Economy: Difference between revisions
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* It is your responsibility to ensure your rent is paid or that you have sufficient funds for auto-renewal. We cannot recover items lost due to shop reversion. | * It is your responsibility to ensure your rent is paid or that you have sufficient funds for auto-renewal. We cannot recover items lost due to shop reversion. | ||
* In the malls, you can customize the blocks if you can break them. However, please maintain opaque and solid walls, except when combining your shop with another. | * In the malls, you can customize the blocks if you can break them. However, please maintain opaque and solid walls, except when combining your shop with another. | ||
=== Mall Shop Lag Rules === | |||
Mall shops must comply with all lag-reduction standards. Because the Mall is a high-traffic area and one of the first places seen by guests, all shops must be built and maintained with performance in mind. | |||
The following are '''not permitted''' in Mall shops: | |||
* Regular chests | |||
* Any block that generates particles or other visual effects | |||
* Transparent decorative blocks, including leaves and vines | |||
* Armor stands | |||
* Player heads | |||
The following are '''limited''': | |||
* '''Item frames and shelves:''' maximum '''8 combined''' '''total''' | |||
* '''Glowing signs:''' maximum '''16''' | |||
* '''Glass blocks and panes:''' allowed only as '''single-layer glass''' or panes | |||
Shops must use '''barrels or shulker boxes only''', with '''barrels strongly preferred''' wherever possible. If a shop is selling a block item, the block itself should be used in the build where possible rather than relying on other display-heavy decoration. Single-layer glass blocks and panes are still okay, and it's still ok to use, for example, a leaf block placed next to a shop as an example of what you're selling. | |||
Shops violating performance rules will receive a warning from staff with at least 7 days to correct any violation. Continued non-compliance may result in eviction and reversion. Any items lost may be auctioned at '''[[Chest Auction|The Chest]]'''. | |||
=== Additional Economy Rules === | === Additional Economy Rules === | ||
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* The third line is a combination of buy and sell prices. You need to have a price indicator (like 'B' - price that will apply to items BOUGHT by PLAYERS - or 'S' - the SELL price that you will pay players when they sell the item to you) near the price - the prices are separated by a colon (:). Some of the possible price combinations: "B 5:5 S", "B 5", "S free" | * The third line is a combination of buy and sell prices. You need to have a price indicator (like 'B' - price that will apply to items BOUGHT by PLAYERS - or 'S' - the SELL price that you will pay players when they sell the item to you) near the price - the prices are separated by a colon (:). Some of the possible price combinations: "B 5:5 S", "B 5", "S free" | ||
* The fourth line will hold the id/name of the item. Write "?" on the sign and the item will be autofilled with whatever is already in the chest or you can click on the sign with the item afterwards. | * The fourth line will hold the id/name of the item. Write "?" on the sign and the item will be autofilled with whatever is already in the chest or you can click on the sign with the item afterwards. | ||
* Optionally you can put the actual name of the item on the fourth line. You can find out the name of the item that you're holding by using the '''<code>/iteminfo</code>''' command. | * Optionally you can put the actual name of the item on the fourth line. You can find out the name of the item that you're holding by using the '''<code>/iteminfo</code>''' command.<br> | ||
<br> | |||
{{Ambox | {{Ambox | ||
| name = | | name = | ||
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=== Shop Commands === | === Shop Commands === | ||
* '''<code>/iteminfo</code>''' - Get information about the item in your hand | * '''<code>/iteminfo</code>''' - Get information about the item in your hand. | ||
* '''<code>/iteminfo [id/name]</code>''' - Get information about the item with the given id or name | * '''<code>/iteminfo [id/name]</code>''' - Get information about the item with the given id or name. | ||
* '''<code>/cstoggle</code>''' - Toggle buy and sell | * '''<code>/cstoggle</code>''' - Toggle buy and sell notification messages. | ||
* <code>'''/csn history'''</code> - Shows a history of your shop's transactions. | |||
* <code>'''/csn clear'''</code> - Clear your transaction history. | |||
=== How To Not Go Bankrupt === | === How To Not Go Bankrupt === | ||
Latest revision as of 00:21, 19 April 2026
All of your money and shop needs!
