Economy: Difference between revisions

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m Protected "Economy" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
m Updating shop rules to existing rules.
 
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== General Economy Commands ==
== General Economy Commands ==
* '''/bal''' or '''/balance''' or '''/money''' - This will tell you your current balance of in-game currency.
* '''/bal''' or '''/balance''' or '''/money''' - This will tell you your current balance of in-game currency.
* '''/baltop''' - This will show you the current balance rankings of all players on the server.
* '''/bank''' - This command warps you to the BadWolfMC Bank located in the mall.
* '''/bank''' - This command warps you to the BadWolfMC Bank located in the mall.
* '''/menu''' - Selecting the Bank icon in the main menu will open a GUI-based version of our bank, allowing you to make deposits, withdrawals, and trade mob drops from the comfort of your base!
* '''/menu''' - Selecting the Bank icon in the main menu will open a GUI-based version of our bank, allowing you to make deposits, withdrawals, and trade mob drops from the comfort of your base!
* '''/pay''' - Followed by a username and dollar amount (e.g. /pay mercurialmusic 5) this command will transfer funds from your in-game account to the target player.
* '''/pay [username] [amount]''' - Followed by a username and dollar amount (e.g. /pay mercurialmusic 5) this command will transfer funds from your in-game account to the target player.


== Jobs ==
== Jobs ==
The easiest way to get money on the network is with a job, which pays for doing things you'd be doing anyway. Each player is allowed two jobs at a time that they can level up as they progress, which provides a slight increase in pay as you move up the corporate ladder. You can quit or join jobs at anytime, and re-joining a job will put you back at the same level you were when you quit, although you will lose any progress towards the next level.
The easiest way to get money on the network is with a job, which pays for doing things you'd be doing anyway. Each player is allowed two jobs at a time that they can level up as they progress, which provides a slight increase in pay as you move up the corporate ladder. You can quit or join jobs at anytime, and re-joining a job will put you back at the same level you were when you quit, although you will lose any progress towards the next level.
{{Ambox
| name  =
| subst = <includeonly>{{subst:substcheck}}</includeonly>
| small = {{{small|}}}
| type  = style
| issue = '''Careful!''' Low-level jobs are cleaned every night. You must reach at least level 2 in a job to keep it!
}}


=== Wanted ===
=== Wanted ===
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* '''Hunter''' - earns money killing animals and monsters.
* '''Hunter''' - earns money killing animals and monsters.
* '''Miner''' - earns money mining minerals and ores.
* '''Miner''' - earns money mining minerals and ores.
* '''Redstoner''' - earns money for crafting and using redstone components.
* '''Terraformer''' - earns money for placing dirt and making things pretty.
* '''Weaponsmith''' - earns money from crafting and repairing weapons.
* '''Weaponsmith''' - earns money from crafting and repairing weapons.
* '''Woodcutter''' - earns money felling and planting trees
* '''Woodcutter''' - earns money felling and planting trees
Line 38: Line 47:


== Shops ==
== Shops ==
Shops can be rented in the [[BadWolfMC Mall]] at [[spawn]] or created by players in a new area of the server.
Shops can be rented in the [[Mall|BadWolfMC Mall]] at [[spawn]] or created by players in any area of the server where you have build permissions.


=== Basic Shop Creation ===
=== Mall Shop Renting Rules ===
==== Step One ====
* In the Alpha Mall, each player is limited to two rental units. You can combine shops on floors 1-3, but the first floor is limited to one shop (additional shops can be obtained on higher levels). In the Gamma Mall, players are limited to one rental unit, and combining shops is not possible.
'''Create the chest''' that will serve as the '''source''' of your shop and place in it '''only the item and quantity''' for '''each''' sale. For example, if you want to sell 16 cobblestone for $100, you’ll place only 16 cobblestone in this chest (for now). This chest can be anywhere in the world (but not across dimensions), so if you want to link your shop in the mall directly to a chest in your storage room, you can!
* Mall rental spaces are exclusively for shops. We will evict squatters and remove ads.
 
* Once you rent a space, you have 7 days to stock your shop with items for sale. After that, we will reclaim it and make it available to other players. Inactive shops may also be cleared at the admins' discretion.
==== Step Two ====
* It is your responsibility to ensure your rent is paid or that you have sufficient funds for auto-renewal. We cannot recover items lost due to shop reversion.
Create the sign in your shop that players will use to buy or sell the item. The 1st line will be '''[Buy]''' (with the brackets) if you want the player to buy something from you, or '''[Sell]''' if you want the player to sell something to you. You can put anything you like on lines 2 & 3, but we recommend at least having a description of the item and quantity. The 4th line is the price for the item -- “Free” is an option.
* In the malls, you can customize the blocks if you can break them. However, please maintain opaque and solid walls, except when combining your shop with another.
 
