Pets: Difference between revisions
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== Overview == | == Overview == | ||
Everyone on BadWolfMC can get a pet for free! All members have their choice of ocelot, wolf, or parrot, and can even purchase additional pet types from | Everyone on BadWolfMC can get a pet for free! All members have their choice of cat, ocelot, wolf, or parrot, and can even purchase additional pet types from the [[Rewards|rewards shop]], because you put your time into it! Or upgrade to [https://www.badwolfmc.com/features/ Diamond rank] and unlock all available mob types automatically! | ||
== How To Get a Pet == | == How To Get a Pet == | ||
=== Step One: Find the Mob You Want === | === Step One: Find the Mob You Want === | ||
Now it's up to you to look for and capture the pet you want. Finding a mob type that can be leashed is the easiest step. Keep in mind that you also must have permission for that type | Now it's up to you to look for and capture the pet you want. Finding a mob type that can be leashed is the easiest step. Keep in mind that you also must have permission for that type — by default, Members have access to cats, goats, ocelots, parrots, and wolves. | ||
=== Step Two: Meet the Leash Requirements === | === Step Two: Meet the Leash Requirements === | ||
This can be the hardest part depending on the mob you want. Some pet-types have a setting called LeashFlags that adds a little fun and challenge to the experience. They are requirements that must be met for the pet-type to become your pet. You can see each pet-type's required LeashFlags in the mob list below. | This can be the hardest part depending on the mob you want. Some pet-types have a setting called LeashFlags that adds a little fun and challenge to the experience. They are requirements that must be met for the pet-type to become your pet. You can see each pet-type's required LeashFlags in the mob list below. | ||
Before proceeding, be sure any existing pets are stored using <code>/petstore</code>! You won't be able to have 2 active pets at the same time. | |||
=== Step Three: Take the Mob on a Lead === | === Step Three: Take the Mob on a Lead === | ||
When Step 1 & 2 are done you just have to | When Step 1 & 2 are done you just have to punch (left-click) your target with a [https://minecraft.wiki/w/Lead lead]. After hitting your target it will convert from a normal mob into a pet and you will see the message: "You took a pet on a lead, it will be a good pet." Congratulations! You now have a pet. Be sure to take care of it and it will certainly take care of you. | ||
''Note: Pets cannot be used in the End. Due to this, you will also not be able to tame pets in the End dimension.'' | |||
== Taking Care of Your Pet == | == Taking Care of Your Pet == | ||
Having a pet on BadWolfMC is | Having a pet on BadWolfMC is not a passive activity! '''You have to feed it''' (see what it eats in the list below), and you can teach it new skills by leveling it up along one of the available Skill Trees. ''You will need to choose one of these skill trees in order to level up your pet''. Just use the command '''<code>/petchooseskilltree [skilltree name]</code>'''. Pets gain experience and levels by working with you to defeat your enemies! | ||
Here's a list of what you get at each level: | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
=== Skilltree: Combat === | === Skilltree: Combat === | ||
<div class="mw-collapsible-content"> | |||
* Lvl. 1 - Backpack (1 row), Behavior (Friendly, Duel) | |||
* Lvl. 5 - Damage (+1.5) | |||
* Lvl. 7 - HP (+2) | |||
* Lvl. 9 - Poison (Chance 10%, Duration 3 Secs.) | |||
* Lvl. 10 - Beacon (Fire resistance, Range +5, Simultaneous 1) | |||
* Lvl. 14 - HPRegen (+1) | |||
* Lvl. 16 - Thorns (10% chance, 15% damage reflected) | |||
* Lvl. 18 - HP (+1.5) | |||
* Lvl. 20 - Behavior (+Farm) | |||
* Lvl. 21 - Beacon (Strength, Range +1) | |||
* Lvl. 22 - Damage (+1) | |||
* Lvl. 25 - Ranged (Damage 2, rate 35, type arrow) | |||
* Lvl. 27 - Control | |||
* Lvl. 30 - Beacon (Night Vision, Range +1, Simultaneous +1) | |||
* Lvl. 32 - Lightning (5% chance, 2 damage) | |||
* Lvl. 35 - Damage (+1) | |||
* Lvl. 38 - HP (+1.5) | |||
* Lvl. 41 - Pickup (range 2) | |||
* Lvl. 43 - Stomp (5% chance, 2 damage) | |||
* Lvl. 46 - Beacon (Speed, Range +1) | |||
* Lvl. 48 - HPRegen (+0.5) | |||
* Lvl. 50 - Damage (+1), Knockback (15% chance) | |||
* Lvl. 52 - HP (+1.5) | |||
* Lvl. 55 - Behaviour (+Aggro) | |||
* Lvl. 57 - Pickup (range +3) | |||
* Lvl. 60 - Beacon (Resistance, Range +1, Simultaneous +1) | |||
* Lvl. 63 - Damage (+1) | |||
* Lvl. 66 - Shield (15% chance, 20% damage reflected) | |||
* Lvl. 68 - Ranged (Damage +1) | |||
* Lvl. 71 - Thorns (+5% chance) | |||
* Lvl. 73 - Damage (+1.5) | |||
* Lvl. 75 - HP (+1.5) | |||
* Lvl. 77 - Behaviour (+Raid) | |||
* Lvl. 80 - Poison (Chance +10%) | |||
* Lvl. 82 - Damage (+1.5) | |||
* Lvl. 85 - Ranged (Damage +1) | |||
* Lvl. 88 - Thorns (+5% chance, +5% damage reflected) | |||
* Lvl. 91 - Stomp (+5% chance, +1 damage) | |||
* Lvl. 93 - Lightning (+2 damage) | |||
* Lvl. 96 - HPRegen (+0.5) | |||
* Lvl. 98 - HP (+2) | |||
* Lvl. 99 - Shield (+5% chance) | |||
* Lvl. 100 - Beacon (Strength 2, Range +1), Damage (+1.5) | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
=== Skilltree: Mobility === | |||
<div class="mw-collapsible-content"> | |||
* Lvl. 1 - Backpack (1 row), Behavior (Friendly, Duel), Ride (Enabled, Jump Height +2) | |||
* Lvl. 3 - HP (+1.5) | |||
* Lvl. 5 - Damage (+0.5) | |||
* Lvl. 9 - Pickup (Range +1) | |||
* Lvl. 10 - Beacon (Fire Resistance, Range +5, Simultaneous 1) | |||
* Lvl. 14 - HPRegen (+1) | |||
* Lvl. 16 - Ride (Jump Height +0.25) | |||
* Lvl. 18 - HP (+1.5) | |||
* Lvl. 20 - Behavior (+Farm) | |||