General Economy Commands
/balor/balanceor/money- This will tell you your current balance of in-game currency./bank- This command warps you to the BadWolfMC Bank located in the mall./menu- Selecting the Bank icon in the main menu will open a GUI-based version of our bank, allowing you to make deposits, withdrawals, and trade mob drops from the comfort of your base!/pay [username] [amount]- Followed by a username and dollar amount (e.g./pay mercurialmusic 5) this command will transfer funds from your in-game account to the target player.
Jobs
The easiest way to get money on the network is with a job, which pays for doing things you'd be doing anyway. Each player is allowed two jobs at a time that they can level up as they progress, which provides a slight increase in pay as you move up the corporate ladder.
You can quit or join jobs at anytime, and re-joining a job will put you back at the same level you were when you quit, although you will lose any progress towards the next level.
Careful! Low-level jobs are cleaned every night. You must reach at least level 2 in a job to keep it! |
Wanted
Workers in the following fields:
- Brewer - earns money brewing potions.
- Builder - earns money for building structures.
- Crafter - earns money from crafting items.
- Enchanter - earns money enchanting weapons.
- Farmer - earns money farming crops and animals.
- Fisherman - earns money from fishing.
- Hunter - earns money killing animals and monsters.
- Miner - earns money mining minerals and ores.
- Redstoner - earns money for crafting and using redstone components.
- Terraformer - earns money for placing dirt and making things pretty.
- Weaponsmith - earns money from crafting and repairing weapons.
- Woodcutter - earns money felling and planting trees
Job Commands
/jobs- access the help menu; view additional screens by clicking "next page" in chat./jobs archive- shows your saved jobs history and allows you to click to rejoin a job./jobs browse- look through the list of jobs!/jobs info [jobname]- shows what you can get paid for and your current pay rates (note that the higher level you are in a job, the higher your multiplier is for these base rates)./jobs join [jobname]- join the job!/jobs leave [jobname]- leaves the specified job./jobs leave all- quit all your jobs./jobs quests- view any active daily quests for your job. Quests give a bonus payout if the conditions are met - note that not all jobs have quests./jobs stats- shows your current levels and JobsXP./jobs top [jobname]- shows the top players in a job./jobs gtop- shows the global top 15.
Shops
Shops can be rented in the BadWolfMC Mall at spawn, at /res tp PirateIsles, or created by players in any area of the server where you have build permissions.
Rent for shops is charged weekly according to the price listed on the sign. Shops in the Alpha Mall are $150/week for the first floor, $125 for the second floor, $100 for the third floor, and $75 for the fourth floor.
Mall Shop Renting Rules
- In the Alpha Mall, each player is limited to two rental units. You can combine shops on floors 1-3, but the first floor is limited to one shop (additional shops can be obtained on higher levels). In the Gamma Mall, players are limited to one rental unit, and combining shops is not possible.
- Mall rental spaces are exclusively for shops. We will evict squatters and remove ads.
- Once you rent a space, you have 7 days to stock your shop with items for sale. After that, we will reclaim it and make it available to other players. Inactive shops may also be cleared at the admins' discretion.
- It is your responsibility to ensure your rent is paid or that you have sufficient funds for auto-renewal. We cannot recover items lost due to shop reversion.
- In the malls, you can customize the blocks if you can break them. However, please maintain opaque and solid walls, except when combining your shop with another.
Mall Shop Lag Rules
Mall shops must comply with all lag-reduction standards. Because the Mall is a high-traffic area and one of the first places seen by guests, all shops must be built and maintained with performance in mind.
The following are not permitted in Mall shops:
- Regular chests
- Any block that generates particles or other visual effects
- Transparent decorative blocks, including leaves and vines
- Armor stands
- Player heads
The following are limited:
- Item frames and shelves: maximum 8 combined total
- Glowing signs: maximum 16
- Glass blocks and panes: allowed only as single-layer glass or panes
Shops must use barrels or shulker boxes only, with barrels strongly preferred wherever possible. If a shop is selling a block item, the block itself should be used in the build where possible rather than relying on other display-heavy decoration. Single-layer glass blocks and panes are still okay, and it's still ok to use, for example, a leaf block placed next to a shop as an example of what you're selling.