* '''Mall shops must make an attempt to be lag-friendly.''' Wherever possible, please use barrels over chests, use physical blocks over a shop to describe the contents rather than an item frame, avoid transparent decoration blocks (e.g. leaves, vines, etc. that are not otherwise used to directly illustrate an item for sale), avoid use of any blocks or items that generate particles, avoid entities of any kind including but not limited to player heads, armor stands, item frames (some are fine of course but please use other methods wherever possible), etc. Any excessive use of any of the above will receive a warning. Ignoring a warning for whatever reason (even if offline) may result in eviction and shop reversion. Any items lost due to shop reversion may be bid on at The Chest.
==== Step Three ====
'''Link the sign to your chest.''' Take a piece of '''redstone''' dust and punch the source chest, then punch the sign you just created in Step 2. If your shop is correctly linked the first line should turn blue. You can now fill the chest with your cobble and get rich!


=== Advanced Shop Creation ===
=== Additional Economy Rules ===
Other shop possibilities are listed here. Use '''/signshop sign <signname>''' in game to see instructions on how to set each one up (e.g. /signshop sign trade).
* The BadWolfMC Bank sets prices for certain items like iron, gold, and diamonds. '''Attempting to sell these items below the bank's price to manipulate the economy may result in a ban.''' Players and the economy itself determine prices for other items. '''However, prices for advanced-game items should be reasonably high to prevent them from being easily obtainable.''' Please see the table below for some example price minimums on popular items.
* '''Reselling items by buying from other shops to sell in your own shop is prohibited.''' Our focus is on Minecraft, not playing an economy. You can purchase component parts as long as they make up less than 50% of any single item you're selling, unless you have a written agreement with the seller.


* '''[DeviceOn]''' - Turns a lever on
{| class="wikitable sortable"
* '''[DeviceOff]''' - Turns a lever off
|+ Minimum Prices
* '''[Device]''' - Temporarily turns on a lever
|-
* '''[DeviceItem]''' - Temporarily turns on a lever using items as payment
! Item !! Minimum Price
* '''[Donate]''' - Gives an item to the shop chest
|-
* '''[DonateHand]''' - Donates the item in your hand to the shop chest
|Beacon Block
* '''[Share]''' - Split the proceeds from an existing shop with a friend!
|$1500
* '''[Toggle]''' - Toggles a lever
|-
* '''[Trade]''' - Trades one set of items for another, 2 chests required.
| Enchanted Book (all types) || $200
|-
| Nether Star || $1500
|-
| Netherite Ingot || $500
|-
|Shulker Box
|$250 ($125/shell)
|-
| Smithing Templates || $400
|-
| Wither Skull || $500
|}


=== Additional Features ===
=== Shop Creation ===
Mess up a sign? Or want to update the price of an item? Don't go through the hassle of linking the shop all over again! We have a built-in editing feature that let's you copy text from a new sign onto the existing shop sign. Just place the new sign near the old one, write the complete updated text (including the first [Buy] or [Sell] line), punch the new sign with a black ink sack, then punch the old sign with the same ink sack to copy the text over!
* Place a container (accepts barrels, shulker boxes, chests, and trapped chests, but please avoid chests in the mall whenever possible since they can be quite laggy).
* Place a sign within 1 block of the chest (for example, above it or on it).
* On the sign, write (for example):
{| class="wikitable" style="text-align: center"
|-
| [leave blank]
|-
| 64
|-
| B 10:5 S
|-
| ?
|}
* The first line will be automatically filled with your name by the plugin
* The second line is the '''amount''' of items to buy or sell in each transaction.
* The third line is a combination of buy and sell prices. You need to have a price indicator (like 'B' - price that will apply to items BOUGHT by PLAYERS - or 'S' - the SELL price that you will pay players when they sell the item to you) near the price - the prices are separated by a colon (:). Some of the possible price combinations: "B 5:5 S", "B 5", "S free"
* The fourth line will hold the id/name of the item. Write "?" on the sign and the item will be autofilled with whatever is already in the chest or you can click on the sign with the item afterwards.
* Optionally you can put the actual name of the item on the fourth line. You can find out the name of the item that you're holding by using the '''/iteminfo''' command.
<br>
{{Ambox
{{Ambox
| type  = content
| name  =
| text  = <div>'''Note:''' You cannot update the quantity sold using this method -- for that you'd need to relink a chest containing the correct number of items.</div>
| type  = notice
| text  = <div>
Once the shop is correctly created you can '''buy an item by right clicking the sign''' or '''sell an item by left clicking the sign'''. Shop owners, when clicking the sign, will instead just open the chest so you can restock it.
</div>
}}
}}


=== Mall Shop Renting Rules ===
=== Shop Commands ===
* Each player is limited to two rental units in the mall, and on floors 1-3 you may combine shops if you wish.
* '''/iteminfo''' - Get information about the item in your hand
* Mall rental spaces are reserved for shops only. Squatters will be evicted, ads will be removed, etc.
* '''/iteminfo <id/name>''' - Get information about the item with the given id or name
* Once rented you will have 7 days to put items up for sale in your shop. After that it will be reclaimed and made available for someone else to rent.
* '''/cstoggle''' - Toggle buy and sell notificiation messages
* It is your responsibility to make sure your rent is current or that you have enough in your account for the auto-renew. We cannot retrieve items lost to a shop reversion!
 