* Lvl. 21 - Beacon (Speed, Range +1) | |||
* Lvl. 22 - Damage (+0.5) | |||
* Lvl. 25 - Backpack (+1 row) | |||
* Lvl. 27 - Control | |||
* Lvl. 30 - Ride (Speed +25%), Beacon (Night Vision, Range +1, Simultaneous +1) | |||
* Lvl. 35 - HP (+1.5) | |||
* Lvl. 38 - Pickup (Range +1) | |||
* Lvl. 41 - Ride (Jump Height +0.25) | |||
* Lvl. 43 - Beacon (Range +1, Duration +5) | |||
* Lvl. 46 - HPRegen (+0.5) | |||
* Lvl. 48 - Damage (+0.5) | |||
* Lvl. 52 - HP (+1.5) | |||
* Lvl. 57 - Pickup (Range +1) | |||
* Lvl. 60 - Ride (Speed +25%), Beacon (Range +1, Duration +5) | |||
* Lvl. 63 - Damage (+0.5) | |||
* Lvl. 68 - Ride (Jump Height +0.25) | |||
* Lvl. 71 - HP (+1.5) | |||
* Lvl. 80 - Beacon (Simultaneous +1) | |||
* Lvl. 82 - Damage (+0.5) | |||
* Lvl. 91 - Pickup (Range +1) | |||
* Lvl. 96 - HPRegen (+0.5) | |||
* Lvl. 98 - HP (+2) | |||
* Lvl. 100 - Ride (Jump Height +0.25) | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
=== Mobility Sub-Skilltree: Packhorse === | |||
<div class="mw-collapsible-content"> | |||
* Lvl. 50 - Pickup (XP Enabled) | |||
* Lvl. 55 - Backpack (+1 row) | |||
* Lvl. 60 - Beacon (Haste, Range +1) | |||
* Lvl. 65 - Backpack (+1 row) | |||
* Lvl. 70 - Pickup (Range +1) | |||
* Lvl. 75 - Backpack (+1 row) | |||
* Lvl. 80 - Pickup (Range +1) | |||
* Lvl. 85 - Backpack (+1 row) | |||
* Lvl. 93 - Pickup (Range +1) | |||
* Lvl. 100 - Pickup (Range +1), Beacon (Haste 2, Range +1) | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
=== Mobility Sub-Skilltree: Seafarer === | |||
<div class="mw-collapsible-content"> | |||
* Lvl. 50 - Beacon (Water Breathing, Range +1) | |||
* Lvl. 55 - Pickup (Range +1) | |||
* Lvl. 60 - Beacon (Range +2) | |||
* Lvl. 65 - Beacon (Haste, Duration +5) | |||
* Lvl. 70 - HP (+1.5) | |||
* Lvl. 75 - Beacon (Range +1, Duration +5) | |||
* Lvl. 80 - Beacon (Simultaneous +1) | |||
* Lvl. 85 - Pickup (Range +1) | |||
* Lvl. 90 - Beacon (Resistance, Range +1) | |||
* Lvl. 95 - HP (+1.5) | |||
* Lvl. 100 - Beacon (Haste 2, Range +2) | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
=== Mobility Sub-Skilltree: Trailblazer === | |||
<div class="mw-collapsible-content"> | |||
* Lvl. 50 - Ride (Jump Height +0.5) | |||
* Lvl. 55 - Beacon (Speed, Range +1) | |||
* Lvl. 60 - Beacon (Jump Boost, Range +1) | |||
* Lvl. 65 - HP (+1.5) | |||
* Lvl. 75 - Ride (Speed +25%, Jump Height +0.5) | |||
* Lvl. 80 - Beacon (Range +2, Duration +5) | |||
* Lvl. 85 - Pickup (Range +1) | |||
* Lvl. 90 - Ride (Speed +25%) | |||
* Lvl. 95 - HP (+1.5) | |||
* Lvl. 100 - Ride (Jump Height +0.5), Beacon (Jump Boost 2, Range +1) | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
=== Mobility Sub-Skilltree: Warhorse === | |||
<div class="mw-collapsible-content"> | |||
* Lvl. 50 - Damage (+0.5) | |||
* Lvl. 55 - Damage (+1) | |||
* Lvl. 60 - Knockback (10% chance) | |||
* Lvl. 66 - HP (+1.5) | |||
* Lvl. 73 - Shield (10% chance, 10% damage redirected) | |||
* Lvl. 75 - Beacon (Strength, Range +1) | |||
* Lvl. 77 - Behavior (+Aggro) | |||
* Lvl. 80 - Knockback (+5% chance) | |||
* Lvl. 85 - HP (+1.5) | |||
* Lvl. 88 - Damage (+0.5) | |||
* Lvl. 93 - Shield (+5% chance) | |||
* Lvl. 99 - Knockback (+5% chance) | |||
* Lvl. 100 - Damage (+1) | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
=== Mobility Sub-Skilltree Eligibility === | |||
<div class="mw-collapsible-content"> | |||
{| class="wikitable" | |||
|- | |||
! Pet !! Packhorse !! Warhorse !! Trailblazer !! Seafarer | |||
|- | |||
| Camel || ✓ || ✓ || ✓ || | |||
|- | |||
| Camel Husk || ✓ || ✓ || ✓ || | |||
|- | |||
| Dolphin || || ✓ || || ✓ | |||
|- | |||
| Donkey || ✓ || || ✓ || | |||
|- | |||
| Goat || ✓ || ✓ || ✓ || | |||
|- | |||
| Hoglin || || ✓ || ✓ || | |||
|- | |||
| Horse || ✓ || ✓ || ✓ || | |||
|- | |||
| Llama || ✓ || || ✓ || | |||
|- | |||
| Mule || ✓ || ✓ || ✓ || | |||
|- | |||
| Nautilus || || ✓ || || ✓ | |||
|- | |||
| Pig || ✓ || || ✓ || | |||
|- | |||
| Ravager || ✓ || ✓ || ✓ || | |||
|- | |||
| Skeleton Horse || ✓ || ✓ || ✓ || | |||
|- | |||
| Sniffer || ✓ || || ✓ || | |||
|- | |||
| Spider || || ✓ || ✓ || | |||
|- | |||
| Strider || ✓ || || ✓ || ✓ | |||
|- | |||
| Trader Llama || ✓ || || ✓ || | |||
|- | |||
| ? || ✓ || ✓ || ✓ || | |||
|- | |||
| Zoglin || ✓ || ✓ || || | |||
|- | |||
| Zombie Horse || ✓ || ✓ || ✓ || | |||
|- | |||
| Zombie Nautilus || || ✓ || || ✓ | |||
|} | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
=== Skilltree: Utility === | === Skilltree: Utility === | ||
<div class="mw-collapsible-content"> | |||
* Lvl. 1 - Backpack (1 row), Behavior (Friendly, Duel) | |||
* Lvl. 3 - HP (+2) | |||
* Lvl. 5 - Damage (+0.5) | |||
* Lvl. 7 - Pickup (range 1) | |||
* Lvl. 9 - Poison (Chance +10%, Duration 3 Secs.) | |||
* Lvl. 10 - Beacon (Fire resistance, Range +5, Simultaneous 1) | |||
* Lvl. 14 - HPRegen (1) | |||
* Lvl. 16 - Backpack (+1 row) | |||
* Lvl. 18 - HP (+1.5) | |||
* Lvl. 20 - Behavior (+Farm) | |||
* Lvl. 21 - Beacon (Resistance, Range +1) | |||
* Lvl. 22 - Damage (+1) | |||
* Lvl. 25 - Ranged (Damage 2, rate 35, type arrow) | |||
* Lvl. 27 - Control | |||
* Lvl. 30 - Beacon (Night Vision, Range +1, Simultaneous +1) | |||
* Lvl. 32 - Sprint | |||
* Lvl. 35 - HP (+1.5) | |||
* Lvl. 38 - Pickup (range +1) | |||
* Lvl. 41 - Poison (Chance +10%) | |||
* Lvl. 43 - Beacon (Haste, Range +1) | |||
* Lvl. 46 - HPRegen (+1) | |||
* Lvl. 48 - Backpack (+1 row) | |||
* Lvl. 50 - HP (+1.5) | |||
* Lvl. 52 - Behavior (+Aggro) | |||
* Lvl. 55 - Pickup (range +1) | |||
* Lvl. 57 - Beacon (Water Breathing, Range +1, Simultaneous +1) | |||
* Lvl. 60 - Damage (+1) | |||
* Lvl. 63 - Shield (15% chance, 20% damage reflected) | |||
* Lvl. 66 - Ranged (Damage +1) | |||
* Lvl. 68 - Lightning (5% chance, +1 damage) | |||
* Lvl. 71 - HP (+1.5) | |||
* Lvl. 73 - Slow (20% chance, Duration 2 Secs.) | |||
