039;respawn&#039;&#039;&#039; - Automaticaly respawns player&lt;br /&gt;
* &#039;&#039;&#039;riding&#039;&#039;&#039; - Prevent riding a horse&lt;br /&gt;
* &#039;&#039;&#039;sanimals&#039;&#039;&#039; - Allows or denies spawner or spawn egg animal spawns&lt;br /&gt;
* &#039;&#039;&#039;shear&#039;&#039;&#039; - Allows or denies sheep shear&lt;br /&gt;
* &#039;&#039;&#039;shoot&#039;&#039;&#039; - Allows or denies shooting projectile in area&lt;br /&gt;
* &#039;&#039;&#039;shop&#039;&#039;&#039; - Adds residence to special residence shop list&lt;br /&gt;
* &#039;&#039;&#039;skulk&#039;&#039;&#039; - Prevents skulk catalyst spreading&lt;br /&gt;
* &#039;&#039;&#039;smonsters&#039;&#039;&#039; - Allows or denies spawner or spawn egg monster spawns&lt;br /&gt;
* &#039;&#039;&#039;snowball&#039;&#039;&#039; - Prevents snowball knockback&lt;br /&gt;
* &#039;&#039;&#039;snowtrail&#039;&#039;&#039; - Prevents snowman snow trails&lt;br /&gt;
* &#039;&#039;&#039;spread&#039;&#039;&#039; - Prevents block spreading&lt;br /&gt;
* &#039;&#039;&#039;subzone&#039;&#039;&#039; - Allow a player to make subzones in the residence&lt;br /&gt;
* &#039;&#039;&#039;table&#039;&#039;&#039; - Allows or denies players to use workbenches&lt;br /&gt;
* &#039;&#039;&#039;title&#039;&#039;&#039; - Shows or hides enter/leave message in residence&lt;br /&gt;
* &#039;&#039;&#039;tnt&#039;&#039;&#039; - Allow or deny tnt explosions&lt;br /&gt;
* &#039;&#039;&#039;tp&#039;&#039;&#039; - Allow or disallow teleporting to the residence&lt;br /&gt;
* &#039;&#039;&#039;trade&#039;&#039;&#039; - Allows or denies villager trading in residence&lt;br /&gt;
* &#039;&#039;&#039;trample&#039;&#039;&#039; - Allows or denies crop trampling in residence&lt;br /&gt;
* &#039;&#039;&#039;trusted&#039;&#039;&#039; - Nested flag which includes the following subflags: use, tp, build, place, door, destroy, container, bucket, move, leash, animalkilling, mobkilling, shear, beacon, itemdrop, itempickup, redstone, and craft.&lt;br /&gt;
* &#039;&#039;&#039;use&#039;&#039;&#039; - Allows or denies use of doors, lever, buttons, etc...&lt;br /&gt;
* &#039;&#039;&#039;vehicledestroy&#039;&#039;&#039; - Allows or denies vehicle destroy&lt;br /&gt;
* &#039;&#039;&#039;vehicleplacing&#039;&#039;&#039; - Allows or denies vehicle placing&lt;br /&gt;
* &#039;&#039;&#039;visualizer&#039;&#039;&#039; - Shows or hides particle visualizer when entering residence&lt;br /&gt;
* &#039;&#039;&#039;waterflow&#039;&#039;&#039; - Allows or denies water flow, overrides flow&lt;br /&gt;
* &#039;&#039;&#039;witherdestruction&#039;&#039;&#039; - Allows or denies wither block damage&lt;br /&gt;
* &#039;&#039;&#039;witherspawn&#039;&#039;&#039; - Allows or denies wither spawning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Copying Flags ===&lt;br /&gt;
A very easy way to set the same flags across your residences is to just use &#039;&#039;&#039;&amp;lt;code&amp;gt;/res mirror [sourceresname] [targetresname]&amp;lt;/code&amp;gt;&#039;&#039;&#039;. You must be owner of both residences to do this.&lt;br /&gt;
&lt;br /&gt;
=== Additional Modification Commands ===&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res message (resname) [enter|leave] [message]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - sets a greeting or farewell message for the area. Per usual, no need to include (resname) if you&#039;re targeting the one you&#039;re currently in. Use (resname.subzonename) to target subzones.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res message (resname) remove [enter|leave]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - removes your greeting or farewell message.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res rename [OldName] [NewName]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - renames a residence. For subzones, OldName must be the full name [resname.subzonename], while NewName is only the new subzone name.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res remove [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - deletes a residence -- you do receive a 50% refund when you delete your residences.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res removeall&amp;lt;/code&amp;gt;&#039;&#039;&#039; - deletes all of your residences T_T&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res give [resname] [playername]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - Gives your residence to another player. Player must be online and you must own the residence.&lt;br /&gt;
&lt;br /&gt;
== Marketplace Commands ==&lt;br /&gt;