Shops violating performance rules will receive a warning from staff with at least 7 days to correct any violation. Continued non-compliance may result in eviction and reversion. Any items lost may be auctioned at The Chest.
Additional Economy Rules
- The BadWolfMC Bank sets prices for certain items like iron, gold, and diamonds. Attempting to sell these items below the bank's price to manipulate the economy may result in a ban. Players and the economy itself determine prices for other items. However, prices for advanced-game items should be reasonably high to prevent them from being easily obtainable. Please see the table below for some example price minimums on popular items.
- Reselling items by buying from other shops to sell in your own shop is prohibited. Our focus is on Minecraft, not playing an economy. You can purchase component parts as long as they make up less than 50% of any single item you're selling, unless you have a written agreement with the seller.
| Item | Minimum Price |
|---|---|
| Beacon Block | $1500 |
| Enchanted Book (all types) | $200 |
| Nether Star | $1500 |
| Netherite Ingot | $500 |
| Shulker Box | $250 ($125/shell) |
| Smithing Templates | $400 |
| Wither Skull | $500 |
Shop Creation
- Place a container (accepts barrels, shulker boxes, chests, and trapped chests, but please avoid chests in the mall whenever possible since they can be quite laggy).
- Place a sign within 1 block of the chest (for example, above it or on it).
- On the sign, write (for example):
| [leave blank] |
| 64 |
| B 10:5 S |
| ? |
- The first line will be automatically filled with your name by the plugin
- The second line is the amount of items to buy or sell in each transaction.
- The third line is a combination of buy and sell prices. You need to have a price indicator (like 'B' - price that will apply to items BOUGHT by PLAYERS - or 'S' - the SELL price that you will pay players when they sell the item to you) near the price - the prices are separated by a colon (:). Some of the possible price combinations: "B 5:5 S", "B 5", "S free"
- The fourth line will hold the id/name of the item. Write "?" on the sign and the item will be autofilled with whatever is already in the chest or you can click on the sign with the item afterwards.
- Optionally you can put the actual name of the item on the fourth line. You can find out the name of the item that you're holding by using the
/iteminfocommand.
Once the shop is correctly created you can buy an item by right clicking the sign or sell an item by left clicking the sign. Shop owners, when clicking the sign, will instead just open the chest so you can restock it. |
Shop Commands
/iteminfo- Get information about the item in your hand./iteminfo [id/name]- Get information about the item with the given id or name./cstoggle- Toggle buy and sell notification messages./csn history- Shows a history of your shop's transactions./csn clear- Clear your transaction history.
How To Not Go Bankrupt
When adding the S tag to allow players to sell items to you, it might be useful to fill your chest with another item like dirt, leaving one or two slots open to receive the items you're purchasing. By doing this you can control exactly how many stacks of items can be sold to you and limit the drain on your bank account. For example, if you want to buy diamonds from players you might fill a 27-stack chest with 26 dirt pieces. Now all they can sell you is a single stack since beyond that the chest is considered full and will not accept any more items. If all 27 stacks were open you could lose a lot of money very quickly.
Trading Post
Now you can more easily trade with any member of the community using the BadWolfMC Trading Post! Trade items, money, XP, Pets, & even Residences!
Based in a handy GUI, it does take a little playing around to get used to it, but it's quite a powerful little tool. Hover over the items at the bottom of the GUI for explanations and instructions, then once you're satisfied with the trade click the red panes of glass on your side of the screen to turn them green and accept the trade. There's a short warm-up in case you change your mind, then the trade is finalized.
/trade [playername]- Sends trade offer/trade accept- Accept to currently pending trade request (or click the offer notification in chat)./trade deny- Refuses trade request (or click the "[X]" next to the notification in chat)./trade block [playername]- Blocks trade requests from player (per user)/trade toggle- Toggles the ability for you to receive trade offers at all.