* Lvl. 75 - Backpack (+1 row) | |||
* Lvl. 77 - HP (+2) | |||
* Lvl. 80 - Pickup (range +2) | |||
* Lvl. 82 - Damage (+2) | |||
* Lvl. 85 - HP (+2) | |||
* Lvl. 88 - Ranged (Damage +1) | |||
* Lvl. 91 - Thorns (+10% chance, +10% damage reflected) | |||
* Lvl. 93 - Pickup (range +5) | |||
* Lvl. 96 - Backpack (+1 row) | |||
* Lvl. 98 - HP (+2) | |||
* Lvl. 99 - Shield (+5% chance) | |||
* Lvl. 100 - Backpack (+1 row), Beacon (Haste 2, Range +1) | |||
</div> | |||
== Pet Commands == | == Pet Commands == | ||
* ''' | * '''<code>/petinfo [username]</code>''' - show info about your or another player's pet, including hitpoints, experience, damage, owner (only when pets isn't yours), and skilltree | ||
* '''<code>/petname [new-pet-name]</code>''' - set the name of your pet using [[Chat#Chat_&_Private_Messages_Format|MiniMessage formatting]]! | |||
* '''/petname [new-pet-name]''' - set the name of your pet | * '''<code>/petrelease [pet-name]</code>''' - release (removes) your pet | ||
* '''<code>/petcall</code>''' - teleports your pet to you. You can also use '''<code>/pc</code>''' or '''<code>/petc</code>''' | |||
* '''/petrelease [pet-name]''' - release (removes) your pet | * '''<code>/petsendaway</code>''' - send your pet away. You can also use '''<code>/psa</code>''' or '''<code>/petsa</code>'''. Don't worry, you can call it back using the /petcall command. | ||
* '''/petcall''' - teleports your pet to you. You can also use '''/pc''' or '''/petc''' | * '''<code>/petrespawn [pay|show|auto]</code>''' | ||
* '''/petsendaway''' - send your pet away. You can also use '''/psa''' or '''/petsa'''. Don't worry, you can call it back using the /petcall command. | |||
* '''/petrespawn pay|show|auto''' | |||
** the "show" argument shows the current respawn settings for your pet. | ** the "show" argument shows the current respawn settings for your pet. | ||
** the "auto" argument sets your pet to respawn automatically as long as you are able to pay the respawn fee ($100). | ** the "auto" argument sets your pet to respawn automatically as long as you are able to pay the respawn fee ($100). | ||
** the "pay" argument is used if your pet has died and you have not set it to auto-respawn. | ** the "pay" argument is used if your pet has died and you have not set it to auto-respawn. | ||
* '''/petswitch''' - allows you to switch between pets. | * '''<code>/petswitch</code>''' - allows you to switch between pets. | ||
* '''/petstore''' - allows you to store your active pet. Stored pets can be retrieved by the /petswitch command. All members can store up to 5 pets. | * '''<code>/petstore</code>''' - allows you to store your active pet. Stored pets can be retrieved by the /petswitch command. All members can store up to 5 pets. | ||
* '''/pettrade [playername|accept|reject|cancel] < | * '''<code>/pettrade [playername|accept|reject|cancel] (price)</code>''' - offers your current pet to another player or reacts to the offer. Note that the receiving player must have permission for that pet type. | ||
* '''/petskill''' - shows info about the skills of your pet. | * '''<code>/petskill</code>''' - shows info about the skills of your pet. | ||
* '''/petstop''' - orders your pet to stop attacking his target. Note that this command is useless in farm and aggressive behavior modes. | * '''<code>/petstop</code>''' - orders your pet to stop attacking his target. Note that this command is useless in farm and aggressive behavior modes. | ||
* '''/petchooseskilltree [skilltree name]''' - shows all available skilltrees; when used with the skilltree name, selects that skilltree for your pet. Aliases: '''/pcst''' or '''/petcst'''. | * '''<code>/petchooseskilltree [skilltree name]</code>''' - shows all available skilltrees; when used with the skilltree name, selects that skilltree for your pet. Aliases: '''<code>/pcst</code>''' or '''<code>/petcst</code>'''. | ||
* '''/petcapturehelper''' - toggle the CaptureHelper. Alias: '''/pch''' | * '''<code>/petcapturehelper</code>''' - toggle the CaptureHelper. Alias: '''<code>/pch</code>''' | ||
* '''/pettype < | * '''<code>/pettype [pettype]</code>''' - displays info about the pettype like default HP, leash flags and food. | ||
* '''/petoptions | * '''<code>/petoptions [option] [parameters]</code>''' | ||
** options: | ** options: | ||
*** '''healthbar''' - toggles the healthbar | *** '''healthbar''' - toggles the healthbar | ||
*** '''idle-volume | *** '''idle-volume [percent]''' - sets the volume of the idle sound pets make | ||
* '''/petinventory''' - opens the inventory of your pet. Note that these inventories cannot be opened when pet is in water or lava. Aliases: '''/pi''' or '''/peti''' | * '''<code>/petinventory</code>''' - opens the inventory of your pet. Note that these inventories cannot be opened when pet is in water or lava. Aliases: '''<code>/pi</code>''' or '''<code>/peti</code>''' | ||
* '''/petpickup''' - toggles the ability of your pet to pick up items if a) your pet already has the ability based on their skilltree and level, and b) has an inventory. Aliases: '''/pp''' and '''/petp'''. | * '''<code>/petpickup</code>''' - toggles the ability of your pet to pick up items if a) your pet already has the ability based on their skilltree and level, and b) has an inventory. Aliases: '''<code>/pp</code>''' and '''<code>/petp</code>'''. | ||
* '''/petbehavior [mode]''' - toggles the behavior your pet. Note that depending on your skilltree and level, you may not have all options available. | * '''<code>/petbehavior [mode]</code>''' - toggles the behavior your pet. Note that depending on your skilltree and level, you may not have all options available. | ||