* The Residence cleaning bypass for supporters does not apply to rental units! If your rent expires or if the shop is considered abandoned by the admins it will be reverted as usual.
=== How To Not Go Bankrupt ===
* If you break it you bought it - but in a good way. If you're able to break the block you can customize it. We only request that walls remain opaque and solid - most shops do not have an extra block between them (exception - combining your shop with another).
When adding the S tag to allow players to sell items to you, it might be useful to fill your chest with another item like dirt, leaving one or two slots open to receive the items you're purchasing. By doing this you can control exactly how many stacks of items can be sold to you and limit the drain on your bank account. For example, if you want to buy diamonds from players you might fill a 27-stack chest with 26 dirt pieces. Now all they can sell you is a single stack since beyond that the chest is considered full and will not accept any more items. If all 27 stacks were open you could lose a lot of money very quickly.


== Trading Post ==
== Trading Post ==
Now you can more easily trade with any member of the community using the BadWolfMC Trading Post! Trade items, money, XP, Jobs XP, [[Pets]], & even [[Residence|Residences]]!
Now you can more easily trade with any member of the community using the BadWolfMC Trading Post! Trade items, money, XP, [[Pets]], & even [[Residence|Residences]]!


Based in a handy GUI, it does take a little playing around to get used to it, but it's quite a powerful little tool. Hover over the items at the bottom of the GUI for explanations and instructions, then once you're satisfied with the trade click the red panes of glass on your side of the screen to turn them green and accept the trade. There's a short warm-up in case you change your mind, then the trade is finalized.
Based in a handy GUI, it does take a little playing around to get used to it, but it's quite a powerful little tool. Hover over the items at the bottom of the GUI for explanations and instructions, then once you're satisfied with the trade click the red panes of glass on your side of the screen to turn them green and accept the trade. There's a short warm-up in case you change your mind, then the trade is finalized.

Latest revision as of 13:11, 29 October 2024

All of your money and shop needs!

General Economy Commands

  • /bal or /balance or /money - This will tell you your current balance of in-game currency.
  • /bank - This command warps you to the BadWolfMC Bank located in the mall.
  • /menu - Selecting the Bank icon in the main menu will open a GUI-based version of our bank, allowing you to make deposits, withdrawals, and trade mob drops from the comfort of your base!
  • /pay [username] [amount] - Followed by a username and dollar amount (e.g. /pay mercurialmusic 5) this command will transfer funds from your in-game account to the target player.

Jobs

The easiest way to get money on the network is with a job, which pays for doing things you'd be doing anyway. Each player is allowed two jobs at a time that they can level up as they progress, which provides a slight increase in pay as you move up the corporate ladder. You can quit or join jobs at anytime, and re-joining a job will put you back at the same level you were when you quit, although you will lose any progress towards the next level.

Wanted

Workers in the following fields:

  • Brewer - earns money brewing potions.
  • Builder - earns money for building structures.
  • Crafter - earns money from crafting items.
  • Enchanter - earns money enchanting weapons.
  • Farmer - earns money farming crops and animals.
  • Fisherman - earns money from fishing.
  • Hunter - earns money killing animals and monsters.
  • Miner - earns money mining minerals and ores.
  • Redstoner - earns money for crafting and using redstone components.
  • Terraformer - earns money for placing dirt and making things pretty.
  • Weaponsmith - earns money from crafting and repairing weapons.
  • Woodcutter - earns money felling and planting trees

Job Commands

  • /jobs - access the help menu; view additional screens by clicking "next page" in chat.
  • /jobs browse - look through the list of jobs!
  • /jobs info [jobname] - shows what you can get paid for and your current pay rates (note that the higher level you are in a job, the higher your multiplier is for these base rates).
  • /jobs join [jobname] - join the job!
  • /jobs leave [jobname] - leaves the specified job.
  • /jobs leave all - quit all your jobs.
  • /jobs quests - view any active daily quests for your job. Quests give a bonus payout if the conditions are met - note that not all jobs have quests.
  • /jobs stats - shows your current levels and JobsXP.
  • /jobs top [jobname] - shows the top players in a job.
  • /jobs gtop - shows the global top 15.

Shops

Shops can be rented in the BadWolfMC Mall at spawn or created by players in any area of the server where you have build permissions.