[[File:Mall rental.png|200px|thumb|right]]&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market&amp;lt;/code&amp;gt;&#039;&#039;&#039; - displays the plugin help info for this command&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market list&amp;lt;/code&amp;gt;&#039;&#039;&#039; - view the list of residences for sale.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market info [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - view info on a residence for sale.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res lease [renew|cost] [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - renew / show the cost of renewing a residence. &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market sell [resname] [price]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - put a residence up for sale.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market unsell [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - stop selling a residence (only if unsold).&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market buy [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - buy a residence.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market rentable [resname] [price] [days] [true|false]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - make a residence rentable for [days] number of days at a time, at [price] for that time period. If true is used, the residence will be rentable again automatically at the expiration of the current rental period; with false the rental time will expire each period unless manually renewed.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market sign [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - use this while targeting a blank sign to automatically create the market sign!&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market rent [resname] [true|false]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - rent a residence, if repeat is true the residence will be re-rented upon expire automatically as long as the owner has repeat:t for the rentable.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;/res market release [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039; - remove a residence from rent or rentable status.&lt;br /&gt;
&lt;br /&gt;
Once your res is on the market you can create a sign by simply typing &amp;quot;&#039;&#039;&#039;[market]&#039;&#039;&#039;&amp;quot; (with the brackets but not the quotes) on the first line of the sign and click &amp;quot;done&amp;quot;. The sign should auto-populate with all the necessary information!&lt;br /&gt;
&lt;br /&gt;
To use one of these marketplace signs just &#039;&#039;&#039;right-click&#039;&#039;&#039; to purchase or rent, and if already renting you can &#039;&#039;&#039;shift-click to unrent&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
NOTE: If you are renting a shop from the mall or from someone else, sometimes the proper perms do not immediately attach and you might not be able to place or break items. If this happens do &#039;&#039;&#039;&amp;lt;code&amp;gt;/res pset [your-username]&amp;lt;/code&amp;gt;&#039;&#039;&#039; while standing in the shop to access the flags for yourself. Here you can change place or break to true as needed.&lt;br /&gt;
&lt;br /&gt;
== Residence FAQ ==&lt;br /&gt;
=== Why do I keep getting &amp;quot;invalid residence&amp;quot; errors? ===&lt;br /&gt;
This could be a couple things. First, be sure you&#039;re executing the commands correctly and fully. If &#039;&#039;&#039;&amp;lt;code&amp;gt;/res set&amp;lt;/code&amp;gt;&#039;&#039;&#039; when used by itself is still giving the error then we recommend checking the boundaries of your residence with &#039;&#039;&#039;&amp;lt;code&amp;gt;/svis res&amp;lt;/code&amp;gt;&#039;&#039;&#039; while standing inside the residence or &#039;&#039;&#039;&amp;lt;code&amp;gt;/res show [resname]&amp;lt;/code&amp;gt;&#039;&#039;&#039;. The vertical axis is not automatically included in residence creation and forgetting it is a common error, frequently resulting in the residence being created only in the floor, for example. The selection must include &#039;&#039;height&#039;&#039;. To correct this, be sure that at least your feet are inside the residence, look up, and use the &#039;&#039;&#039;&amp;lt;code&amp;gt;/res expand [#]&amp;lt;/code&amp;gt;&#039;&#039;&#039; commands.&lt;br /&gt;
&lt;br /&gt;
=== What flags do I need for villager zombification and healing? ===&lt;br /&gt;
The zombification process requires &#039;&#039;&#039;animalkilling&#039;&#039;&#039;, &#039;&#039;&#039;monsters&#039;&#039;&#039;, and &#039;&#039;&#039;nmonsters&#039;&#039;&#039; to all be &#039;&#039;&#039;true&#039;&#039;&#039;. The healing process requires &#039;&#039;&#039;animals&#039;&#039;&#039; and &#039;&#039;&#039;nanimals&#039;&#039;&#039; to be &#039;&#039;&#039;true&#039;&#039;&#039;. We recommend creating a subzone in the area you&#039;re working in to prevent monsters from spawning in the rest of your residence, then don&#039;t forget to turn monsters and nmonsters off once you&#039;ve finished to prevent further monster spawns.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Merc</name></author>
	</entry>
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