** modes: | ** modes: | ||
*** ''' | *** '''<code>normal</code>''' - behaves like a normal tamed wolf. | ||
*** '''<code>aggressive</code>''' - attacks everything within 15 blocks of the owner. | |||
*** '''aggressive''' - | *** '''<code>farm</code>''' - attacks every monster within 15 blocks of the owner. | ||
*** '''farm''' - | *** '''<code>raid</code>''' - similar to normal behavior, but the pet doesn't attack players and their minions (dogs, cats, other pets). | ||
*** '''raid''' - | *** '''<code>duel</code>''' - pets will attack other pets with active duel behavior within a 5 block radius. | ||
*** '''duel''' - pets will attack other pets with active duel behavior within a 5 block radius | * '''<code>/petbeacon</code>''' - opens the beacon window of your pet. Alias: <code>/pbeacon</code> | ||
* '''/petbeacon''' - opens the beacon window of your pet. Alias: /pbeacon | * '''<code>/petshop</code>''' - opens the pet shop GUI if your lazy ass doesn't want to hunt one down. These are very expensive on purpose. ''Note that in an effort to remain EULA compliant not all mob types are available from this shop.'' | ||
* '''/petshop''' - opens the pet shop GUI if your lazy ass doesn't want to hunt one down. These are very expensive on purpose. ''Note that in an effort to remain EULA compliant not all mob types are available from this shop.'' | * '''<code>/petride</code>''' - allows you to ride a tamed pet if they have the Ride skill unlocked.'' | ||
== Mob Types == | == Mob Types == | ||
| Line 105: | Line 312: | ||
=== Passive Mobs === | === Passive Mobs === | ||
{| | {| | ||
|[[File:Bat.png | | | ||
[[File:Allay.png|75px|left|alt=Allay]] | |||
|'''ALLAY'''<br> | |||
'''Food:''' Amethyst Shard<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' item | |||
|- | |||
| | |||
[[File:Armadillo.png|left|75x75px]] | |||
|'''ARMADILLO'''<br> | |||
'''Food:''' Spider Eye<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' none | |||
|- | |||
| | |||
[[File:Axolotl.png|left|97x97px]] | |||
|'''AXOLOTL'''<br> | |||
'''Food:''' Tropical Fish<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' color, baby | |||
|- | |||
| | |||
[[File:Bat.png|left]] | |||
|'''BAT'''<br> | |'''BAT'''<br> | ||
'''Food:''' Spider Eye<br> | '''Food:''' Spider Eye<br> | ||
| Line 111: | Line 340: | ||
'''Variations:''' none | '''Variations:''' none | ||
|- | |- | ||
|[[File:Chicken.png | | | ||
[[File:Camel.webp|75px|left|alt=Camel]] | |||
|'''CAMEL'''<br> | |||
'''Food:''' Cactus<br> | |||
'''Leashflag:''' none<br> | |||
'''Variations:''' baby, saddle | |||
|- | |||
| | |||
[[File:Cat.png|75px|left]] | |||
|'''CAT'''<br> | |||
'''Food:''' Raw Cod, Salmon, or Tropical Fish<br> | |||
'''Leashflag:''' tamed<br> | |||
'''Variations:''' baby, color | |||
|- | |||
| | |||
[[File:Chicken.png|left]] | |||
|'''CHICKEN'''<br> | |'''CHICKEN'''<br> | ||
Food: Wheat Seeds<br> | Food: Wheat Seeds<br> | ||
Leashflag: none<br> | Leashflag: none<br> | ||
Variations: baby | Variations: baby | ||
|- | |||
|[[File:Copper Golem.png|left|144x144px]] | |||
|'''COPPER GOLEM'''<br> | |||
Food: Copper Ingots<br> | |||
Leashflag: created by user<br> | |||
Variations: oxidation, waxed | |||
|- | |- | ||
| | | | ||
[[File:Cow.png | [[File:Cow.png|left]] | ||
|'''COW'''<br> | |'''COW'''<br> | ||
'''Food:''' Wheat<br> | '''Food:''' Wheat<br> | ||
| Line 125: | Line 375: | ||
|- | |- | ||
| | | | ||
[[File:Donkey.png | [[File:Donkey.png|left]] | ||
|'''DONKEY'''<br> | |'''DONKEY'''<br> | ||
'''Food:''' Sugar, Wheat, Apples<br> | '''Food:''' Sugar, Wheat, Apples<br> | ||
| Line 132: | Line 382: | ||
|- | |- | ||
| | | | ||
[[File:Horse.png | [[File:Frog.png|75px|left|alt=Frog]] | ||
|'''FROG'''<br> | |||
'''Food:''' Slime Ball<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' baby, color | |||
|- | |||
| | |||
[[File:Glow Squid.png|left|110x110px]] | |||
|'''GLOW SQUID'''<br> | |||
'''Food:''' Cod<br> | |||
'''Leashflag:''' none<br> | |||
'''Variations:''' baby | |||
|- | |||
| | |||
[[File:Horse.png|left]] | |||
|'''HORSE'''<br> | |'''HORSE'''<br> | ||
'''Food:''' Sugar, Wheat, Apples<br> | '''Food:''' Sugar, Wheat, Apples<br> | ||
| Line 139: | Line 404: | ||
|- | |- | ||
| | | | ||
[[File:Mooshroom.png | [[File:Mooshroom.png|left]] | ||
|'''MOOSHROOM'''<br> | |'''MOOSHROOM'''<br> | ||
'''Food:''' Wheat<br> | '''Food:''' Wheat<br> | ||
'''Leashflag:''' none<br> | '''Leashflag:''' none<br> | ||
'''Variations:''' baby | '''Variations:''' baby, color | ||
|- | |||
| | |||
[[File:Nautilus.png|86x86px|left]] | |||
|'''NAUTILUS'''<br> | |||
'''Food:''' Raw Cod, Salmon, or Tropical Fish<br> | |||
'''Leashflag:''' tamed<br> | |||
'''Variations:''' baby, equipment | |||
|- | |- | ||
| | | | ||
[[File:Ocelot.png | [[File:Ocelot.png|left]] | ||
|'''OCELOT'''<br> | |'''OCELOT'''<br> | ||
'''Food:''' Raw Cod, Salmon, or Tropical Fish<br> | '''Food:''' Raw Cod, Salmon, or Tropical Fish<br> | ||
| Line 153: | Line 425: | ||
|- | |- | ||
| | | | ||
[[File:Parrot.png | [[File:Parrot.png|left]] | ||
|'''PARROT'''<br> | |'''PARROT'''<br> | ||
'''Food:''' Wheat Seeds<br> | '''Food:''' Wheat Seeds<br> | ||
| Line 160: | Line 432: | ||
|- | |- | ||
| | | | ||
[[File:Pig.png | [[File:Pig.png|left]] | ||
|'''PIG'''<br> | |'''PIG'''<br> | ||
'''Food:''' Carrots<br> | '''Food:''' Carrots<br> | ||
| Line 167: | Line 439: | ||
|- | |- | ||
| | | | ||
[[File:Rabbit.png | [[File:Rabbit.png|left]] | ||
|'''RABBIT'''<br> | |'''RABBIT'''<br> | ||
'''Food:''' Carrots, Poppies, Orchids, Allium, Azure Bluet, Tulips<br> | '''Food:''' Carrots, Poppies, Orchids, Allium, Azure Bluet, Tulips<br> | ||
| Line 174: | Line 446: | ||
|- | |- | ||
| | | | ||
[[File:Sheep.png | [[File:Sheep.png|left]] | ||
|'''SHEEP'''<br> | |'''SHEEP'''<br> | ||
'''Food:''' Wheat<br> | '''Food:''' Wheat<br> | ||
| Line 181: | Line 453: | ||
|- | |- | ||
| | | | ||
[[File:SkeletonHorse.png | [[File:SkeletonHorse.png|left]] | ||