Mall Shop Renting Rules

  • In the Alpha Mall, each player is limited to two rental units. You can combine shops on floors 1-3, but the first floor is limited to one shop (additional shops can be obtained on higher levels). In the Gamma Mall, players are limited to one rental unit, and combining shops is not possible.
  • Mall rental spaces are exclusively for shops. We will evict squatters and remove ads.
  • Once you rent a space, you have 7 days to stock your shop with items for sale. After that, we will reclaim it and make it available to other players. Inactive shops may also be cleared at the admins' discretion.
  • It is your responsibility to ensure your rent is paid or that you have sufficient funds for auto-renewal. We cannot recover items lost due to shop reversion.
  • In the malls, you can customize the blocks if you can break them. However, please maintain opaque and solid walls, except when combining your shop with another.
  • Mall shops must make an attempt to be lag-friendly. Wherever possible, please use barrels over chests, use physical blocks over a shop to describe the contents rather than an item frame, avoid transparent decoration blocks (e.g. leaves, vines, etc. that are not otherwise used to directly illustrate an item for sale), avoid use of any blocks or items that generate particles, avoid entities of any kind including but not limited to player heads, armor stands, item frames (some are fine of course but please use other methods wherever possible), etc. Any excessive use of any of the above will receive a warning. Ignoring a warning for whatever reason (even if offline) may result in eviction and shop reversion. Any items lost due to shop reversion may be bid on at The Chest.

Additional Economy Rules

  • The BadWolfMC Bank sets prices for certain items like iron, gold, and diamonds. Attempting to sell these items below the bank's price to manipulate the economy may result in a ban. Players and the economy itself determine prices for other items. However, prices for advanced-game items should be reasonably high to prevent them from being easily obtainable. Please see the table below for some example price minimums on popular items.
  • Reselling items by buying from other shops to sell in your own shop is prohibited. Our focus is on Minecraft, not playing an economy. You can purchase component parts as long as they make up less than 50% of any single item you're selling, unless you have a written agreement with the seller.
Minimum Prices
Item Minimum Price
Beacon Block $1500
Enchanted Book (all types) $200
Nether Star $1500
Netherite Ingot $500
Shulker Box $250 ($125/shell)
Smithing Templates $400
Wither Skull $500

Shop Creation

  • Place a container (accepts barrels, shulker boxes, chests, and trapped chests, but please avoid chests in the mall whenever possible since they can be quite laggy).
  • Place a sign within 1 block of the chest (for example, above it or on it).
  • On the sign, write (for example):
[leave blank]
64
B 10:5 S
?
  • The first line will be automatically filled with your name by the plugin
  • The second line is the amount of items to buy or sell in each transaction.
  • The third line is a combination of buy and sell prices. You need to have a price indicator (like 'B' - price that will apply to items BOUGHT by PLAYERS - or 'S' - the SELL price that you will pay players when they sell the item to you) near the price - the prices are separated by a colon (:). Some of the possible price combinations: "B 5:5 S", "B 5", "S free"
  • The fourth line will hold the id/name of the item. Write "?" on the sign and the item will be autofilled with whatever is already in the chest or you can click on the sign with the item afterwards.
  • Optionally you can put the actual name of the item on the fourth line. You can find out the name of the item that you're holding by using the /iteminfo command.


Shop Commands

  • /iteminfo - Get information about the item in your hand
  • /iteminfo <id/name> - Get information about the item with the given id or name
  • /cstoggle - Toggle buy and sell notificiation messages

How To Not Go Bankrupt

When adding the S tag to allow players to sell items to you, it might be useful to fill your chest with another item like dirt, leaving one or two slots open to receive the items you're purchasing. By doing this you can control exactly how many stacks of items can be sold to you and limit the drain on your bank account. For example, if you want to buy diamonds from players you might fill a 27-stack chest with 26 dirt pieces. Now all they can sell you is a single stack since beyond that the chest is considered full and will not accept any more items. If all 27 stacks were open you could lose a lot of money very quickly.

Trading Post

Now you can more easily trade with any member of the community using the BadWolfMC Trading Post! Trade items, money, XP, Pets, & even Residences!

Based in a handy GUI, it does take a little playing around to get used to it, but it's quite a powerful little tool. Hover over the items at the bottom of the GUI for explanations and instructions, then once you're satisfied with the trade click the red panes of glass on your side of the screen to turn them green and accept the trade. There's a short warm-up in case you change your mind, then the trade is finalized.

  • /trade [playername] - Sends trade offer
  • /trade accept - Accept to currently pending trade request (or click the offer notification in chat).
  • /trade deny - Refuses trade request (or click the "[X]" next to the notification in chat).
  • /trade block [playername] - Blocks trade requests from player (per user)
  • /trade toggle - Toggles the ability for you to receive trade offers at all.