|'''SKELETON HORSE'''<br> | |'''SKELETON HORSE'''<br> | ||
'''Food:''' Bones<br> | '''Food:''' Bones<br> | ||
'''Leashflag:''' | '''Leashflag:''' 10% HP or less<br> | ||
'''Variations:''' armor, saddle | '''Variations:''' armor, saddle | ||
|- | |- | ||
| | | | ||
[[File:Squid.png| | [[File:Sniffer.webp|75px|left|alt=Sniffer]] | ||
|'''SNIFFER'''<br> | |||
'''Food:''' Allium, Blue Orchid, Torchflower, Pitcher Plant<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' baby | |||
|- | |||
| | |||
[[File:Squid.png|left|64x64px]] | |||
|'''SQUID'''<br> | |'''SQUID'''<br> | ||
'''Food:''' Cod<br> | '''Food:''' Cod<br> | ||
'''Leashflag:''' none<br> | '''Leashflag:''' none<br> | ||
'''Variations:''' | '''Variations:''' baby | ||
|- | |||
| | |||
[[File:Strider.png|86x86px|left]] | |||
|'''STRIDER'''<br> | |||
'''Food:''' Warped Fungus<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' color, baby | |||
|- | |||
| | |||
[[File:Sulfur Cube.png|86x86px|left]] | |||
|'''SULFUR CUBE'''<br> | |||
'''Food:''' Slime Ball<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' baby | |||
|- | |- | ||
| | | | ||
[[File:Turtle.png| | [[File:Turtle.png|75x75px|left]] | ||
|'''TURTLE'''<br> | |'''TURTLE'''<br> | ||
'''Food:''' Seagrass<br> | '''Food:''' Seagrass<br> | ||
| Line 205: | Line 498: | ||
{| | {| | ||
| | | | ||
[[File:Dolphin.png| | [[File:Bee.png|75x75px|left]] | ||
|'''BEE'''<br> | |||
'''Food:''' Any flower<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' baby, angry, pollen butt | |||
|- | |||
| | |||
[[File:Camel Husk.png|75x75px|left]] | |||
|'''CAMEL HUSK'''<br> | |||
'''Food:''' Cactus<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' equipment | |||
|- | |||
| | |||
[[File:Dolphin.png|75x75px|left]] | |||
|'''DOLPHIN'''<br> | |'''DOLPHIN'''<br> | ||
'''Food:''' Cod<br> | '''Food:''' Cod<br> | ||
'''Leashflag:''' 10% HP or less<br> | '''Leashflag:''' 10% HP or less<br> | ||
'''Variations:''' | '''Variations:''' baby | ||
|- | |- | ||
| | | | ||
[[File:Enderman.png | [[File:Enderman.png|left]] | ||
|'''ENDERMAN'''<br> | |'''ENDERMAN'''<br> | ||
'''Food:''' Chorus Fruit<br> | '''Food:''' Chorus Fruit<br> | ||
| Line 219: | Line 526: | ||
|- | |- | ||
| | | | ||
[[File:Iron Golem.png | [[File:Fox.png|75px|left]] | ||
|'''FOX'''<br> | |||
'''Food:''' Raw Mutton<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' color, baby | |||
|- | |||
|[[File:Goat.png|left|82x82px]] | |||
|'''GOAT'''<br> | |||
'''Food:''' Wheat<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' color, baby | |||
|- | |||
| | |||
[[File:Iron Golem.png|left]] | |||
|'''IRON GOLEM'''<br> | |'''IRON GOLEM'''<br> | ||
'''Food:''' Iron Ingots<br> | '''Food:''' Iron Ingots<br> | ||
| Line 226: | Line 547: | ||
|- | |- | ||
| | | | ||
[[File:Llama.png | [[File:Llama.png|left]] | ||
|'''LLAMA'''<br> | |'''LLAMA'''<br> | ||
'''Food:''' Wheat<br> | '''Food:''' Wheat<br> | ||
| Line 233: | Line 554: | ||
|- | |- | ||
| | | | ||
[[File: | [[File:Panda.png|75px|left]] | ||
|''' | |'''PANDA'''<br> | ||
'''Food:''' | '''Food:''' Bamboo<br> | ||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' personality, baby | |||
|- | |||
| | |||
[[File:Piglin.png|115x115px|left]] | |||
|'''PIGLIN'''<br> | |||
'''Food:''' Gold Nugget<br> | |||
'''Leashflag:''' 10% HP or less >:)<br> | '''Leashflag:''' 10% HP or less >:)<br> | ||
'''Variations:''' equipment, baby | '''Variations:''' equipment, baby | ||
|- | |- | ||
| | | | ||
[[File:PolarBear.png | [[File:PolarBear.png|left]] | ||
|'''POLAR BEAR'''<br> | |'''POLAR BEAR'''<br> | ||
'''Food:''' Raw Cod, Salmon, or Tropical Fish<br> | '''Food:''' Raw Cod, Salmon, or Tropical Fish<br> | ||
| Line 247: | Line 575: | ||
|- | |- | ||
| | | | ||
[[File:Snowman.png | [[File:Snowman.png|left]] | ||
|''' | |'''SNOW GOLEM'''<br> | ||
'''Food:''' Carrot, Snowball<br> | '''Food:''' Carrot, Snowball<br> | ||
'''Leashflag:''' User Created<br> | '''Leashflag:''' User Created<br> | ||
| Line 254: | Line 582: | ||
|- | |- | ||
| | | | ||
[[File:Wolf.png | [[File:Trader Llama.png|75x75px|left]] | ||
|'''TRADER LLAMA'''<br> | |||
'''Food:''' Wheat<br> | |||
'''Leashflag:''' tamed<br> | |||
'''Variations:''' color, equipment | |||
|- | |||
| | |||
[[File:Wolf.png|left]] | |||
|'''WOLF'''<br> | |'''WOLF'''<br> | ||
'''Food:''' Raw Beef, Raw Chicken<br> | '''Food:''' Raw Beef, Raw Chicken<br> | ||
'''Leashflag:''' tamed<br> | '''Leashflag:''' tamed<br> | ||
'''Variations:''' collar, baby, angry | '''Variations:''' collar, baby, angry | ||
|- | |||
| | |||
[[File:Zombie Nautilus.png|75x75px|left]] | |||
|'''ZOMBIE NAUTILUS'''<br> | |||
'''Food:''' Rotten Flesh<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' coral, equipment | |||
|- | |||
| | |||
[[File:Zombified Piglin.png|127x127px|left]] | |||
|'''ZOMBIFIED PIGLIN'''<br> | |||
'''Food:''' Rotten Flesh<br> | |||
'''Leashflag:''' 10% HP or less >:)<br> | |||
'''Variations:''' equipment, baby | |||
|} | |} | ||
| Line 264: | Line 613: | ||
{| | {| | ||
| | | | ||
[[File:Blaze.png | [[File:Blaze.png|left]] | ||
|'''BLAZE'''<br> | |'''BLAZE'''<br> | ||
'''Food:''' Magma Cream<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' fire (aggro) | |||
|- | |||
|[[File:Bogged.png|left|150x150px]] | |||
|'''BOGGED'''<br> | |||
'''Food:''' Red or Brown Mushrooms<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' sheared | |||
|- | |||
| | |||
[[File:Breeze.png|left|100x100px]] | |||
|'''BREEZE'''<br> | |||
'''Food:''' Gunpowder<br> | '''Food:''' Gunpowder<br> | ||
'''Leashflag:''' 10% HP or less<br> | '''Leashflag:''' 10% HP or less<br> | ||
'''Variations:''' | '''Variations:''' none | ||
|- | |- | ||
|[[File:CaveSpider.png | | | ||
[[File:CaveSpider.png|left]] | |||
|'''CAVE SPIDER'''<br> | |'''CAVE SPIDER'''<br> | ||
'''Food:''' Rotten Flesh<br> | '''Food:''' Rotten Flesh<br> | ||
| Line 277: | Line 640: | ||
|- | |- | ||
| | | | ||
[[File:Creeper.png | [[File:Creaking.png|left|150x150px]] | ||
|'''CREAKING'''<br> | |||
'''Food:''' Resin Clump<br> | |||
'''Leashflag:''' none<br> | |||
'''Variations:''' none | |||
|- | |||
| | |||
[[File:Creeper.png|left]] | |||
|'''CREEPER'''<br> | |'''CREEPER'''<br> | ||
'''Food:''' Gunpowder<br> | '''Food:''' Gunpowder<br> | ||
| Line 284: | Line 654: | ||
|- | |- | ||
| | | | ||
[[File:Drowned.png|64px | [[File:Drowned.png|64px|left]] | ||
|'''DROWNED'''<br> | |'''DROWNED'''<br> | ||
'''Food:''' Rotten Flesh<br> | '''Food:''' Rotten Flesh<br> | ||
| Line 291: | Line 661: | ||
|- | |- | ||
| | | | ||
[[File:ElderGuardian.png | [[File:ElderGuardian.png|left]] | ||
|'''ELDER GUARDIAN'''<br> | |'''ELDER GUARDIAN'''<br> | ||
'''Food:''' Cod<br> | '''Food:''' Cod<br> | ||
| Line 298: | Line 668: | ||
|- | |- | ||
| | | | ||
[[File:Endermite.png | [[File:Endermite.png|left]] | ||
|'''ENDERMITE'''<br> | |'''ENDERMITE'''<br> | ||
'''Food:''' Sugar<br> | '''Food:''' Sugar<br> | ||
| Line 305: | Line 675: | ||
|- | |- | ||
| | | | ||
[[File:Guardian.png | [[File:Guardian.png|left]] | ||
|'''GUARDIAN'''<br> | |'''GUARDIAN'''<br> | ||
'''Food:''' Cod<br> | '''Food:''' Cod<br> | ||
| Line 312: | Line 682: | ||
|- | |- | ||
| | | | ||
[[File:Husk.png | [[File:Hoglin.png|75x75px|left]] | ||
|'''HOGLIN'''<br> | |||
'''Food:''' Crimson Fungus<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' baby | |||
|- | |||
| | |||
[[File:Husk.png|left]] | |||
|'''HUSK'''<br> | |'''HUSK'''<br> | ||
'''Food:''' Rotten Flesh<br> | '''Food:''' Rotten Flesh<br> | ||
| Line 319: | Line 696: | ||
|- | |- | ||
| | | | ||
[[File:MagmaCube.png | [[File:MagmaCube.png|left]] | ||
|'''MAGMA CUBE'''<br> | |'''MAGMA CUBE'''<br> | ||
'''Food:''' Blaze Powder<br> | '''Food:''' Blaze Powder<br> | ||
| Line 326: | Line 703: | ||
|- | |- | ||
| | | | ||
[[File:Phantom.png|64px | [[File:Parched.png|127x127px|left]] | ||
|'''PARCHED'''<br> | |||
'''Food:''' Bones<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' none | |||
|- | |||
| | |||
[[File:Phantom.png|64px|left]] | |||
|'''PHANTOM'''<br> | |'''PHANTOM'''<br> | ||
'''Food:''' Rotten Flesh<br> | '''Food:''' Rotten Flesh<br> | ||
'''Leashflag:''' 10% HP or less<br> | '''Leashflag:''' 10% HP or less<br> | ||
'''Variations:''' size | '''Variations:''' size | ||
|- | |||
|[[File:Piglin Brute.png|left|120x120px]] | |||
|'''PIGLIN BRUTE'''<br>'''Food:''' Gold Nugget<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' none | |||
|- | |- | ||
| | | | ||
[[File:Silverfish.png | [[File:Ravager.png|75x75px|left]] | ||
|'''RAVAGER'''<br> | |||
'''Food:''' Raw Beef, Raw Button<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' none | |||
|- | |||
| | |||
[[File:Silverfish.png|left]] | |||
|'''SILVERFISH'''<br> | |'''SILVERFISH'''<br> | ||
'''Food:''' Sugar<br> | '''Food:''' Sugar<br> | ||
| Line 340: | Line 736: | ||
|- | |- | ||
| | | | ||
[[File:Skeleton.png | [[File:Skeleton.png|left]] | ||
|'''SKELETON'''<br> | |'''SKELETON'''<br> | ||
'''Food:''' Bones<br> | '''Food:''' Bones<br> | ||
| Line 347: | Line 743: | ||
|- | |- | ||
| | | | ||
[[File:Slime.png | [[File:Slime.png|left]] | ||
|'''SLIME'''<br> | |'''SLIME'''<br> | ||
'''Food:''' Sugar<br> | '''Food:''' Sugar<br> | ||
| Line 354: | Line 750: | ||
|- | |- | ||
| | | | ||
[[File:Spider.png | [[File:Spider.png|left]] | ||
|'''SPIDER'''<br> | |'''SPIDER'''<br> | ||
'''Food:''' Rotten Flesh<br> | '''Food:''' Rotten Flesh<br> | ||
| Line 361: | Line 757: | ||
|- | |- | ||
| | | | ||
[[File:Stray.png | [[File:Stray.png|left]] | ||
|'''STRAY'''<br> | |'''STRAY'''<br> | ||
'''Food:''' Cod, Bones<br> | '''Food:''' Cod, Bones<br> | ||
| Line 368: | Line 764: | ||
|- | |- | ||
| | | | ||
[[File:Vex.png | [[File:Vex.png|left]] | ||
|'''VEX'''<br> | |'''VEX'''<br> | ||
'''Food:''' Mushroom Stew<br> | '''Food:''' Mushroom Stew<br> | ||
| Line 375: | Line 771: | ||
|- | |- | ||
| | | | ||
[[File:WitherSkeleton.png | [[File:WitherSkeleton.png|left]] | ||
|'''WITHER SKELETON'''<br> | |'''WITHER SKELETON'''<br> | ||
'''Food:''' Bones<br> | '''Food:''' Bones<br> | ||
| Line 382: | Line 778: | ||
|- | |- | ||
| | | | ||
[[File:Zombie.png | [[File:Zoglin.png|75x75px|left]] | ||
|'''ZOGLIN'''<br> | |||
'''Food:''' Crimson Fungus<br> | |||
'''Leashflag:''' 10% HP or less<br> | |||
'''Variations:''' baby | |||
|- | |||
| | |||
[[File:Zombie.png|left]] | |||
|'''ZOMBIE'''<br> | |'''ZOMBIE'''<br> | ||
'''Food:''' Rotten Flesh<br> | '''Food:''' Rotten Flesh<br> | ||
Latest revision as of 06:17, 12 October 2026
Get your new best friend here!
Overview
Everyone on BadWolfMC can get a pet for free! All members have their choice of cat, ocelot, wolf, or parrot, and can even purchase additional pet types from the rewards shop, because you put your time into it! Or upgrade to Diamond rank and unlock all available mob types automatically!
How To Get a Pet
Step One: Find the Mob You Want
Now it's up to you to look for and capture the pet you want. Finding a mob type that can be leashed is the easiest step. Keep in mind that you also must have permission for that type — by default, Members have access to cats, goats, ocelots, parrots, and wolves.
Step Two: Meet the Leash Requirements
This can be the hardest part depending on the mob you want. Some pet-types have a setting called LeashFlags that adds a little fun and challenge to the experience. They are requirements that must be met for the pet-type to become your pet. You can see each pet-type's required LeashFlags in the mob list below.
Before proceeding, be sure any existing pets are stored using /petstore! You won't be able to have 2 active pets at the same time.
Step Three: Take the Mob on a Lead
When Step 1 & 2 are done you just have to punch (left-click) your target with a lead. After hitting your target it will convert from a normal mob into a pet and you will see the message: "You took a pet on a lead, it will be a good pet." Congratulations! You now have a pet. Be sure to take care of it and it will certainly take care of you.
Note: Pets cannot be used in the End. Due to this, you will also not be able to tame pets in the End dimension.
Taking Care of Your Pet
Having a pet on BadWolfMC is not a passive activity! You have to feed it (see what it eats in the list below), and you can teach it new skills by leveling it up along one of the available Skill Trees. You will need to choose one of these skill trees in order to level up your pet. Just use the command /petchooseskilltree [skilltree name]. Pets gain experience and levels by working with you to defeat your enemies!
Here's a list of what you get at each level:
Skilltree: Combat
- Lvl. 1 - Backpack (1 row), Behavior (Friendly, Duel)
- Lvl. 5 - Damage (+1.5)
- Lvl. 7 - HP (+2)
- Lvl. 9 - Poison (Chance 10%, Duration 3 Secs.)
- Lvl. 10 - Beacon (Fire resistance, Range +5, Simultaneous 1)
- Lvl. 14 - HPRegen (+1)
- Lvl. 16 - Thorns (10% chance, 15% damage reflected)
- Lvl. 18 - HP (+1.5)
- Lvl. 20 - Behavior (+Farm)
- Lvl. 21 - Beacon (Strength, Range +1)
- Lvl. 22 - Damage (+1)
- Lvl. 25 - Ranged (Damage 2, rate 35, type arrow)
- Lvl. 27 - Control
- Lvl. 30 - Beacon (Night Vision, Range +1, Simultaneous +1)
- Lvl. 32 - Lightning (5% chance, 2 damage)
- Lvl. 35 - Damage (+1)
- Lvl. 38 - HP (+1.5)
- Lvl. 41 - Pickup (range 2)
- Lvl. 43 - Stomp (5% chance, 2 damage)
- Lvl. 46 - Beacon (Speed, Range +1)
- Lvl. 48 - HPRegen (+0.5)
- Lvl. 50 - Damage (+1), Knockback (15% chance)
- Lvl. 52 - HP (+1.5)
- Lvl. 55 - Behaviour (+Aggro)
- Lvl. 57 - Pickup (range +3)
- Lvl. 60 - Beacon (Resistance, Range +1, Simultaneous +1)
- Lvl. 63 - Damage (+1)
- Lvl. 66 - Shield (15% chance, 20% damage reflected)
- Lvl. 68 - Ranged (Damage +1)
- Lvl. 71 - Thorns (+5% chance)
- Lvl. 73 - Damage (+1.5)
- Lvl. 75 - HP (+1.5)
- Lvl. 77 - Behaviour (+Raid)
- Lvl. 80 - Poison (Chance +10%)
- Lvl. 82 - Damage (+1.5)
- Lvl. 85 - Ranged (Damage +1)
- Lvl. 88 - Thorns (+5% chance, +5% damage reflected)
- Lvl. 91 - Stomp (+5% chance, +1 damage)
- Lvl. 93 - Lightning (+2 damage)
- Lvl. 96 - HPRegen (+0.5)
- Lvl. 98 - HP (+2)
- Lvl. 99 - Shield (+5% chance)
- Lvl. 100 - Beacon (Strength 2, Range +1), Damage (+1.5)
Skilltree: Mobility
- Lvl. 1 - Backpack (1 row), Behavior (Friendly, Duel), Ride (Enabled, Jump Height +2)
- Lvl. 3 - HP (+1.5)
- Lvl. 5 - Damage (+0.5)
- Lvl. 9 - Pickup (Range +1)
- Lvl. 10 - Beacon (Fire Resistance, Range +5, Simultaneous 1)
- Lvl. 14 - HPRegen (+1)
- Lvl. 16 - Ride (Jump Height +0.25)
- Lvl. 18 - HP (+1.5)
- Lvl. 20 - Behavior (+Farm)
- Lvl. 21 - Beacon (Speed, Range +1)
- Lvl. 22 - Damage (+0.5)
- Lvl. 25 - Backpack (+1 row)
- Lvl. 27 - Control
- Lvl. 30 - Ride (Speed +25%), Beacon (Night Vision, Range +1, Simultaneous +1)
- Lvl. 35 - HP (+1.5)
- Lvl. 38 - Pickup (Range +1)
- Lvl. 41 - Ride (Jump Height +0.25)
- Lvl. 43 - Beacon (Range +1, Duration +5)
- Lvl. 46 - HPRegen (+0.5)
- Lvl. 48 - Damage (+0.5)
- Lvl. 52 - HP (+1.5)
- Lvl. 57 - Pickup (Range +1)
- Lvl. 60 - Ride (Speed +25%), Beacon (Range +1, Duration +5)
- Lvl. 63 - Damage (+0.5)
- Lvl. 68 - Ride (Jump Height +0.25)
- Lvl. 71 - HP (+1.5)
- Lvl. 80 - Beacon (Simultaneous +1)
- Lvl. 82 - Damage (+0.5)
- Lvl. 91 - Pickup (Range +1)
- Lvl. 96 - HPRegen (+0.5)
- Lvl. 98 - HP (+2)
- Lvl. 100 - Ride (Jump Height +0.25)
Mobility Sub-Skilltree: Packhorse
- Lvl. 50 - Pickup (XP Enabled)
- Lvl. 55 - Backpack (+1 row)
- Lvl. 60 - Beacon (Haste, Range +1)
- Lvl. 65 - Backpack (+1 row)
- Lvl. 70 - Pickup (Range +1)
- Lvl. 75 - Backpack (+1 row)
- Lvl. 80 - Pickup (Range +1)
- Lvl. 85 - Backpack (+1 row)
- Lvl. 93 - Pickup (Range +1)
- Lvl. 100 - Pickup (Range +1), Beacon (Haste 2, Range +1)
Mobility Sub-Skilltree: Seafarer
- Lvl. 50 - Beacon (Water Breathing, Range +1)
- Lvl. 55 - Pickup (Range +1)
- Lvl. 60 - Beacon (Range +2)
- Lvl. 65 - Beacon (Haste, Duration +5)
- Lvl. 70 - HP (+1.5)
- Lvl. 75 - Beacon (Range +1, Duration +5)
- Lvl. 80 - Beacon (Simultaneous +1)
- Lvl. 85 - Pickup (Range +1)
- Lvl. 90 - Beacon (Resistance, Range +1)
- Lvl. 95 - HP (+1.5)
- Lvl. 100 - Beacon (Haste 2, Range +2)
Mobility Sub-Skilltree: Trailblazer
- Lvl. 50 - Ride (Jump Height +0.5)
- Lvl. 55 - Beacon (Speed, Range +1)
- Lvl. 60 - Beacon (Jump Boost, Range +1)
- Lvl. 65 - HP (+1.5)
- Lvl. 75 - Ride (Speed +25%, Jump Height +0.5)
- Lvl. 80 - Beacon (Range +2, Duration +5)
- Lvl. 85 - Pickup (Range +1)
- Lvl. 90 - Ride (Speed +25%)
- Lvl. 95 - HP (+1.5)
- Lvl. 100 - Ride (Jump Height +0.5), Beacon (Jump Boost 2, Range +1)
Mobility Sub-Skilltree: Warhorse
- Lvl. 50 - Damage (+0.5)
- Lvl. 55 - Damage (+1)
- Lvl. 60 - Knockback (10% chance)
- Lvl. 66 - HP (+1.5)
- Lvl. 73 - Shield (10% chance, 10% damage redirected)
- Lvl. 75 - Beacon (Strength, Range +1)
- Lvl. 77 - Behavior (+Aggro)
- Lvl. 80 - Knockback (+5% chance)
- Lvl. 85 - HP (+1.5)
- Lvl. 88 - Damage (+0.5)
- Lvl. 93 - Shield (+5% chance)
- Lvl. 99 - Knockback (+5% chance)
- Lvl. 100 - Damage (+1)
Mobility Sub-Skilltree Eligibility
| Pet | Packhorse | Warhorse | Trailblazer | Seafarer |
|---|---|---|---|---|
| Camel | ✓ | ✓ | ✓ | |
| Camel Husk | ✓ | ✓ | ✓ | |
| Dolphin | ✓ | ✓ | ||
| Donkey | ✓ | ✓ | ||
| Goat | ✓ | ✓ | ✓ | |
| Hoglin | ✓ | ✓ | ||
| Horse | ✓ | ✓ | ✓ | |
| Llama | ✓ | ✓ | ||
| Mule | ✓ | ✓ | ✓ | |
| Nautilus | ✓ | ✓ | ||
| Pig | ✓ | ✓ | ||
| Ravager | ✓ | ✓ | ✓ | |
| Skeleton Horse | ✓ | ✓ | ✓ | |
| Sniffer | ✓ | ✓ | ||
| Spider | ✓ | ✓ | ||
| Strider | ✓ | ✓ | ✓ | |
| Trader Llama | ✓ | ✓ | ||
| ? | ✓ | ✓ | ✓ | |
| Zoglin | ✓ | ✓ | ||
| Zombie Horse | ✓ | ✓ | ✓ | |
| Zombie Nautilus | ✓ | ✓ |
Skilltree: Utility
- Lvl. 1 - Backpack (1 row), Behavior (Friendly, Duel)
- Lvl. 3 - HP (+2)
- Lvl. 5 - Damage (+0.5)
- Lvl. 7 - Pickup (range 1)
- Lvl. 9 - Poison (Chance +10%, Duration 3 Secs.)
- Lvl. 10 - Beacon (Fire resistance, Range +5, Simultaneous 1)
- Lvl. 14 - HPRegen (1)
- Lvl. 16 - Backpack (+1 row)
- Lvl. 18 - HP (+1.5)
- Lvl. 20 - Behavior (+Farm)
- Lvl. 21 - Beacon (Resistance, Range +1)
- Lvl. 22 - Damage (+1)
- Lvl. 25 - Ranged (Damage 2, rate 35, type arrow)
- Lvl. 27 - Control
- Lvl. 30 - Beacon (Night Vision, Range +1, Simultaneous +1)
- Lvl. 32 - Sprint
- Lvl. 35 - HP (+1.5)
- Lvl. 38 - Pickup (range +1)
- Lvl. 41 - Poison (Chance +10%)
- Lvl. 43 - Beacon (Haste, Range +1)
- Lvl. 46 - HPRegen (+1)
- Lvl. 48 - Backpack (+1 row)
- Lvl. 50 - HP (+1.5)
- Lvl. 52 - Behavior (+Aggro)
- Lvl. 55 - Pickup (range +1)
- Lvl. 57 - Beacon (Water Breathing, Range +1, Simultaneous +1)
- Lvl. 60 - Damage (+1)
- Lvl. 63 - Shield (15% chance, 20% damage reflected)
- Lvl. 66 - Ranged (Damage +1)
- Lvl. 68 - Lightning (5% chance, +1 damage)
- Lvl. 71 - HP (+1.5)
- Lvl. 73 - Slow (20% chance, Duration 2 Secs.)
- Lvl. 75 - Backpack (+1 row)
- Lvl. 77 - HP (+2)
- Lvl. 80 - Pickup (range +2)
- Lvl. 82 - Damage (+2)
- Lvl. 85 - HP (+2)
- Lvl. 88 - Ranged (Damage +1)
- Lvl. 91 - Thorns (+10% chance, +10% damage reflected)
- Lvl. 93 - Pickup (range +5)
- Lvl. 96 - Backpack (+1 row)
- Lvl. 98 - HP (+2)
- Lvl. 99 - Shield (+5% chance)
- Lvl. 100 - Backpack (+1 row), Beacon (Haste 2, Range +1)
Pet Commands
/petinfo [username]- show info about your or another player's pet, including hitpoints, experience, damage, owner (only when pets isn't yours), and skilltree/petname [new-pet-name]- set the name of your pet using MiniMessage formatting!/petrelease [pet-name]- release (removes) your pet/petcall- teleports your pet to you. You can also use/pcor/petc/petsendaway- send your pet away. You can also use/psaor/petsa. Don't worry, you can call it back using the /petcall command./petrespawn [pay|show|auto]- the "show" argument shows the current respawn settings for your pet.
- the "auto" argument sets your pet to respawn automatically as long as you are able to pay the respawn fee ($100).
- the "pay" argument is used if your pet has died and you have not set it to auto-respawn.
/petswitch- allows you to switch between pets./petstore- allows you to store your active pet. Stored pets can be retrieved by the /petswitch command. All members can store up to 5 pets./pettrade [playername|accept|reject|cancel] (price)- offers your current pet to another player or reacts to the offer. Note that the receiving player must have permission for that pet type./petskill- shows info about the skills of your pet./petstop- orders your pet to stop attacking his target. Note that this command is useless in farm and aggressive behavior modes./petchooseskilltree [skilltree name]- shows all available skilltrees; when used with the skilltree name, selects that skilltree for your pet. Aliases:/pcstor/petcst./petcapturehelper- toggle the CaptureHelper. Alias:/pch/pettype [pettype]- displays info about the pettype like default HP, leash flags and food./petoptions [option] [parameters]- options:
- healthbar - toggles the healthbar
- idle-volume [percent] - sets the volume of the idle sound pets make
- options:
/petinventory- opens the inventory of your pet. Note that these inventories cannot be opened when pet is in water or lava. Aliases:/pior/peti/petpickup- toggles the ability of your pet to pick up items if a) your pet already has the ability based on their skilltree and level, and b) has an inventory. Aliases:/ppand/petp./petbehavior [mode]- toggles the behavior your pet. Note that depending on your skilltree and level, you may not have all options available.- modes:
normal- behaves like a normal tamed wolf.aggressive- attacks everything within 15 blocks of the owner.farm- attacks every monster within 15 blocks of the owner.raid- similar to normal behavior, but the pet doesn't attack players and their minions (dogs, cats, other pets).duel- pets will attack other pets with active duel behavior within a 5 block radius.
- modes:
/petbeacon- opens the beacon window of your pet. Alias:/pbeacon/petshop- opens the pet shop GUI if your lazy ass doesn't want to hunt one down. These are very expensive on purpose. Note that in an effort to remain EULA compliant not all mob types are available from this shop./petride- allows you to ride a tamed pet if they have the Ride skill unlocked.
Mob Types
We have enabled the following pet types with all variations. Remember that the listed leash flags are conditions that must be met before the mob can be turned into a pet.



































































